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2010-09-15nv50: put low limit on REG_ALLOC_TEMP and FP_RESULT_COUNTnv50-compilerChristoph Bumiller2-2/+5
2010-09-15nv50: improve and fix modifier folding optimizationChristoph Bumiller4-26/+46
Execute before folding loads, because we don't check if it's legal in lower_mods. Ensure that a value's insn pointer is updated when transferring it to a different instruction.
2010-09-15nv50: consider address register in reload eliminationChristoph Bumiller1-7/+11
2010-09-13nv50: fix TXP depth comparison valueChristoph Bumiller1-16/+22
2010-09-13nv50: fix indirect CONST access with large or negative offsetsChristoph Bumiller2-3/+12
2010-09-13nv50: MOV TEMP[0], -CONST[0] must be float32 negationChristoph Bumiller1-2/+7
2010-09-13nv50: interp cannot write flags regChristoph Bumiller3-7/+25
2010-09-13nv50: check for immediates when turning MUL ADD into MADChristoph Bumiller1-0/+9
2010-09-13nv50: handle TGSI EXP and LOG againChristoph Bumiller2-3/+47
2010-09-12nv50: match TEMP limit with nv50 ir builderChristoph Bumiller1-1/+1
Mesa doesn't respect it anyway, but this makes it assert rather than threads access areas of l[] that don't belong to them.
2010-09-12nv50: newlines in shader bincode printingChristoph Bumiller1-2/+5
2010-09-12nv50: cannot move from local mem to output reg directlyChristoph Bumiller3-3/+5
2010-09-12nv50: fix size of outputs_written arrayXavier Chantry1-1/+1
2010-09-12nv50: minor compiler fixes and cleanupsChristoph Bumiller4-8/+19
2010-09-12nv50: reduce bb_reachable_by runtime from pot to linearChristoph Bumiller3-21/+104
As a by-product, remove the memory leak of nv_basic_blocks.
2010-09-09nv50: fix can_load check for 3rd sourceChristoph Bumiller1-7/+5
2010-09-09nv50: address regs are 16 bitChristoph Bumiller2-1/+5
2010-09-09nv50: duplicate interps in load_proj_tex_coordsChristoph Bumiller1-4/+35
Otherwise we might clobber the origin interpolation result or use the result of the RCP before its definition.
2010-09-09nv50: create value references with the right typeChristoph Bumiller2-26/+29
Since atm our OPs aren't typed but instead values are, we need to take care if they're used as different types (e.g. a load makes a value u32 by default). Maybe this should be changed (also to match TGSI), but it should work as well if done properly.
2010-09-09nv50: use actual loads/stores if TEMPs are accessed indirectlyChristoph Bumiller10-23/+122
2010-09-09nv50: don't parse again in tgsi_2_ncChristoph Bumiller1-15/+3
2010-09-09nv50: prepare for having multiple functionsChristoph Bumiller8-52/+171
At some point we'll want to support real subroutines instead of just inlining them into the main shader. Since recursive calls are forbidden, we can just save all used registers to a fixed local memory region and restore them on a return, no need for a stack pointer.
2010-09-09nv50: save tgsi instructionsChristoph Bumiller2-0/+6
2010-09-03nv50: load address register before using it, not afterChristoph Bumiller1-5/+7
2010-09-02Merge remote branch 'origin/master' into nv50-compilerChristoph Bumiller1069-48298/+116779
Conflicts: src/gallium/drivers/nv50/nv50_program.c
2010-09-02nv50: fix build-predicate functionChristoph Bumiller4-13/+65
2010-09-02nv50: fix find_dom_frontierChristoph Bumiller1-4/+5
2010-09-02r600g: fix memory/bo leakJerome Glisse4-2/+21
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-09-02mesa: fix code generation for ir_unop_sqrtBrian Paul1-2/+3
The CMP instruction needed to be flipped to properly handle operand==0. Fixes fd.o bug 29923.
2010-09-02mesa: fix some printf warnings with castsBrian Paul4-10/+10
2010-09-02r600g: fix thinko in shadow code.Dave Airlie1-1/+1
spotted by taiu on irc
2010-09-02r600g: fix logicop, the 3d ROP is the 2D rop shifted twice.Dave Airlie1-1/+1
2010-09-02r600g: fix depth texture testsDave Airlie1-2/+2
2010-09-01glsl: Apply implicit conversions to structure constructor parameters.Kenneth Graunke2-3/+10
The code for handling implicit conversions should probably get refactored, but for now, this is easy. Fixes piglit test constructor-26.vert.
2010-09-01glsl: Convert constant record constructor parameters to ir_constants.Kenneth Graunke1-1/+3
I'm not sure if this is strictly necessary, but it seems wise.
2010-09-01glsl: Reject structure constructors that have too many arguments.Kenneth Graunke1-0/+6
Fixes piglit test constructor-27.vert.
2010-09-01glsl2: Remove unnecessary glsl_symbol_table::get_function parameter ↵Ian Romanick3-9/+4
return_constructors Now that constructors are not generated as functions or stored in the symbol table, there is no need to flag whether or not constructors should be returned.
2010-09-01glsl2: Remove unused method glsl_type::generate_constructorIan Romanick2-59/+0
2010-09-01glsl2: Remove unused 'constructor' parameter from glsl_symbol_table::add_typeIan Romanick2-6/+4
2010-09-01glsl2: Don't generate constructor functions for structuresIan Romanick2-3/+2
2010-09-01glsl2: Emit structure constructors inlineIan Romanick1-37/+70
Fixes piglit test cases glsl-[fv]s-all-0[12].
2010-09-02r600g: add missing vertex fetch formats to the translation table.Dave Airlie2-0/+3
fixes at least 2 more piglits.
2010-09-01r600g: fix binding of same texture to several target slotJerome Glisse2-23/+62
One can bind same texture or sampler to different slot, each slot needs it own state. The solution implemented here is not exactly beautifull or optimal need to think to somethings better. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-09-01glsl: Fix write mask in matrix-from-matrix constructors.Kenneth Graunke1-3/+5
If the matrix being constructed was larger than the source matrix, it would overwrite the lower-right part of the matrix with the wrong values, rather than leaving it as the identity matrix. For example, constructing a mat4 from a mat2 should only use a writemask of "xy" when copying from the source, but was using "xyzw". Fixes the code generated by piglit test constructor-23.vert.
2010-09-01glsl: Add proper handling for constant matrix-from-matrix constructors.Kenneth Graunke1-0/+25
Fixes piglit test case constructor-21.vert and changes constructor-22.vert to give the correct output.
2010-09-01glsl: Move generate_constructor_(matrix|vector) to ir_constant ctor.Kenneth Graunke2-99/+36
2010-09-01ast_function: Fix check for "too few components".Kenneth Graunke1-1/+2
This was triggering even for matrix-from-matrix constructors. It is perfectly legal to construct a mat3 from a mat2 - the rest will be filled in by the identity matrix. Changes piglit test constructor-23.vert from FAIL to PASS, but the generated code is incorrect.
2010-09-01ast_function: Remove bogus cases from generate_constructor_matrix.Kenneth Graunke1-29/+8
There are no integer matrix types, so switching on them is silly.
2010-09-02r600g: fix incorrect state naming in pipe_sampler vs pipe_sampler_viewDave Airlie1-1/+1
fixes problems in valgrind with uninitialised values.
2010-09-01ir_to_mesa: Load all the STATE_VAR elements of a builtin uniform to a temp.Eric Anholt1-345/+291
Like the constant handling and the handling of other uniforms, we add the whole thing to the Parameters, avoiding messy, incomplete logic for adding just the elements of a builting uniform that get used. This means that a driver that relies only on ParameterValues[] for its parameters will have an increased parameter load, but drivers generally don't do that (since they have other params they need to handle, too). Fixes glsl-fs-statevar-call (testcase for Ember). Bug #29687. Regresses glsl-vs-array-04 on 965. Thanks to a slight change in register allocation, this test of undefined behavior now wraps around the register space and unexpectedly reads the constant value it's trying to compare to. The test should probably not look at the resulting color, since behavior is undefined.