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2003-03-11Merge from trunk to bring in GL_ATI_texture_env_combine3 tokens (Jon Smirl)Keith Whitwell2-3/+17
2003-02-23add 'void' to glXGetProcAddress prototypeKeith Whitwell1-2/+2
2003-01-19Some documentation fixes that were left out of previous commitsJose Fonseca1-6/+6
2002-11-05Updates for DOS driver from Daniel Borca.Brian Paul1-8/+10
2002-10-17Put back the include of windows.h so we are back to version 17 of the file.Karl Schultz1-0/+5
2002-10-17Change for Windows only: Make demos and examples build again.Karl Schultz2-6/+14
Move the inclusion of windows.h from glext.h to gl.h. There are a few good reasons for this: - Including it in gl.h is more strightforward and makes it easier to troubleshoot include file problems. It was sometimes hard to find it in glext.h. - Needed to define APIENTRY correctly. APIENTRY is used in gl.h. - glut.h needs windows.h but does not include it, expecting the app to include it. Including it in gl.h if not already included by the app makes glut.h happy. This allows one to write a gl/glut app without explictly including windows.h, which may only be really important for toy apps like our samples and demos. But a "real" app can still include windows.h if it wants.
2002-10-14disable wsPriv field in __GLdrawablePrivateRec to match XFree86/DRIBrian Paul1-0/+2
2002-10-14added missing GLX_TRANSPARENT_RGBBrian Paul1-2/+3
2002-10-09disable wscx field in __GLimportsRec to be consistant with XFree86Brian Paul1-0/+5
2002-10-08GLX_NV_vertex_array_range and GLX_MESA_agp_offset extensionsBrian Paul1-11/+33
2002-10-05added XMesaCreatePBuffer()Brian Paul1-3/+13
2002-09-21merge updates from 4.0.4Brian Paul1-1/+40
2002-09-19Updated BeOS support (Philippe Houdoin)Brian Paul1-4/+9
2002-09-06removed glext.h fix-ups corrected in glext.h version 17Brian Paul1-17/+1
2002-09-06version 17Brian Paul1-24/+385
2002-08-29fix up stuff accidentaly checked in a few days agoBrian Paul1-107/+231
2002-08-27define GLAPIENTRY and GLAPI if not defined in gl.hBrian Paul1-0/+8
2002-08-22added glXAllocate/FreeMemoryNV()Brian Paul3-325/+285
2002-08-17added glutGetProcAddress()Brian Paul1-1/+6
2002-06-10GGI driver updates (Filip Spacek)Brian Paul1-18/+44
2002-06-07version 15 of glext.hBrian Paul1-65/+69
2002-06-07s/GL_MAX_TEXTURE_RECTANGLE_SIZE_NV/GL_MAX_RECTANGLE_TEXTURE_SIZE_NV/Brian Paul1-1/+1
2002-05-27removed experiemental GL_MESA_sprite_point extensionBrian Paul1-12/+1
2002-04-23Fix up alpha buffer handling for Windows.Karl Schultz1-4/+17
- add two new Pixel Format Descriptors that do not have alpha bits to mirror the two that do. - add logic to wglChoosePixelFormat to match PFD's with respect to alpha. - Create/clear software alpha buffer as required. Now a wgl or GLUT program can control the creation of a software alpha buffer via the PFD or GLUT parms, respectively.
2002-04-12version 13 of glext.h - fixes GL_EXT_texture_env_dot3 token valuesBrian Paul1-4/+27
2002-04-04added OSMesaGetProcAddress()Brian Paul1-4/+13
2002-04-01DOS driver updateBrian Paul1-1/+5
2002-03-23latest extension headers from SGIBrian Paul2-232/+490
2002-03-20removed glSamplePass()Brian Paul1-3/+1
2002-03-16added XMesaResizeBuffers()Brian Paul1-3/+12
2002-02-25use official enum values for GL_ARB_depth_texture and GL_ARB_shadowBrian Paul1-11/+11
2002-02-23DOS updates from Daniel BorcaBrian Paul1-7/+7
2002-02-15added new depth_texture/shadow tokens (temporary)Brian Paul1-2/+3
2002-02-12Daniel Borca's new DOS/DJGPP driver.Brian Paul1-0/+73
2002-01-18updated gl_mangle.h (Ray Tice)Brian Paul1-7/+3
2002-01-16new gl_mangle.h with korn shell script to regenerate itself from gl.h and ↵Brian Paul1-728/+1043
glext.h (Ray Tice)
2001-12-14oops, wrong value for GLX_SAMPLESBrian Paul1-2/+2
2001-12-14added GLX_SAMPLE_BUFFERS, GLX_SAMPLESBrian Paul1-4/+4
2001-12-13Added missing entry pointsKarl Schultz1-33/+45
2001-12-05added enums for GL_ARB_depth_texture/shadow/shadow_ambient (temporary)Brian Paul1-20/+38
2001-11-19added test implementation of GL_ARB_window_posBrian Paul1-2/+41
2001-11-18added missing const to glXGetContextIDEXT() prototypeBrian Paul1-1/+1
2001-11-09fix typedef problem found with MSDev 6.0Brian Paul1-4/+4
2001-11-09added GLX 1.4 function manglersBrian Paul1-21/+6
2001-11-09added 1.3 function manglersBrian Paul1-2/+50
2001-11-09define GL_VERSION_1_3 (doh!)Brian Paul1-2/+2
2001-10-17updated extensionsBrian Paul2-98/+1440
2001-09-24removed duplicate GLX_AUX_BUFFERS_BIT definitionBrian Paul1-2/+1
2001-09-23bump versions to 4.0Brian Paul7-26/+26
2001-09-21Add GLAPIENTRY to typedef for callback functions (used by tessellator).Karl Schultz1-1/+1
This is important now that we're using __stdcall instead of the (default) __cdecl on WIN32. This gets apps using the tessellator working again on Windows.