index
:
~alon/mesa
7.10
7.8
7.8-gles
7.9
965-glsl
965-ttm
R300_DRIVER
arb_copy_buffer
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_half_float_vertex
arb_map_buffer_range
arb_robustness
arb_sampler_objects
arb_sync
arb_vertex_array_object
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
autoconf
cxx-1-branch
d3d1x-addons
draw-instanced
dri2-swapbuffers
drm-gem
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
frontbuffer-removal
gallium-0.1
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-float-1111-format
gallium-format-cleanup
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-llvmpipe
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-view
gallium-softpipe-winsys
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tgsi-semantic-cleanup
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gallivm-call
glapi-reorg
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
graw-tests
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
llvm-cliptest-viewport
llvm-context
lp-line-rast
lp-offset-twoside
lp-setup-llvm
lp-surface-tiling
map-tex-branch
master
mesa
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
primitive-restart
r300-bufmgr
r500-support
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
remove-driver-date
remove-redundant-helpers
shader-file-reorg
shader-work
softpipe_0_1_branch
spice_vgallium
sprite-coord
st-mesa-per-context-shaders
st-vbo
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
thalloc
vbo_0_1_branch
vtx-0-1-branch
vtx-0-2-branch
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Author
Files
Lines
2006-03-23
added render/framebuffer locking for thread safety
Brian Paul
4
-0
/
+25
2006-03-23
tweak to render-to-texture region code
Brian Paul
1
-3
/
+14
2006-03-23
In intelCopyBuffer() use current context, not dPriv->driContextPriv->driverPr...
Brian Paul
1
-0
/
+10
2006-03-23
move prevLockFile/Line into context struct
Brian Paul
2
-17
/
+10
2006-03-23
INTEL_PACKCOLOR() no longer needed
Brian Paul
1
-7
/
+0
2006-03-23
Combine the bodies of _mesa_FramebufferTexture1D/2D/3DEXT into a single
Brian Paul
1
-149
/
+100
2006-03-23
Comment about removing screen->fbFormat field in the future.
Brian Paul
1
-1
/
+1
2006-03-23
In intelClearColor() always compute both 16bpp and 32bpp clear values
Brian Paul
5
-14
/
+24
2006-03-23
Initial attempt at software fallback for rendering to a hardware texture
Brian Paul
1
-10
/
+21
2006-03-23
Before calling intel_region_release/reference() check if the regions
Brian Paul
1
-4
/
+8
2006-03-23
Only try to validate depth/stencil pairing for user-created FBOs.
Brian Paul
1
-2
/
+5
2006-03-23
assert(refcount > 0) in intel_region_release() - helpful for finding refernce...
Brian Paul
1
-2
/
+5
2006-03-23
use intel_region_reference() in MakeCurrent to make sure we don't accidentall...
Brian Paul
1
-8
/
+12
2006-03-22
fix 16bpp bug
Brian Paul
1
-1
/
+1
2006-03-22
fix a test in intel_validate_paired_depth_stencil(), fixes a 16bpp bug
Brian Paul
1
-1
/
+1
2006-03-22
Rendering to FBO w/ stencil but w/out depth works now.
Brian Paul
4
-51
/
+42
2006-03-22
need to resize the depth/stencil wrappers, if present, in _mesa_resize_frameb...
Brian Paul
1
-4
/
+26
2006-03-22
need an AllocStorage function for resizes
Brian Paul
1
-1
/
+27
2006-03-22
Merge from trunk (get RENDER_START, clip code movement)
Brian Paul
2
-13
/
+29
2006-03-22
assertion fixes
Brian Paul
1
-1
/
+3
2006-03-22
remove some invalid assertions (storage may not yet be allocated for the rend...
Brian Paul
1
-4
/
+0
2006-03-22
Support for separate depth and stencil renderbuffers.
Brian Paul
6
-18
/
+319
2006-03-22
Fix a number of issues in the _mesa_extract/insert_stencil() functions.
Brian Paul
3
-76
/
+120
2006-03-22
Call check_begin/end_render_texture() whenever the framebuffer binding
Brian Paul
1
-13
/
+49
2006-03-22
minor clean-up
Brian Paul
1
-1
/
+1
2006-03-22
remove unused var
Brian Paul
1
-1
/
+0
2006-03-22
fix some _ActualFormat initializations
Brian Paul
1
-1
/
+7
2006-03-22
Disable texture memory initialization.
Thomas Hellström
2
-3
/
+17
2006-03-22
New functions for manipulating depth/stencil renderbuffers:
Brian Paul
2
-79
/
+134
2006-03-22
Export _mesa_lookup_renderbuffer() and _mesa_lookup_framebuffer() functions.
Brian Paul
2
-18
/
+22
2006-03-22
New _mesa_lookup_texture() function to wrap the hashtable lookup.
Brian Paul
2
-12
/
+24
2006-03-22
Reorganize the code relating to updating the framebuffer's _DepthBuffer
Brian Paul
2
-76
/
+102
2006-03-21
Lots of updates for new gl_renderbuffer ClassID and _ActualFormat fields.
Brian Paul
8
-78
/
+121
2006-03-21
A number of renderbuffer changes:
Brian Paul
5
-50
/
+114
2006-03-21
added -DDEBUG so core mesa debug/ASSERT code is activated (temporary on this ...
Brian Paul
1
-0
/
+1
2006-03-21
fix token in assertion
Brian Paul
1
-1
/
+1
2006-03-21
GL_EXT_packed_depth_stencil should be off by default
Brian Paul
1
-2
/
+2
2006-03-21
When s/w rendering to texture memory, don't invert Y as for regular rendering.
Brian Paul
1
-3
/
+5
2006-03-21
Use 64 byte-aligned pitches for RBO's
Keith Whitwell
1
-4
/
+7
2006-03-21
Add a few assertions, currently hit by fgl_glxgears
Keith Whitwell
1
-0
/
+8
2006-03-21
Protect depth buffer emit with test for state->depth_region
Keith Whitwell
1
-3
/
+5
2006-03-21
Need to set hardware viewport params depending on window vs. FBO rendering
Brian Paul
4
-15
/
+48
2006-03-21
comments, #if 0 / #endif some apparently unused context fields
Brian Paul
1
-6
/
+8
2006-03-21
In intelReadBuffer() check/update framebuffer completeness.
Brian Paul
7
-54
/
+92
2006-03-21
include intel_buffers.h
Brian Paul
1
-0
/
+1
2006-03-21
Additional login in intel_draw_buffer() to check if any needed renderbuffers
Brian Paul
6
-50
/
+87
2006-03-21
Added _mesa_finish_render_texture() function and reference counting for
Brian Paul
3
-0
/
+17
2006-03-20
Created new intel_buffers.h file with appropriate prototypes.
Brian Paul
10
-42
/
+92
2006-03-20
use correct renderbuffer regions in intelClearWithTris()
Brian Paul
1
-3
/
+10
2006-03-20
fix up some loose ends for render to texture, clean-ups
Brian Paul
1
-77
/
+105
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