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2005-07-01VC7 Solution file for building glut and demosKarl Schultz1-0/+27
2005-07-01VC7 project file for osmesaKarl Schultz1-0/+168
2005-07-01VC7 project file for core mesa libKarl Schultz1-0/+1075
2005-07-01VC7 project file for gluKarl Schultz1-0/+752
2005-07-01VC7 project file for gdi driverKarl Schultz1-0/+181
2005-07-01Visual Studio 7 solution file for mesa libKarl Schultz1-0/+41
2005-07-01Don't #define __FUNCTION__ on a Microsoft C compiler new enough to have it.Karl Schultz1-1/+2
2005-07-01Set fp->Opcode for OP_TEX_KILL case, fix from Ben Skeggs.Keith Whitwell1-0/+1
2005-07-01Add new files to project.Karl Schultz1-0/+12
2005-07-01Use frexp on Windows; frexpf is not available.Karl Schultz1-0/+4
2005-07-01Fix a prototypeKarl Schultz1-5/+5
2005-07-01convert sis and radeon driver to use spantmp2 instead of spantmp template. ↵Roland Scheidegger3-317/+27
Remove old (pre-renderbuffer) span code instead of converting that too. Remove this old code from mach64 (the dead code was not fully converted to spantmp2 previously) too.
2005-07-01comment-out some unused code to silence warningsBrian Paul2-2/+3
2005-07-01replace some free() calls with _mesa_free()Brian Paul2-5/+6
2005-07-01updates to file list for tarballsBrian Paul1-1/+4
2005-07-01fix dependenciesBrian Paul1-5/+5
2005-07-01added some glGetRenderbufferParameterivEXT calls, printfs, and assertionsBrian Paul2-0/+21
2005-07-01fix typo in assertionsBrian Paul1-2/+2
2005-07-01Move the PYTHON2 and PYTHON_FLAGS assignments to configs/current, andBrian Paul2-4/+9
include $(TOP)/configs/current in glapi/Makefile so those vars can be easily overridden by any system config, if needed.
2005-07-01Remove NEW_RENDERBUFFER stuff.Brian Paul11-35/+18
Now, OLD_RENDERBUFFER marks code that needs to eventually be removed when all the drivers are updated to no longer need the SetBuffer() function.
2005-07-01remove OLD_RENDERBUFFER codeBrian Paul1-87/+16
2005-07-01remove OLD_RENDERBUFFER stuffBrian Paul1-6/+2
2005-07-01minor fixesBrian Paul5-13/+16
2005-07-01remove common macros used in the span functions of most drivers from the ↵Roland Scheidegger19-475/+124
individual drivers and put them in common code. It is still possible for a driver to define its own macros if it has special needs. This affects CLIPPIXEL, CLIPSPAN, HW_CLIPLOOP, HW_ENDCLIPLOOP, and for drivers using the spantmp2 template also GET_SRC_PTR and GET_DST_PTR.
2005-06-30Replace add_newer_entrypoints (src/mesa/main/context.c) withIan Romanick20-489/+6701
device-specific code. A new Python script (src/mesa/glapi/extension_helper.py) generates a list of all entry-points for all known extensions. Each driver the selects only the extensions that it needs and enables the via either driInitExtensions or driInitSingleExtension. This code has been compile-tested on a drivers, but has only been run-tested on mga and i915 (on i830 hardware). These changes were discussed at length on the mesa3d-dev mailing list. http://marc.theaimsgroup.com/?t=111947074700001&r=1&w=2
2005-06-30remove \n from warning message stringBrian Paul1-2/+2
2005-06-30added newline at end of fileBrian Paul2-2/+2
2005-06-30Add a set of predicate functions for testing matrices instead of directlyBrian Paul10-136/+195
testing the flags field. Move definition of all the MAT_FLAGs into the m_matrix.c file since they're now private.
2005-06-30Redo all the GL_LINEAR interpolation code in terms of LERP macros/functions.Brian Paul2-251/+279
This cleans up and simplifies the arithmetic quite a bit.
2005-06-30Fix crashes with pixel readback when using the optimized assembly functions.Roland Scheidegger1-2/+9
Pixel count can be negative (this could be fixed elsewhere), so adapt the functions to work with such inputs correctly (same behaviour as non-optimized functions). Bugzilla #2317 Submitted by idr
2005-06-30-"fix" page flippingAapo Tahkola2-13/+30
-use depth tiling if tiling is enabled
2005-06-30fix a few glitchesBrian Paul1-3/+7
2005-06-30fix Darwin dynamic lib namingBrian Paul1-1/+1
2005-06-28just code clean-ups and new commentsBrian Paul1-29/+44
2005-06-27Uncomment a couple of helper functions.Vladimir Dergachev1-10/+1
Fix slipup from CVS update that was commented out and did not show up during compilation.
2005-06-27Rename unchecked state to match DRM driver.Vladimir Dergachev5-140/+148
Emit wait idle and pacify r300 before emitting state - this seems to improve stability.
2005-06-27include t_vp_build.hBrian Paul1-4/+5
2005-06-27remove unused MEMSET16 macroBrian Paul1-2/+0
2005-06-27Get rid of the MESA_PBUFFER_ALLOC/FREE() macros.Brian Paul7-72/+31
If that stuff is still needed, lots of other updates are needed anyway. Also, some misc MALLOC/FREE -> _mesa_malloc/free() changes.
2005-06-27added _tnl_ProgramCacheDestroy() prototypeBrian Paul1-0/+2
2005-06-27make create_new_program() staticBrian Paul1-3/+4
2005-06-26Fix crashes during rasterization fallback by avoiding _tnl_need_projected_coordsEric Anholt2-2/+14
during fallbacks. In one case, _swsetup_Wakeup had just been called, covering the need there, and in the other case, we can simply exit the entire radeonChooseVertexState function, knowing that it will be called again once we leave the fallback. Bugzilla #: 2516 Submitted by: sroland
2005-06-26Remove the #if 0-ed out old span code.Eric Anholt1-45/+0
2005-06-26Explain the reason for TCL fallback when GL_SPHERE_MAP happens withEric Anholt1-1/+2
RADEON_DEBUG=fall.
2005-06-26Zero out the ENGPACKET allocated on the stack, to avoid sending uninitializedEric Anholt1-0/+2
values to reserved fields on the card, resulting in all-black output and sometimes hangs. Submitted by: Thomas Winischhofer
2005-06-26fix for-loop in _mesa_GetDouble to avoid out of bounds memory readBrian Paul2-2/+2
2005-06-26check for null oldBuffer in _mesa_realloc(), cleaned up some commentsBrian Paul1-11/+12
2005-06-26need parenthesis in realloc callBrian Paul1-1/+1
2005-06-24Ignore files generated as part of the build process.Ian Romanick2-0/+13
2005-06-24Fix non-x86 specific builds. The changes from glTexImage3DEXT toIan Romanick7-125/+133
glTexImage3D that caused me so many problems during the re-development of the API scripts reared its ugly head again. This has been fixed by tracking the parameter string for each entry-point individually. This has the annoying side-effect that the names of the parameters in all aliases of a function must be the same or gl_apitemp.py will generate bad code. :( The changes in src/mesa/glapi/{gl_API.xml,glapitable.h} and src/glx/x11/* are caused by fixing the parameter names in various function aliases that didn't match. Reported by: Eric Anholt, Jacob Jansen