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2006-12-14Fix copy-and-paste-o of my e-mail address.texmem-1.0Michel Dänzer2-2/+2
2006-12-14Avoid failing assertion in intel_miptree_set_image_offset() with cube maps.Michel Dänzer1-1/+1
Cube maps still aren't working quite correctly though.
2006-12-14Fix some corner cases in i945_miptree_layout_2d().Michel Dänzer1-7/+27
Based on a patch from Keith Whitwell, with some further fixes.
2006-12-14Share code to lay out >= 945 style 2D mipmaps between i915tex and i965 drivers.Michel Dänzer8-105/+139
Use the i965 version as it has some fixes over the i915tex version.
2006-12-14intel_finalize_mipmap_tree: Add more conditions for rebuilding mipmap trees.Michel Dänzer1-3/+12
These are taken from the i965 driver and fix corruption of some mipmap levels under some circumsances with 945 chipsets at least. Also flush the batchbuffer after copying data between trees, or some apps fail an assertion elsewhere.
2006-12-14intel_batchbuffer_flush: Don't assert cliprects when lock is not held.Michel Dänzer1-9/+7
This is a legitimate situation when copying texture data between mipmap trees.
2006-12-14intelTexSubimage: Fix last parameter for intel_miptree_image_map().Michel Dänzer1-2/+1
2006-12-14_mesa_swizzle_ubyte_image: Only use single swizzle_copy call when strides match.Michel Dänzer1-1/+2
This fixes texture data corruption with glTexSubimage (and probably glTexImage under some circumstances) with the texstore swizzle path.
2006-12-14mipmap_limits: Fix display of current texture filtering mode.Michel Dänzer1-1/+1
2006-12-14submit vertex weights to make World of Warcraft maybe happy (bug 8250)Roland Scheidegger3-2/+19
submit the vertex weights to hw, which will enable broken vertex programs errorneously using them to work. Note however that this will only work if glWeight is used, there is no code in mesa at all to deal with weight vertex array (glWeightPointerARB).
2006-12-13Remove the xdemo.c program from PROGS since it doesn't work with GLX/DRI.Brian1-1/+1
2006-12-13Use XDisplayName() when reporting errors (bug 8079).Brian10-11/+11
2006-12-12Bug 7260: mach64 texture memory mng cleanupGeorge Sapountzis8-765/+305
mach64 uses its own set of texture memory management routines which are buggy, running a second DRI client kills the first one. This patch ports mach64 code to the stock dri texture managment code.
2006-12-12Bug 7861: mach64 with render acceleration should restore texture stateGeorge Sapountzis1-0/+3
RENDER acceleration uses texturing, thus when RENDER acceleration is enabled, the mach64 DRI driver should restore texture state when acquiring the DRI lock.
2006-12-12Bug 7790: Polygons incorrectly clipped by mach64 driverGeorge Sapountzis1-7/+10
un-break strict-aliasing rules
2006-12-11minstall: Pass correct destination file path to $RM regardless of source path.Michel Dänzer1-1/+1
2006-12-11minstall: Always remove destination file before (re-)creating it.Michel Dänzer1-0/+1
This avoids issues with overwriting files that are being used.
2006-12-09i965: Fix a crash with wine by not allocating >1MB on the stack.Eric Anholt2-19/+31
2006-12-08fix bug#9237Xiang, Haihao1-4/+4
2006-12-08fix bug#9045Xiang, Haihao1-2/+3
2006-12-07i915tex: Recalculate viewport related hardware state in intelWindowMoved().Michel Dänzer1-8/+11
This fixes vertically displaced rendering with some apps like Google Earth. Simplify other parts of the function somewhat.
2006-12-06Make git ignore Emacs backup files.Michel Dänzer1-0/+1
2006-12-06Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesaBrian20-6/+327
2006-12-06Updated with new mesa-commit list.Brian1-30/+35
2006-12-06Make git ignore some more generated files.Michel Dänzer1-0/+3
2006-12-06glxinfo: When direct rendering is not enabled, print some hints.Michel Dänzer1-1/+13
If indirect rendering is forced, say how. Otherwise, suggest setting LIBGL_DEBUG=verbose. Inspired by http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=379323 .
2006-12-06Make git ignore files only generated at build time.Michel Dänzer15-0/+19
2006-12-06Re-generate options.h with Swedish translations.Michel Dänzer2-5/+66
2006-12-06Swedish translation of driconf options.Daniel Nylander1-0/+226
2006-12-05Replaced by .html file.Brian1-47/+0
2006-12-05Replaced by .html files.Brian3-204/+0
2006-12-05Removed/obsolete.Brian2-186/+0
2006-12-05New git repository info, links.Brian2-2/+8
2006-12-05New info about Mesa's git repository.Brian1-0/+107
2006-12-02version bumpBrian Paul1-1/+1
2006-12-02md5 sumsBrian Paul1-1/+9
2006-12-02remove directfbgl.h filemesa_6_5_2Brian Paul1-1/+0
2006-12-02remove bogus linkBrian Paul1-1/+1
2006-12-026.5.2 release updatesBrian Paul2-4/+10
2006-12-02Add i915tex and i965.Gary Wong1-1/+1
2006-12-02Structure CopyPixels similarly to i915 do_texture_copypixels, to ease future ↵Gary Wong4-99/+147
unification.
2006-12-01Be aware that the surface storage can change between locks.Claudio Ciccani1-22/+22
2006-12-01Remove DirectFBGL header from Mesa bacause since 1.0.0 DirectFB installs its ↵Claudio Ciccani7-33/+65
own header. Updated to the current DirectFBGL interface (i.e. added GetProcAddress()).
2006-12-01Fix an infinite loop error that may occur when many contexts are boundThomas Hellström1-2/+7
to the same drawable in a multithreading environment. This one slipped out of the texman merge.
2006-12-01Fixed compilation errors/warnings.Claudio Ciccani1-33/+32
Duplicate destination surface to avoid saving/restoring the rendering state during each Clear.
2006-11-30the following improvements to linux-fbdev:Sean D'Epagnier10-173/+253
1. updated makefiles to build libOSMesa as well as libGL these are improvements to fbdev-glut 1. mouse cursor will timeout and be invisible if not being used 2. do not restore colormaps to truecolor targets, this causes problems at exit on my g450 3. fixed a crash when cleaning up from failure by munmaping what had not yet been mmaped 4. Resize event handling is improved, the resize function is not invoked from a signal handler now. 5. The main loop can detect if it is running very fast (greater than 2khz) 6. keyboard up and special up events are generated from stdin input mode and if it is also not redrawing, it sleeps 7. corrections in escape sequences for function keys for stdin input
2006-11-30fix mixed conventional / generic vertex arrays which caused a wrong array ↵Roland Scheidegger3-1/+116
order leading to very bogus rendering (for instance WoW intro screen mentioned in #8250).
2006-11-29check for target instead of program->Target in _tnl_program_string, avoids ↵Roland Scheidegger1-1/+1
segfault if program is NULL
2006-11-29fix a bug in the sanity code when outputting vertex progsRoland Scheidegger1-1/+1
2006-11-29call Driver.ProgramStringNotify if a ati_fragment_shader changes and pick up ↵Roland Scheidegger2-0/+5
the change in the r200 driver accordingly.