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2010-03-01llvmpipe: adapt to new vertex element csoRoland Scheidegger4-17/+42
2010-03-01softpipe: adapt to new vertex element csoRoland Scheidegger4-17/+44
2010-03-01svga: adapt to new vertex element csoRoland Scheidegger6-21/+45
2010-03-01trace: adapt to new vertex element csoRoland Scheidegger1-24/+67
2010-03-01vega: adapt to new vertex element csoRoland Scheidegger1-4/+4
2010-03-01vega: adapt to new vertex element csoRoland Scheidegger5-1/+18
2010-03-01xorg: adapt to new vertex element csoRoland Scheidegger2-0/+14
2010-03-01gallium/docs: document new vertex element cso interfaceRoland Scheidegger2-1/+25
2010-03-01vl: adapt to new vertex element cso interfaceRoland Scheidegger4-71/+82
2010-03-01util: adapt blitter code to new vertex element csoRoland Scheidegger5-11/+60
The interface of util_draw_vertex_buffer looks a bit odd (calling code has to set vertex elements but not vertex buffers) but due to the way cso state handling generally works (can't re-bind original vertex element state easily there) I guess that's ok for now.
2010-02-26nv50: adapt to vertex elements csoChristoph Bumiller3-43/+85
2010-02-18gallium: use cso state handling for pipe_vertex_element stateRoland Scheidegger5-5/+117
2010-02-17gallium: remove redundant nr_components field from pipe_vertex_elementRoland Scheidegger10-30/+22
This is a property of the associated src_format pipe format. Hence use util_format_get_nr_components to query this when necessary instead.
2010-02-17util: new util_format_get_nr_components helperRoland Scheidegger1-0/+17
2010-02-16nv50: use hw idx buffers where we canBen Skeggs2-8/+27
2010-02-16nouveau: fix for latest libdrmBen Skeggs1-5/+1
2010-02-15wgl: Be lenient when sharing contexts.José Fonseca1-2/+1
My first reading of MS docs was wrong. It says: All rendering contexts of a shared display list must use an identical pixel format. Otherwise the results depend on the implementation of OpenGL used. That is, it is OK to share contexts with different pixel formats. Adobe Premiere Pro tries to do that: share lists between a rgbx8 and a rgba8 pixel format.
2010-02-14draw: Add assert to check input of memcpy.Vinson Lee1-0/+1
2010-02-15r300g: fix the size of constant buffersMarek Olšák3-2/+34
4 more piglit tests pass, sweet.
2010-02-15python: Reconstruct blend state objects from binary blobs.José Fonseca1-0/+17
2010-02-15trace: Dump blend state as a binary blob.José Fonseca1-37/+1
Gallium interfaces are too fluid -- XML or not is just too much work trying to accommodate for differences in traces. SWIG generated bindings are also full of quirks, making unmarshalling the XML from too hard. Finally, this is the first step for faster tracing.
2010-02-15trace: Fix constant buffer unwrapping.José Fonseca1-9/+4
Pointer unwrapping should happen before dump the pointer, so that the real pipe driver pointers are shown, instead of the trace driver's.
2010-02-14util: Avoid dumping masked state. Other minor improvements.José Fonseca2-28/+43
2010-02-14os: A stream for debug logging.José Fonseca6-2/+89
Just a wrapper around os_log_message. Although it would probably make more sense to be the other way around. Also some comment fixes.
2010-02-14trace: No need to dump reference counts.José Fonseca1-13/+0
2010-02-14python: Pretty-printing of blend state.José Fonseca2-1/+19
2010-02-14util: Helper functions to dump all state objects.José Fonseca4-0/+789
2010-02-14os: Add a growable string stream.José Fonseca4-0/+179
2010-02-14os: Complement/improve stream inline helpers.José Fonseca1-0/+17
2010-02-14os: Fix bad calloc.José Fonseca1-10/+1
2010-02-14trace: Update for os_stream changes.José Fonseca1-1/+1
2010-02-14util: Update for os_stream changes.José Fonseca1-1/+1
2010-02-14os: Make streams abstract.José Fonseca6-264/+160
Also replace windows kernel stream with null implementation. It was severely limited and no easy means to test it now.
2010-02-14llvmpipe: Silence unused value warning.Vinson Lee1-0/+1
2010-02-14svga: Silence uninitialized variable warning.Vinson Lee1-0/+1
2010-02-14r300: add half_float_vertex supportMarek Olšák2-0/+11
2010-02-14r300g: set the correct tiling flags for renderbuffersMarek Olšák1-0/+68
MACRO_SWITCH is applied to samplers but not renderbuffers. This commit fixes incorrect rendering to large and small mipmaps where the large ones are macrotiled and the small ones are not and both are emitted in the same CS. Note that this is still disabled by default (rework of texture transfers is next).
2010-02-14r300g: add macrotiling support to texture setupMarek Olšák3-10/+45
2010-02-14radeong: flush when changing tiling flags of BO referenced by CSMarek Olšák1-2/+13
2010-02-14r300g: accelerate blitting for all formats by faking the texture formatMarek Olšák3-7/+85
2010-02-14r300g: fix texture formats: A4R4G4B4_UNORM, A1R5G5B5_UNORM, R5G6B5_UNORMMarek Olšák3-5/+17
2010-02-14llvmpipe: s/debug_dump_/util_dump_/José Fonseca4-31/+31
2010-02-14gallivm: s/debug_dump_/util_dump_/José Fonseca1-2/+2
2010-02-14util: Rename u_debug_dump.[ch] -> u_dump.[ch].José Fonseca4-57/+57
I have more plans for this than mere debugging -- it will be an helper to provide human readible representations of all gallium state for the python state tracker.
2010-02-14gallium: Remove previously forgotten pf_name() prototype.José Fonseca1-5/+0
2010-02-14draw: Use util_format_name().José Fonseca1-1/+1
2010-02-14util: Use util_format_name().José Fonseca1-118/+1
2010-02-14cell: Use util_format_name().José Fonseca1-2/+3
2010-02-14llvmpipe: Use util_format_name().José Fonseca1-2/+2
2010-02-14nv: Use util_format_name().José Fonseca6-10/+17