index
:
~alon/mesa
7.10
7.8
7.8-gles
7.9
965-glsl
965-ttm
R300_DRIVER
arb_copy_buffer
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_half_float_vertex
arb_map_buffer_range
arb_robustness
arb_sampler_objects
arb_sync
arb_vertex_array_object
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
autoconf
cxx-1-branch
d3d1x-addons
draw-instanced
dri2-swapbuffers
drm-gem
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
frontbuffer-removal
gallium-0.1
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-float-1111-format
gallium-format-cleanup
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-llvmpipe
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-view
gallium-softpipe-winsys
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tgsi-semantic-cleanup
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gallivm-call
glapi-reorg
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
graw-tests
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
llvm-cliptest-viewport
llvm-context
lp-line-rast
lp-offset-twoside
lp-setup-llvm
lp-surface-tiling
map-tex-branch
master
mesa
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
primitive-restart
r300-bufmgr
r500-support
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
remove-driver-date
remove-redundant-helpers
shader-file-reorg
shader-work
softpipe_0_1_branch
spice_vgallium
sprite-coord
st-mesa-per-context-shaders
st-vbo
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
thalloc
vbo_0_1_branch
vtx-0-1-branch
vtx-0-2-branch
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glsl
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ast_to_hir.cpp
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2010-09-13
glsl: introduce ir_binop_all_equal and ir_binop_any_equal, allow vector cmps
Luca Barbieri
1
-2
/
+2
2010-09-07
ast_to_hir: Mark arrays as lvalues in GLSL ES, but prohibit assignment.
Kenneth Graunke
1
-1
/
+7
2010-09-07
glsl: Allow overloading of built-ins without hiding in GLSL ES.
Kenneth Graunke
1
-1
/
+1
2010-09-07
glsl: Move is_builtin flag back to ir_function_signature.
Kenneth Graunke
1
-1
/
+1
2010-09-07
ast_to_hir: Reject embedded structure definitions in GLSL ES 1.00.
Kenneth Graunke
1
-0
/
+9
2010-09-07
ast_to_hir: Reject unsized array declarations in GLSL ES 1.00.
Kenneth Graunke
1
-9
/
+18
2010-09-07
glsl: Set default language version in mesa_glsl_parse_state constructor.
Kenneth Graunke
1
-0
/
+2
2010-09-07
glsl2: Forbid array-types in ?: operator in GLSL 1.10
Ian Romanick
1
-0
/
+11
2010-09-01
glsl: Apply implicit conversions to structure constructor parameters.
Kenneth Graunke
1
-1
/
+1
2010-09-01
glsl2: Remove unnecessary glsl_symbol_table::get_function parameter return_co...
Ian Romanick
1
-1
/
+1
2010-09-01
glsl2: Don't generate constructor functions for structures
Ian Romanick
1
-2
/
+1
2010-09-01
glsl2: Disallow function declarations within function definitions in GLSL 1.20
Ian Romanick
1
-1
/
+36
2010-08-31
ast_to_hir: Add support for bit-wise operators (but not shifts).
Kenneth Graunke
1
-2
/
+53
2010-08-26
glsl2: Remove a couple FINISHME comments that have already been resolved
Ian Romanick
1
-7
/
+1
2010-08-26
glsl: Move built-ins to live beyond the global scope.
Kenneth Graunke
1
-4
/
+20
2010-08-26
glsl: Refactor variable declaration handling.
Kenneth Graunke
1
-36
/
+41
2010-08-26
glsl: Don't add overloads to existing structure constructors.
Kenneth Graunke
1
-1
/
+1
2010-08-26
glsl: Remove name_declared_this_scope check when adding functions.
Kenneth Graunke
1
-9
/
+8
2010-08-26
glsl: Use a single shared namespace in the symbol table.
Kenneth Graunke
1
-10
/
+2
2010-08-25
glsl: fix crash with variable indexing into array in a struct
Aras Pranckevicius
1
-1
/
+7
2010-08-24
glsl: Include main/core.h.
Chia-I Wu
1
-2
/
+1
2010-08-23
glsl: When unable to assign the initializer for a const variable, set it to 0.
Eric Anholt
1
-13
/
+21
2010-08-23
glsl: Cleanly fail when a function has an unknown return type.
Eric Anholt
1
-1
/
+7
2010-08-23
glsl: Trim the size of uniform arrays to the maximum element used.
Eric Anholt
1
-0
/
+5
2010-08-21
glsl: Silence unused variable warning.
Vinson Lee
1
-0
/
+1
2010-08-21
glsl: Handle array declarations in function parameters.
Kenneth Graunke
1
-4
/
+13
2010-08-20
ast_to_hir: Reject function names that start with "gl_".
Kenneth Graunke
1
-0
/
+12
2010-08-20
ast_to_hir: Fix crash when a function shadows a variable.
Kenneth Graunke
1
-2
/
+3
2010-08-18
glsl: Fix scoping bug in if statements.
Kenneth Graunke
1
-2
/
+8
2010-08-13
glsl2: Remove unnecessary use of 'struct' before type names
Ian Romanick
1
-5
/
+5
2010-08-11
glsl2: Don't declare a variable called sig that shadows the other one
Ian Romanick
1
-1
/
+1
2010-08-05
glsl2: Insert global declarations at the top of the instruction stream.
Eric Anholt
1
-1
/
+8
2010-08-04
glsl2: Remove the shader_in/shader_out tracking separate from var->mode.
Eric Anholt
1
-27
/
+10
2010-08-04
glsl2: Don't try to construct an ir_assignment with an invalid LHS
Ian Romanick
1
-3
/
+2
2010-08-04
glsl2: Make the clone() method take a talloc context.
Eric Anholt
1
-5
/
+5
2010-07-31
glsl2: Fix stack smash when ternary selection is used.
Aras Pranckevicius
1
-1
/
+1
2010-07-29
glsl2: Fix spelling of "initializer."
Eric Anholt
1
-4
/
+5
2010-07-28
glsl2: Add support for redeclaring layout of gl_FragCoord for ARB_fcc.
Eric Anholt
1
-2
/
+13
2010-07-28
glsl2: Perform some semantic checking of ARB_fcc layout qualifiers
Ian Romanick
1
-0
/
+13
2010-07-22
glsl2: Put side effects of the RHS of logic_or in the right branch.
Eric Anholt
1
-1
/
+1
2010-07-22
glsl2: When setting the size of an unsized array, set its deref's size too.
Eric Anholt
1
-0
/
+1
2010-07-22
glsl2: Fix expected type for multiplying vector with non-square matrix.
Carl Worth
1
-4
/
+22
2010-07-22
glsl2: When a "continue" happens in a "for" loop, run the loop expression.
Eric Anholt
1
-0
/
+14
2010-07-21
ast_to_hir: Fix bug in constant initializers.
Kenneth Graunke
1
-0
/
+10
2010-07-21
glsl: Correctly handle unary plus operator.
Carl Worth
1
-3
/
+3
2010-07-20
glsl2: glsl_type has its own talloc context, don't pass one in
Ian Romanick
1
-3
/
+2
2010-07-20
glsl2: Add and use new variable mode ir_var_temporary
Ian Romanick
1
-11
/
+15
2010-07-20
glsl2: talloc the glsl_struct_field[] we use to look up structure types.
Eric Anholt
1
-2
/
+2
2010-07-20
glsl2: Disallow non-constant array indexing for unsized arrays.
Kenneth Graunke
1
-0
/
+2
2010-07-12
glsl2: Move temp declaration to correct side of if-statement in IR
Ian Romanick
1
-7
/
+7
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