index
:
~alon/mesa
7.10
7.8
7.8-gles
7.9
965-glsl
965-ttm
R300_DRIVER
arb_copy_buffer
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_half_float_vertex
arb_map_buffer_range
arb_robustness
arb_sampler_objects
arb_sync
arb_vertex_array_object
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
autoconf
cxx-1-branch
d3d1x-addons
draw-instanced
dri2-swapbuffers
drm-gem
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
frontbuffer-removal
gallium-0.1
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-float-1111-format
gallium-format-cleanup
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-llvmpipe
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-view
gallium-softpipe-winsys
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tgsi-semantic-cleanup
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gallivm-call
glapi-reorg
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
graw-tests
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
llvm-cliptest-viewport
llvm-context
lp-line-rast
lp-offset-twoside
lp-setup-llvm
lp-surface-tiling
map-tex-branch
master
mesa
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
primitive-restart
r300-bufmgr
r500-support
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
remove-driver-date
remove-redundant-helpers
shader-file-reorg
shader-work
softpipe_0_1_branch
spice_vgallium
sprite-coord
st-mesa-per-context-shaders
st-vbo
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
thalloc
vbo_0_1_branch
vtx-0-1-branch
vtx-0-2-branch
Unnamed repository; edit this file to name it for gitweb.
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Age
Commit message (
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)
Author
Files
Lines
2001-10-04
Allow to compile in Windows.
Karl Schultz
2
-2
/
+9
2001-10-04
Build a few demos that now work with Windows.
Karl Schultz
1
-5
/
+19
2001-09-25
Fix up Windows makefiles so that the debug build leaves debugger info
Karl Schultz
1
-2
/
+2
2001-09-24
use OSMESA_* enums for OSMesaCreateContext instead of GL_*.
Karl Schultz
1
-3
/
+3
2001-09-18
clean up makefiles some more for Windows
Karl Schultz
1
-7
/
+7
2001-09-18
remove carriage return chars
Karl Schultz
1
-86
/
+86
2001-09-14
Win32 updates (Karl Schultz)
Brian Paul
1
-0
/
+86
2001-09-10
WindML updates (Stephane Raimbault)
Brian Paul
16
-211
/
+314
2001-08-21
simple multi-window GLUT test prog
Brian Paul
1
-0
/
+169
2001-08-21
Get rid of unfinished demo.
Gareth Hughes
2
-223
/
+2
2001-08-20
WindML driver (Stephane Raimbault)
Brian Paul
18
-0
/
+5065
2001-08-13
replace PI with pi
Brian Paul
1
-2
/
+2
2001-07-13
minor tweaks
Brian Paul
1
-3
/
+7
2001-06-20
also print GL_MAX_TEXTURE_SIZE
Brian Paul
1
-2
/
+8
2001-06-13
moved glTexEnvi calls to better logical locations
Brian Paul
1
-9
/
+8
2001-06-04
fixed some GL_POINTS probs
Keith Whitwell
1
-26
/
+42
2001-05-21
added multitexture support
Brian Paul
1
-27
/
+76
2001-05-11
fix a couple of small bugs
Keith Whitwell
1
-4
/
+9
2001-05-11
made render path selection more flexible
Keith Whitwell
1
-181
/
+233
2001-05-09
fixed FP underflow problem in kfact computation
Brian Paul
1
-8
/
+5
2001-05-09
check for tiny values in dir[] vector in calcposobjs(), prevents FP underflow...
Brian Paul
6
-0
/
+42
2001-05-09
make sure rotation plugged into sin/cos lookup tables is always positive, fix...
Brian Paul
1
-0
/
+3
2001-05-07
Add new tests.
Gareth Hughes
1
-0
/
+2
2001-04-27
added -display option
Brian Paul
1
-7
/
+12
2001-04-25
added ShowAlphaBuffer feature - 'a' key
Brian Paul
1
-2
/
+8
2001-04-24
added -i and -h options
Brian Paul
1
-4
/
+30
2001-04-19
Add more options, including '-10','-100' and '-1000' to limit nr of vertices.
Keith Whitwell
1
-11
/
+50
2001-04-12
b-key toggles between textures w/ and w/out border
Brian Paul
1
-21
/
+75
2001-04-02
applied David's patch for parsing display's server:screen string
Brian Paul
1
-2
/
+26
2001-03-28
More informative display of texture parameters.
Gareth Hughes
1
-5
/
+34
2001-03-27
added rules for readtex.c and readtex.h
Brian Paul
1
-2
/
+11
2001-03-27
double buffer by default. if drawSmooth, use 50% alpha at top of polygon
Brian Paul
1
-3
/
+7
2001-03-27
set initial window pos
Brian Paul
1
-1
/
+5
2001-03-27
clean-up of tunnel demos
Brian Paul
4
-103
/
+411
2001-03-27
moved shadow code into teapot.c
Brian Paul
3
-138
/
+78
2001-03-26
test texture wrap modes
Brian Paul
1
-0
/
+181
2001-03-23
added glxgears
Brian Paul
1
-3
/
+4
2001-03-23
gears using GLX instead of GLUT
Brian Paul
1
-0
/
+497
2001-03-23
added silly mesa_hack() function and -b option
Brian Paul
1
-9
/
+127
2001-03-22
Initial demo of GL_EXT_texture_filter_anisotropic extension.
Gareth Hughes
2
-3
/
+223
2001-03-22
Modified Files:
Jouk Jansen
1
-1
/
+1
2001-03-21
Fix compilation with GLU 1.1
Gareth Hughes
1
-3
/
+7
2001-03-21
Make ESC quit.
Gareth Hughes
1
-1
/
+2
2001-03-21
Revert back to new tessellator, check version string to be sure we're
Gareth Hughes
1
-249
/
+343
2001-03-19
fix glxinfo to query current display.
Alan Hourihane
1
-2
/
+2
2001-03-19
fix cast
Alan Hourihane
1
-1
/
+1
2001-03-08
test 16-bit/channel rendering
Brian Paul
1
-0
/
+291
2001-03-05
GL_EXT_secondary_color test
Brian Paul
1
-0
/
+145
2001-03-05
GL_EXT_fog_coord test
Brian Paul
1
-0
/
+99
2001-02-28
Now there's four possible display modes:
Brian Paul
1
-17
/
+126
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