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2006-12-01Remove DirectFBGL header from Mesa bacause since 1.0.0 DirectFB installs its ...Claudio Ciccani3-3/+3
2006-11-22fix the gl version testRoland Scheidegger1-4/+4
2006-11-03added fsligghtBrian Paul1-0/+1
2006-11-03yet another deriviative of the fplight.c demo for OpenGL 2.0 shading languageBrian Paul1-0/+334
2006-11-02test OpenGL 2.0 stencil funcsBrian Paul1-5/+83
2006-11-01merge the (rest of) texmem branchKeith Whitwell5-27/+612
2006-10-24Add missing call to glutInit.Ian Romanick1-0/+1
2006-10-16Added -clip option to test glCopyPixels beyond window bounds.Brian Paul1-18/+17
2006-10-14allow specifying image size on cmd lineBrian Paul1-19/+26
2006-09-26Prepend #extension 'MESA_shader_debug: require' to each shader.Michal Krol2-1/+41
2006-09-23allocate larger TempImage, use COMBO var to choose test format/typeBrian Paul1-15/+16
2006-09-15npot version of redbook/mipmap.cKeith Whitwell2-0/+185
2006-08-30make prog2 a legal program (texture reference fix)Brian Paul1-1/+1
2006-08-28move initialization code aroudn so glPointParameter isn't called before check...Roland Scheidegger1-3/+3
2006-08-28check for GL_ARB_point_parametersBrian Paul1-0/+5
2006-08-25delete buffers, destroy window upon exitBrian Paul1-1/+13
2006-08-24add point-position.cKeith Whitwell1-0/+1
2006-08-24Test for fragment.position in points primitives. Currently rendersKeith Whitwell1-0/+119
2006-08-15Add test for GL_EXT_gpu_program_parameters.Ian Romanick2-0/+286
2006-08-09More GLSL code - more support for vec4 operations on x86 back-end.Michal Krol2-1/+22
2006-08-02Change fragment shader to utilize faster vec4 operations.Michal Krol1-23/+38
2006-08-02Add test for vec4 extension.Michal Krol1-0/+152
2006-08-01casts and assertionsBrian Paul1-4/+9
2006-08-01code to draw engine blockBrian Paul1-11/+205
2006-07-30Fix dependencies.Michal Krol1-16/+4
2006-07-29Optimize shaders.Michal Krol1-15/+30
2006-07-13LIB_DIR is now just 'lib' or 'lib64'Brian Paul8-23/+23
2006-07-12destroy window upon exit, remove CVS log commentmesa-6_5-20060712Brian Paul1-22/+4
2006-07-12call glutDestroyWindow() to allow checking for mem leaks upon exitBrian Paul1-1/+3
2006-07-07fixup OSMESA_LIBS and make clean targetBrian Paul1-1/+5
2006-07-07remove GLUT dependencyBrian Paul1-7/+133
2006-07-07remove dependency on GLUTBrian Paul1-33/+75
2006-07-04New animated engine demo.Brian Paul2-0/+1107
2006-06-30remove occlude.c demo since GL_HP_occlusion_test no longer availableBrian Paul1-1/+0
2006-06-26use trackball code for mouse rotationBrian Paul2-49/+44
2006-06-26virtual trackball codeBrian Paul2-0/+422
2006-06-22New 'install' targets in makefile. See bug 2372.Brian Paul1-0/+2
2006-06-22A bunch of tiny tests that I've found helpful bringing up drivers fromKeith Whitwell54-0/+7585
2006-06-21exercise min/max lodKeith Whitwell1-2/+21
2006-06-21exercise position invarient vertex programKeith Whitwell1-6/+1
2006-06-13Fix command line parsing.Michel Dänzer1-7/+7
2006-06-13removed incorrect const qualifierBrian Paul2-2/+2
2006-06-12Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick5-0/+708
2006-06-02Thomas Sondergaard's API tracerBrian Paul6-0/+579
2006-05-31fix extension_supported() function, added commentsBrian Paul1-4/+18
2006-05-31Added some example progs using DirectFBGL.Claudio Ciccani5-0/+2258
2006-05-30Make it running under Linux.Michal Krol8-1481/+1559
2006-05-19print 2D vs 3D in windowBrian Paul1-2/+9
2006-05-19also test 3D textures (press '2'/'3' to toggle)Brian Paul1-8/+44
2006-05-19Demonstrate rendering 8, 16 and 32-bit/channel images all in one program.Brian Paul2-1/+350