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2009-09-24softpipe: Increase GL_MAX_3D_TEXTURE_SIZE to 256.Vinson Lee1-1/+1
2009-09-24mesa: remove glEnable(GL_DEPTH_BOUNDS_TEST_EXT) check/warningBrian Paul1-5/+0
2009-09-24mesa: remove rgbMode check in enable_texture()Brian Paul1-1/+1
2009-09-23swrast: add lod bias when texture samplingBrian Paul1-2/+7
2009-09-23mesa: don't bias LOD in shader interpreter; do it in swrastBrian Paul1-6/+1
2009-09-23swrast: fix typo in partial derivatives parameter passingBrian Paul1-1/+1
2009-09-23st/mesa: trim calculated userbuffer sizeKeith Whitwell1-3/+9
2009-09-22glx: include string.h to silence missing memset() prototype warningBrian Paul1-0/+1
2009-09-22mesa: fix error message textBrian Paul1-1/+1
2009-09-21GLX: Warn only once about applications calling GLX 1.3 functionsTormod Volden1-6/+14
2009-09-21intel: Mark the FBO as incomplete if there's no intel_renderbuffer for it.Eric Anholt1-0/+5
2009-09-21softpipe: Fix cube face selection.Brian Paul1-2/+2
2009-09-21swrast: fix cube face selectionBrian Paul1-2/+2
2009-09-21intel: Fix crash in intel_flush().Michel Dänzer1-1/+2
2009-09-20mesa/st: Initialize format bits of framebuffer renderbuffersNicolai Hähnle1-0/+1
2009-09-16glx: Use initstate_r / random_r instead of corrupting global random number stateIan Romanick1-3/+7
2009-09-16st/mesa: fix some incorrect branching/clean-up code in TexImage functionsBrian Paul1-3/+3
2009-09-16st/mesa: fix texture memory allocation bugBrian Paul1-2/+10
2009-09-16intel: Deassociated drawables from private context struct in intelUnbindContextIan Romanick1-0/+8
2009-09-15mesa: compile glUniformMatrix() functions into display listsBrian Paul1-0/+242
2009-09-15mesa: implement more glUniform display list functionsBrian Paul1-1/+365
2009-09-15mesa: compile glUniform4f() into display listsBrian Paul1-0/+26
2009-09-15mesa: compile glUseProgram/glUseProgramObjectARB into display listsBrian Paul1-0/+28
2009-09-15GLX: Complain when buggy applications call GLX 1.3 functions.Ian Romanick1-0/+28
2009-09-14glsl: added some link debug code (disabled)Brian Paul1-0/+15
2009-09-14glsl: remove extra #version directives from concatenated shader sourcesBrian Paul1-0/+28
2009-09-11mesa: raise GL_INVALID_ENUM not GL_INVALID_VALUE for glTexParamter errorsVinson Lee1-3/+3
2009-09-10softpipe: minor indentation fixBrian Paul1-1/+1
2009-09-10softpipe: set dirty_render_cache in softpipe_clear()Brian Paul1-0/+2
2009-09-10intel: add B43 chipset supportZhenyu Wang2-1/+6
2009-09-08mesa: bump version to 7.5.2Brian Paul1-3/+3
2009-09-08i965: fix incorrect test for vertex position attributeBrian Paul3-1/+4
2009-09-04i965: Fix warnings in intel_pixel_read.c.Eric Anholt1-0/+4
2009-09-04intel: Also get the DRI2 front buffer when doing front buffer reading.Eric Anholt4-1/+29
2009-09-04intel: Update Mesa state before span setup in glReadPixels.Eric Anholt3-3/+13
2009-09-04intel: Move intel_pixel_read.c to shared for use with i965.Eric Anholt2-306/+307
2009-09-04i965: Add missing state dependency of sf_unit on _NEW_BUFFERS.Eric Anholt1-2/+4
2009-09-04intel: Align cubemap texture height to its padding requirements.Eric Anholt1-0/+10
2009-09-04intel: Align untiled region height to 2 according to 965 docs.Eric Anholt1-0/+7
2009-09-04i965: Fix source depth reg setting for FSes reading and writing to depth.Eric Anholt3-1/+5
2009-09-04i965: Respect CondSwizzle in OPCODE_IF.Eric Anholt1-1/+21
2009-09-04i965: asst clean-ups, etc in brw_vs_emit()Brian Paul1-11/+10
2009-09-04i965: Emit conditional code updates as required for GLSL VS if statements.Eric Anholt1-0/+13
2009-09-04i965: Spell "conditional" correctly.Eric Anholt3-15/+15
2009-09-04i965: Fix RECT shadow sampling by not losing the other texcoords.Eric Anholt1-1/+5
2009-09-04i965: Assert that the offset in the VBO is below the VBO size.Eric Anholt1-0/+14
2009-09-04i965: Even if no VS inputs are set, still load some amount of URB as required.Eric Anholt1-0/+11
2009-09-04i965: Make sure the VS URB size is big enough to fit a VF VUE.Eric Anholt1-1/+8
2009-09-04i965: Don't emit bad packets when no VBs are referenced.Eric Anholt1-0/+22
2009-09-04i965: Calculate enabled[] and nr_enabled once and re-use the values.Eric Anholt2-29/+18