index
:
~alon/mesa
7.10
7.8
7.8-gles
7.9
965-glsl
965-ttm
R300_DRIVER
arb_copy_buffer
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_half_float_vertex
arb_map_buffer_range
arb_robustness
arb_sampler_objects
arb_sync
arb_vertex_array_object
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
autoconf
cxx-1-branch
d3d1x-addons
draw-instanced
dri2-swapbuffers
drm-gem
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
frontbuffer-removal
gallium-0.1
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-float-1111-format
gallium-format-cleanup
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-llvmpipe
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-view
gallium-softpipe-winsys
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tgsi-semantic-cleanup
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gallivm-call
glapi-reorg
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
graw-tests
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
llvm-cliptest-viewport
llvm-context
lp-line-rast
lp-offset-twoside
lp-setup-llvm
lp-surface-tiling
map-tex-branch
master
mesa
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
primitive-restart
r300-bufmgr
r500-support
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
remove-driver-date
remove-redundant-helpers
shader-file-reorg
shader-work
softpipe_0_1_branch
spice_vgallium
sprite-coord
st-mesa-per-context-shaders
st-vbo
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
thalloc
vbo_0_1_branch
vtx-0-1-branch
vtx-0-2-branch
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Author
Files
Lines
2011-03-02
mesa: set version string to 7.10.1 (final)
Ian Romanick
1
-1
/
+1
2011-03-01
intel: Remove driver date and related bits from renderer string
Ian Romanick
1
-5
/
+1
2011-03-01
Point to bugs.freedesktop.org rather than bugzilla.freedesktop.org
Cyril Brulebois
1
-1
/
+1
2011-03-01
tnl: Add support for datatype GL_FIXED in vertex arrays
Chad Versace
1
-0
/
+40
2011-03-01
i915: Force lowering of all types of indirect array accesses in the FS
Ian Romanick
1
-3
/
+11
2011-03-01
i915: Calculate partial result to temp register first
Ian Romanick
1
-8
/
+8
2011-03-01
i915: Only mark a register as available if all components are written
Ian Romanick
1
-3
/
+17
2011-03-01
Revert "i965/fs: Correctly set up gl_FragCoord.w on Sandybridge."
Kenneth Graunke
1
-1
/
+1
2011-02-28
glsl: Use reralloc instead of plain realloc.
Kenneth Graunke
1
-5
/
+3
2011-02-28
i965: Increase Sandybridge point size clamp in the clip state.
Kenneth Graunke
1
-1
/
+1
2011-02-28
i965/fs: Refactor control flow stack handling.
Kenneth Graunke
1
-7
/
+27
2011-02-28
i965: Increase Sandybridge point size clamp.
Kenneth Graunke
1
-1
/
+1
2011-02-28
i965/fs: Correctly set up gl_FragCoord.w on Sandybridge.
Kenneth Graunke
1
-1
/
+1
2011-02-28
i965/fs: Avoid register coalescing away gen6 MATH workarounds.
Kenneth Graunke
1
-0
/
+10
2011-02-28
i965/fs: Add a helper function for detecting math opcodes.
Eric Anholt
2
-8
/
+13
2011-02-28
i965: Fix shaders that write to gl_PointSize on Sandybridge.
Kenneth Graunke
1
-0
/
+2
2011-02-28
i965/fs: Apply source modifier workarounds to POW as well.
Kenneth Graunke
1
-3
/
+7
2011-02-28
linker: Fix off-by-one error implicit array sizing
Ian Romanick
1
-1
/
+1
2011-02-28
glx: Put null check before use
nobled
1
-2
/
+6
2011-02-28
glsl: Regenerate compiler and glcpp files from cherry picks
Ian Romanick
4
-1872
/
+1993
2011-02-28
glsl: Finish out the reduce/reduce error fixes
Ian Romanick
3
-59
/
+109
2011-02-28
glsl: Eliminate reduce/reduce conflicts in glsl grammar
Keith Packard
1
-21
/
+71
2011-02-28
glsl: Reinstate constant-folding for division by zero
Chad Versace
1
-4
/
+20
2011-02-28
glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30
Chad Versace
1
-0
/
+7
2011-02-28
glcpp: Raise error when modulus is zero
Chad Versace
1
-1
/
+6
2011-02-28
mesa: Initial size for secondary color array is 3
Ian Romanick
1
-1
/
+1
2011-02-28
i965: Fix a bug in i965 compute-to-MRF.
Eric Anholt
1
-0
/
+1
2011-02-28
glsl: Fix use of uninitialized values in _mesa_glsl_parse_state ctor.
Kenneth Graunke
1
-0
/
+2
2011-02-28
glsl: Reject shader versions not supported by the implementation
Ian Romanick
3
-9
/
+82
2011-02-28
glsl: Ensure that all GLSL versions are supported in the stand-alone compiler
Ian Romanick
1
-0
/
+6
2011-02-28
intel: Fix typeos from 3d028024 and 790ff232
Ian Romanick
2
-15
/
+15
2011-02-28
i915: Set correct values for range/precision of fragment shader types
Ian Romanick
1
-0
/
+14
2011-02-28
i965: Set correct values for range/precision of fragment shader types
Ian Romanick
1
-0
/
+9
2011-02-28
mesa: Connect glGetShaderPrecisionFormat into the dispatch table
Ian Romanick
1
-0
/
+1
2011-02-28
mesa: implement glGetShaderPrecisionFormat()
Brian Paul
3
-5
/
+68
2011-02-28
mesa: Add glDepthRangef and glClearDepthf to APIspec.xml.
Chia-I Wu
1
-0
/
+2
2011-02-28
mesa: Add getter for GL_SHADER_COMPILER with ARB_ES2_compatibility.
Eric Anholt
1
-0
/
+1
2011-02-28
mesa: Add getters for ARB_ES2_compatibility MAX_*_VECTORS.
Eric Anholt
1
-0
/
+9
2011-02-28
mesa: Add support for glDepthRangef and glClearDepthf.
Eric Anholt
5
-1
/
+21
2011-02-28
mesa: Add actual support for glReleaseShaderCompiler from ES2.
Eric Anholt
1
-2
/
+5
2011-02-28
mesa: Add extension enable bit for GL_ARB_ES2_compatibility.
Eric Anholt
2
-0
/
+2
2011-02-28
glapi: Regenerate for GL_ARB_ES2_compatibility.
Ian Romanick
9
-5279
/
+5581
2011-02-28
glapi: Add entrypoints and enums for GL_ARB_ES2_compatibility.
Eric Anholt
3
-0
/
+61
2011-02-25
i915: Disable extension OES_standard_derivatives
Chad Versace
1
-0
/
+13
2011-02-25
mesa: Change OES_standard_derivatives to be stand-alone extension
Chad Versace
2
-1
/
+3
2011-02-25
mesa: Move loop variable declarations outside for loop in extensions.c.
Vinson Lee
1
-8
/
+15
2011-02-25
mesa: Move declaration before code in extensions.c.
Vinson Lee
1
-6
/
+16
2011-02-25
mesa: Change OES_point_sprite to depend on ARB_point_sprite
Chad Versace
1
-1
/
+1
2011-02-25
mesa: Change dependencies of some OES extension strings
Chad Versace
1
-5
/
+5
2011-02-25
mesa: Add/remove extensions in extension string
Chad Versace
1
-5
/
+5
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