index
:
~alon/mesa
7.10
7.8
7.8-gles
7.9
965-glsl
965-ttm
R300_DRIVER
arb_copy_buffer
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_half_float_vertex
arb_map_buffer_range
arb_robustness
arb_sampler_objects
arb_sync
arb_vertex_array_object
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
autoconf
cxx-1-branch
d3d1x-addons
draw-instanced
dri2-swapbuffers
drm-gem
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
frontbuffer-removal
gallium-0.1
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-float-1111-format
gallium-format-cleanup
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-llvmpipe
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-view
gallium-softpipe-winsys
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tgsi-semantic-cleanup
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gallivm-call
glapi-reorg
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
graw-tests
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
llvm-cliptest-viewport
llvm-context
lp-line-rast
lp-offset-twoside
lp-setup-llvm
lp-surface-tiling
map-tex-branch
master
mesa
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
primitive-restart
r300-bufmgr
r500-support
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
remove-driver-date
remove-redundant-helpers
shader-file-reorg
shader-work
softpipe_0_1_branch
spice_vgallium
sprite-coord
st-mesa-per-context-shaders
st-vbo
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
thalloc
vbo_0_1_branch
vtx-0-1-branch
vtx-0-2-branch
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Author
Files
Lines
2011-01-07
mesa: set version string to 7.10
mesa-7.10
Ian Romanick
1
-1
/
+1
2011-01-07
r600c: fix up SQ setup in blit code for Ontario/NI
Alex Deucher
1
-1
/
+87
2011-01-07
r300/compiler: disable the rename_regs pass for loops
Marek Olšák
1
-0
/
+8
2011-01-06
r600g: support up to 64 shader constants
Alex Deucher
2
-1
/
+20
2011-01-06
r600c: add support for NI asics
Alex Deucher
5
-1
/
+118
2011-01-06
r600g: add support for NI (northern islands) asics
Alex Deucher
7
-0
/
+118
2011-01-06
r600g: hack around property unknown issues.
Dave Airlie
1
-0
/
+2
2011-01-06
r600g: remove useless switch statements
Alex Deucher
2
-105
/
+0
2011-01-06
r600g: fix evergreen segfaults.
Dave Airlie
1
-1
/
+1
2011-01-06
r600g: avoid segfault
Jerome Glisse
2
-2
/
+2
2011-01-06
r600g: properly unset vertex buffer
Jerome Glisse
3
-12
/
+22
2011-01-06
r600g: need to reference upload buffer as the might still live accross flush
Jerome Glisse
2
-2
/
+4
2011-01-06
r600g: fix segfault when translating vertex buffer
Jerome Glisse
4
-21
/
+10
2011-01-06
r600g: fix bo size when creating bo from handle
Jerome Glisse
1
-1
/
+1
2011-01-06
glsl: Allow less restrictive uses of sampler array indexing in GLSL <= 1.20
Ian Romanick
1
-4
/
+24
2011-01-06
i965: skip too small size mipmap
Zou Nan hai
1
-2
/
+4
2011-01-05
i965: use BLT to clear buffer if possible on Sandybridge
Xiang, Haihao
1
-6
/
+0
2011-01-04
intel: When validating an FBO's combined depth/stencil, use the given FBO.
Eric Anholt
1
-4
/
+4
2011-01-04
intel: Fix segfaults from trying to use _ColorDrawBuffers in FBO validation.
Eric Anholt
1
-4
/
+16
2011-01-04
intel: Add a couple of helper functions to reduce rb code duplication.
Eric Anholt
5
-138
/
+78
2011-01-04
intel: Add spans code for the ARB_texture_rg support.
Eric Anholt
2
-0
/
+154
2011-01-04
intel: Use tri clears when we don't know how to blit clear the format.
Eric Anholt
3
-7
/
+10
2011-01-04
intel: Handle forced swrast clears before other clear bits.
Eric Anholt
1
-22
/
+20
2011-01-04
intel: Only do frame throttling at glFlush time when using frontbuffer.
Eric Anholt
1
-1
/
+2
2011-01-04
i965: Fix provoking vertex select in clip state for sandybridge
Zhenyu Wang
1
-1
/
+4
2011-01-04
i965: Use last vertex convention for quad provoking vertex on sandybridge
Zhenyu Wang
1
-0
/
+7
2011-01-04
i965: Do lowering of array indexing of a vector in the FS.
Eric Anholt
1
-0
/
+1
2011-01-04
i965: Fix regression in FS comparisons on original gen4 due to gen6 changes.
Eric Anholt
2
-4
/
+32
2011-01-04
i965: Factor out the ir comparision to BRW_CONDITIONAL_* code.
Eric Anholt
1
-80
/
+34
2011-01-04
i965: Improve the hacks for ARB_fp scalar^scalar POW on gen6.
Eric Anholt
1
-36
/
+17
2011-01-04
r300/compiler: Fix black terrain in Civ4
Tom Stellard
1
-8
/
+1
2011-01-04
i965: Internally enable GL_NV_blend_square on ES2.
Kenneth Graunke
1
-0
/
+1
2011-01-04
i965: Flatten if-statements beyond depth 16 on pre-gen6.
Kenneth Graunke
1
-0
/
+10
2011-01-04
glsl: Support if-flattening beyond a given maximum nesting depth.
Kenneth Graunke
3
-7
/
+39
2011-01-04
mesa: fix texel store functions for some float formats
Marek Olšák
1
-10
/
+17
2011-01-04
Refresh autogenerated file builtin_function.cpp.
Ian Romanick
1
-87
/
+34
2011-01-04
glsl/builtins: Compute the correct value for smoothstep(vec, vec, vec).
Kenneth Graunke
1
-87
/
+34
2011-01-04
st/mesa: fix renderbuffer pointer check in st_Clear()
Brian Paul
1
-6
/
+2
2011-01-03
Remove OES_compressed_paletted_texture from the ES2 extension list.
Kenneth Graunke
1
-2
/
+0
2011-01-03
glsl: new glsl_strtod() wrapper to fix decimal point interpretation
Brian Paul
8
-229
/
+329
2011-01-03
ir_to_mesa: Don't generate swizzles for record derefs of non-scalar/vectors
Ian Romanick
1
-1
/
+7
2011-01-03
linker: Allow built-in arrays to have different sizes between shader stages
Ian Romanick
1
-8
/
+29
2011-01-03
glsl: Inherrit type of declared variable from initializer after processing as...
Ian Romanick
1
-8
/
+17
2010-12-31
st/mesa: Handle wrapped depth buffers in st_copy_texsubimage().
Henri Verbeet
1
-0
/
+3
2010-12-29
r600g: fix pow(0, 0) evaluating to NaN
Fredrik Höglund
1
-1
/
+1
2010-12-29
r600g: fix rendering with a vertex attrib having a zero stride
Alex Deucher
1
-4
/
+6
2010-12-29
r600c : inline vertex format is not updated in an app, switch to use vfetch c...
richard
1
-1
/
+1
2010-12-29
i965: Fix occlusion query on sandybridge
Zhenyu Wang
1
-0
/
+6
2010-12-28
r300g: mark vertex arrays as dirty after a buffer_offset change
Marek Olšák
1
-0
/
+1
2010-12-28
r300g/swtcl: re-enable LLVM
Marek Olšák
3
-2
/
+23
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