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2010-09-23d3d1x: remove specstrings.h includeLuca Barbieri1-3/+0
2010-09-23d3d11: obliterate IDL parameter namesLuca Barbieri6-641/+641
2010-09-23d3d1x: rename parameters in dxgiLuca Barbieri3-219/+219
2010-09-23d3d1x: rename params in misc and objectsLuca Barbieri2-115/+117
2010-09-23d3d11: rename screen paramsLuca Barbieri1-333/+321
2010-09-23d3d1x: rename context paramsLuca Barbieri1-387/+387
2010-09-23d3d1x: minifixLuca Barbieri2-2/+2
2010-09-23d3d1x: remove specstringsLuca Barbieri11-475/+449
2010-09-23d3d1x: normalize whitespaceLuca Barbieri32-1585/+1584
2010-09-23d3d1x: s/tpf/sm4/gLuca Barbieri13-374/+376
2010-09-23d3d1x: autogenerate shader enums and text from def filesLuca Barbieri17-792/+390
2010-09-23d3d1x: initialize the mutexLuca Barbieri1-0/+5
2010-09-23draw: Prevent clipped vertices overflow.José Fonseca1-1/+13
2010-09-23draw: don't apply flatshading to clipped tris with <3 vertsKeith Whitwell1-17/+18
2010-09-23d3d1x: bind NULL CSOs before destroying default CSOs on context dtorLuca Barbieri1-0/+18
2010-09-23d3d1x: fix deadlocks on non-recursive mutexLuca Barbieri1-5/+15
2010-09-23egl: fix build since 17eace581d25a626a7d75d9d1205d012cbb14a6eDave Airlie1-1/+1
2010-09-23r600g: fix warnings since last commit.Dave Airlie1-3/+3
2010-09-23r600g: use blitter to do db->cb flushing.Dave Airlie8-959/+145
2010-09-23u_blitter: add a custom blitter call passing a dsa csoDave Airlie2-14/+37
2010-09-23d3d1x: properly reference count the backendLuca Barbieri1-0/+4
2010-09-22dri: Pass the __DRIscreen and the __DRIscreen private back to image lookupKristian Høgsberg10-22/+20
2010-09-22rbug: fix rbug when contexts are being destroyedZack Rusin1-0/+1
2010-09-23r600g: fix typo in evergreen register listDave Airlie1-1/+1
2010-09-23r600g: fix depth readback on rv610 and other quirky variants.Dave Airlie2-12/+32
2010-09-23r600g: use floats instead of hex for blit vboDave Airlie1-10/+9
2010-09-22i965: Warning fix for vector result any_nequal/all_equal change.Eric Anholt1-1/+3
2010-09-22i965: Update expression splitting for the vector-result change to compares.Eric Anholt1-8/+9
2010-09-22i965: When splitting vector variable assignment, ignore unset channels.Eric Anholt1-2/+5
2010-09-22glx: Invalidate buffers after binding a drawableKristian Høgsberg1-4/+15
2010-09-22i965: Fix the vector/expression splitting for the write_mask change.Eric Anholt2-7/+1
2010-09-22tgsi: Fix missing test before checkJakob Bornecrantz1-1/+2
2010-09-22ir_to_mesa: Only compare vector_elements present for any_nequal/all_equalEric Anholt1-2/+18
2010-09-22glsl: Fix copy'n'wasted ir_noop_swizzle conditions.Eric Anholt1-2/+2
2010-09-22glsl: Rework assignments with write_masks to have LHS chan count match RHS.Eric Anholt11-112/+181
2010-09-22d3d1x: add Wine dlls (tri, tex working, but no other testing)Luca Barbieri16-0/+386
2010-09-22d3d1x: define GUIDs in the normal wayLuca Barbieri3-16/+0
2010-09-22d3d1x: fix API nameLuca Barbieri1-1/+1
2010-09-22d3d1x: redesign the HWND resolver interfaceLuca Barbieri5-105/+250
2010-09-22d3d1x: fix GUID declarationsLuca Barbieri1-4/+5
2010-09-22d3d1x: destroy native_display on adapter destructionLuca Barbieri1-0/+1
2010-09-22dri2: Make createImageFromName() take a __DRIscreen instead of __DRIcontextKristian Høgsberg3-9/+7
2010-09-22r600g: fix multiple occlusion query on same idJerome Glisse2-3/+11
2010-09-22r600g: disable shader rebuild optimization & account cb flush packetJerome Glisse2-22/+13
2010-09-22llvmpipe: fix sprite texcoord setup for non-projective texturingBrian Paul1-27/+58
2010-09-22intel: Fix GL_ARB_shading_language_120 commitKristian Høgsberg2-11/+3
2010-09-22r600g: flush color buffer after draw commandJerome Glisse1-1/+36
2010-09-22llvmpipe: Make rgb/alpha bland func/factors match, when there is no alpha.José Fonseca1-14/+8
2010-09-22llvmpipe: Special case complementary and identify blend factors in SoA.José Fonseca4-44/+79
2010-09-22gallivm: Add unorm support to lp_build_lerp()José Fonseca1-9/+75