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AgeCommit message (Expand)AuthorFilesLines
2007-08-24Add support for more surface types in sp_surface.cBrian5-4/+378
2007-08-24Hook-up SSE2 to VS.michal8-39/+65
2007-08-24Indent. Remove GL dependencies. Simplify. Add rtasm instructions.michal3-1351/+1400
2007-08-24Add tgsi_sse2.michal4-2/+1755
2007-08-24remove deleted i915_state_fragprog.cBrian1-1/+0
2007-08-24fix a tracking of changed lighting stateBrian1-1/+6
2007-08-24add some warnings about bitmaps/copypixelsBrian1-0/+2
2007-08-24disable debugkeithw1-1/+1
2007-08-24remove dead filekeithw2-66/+0
2007-08-24have to check I915_HW_SAMPLER when emitting MAP state, because of sampler_ena...keithw1-1/+7
2007-08-24sampler state tweakskeithw2-6/+3
2007-08-24Fix user-defined clip planes. They seem to work properly now.Brian5-40/+63
2007-08-24re-enable compute_clipmask() callBrian1-1/+1
2007-08-24emit S4_VFMT_XYZ vs. S4_VFMT_XYZW as neededBrian1-6/+13
2007-08-24Fixup include paths after renameKeith Whitwell15-20/+20
2007-08-24Rename tgsi "core" directoryKeith Whitwell14-0/+0
2007-08-23track more vertex-related state changesBrian1-1/+5
2007-08-23added GL_STENCIL_INDEX8_EXTBrian1-0/+3
2007-08-23fix-up stencil buffersBrian1-1/+7
2007-08-23check for null ptr in xm_buffer_unreference()Brian1-9/+11
2007-08-23Use vertex_info struct for softpipe - lots of clean-up.Brian3-62/+51
2007-08-23remove dead codeBrian1-38/+10
2007-08-23Vertex shader outputs are now tightly packed into the output slots.Brian4-55/+62
2007-08-23Need to copy header->edgeflags to tmp when creating new prim_header.Brian3-0/+3
2007-08-23minor improvement to get_vertex() in-use flag settingBrian1-4/+2
2007-08-23fix an edgeflag logic error, see commentsBrian1-0/+5
2007-08-23fix incorrect vertex index for POLYGON drawingBrian1-1/+1
2007-08-23get rid of VERT_RESULT_ usageBrian1-8/+2
2007-08-23map Mesa vertex attribs/arrays to TGSI attribsBrian1-5/+69
2007-08-23Checkpoint: new vertex/fragment attribute namingBrian18-286/+228
2007-08-23TGSI_ATTRIB_ tokensBrian1-0/+47
2007-08-23define new TGSI_ATTRIB_ tokens for program inputs/outputs, plus translation f...Brian2-0/+249
2007-08-23comment about code duplicationBrian1-0/+1
2007-08-23clean-up commentsBrian2-14/+8
2007-08-23remove dead/debug code, misc clean-upBrian4-100/+16
2007-08-23Checkpoint commit: i915 texture works, use new vertex_info structBrian17-232/+230
2007-08-23Define a re-usable vertex_info structure to describe vertex layouts.Brian1-0/+141
2007-08-23For the time being, interpolate Z in shade_quad() rather in the shader.Brian2-0/+48
2007-08-22Checkpoint: texture image and sampler state handling, plus better vertex form...Brian9-38/+321
2007-08-22fix assertions in swizzle()Brian1-5/+5
2007-08-22more debug outputBrian1-10/+18
2007-08-22Need to store vendor and renderer strings in the context.Brian2-8/+9
2007-08-22remove old draw_vertices()Brian1-6/+0
2007-08-22Add deco_caps.c.michal1-0/+4
2007-08-22First pass on tgsi deco.michal2-0/+107
2007-08-22Include headers.michal2-0/+23
2007-08-22New file.michal1-0/+3
2007-08-22New file.michal1-0/+0
2007-08-22Sampler state code now compiles and is built. Not tested yet.Brian3-61/+126
2007-08-22added border_color to sampler stateBrian1-1/+1