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AgeCommit message (Expand)AuthorFilesLines
2001-10-04Allow to compile in Windows.Karl Schultz2-2/+9
2001-10-04Build a few demos that now work with Windows.Karl Schultz1-5/+19
2001-09-25Fix up Windows makefiles so that the debug build leaves debugger infoKarl Schultz1-2/+2
2001-09-24use OSMESA_* enums for OSMesaCreateContext instead of GL_*.Karl Schultz1-3/+3
2001-09-18clean up makefiles some more for WindowsKarl Schultz1-7/+7
2001-09-18remove carriage return charsKarl Schultz1-86/+86
2001-09-14Win32 updates (Karl Schultz)Brian Paul1-0/+86
2001-09-10WindML updates (Stephane Raimbault)Brian Paul16-211/+314
2001-08-21simple multi-window GLUT test progBrian Paul1-0/+169
2001-08-21Get rid of unfinished demo.Gareth Hughes2-223/+2
2001-08-20WindML driver (Stephane Raimbault)Brian Paul18-0/+5065
2001-08-13replace PI with piBrian Paul1-2/+2
2001-07-13minor tweaksBrian Paul1-3/+7
2001-06-20also print GL_MAX_TEXTURE_SIZEBrian Paul1-2/+8
2001-06-13moved glTexEnvi calls to better logical locationsBrian Paul1-9/+8
2001-06-04fixed some GL_POINTS probsKeith Whitwell1-26/+42
2001-05-21added multitexture supportBrian Paul1-27/+76
2001-05-11fix a couple of small bugsKeith Whitwell1-4/+9
2001-05-11made render path selection more flexibleKeith Whitwell1-181/+233
2001-05-09fixed FP underflow problem in kfact computationBrian Paul1-8/+5
2001-05-09check for tiny values in dir[] vector in calcposobjs(), prevents FP underflow...Brian Paul6-0/+42
2001-05-09make sure rotation plugged into sin/cos lookup tables is always positive, fix...Brian Paul1-0/+3
2001-05-07Add new tests.Gareth Hughes1-0/+2
2001-04-27added -display optionBrian Paul1-7/+12
2001-04-25added ShowAlphaBuffer feature - 'a' keyBrian Paul1-2/+8
2001-04-24added -i and -h optionsBrian Paul1-4/+30
2001-04-19Add more options, including '-10','-100' and '-1000' to limit nr of vertices.Keith Whitwell1-11/+50
2001-04-12b-key toggles between textures w/ and w/out borderBrian Paul1-21/+75
2001-04-02applied David's patch for parsing display's server:screen stringBrian Paul1-2/+26
2001-03-28More informative display of texture parameters.Gareth Hughes1-5/+34
2001-03-27added rules for readtex.c and readtex.hBrian Paul1-2/+11
2001-03-27double buffer by default. if drawSmooth, use 50% alpha at top of polygonBrian Paul1-3/+7
2001-03-27set initial window posBrian Paul1-1/+5
2001-03-27clean-up of tunnel demosBrian Paul4-103/+411
2001-03-27moved shadow code into teapot.cBrian Paul3-138/+78
2001-03-26test texture wrap modesBrian Paul1-0/+181
2001-03-23added glxgearsBrian Paul1-3/+4
2001-03-23gears using GLX instead of GLUTBrian Paul1-0/+497
2001-03-23added silly mesa_hack() function and -b optionBrian Paul1-9/+127
2001-03-22Initial demo of GL_EXT_texture_filter_anisotropic extension.Gareth Hughes2-3/+223
2001-03-22 Modified Files:Jouk Jansen1-1/+1
2001-03-21Fix compilation with GLU 1.1Gareth Hughes1-3/+7
2001-03-21Make ESC quit.Gareth Hughes1-1/+2
2001-03-21Revert back to new tessellator, check version string to be sure we'reGareth Hughes1-249/+343
2001-03-19fix glxinfo to query current display.Alan Hourihane1-2/+2
2001-03-19fix castAlan Hourihane1-1/+1
2001-03-08test 16-bit/channel renderingBrian Paul1-0/+291
2001-03-05GL_EXT_secondary_color testBrian Paul1-0/+145
2001-03-05GL_EXT_fog_coord testBrian Paul1-0/+99
2001-02-28Now there's four possible display modes:Brian Paul1-17/+126