index
:
~alon/mesa
7.10
7.8
7.8-gles
7.9
965-glsl
965-ttm
R300_DRIVER
arb_copy_buffer
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_half_float_vertex
arb_map_buffer_range
arb_robustness
arb_sampler_objects
arb_sync
arb_vertex_array_object
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
autoconf
cxx-1-branch
d3d1x-addons
draw-instanced
dri2-swapbuffers
drm-gem
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
frontbuffer-removal
gallium-0.1
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-float-1111-format
gallium-format-cleanup
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-llvmpipe
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-view
gallium-softpipe-winsys
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tgsi-semantic-cleanup
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gallivm-call
glapi-reorg
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
graw-tests
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
llvm-cliptest-viewport
llvm-context
lp-line-rast
lp-offset-twoside
lp-setup-llvm
lp-surface-tiling
map-tex-branch
master
mesa
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
primitive-restart
r300-bufmgr
r500-support
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
remove-driver-date
remove-redundant-helpers
shader-file-reorg
shader-work
softpipe_0_1_branch
spice_vgallium
sprite-coord
st-mesa-per-context-shaders
st-vbo
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
thalloc
vbo_0_1_branch
vtx-0-1-branch
vtx-0-2-branch
Unnamed repository; edit this file to name it for gitweb.
alon
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
progs
/
demos
Age
Commit message (
Expand
)
Author
Files
Lines
2007-02-22
Merge branch 'origin' into glsl-compiler-1
Brian
1
-4
/
+4
2007-02-21
Use gl_LightSource[0].position intead of a light position uniform.
Brian
1
-13
/
+24
2007-01-17
minor fprintf() change
Brian
1
-1
/
+1
2007-01-17
add texturing, other options
Brian
1
-6
/
+152
2007-01-17
Fix bug#9673
Xiang, Haihao
1
-4
/
+4
2006-12-15
Use extfuncs.h helper. Added command line options for loading
Brian
2
-42
/
+173
2006-12-06
Make git ignore files only generated at build time.
Michel Dänzer
1
-0
/
+0
2006-11-03
added fsligght
Brian Paul
1
-0
/
+1
2006-11-03
yet another deriviative of the fplight.c demo for OpenGL 2.0 shading language
Brian Paul
1
-0
/
+334
2006-11-01
merge the (rest of) texmem branch
Keith Whitwell
3
-27
/
+429
2006-10-24
Add missing call to glutInit.
Ian Romanick
1
-0
/
+1
2006-09-23
allocate larger TempImage, use COMBO var to choose test format/type
Brian Paul
1
-15
/
+16
2006-08-28
move initialization code aroudn so glPointParameter isn't called before check...
Roland Scheidegger
1
-3
/
+3
2006-08-28
check for GL_ARB_point_parameters
Brian Paul
1
-0
/
+5
2006-08-02
Change fragment shader to utilize faster vec4 operations.
Michal Krol
1
-23
/
+38
2006-08-01
casts and assertions
Brian Paul
1
-4
/
+9
2006-08-01
code to draw engine block
Brian Paul
1
-11
/
+205
2006-07-29
Optimize shaders.
Michal Krol
1
-15
/
+30
2006-07-13
LIB_DIR is now just 'lib' or 'lib64'
Brian Paul
1
-4
/
+4
2006-07-12
call glutDestroyWindow() to allow checking for mem leaks upon exit
Brian Paul
1
-1
/
+3
2006-07-04
New animated engine demo.
Brian Paul
2
-0
/
+1107
2006-06-30
remove occlude.c demo since GL_HP_occlusion_test no longer available
Brian Paul
1
-1
/
+0
2006-06-26
use trackball code for mouse rotation
Brian Paul
2
-49
/
+44
2006-06-13
Fix command line parsing.
Michel Dänzer
1
-7
/
+7
2006-06-12
Add support for GL_APPLE_vertex_array_object. Several test programs
Ian Romanick
2
-0
/
+324
2006-04-25
Remove carriage returns.
Michal Krol
1
-106
/
+106
2006-04-13
compile fix from Dan Schikore
Brian Paul
1
-0
/
+2
2006-04-11
allow rotation w/ mouse
Brian Paul
1
-1
/
+42
2006-04-06
re-enable animation
Brian Paul
1
-1
/
+1
2006-04-06
Added render to depth texture support with GL_EXT_framebuffer_object.
Brian Paul
1
-99
/
+227
2006-04-05
set the texture border color for the depth texture
Brian Paul
1
-1
/
+5
2006-03-30
fix bad call to FindLine()
Brian Paul
1
-1
/
+1
2006-03-30
added -f option for full-screeen
Brian Paul
1
-1
/
+8
2006-03-30
press '0' for glDrawBuffer(GL_NONE)
Brian Paul
1
-5
/
+19
2006-03-29
fix GETPROCADDRESS usage, remove carriage return chars (bug 6430)
Brian Paul
1
-89
/
+99
2006-03-29
s/glslnose.c/glslnoise/ (bug 6430)
Brian Paul
1
-1
/
+1
2006-03-29
Windows makefile to easily build all demo programs.
Karl Schultz
1
-0
/
+118
2006-03-29
Undef a conflicting symbol in Windows.
Karl Schultz
1
-0
/
+3
2006-03-29
add showbuffer.[ch] which could be in this dir after the targets are built.
Karl Schultz
1
-0
/
+2
2006-03-29
Remove unneeded includes of time.h
Karl Schultz
1
-2
/
+0
2006-03-15
use 'p' key to toggle use of GL_EXT_packed_depth_stencil
Brian Paul
1
-8
/
+42
2006-02-21
More GLSL code:
Michal Krol
2
-37
/
+37
2006-02-18
More GLSL code.
Michal Krol
3
-23
/
+203
2006-02-15
Demonstrate GLSL fragment and vertex shaders.
Michal Krol
2
-0
/
+286
2006-01-30
use fmod() when incrementing CubeRot
Brian Paul
1
-4
/
+3
2006-01-28
Test glCopyTexSubImage2D by drawing gears as texture on sides of a box.
Brian Paul
2
-0
/
+487
2006-01-13
Fix the default target to remake readtex.o if needed
Adam Jackson
1
-1
/
+2
2005-12-14
Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be
Brian Paul
2
-211
/
+0
2005-12-08
'a' key to toggle animation
Brian Paul
1
-9
/
+19
2005-11-19
call gluDeleteQuadric() to fix mem leak
Brian Paul
1
-0
/
+2
[prev]
[next]