index
:
~alon/mesa
7.10
7.8
7.8-gles
7.9
965-glsl
965-ttm
R300_DRIVER
arb_copy_buffer
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_half_float_vertex
arb_map_buffer_range
arb_robustness
arb_sampler_objects
arb_sync
arb_vertex_array_object
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
autoconf
cxx-1-branch
d3d1x-addons
draw-instanced
dri2-swapbuffers
drm-gem
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
frontbuffer-removal
gallium-0.1
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-float-1111-format
gallium-format-cleanup
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-llvmpipe
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-view
gallium-softpipe-winsys
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tgsi-semantic-cleanup
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gallivm-call
glapi-reorg
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
graw-tests
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
llvm-cliptest-viewport
llvm-context
lp-line-rast
lp-offset-twoside
lp-setup-llvm
lp-surface-tiling
map-tex-branch
master
mesa
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
primitive-restart
r300-bufmgr
r500-support
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
remove-driver-date
remove-redundant-helpers
shader-file-reorg
shader-work
softpipe_0_1_branch
spice_vgallium
sprite-coord
st-mesa-per-context-shaders
st-vbo
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
thalloc
vbo_0_1_branch
vtx-0-1-branch
vtx-0-2-branch
Unnamed repository; edit this file to name it for gitweb.
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Author
Files
Lines
2007-06-28
use larger point/sprite size
Brian
1
-11
/
+11
2007-06-21
Random state-change / primitive rendering. Good for hammering on a driver...
Brian
2
-0
/
+458
2007-06-08
fix glReadPixels parameters to handle odd-width windows correctly
Brian
1
-2
/
+3
2007-06-08
disable shader program before glDrawPixels
Brian
1
-6
/
+10
2007-06-07
Add support for shadow mapping with vertex and fragment programs
Ian Romanick
1
-4
/
+216
2007-06-07
Refactor shadow map modelview and projection code
Ian Romanick
1
-22
/
+50
2007-06-07
Remove '#if defined' tests for ARB extensions.
Ian Romanick
1
-18
/
+1
2007-05-29
use glXGetProcAddress to get extension funcs
Brian
1
-3
/
+16
2007-05-21
set texcoords depending on GLX_Y_INVERTED_EXT
Brian
1
-5
/
+7
2007-05-19
GLX_EXT_texture_from_pixmap test
Brian
2
-0
/
+382
2007-05-16
Add simple program to test GL_MESA_texture_array.
Ian Romanick
2
-0
/
+344
2007-05-09
Tweak the shell scripting for descending into and building subdirs.
Brian
1
-2
/
+2
2007-05-08
remove some debug code
Brian
1
-5
/
+0
2007-05-08
a somewhat nicer demo w/ command line options
Brian
1
-81
/
+163
2007-05-02
get rid of normal vector
Brian
1
-2
/
+0
2007-05-02
get rid of OSMESA stuff
Brian
1
-6
/
+0
2007-05-02
New test of the dFdx(), dFdy() functions.
Brian
2
-0
/
+322
2007-04-27
added glGetActiveAttrib
mesa_6_5_3
Brian
1
-0
/
+2
2007-04-26
Windows updates
Brian
1
-5
/
+18
2007-04-26
move #include <GL/glut.h> after other #includes for Windows
Brian
1
-1
/
+1
2007-04-26
use sqrt(), not sqrtf() for Windows
Brian
2
-2
/
+2
2007-04-21
Fix FBO completeness bug in shadowtex.
Ian Romanick
1
-2
/
+15
2007-04-21
destroy window upon exit
Brian
2
-4
/
+6
2007-04-20
Remove unused Imakefiles.
Brian
2
-322
/
+0
2007-04-16
lots of changes, fixes, clean-ups
Brian
1
-179
/
+185
2007-04-11
restore 200x200 window size, animation, version check
Brian
1
-4
/
+6
2007-04-08
fix some dependencies, remove some CFLAGS
Brian
1
-5
/
+10
2007-04-08
add 2.1 functions
Brian
1
-0
/
+14
2007-04-07
added glActiveStencilFaceEXT
Brian
1
-0
/
+4
2007-03-27
disable MakeTexture()
Brian
1
-2
/
+8
2007-03-26
merge of glsl-compiler-1 branch
Brian
24
-52
/
+3507
2007-03-25
destroy window on exit
Brian
1
-1
/
+3
2007-03-21
disable assertion
Brian
1
-1
/
+1
2007-03-12
extra stuff for drawbuffers test
Brian
1
-0
/
+8
2007-03-11
added drawbuffers.c
Brian
1
-0
/
+1
2007-03-11
Test the GL_ARB_draw_buffers extension.
Brian
1
-0
/
+298
2007-03-09
Merge branch 'origin' into glsl-compiler-1
Brian
5
-14
/
+22
2007-03-06
destroy window during cleanup
Brian
2
-2
/
+7
2007-03-01
fix clipping, display name, warnings
Brian
1
-10
/
+12
2007-03-01
s/unsigned int/size_t/ (bug 10135)
Brian
1
-1
/
+1
2007-03-01
include assert.h
Brian
1
-0
/
+1
2007-02-28
s/ARB/MESA/ in extension check (bug 10126)
Brian
1
-1
/
+1
2007-02-25
add texture rotation
Brian
2
-2
/
+29
2007-02-25
output texcoord in vertex program
Brian
1
-0
/
+1
2007-02-22
Merge branch 'origin' into glsl-compiler-1
Brian
23
-18
/
+1263
2007-02-21
Use gl_LightSource[0].position intead of a light position uniform.
Brian
1
-13
/
+24
2007-02-03
shading language texture demo/test
Brian
5
-0
/
+637
2007-02-03
added texdemo1
Brian
1
-1
/
+16
2007-02-02
added newline at end
Brian
1
-1
/
+1
2007-02-02
Merge branch 'vbo-0.2'
Keith Whitwell
10
-1
/
+1246
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