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update for fbconfig_style_tags
Based on commit 26a9b7e4c737c89b47844303bb7413ceab0280a5 from master.
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In the lack of more fine grained capabilities in Gallium, assume that if
the pipe driver supports GLSL then native limits match Mesa software
limits.
(cherry picked from commit 40a90cd11234a09c2477f5c9984dd6d9fac3f52c)
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__glXInitializeVisualConfigFromTags doesn't skip the payload of
unrecognized tags. Instead, it treats the value as if it were the
next tag, which can happen if the server's GLX extension is not
Mesa's. For example, this falls down when NVIDIA sends a
GLX_FLOAT_COMPONENTS_NV = 0 pair, causing
__glXInitializeVisualConfigFromTags to bail out early.
Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
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Although these cards have 2 pipelines on the silicon only
the first passed the QA and the other should be disabled.
http://www.digital-daily.com/video/ati-radeon9800se/
http://www.rojakpot.com/showarticle.aspx?artno=101&pgno=1
Signed-off-by: Tormod Volden <debian.tormod@gmail.com>
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RV3xx is 2, RV560,RV570 is 8
Noticed by Tormod Volden.
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Fixes fd.o bug 27715
(cherry picked from commit c060265bdb953f0c9d73e60f08c53a2e3b1a1176)
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Fixes #27521, broken menus in UT2004 and broken water refraction in Sauerbraten.
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We were looping over instructions but only looking at the 0th instruction's
opcode.
Fixes fd.o bug 27566.
(cherry picked from commit b22a00bff4aadd390dd8af6b5b05bd2833ec7f85)
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This reverts commit 5726f2f1b8c613cf1b4a282684f4acd880ca0716.
This reverts commit 2d5c596ca45b03605294f56367e8126b9e27e15a.
This reverts commit 48ea93eb88e9fde246734490523cd6cd54244407.
This reverts commit 3e6d5aedf0e1edbc6b38a54a8fa87ad4d228d3d0.
This reverts commit cfb4f95bd5be6d5621c98be5e891e455eb40915c.
This reverts commit d57aa45dac3026b27e2da530e98cf50bdd0b9eab.
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Signed-off-by: Jeremy Huddleston <jeremyhu@freedesktop.org>
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Signed-off-by: Jeremy Huddleston <jeremyhu@freedesktop.org>
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Signed-off-by: Jeremy Huddleston <jeremyhu@freedesktop.org>
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Signed-off-by: Jeremy Huddleston <jeremyhu@freedesktop.org>
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Signed-off-by: Jeremy Huddleston <jeremyhu@freedesktop.org>
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Signed-off-by: Jeremy Huddleston <jeremyhu@freedesktop.org>
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Also set the correct release date.
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Fixes fd.o bug 27340.
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Was broken since the endianness fixes.
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This probably broke the swrast DRI driver when running X in depth 16.
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Emit sizes prediction didn't account for render splitting in
hwtnl path.
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Flush in middle of rendering in KMS is not allowed because
buffers are discarded in flush.
Fixes crash when emiting split indices with RADEON_DEBUG=all.
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Flush after transition would emit wrong state that could cause
wrong state emited for pending rendering operation.
Fixes wan once from extrement tuxracer that is using per vertex
materials.
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vbo_split_copy was passing one past the max_index to draw function
which caused _tnl_draw_prims function to read uninitialized values
from copied array.
Bug was spoted in valgrind report of progs/tests/cva_huge.
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BUFFER_DEPTH.""
This reverts commit 52d83efdbc4735d721e6fc9b44f29bdd432d4d73.
The fix it reverted should be fine with the two previous fixes.
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(cherry picked from commit 5d5c524cbe534a868fff8f6d6f64bcb89066e32c)
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Set the _NEW_BUFFERS flag and remove the code which updated the
parent framebuffer size. Normal Mesa state validation will do that.
Fixes issues with Warsow on r300g and possibly other bugs.
(cherry picked from commit c472ce5302a590b45d8affe00c1fcce04f8b8585)
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The assertion is checking that the low-order bits of offset are not
set. It does this by anding the inverted offset mask with the
offset. This is clearly intended to be a bit-wise "invert".
Fixes bug #25984.
(cherry picked from commit 062a208814ad65d330f403c46d4bed88648f334f)
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(cherry picked from commit 689e4b554123bbf9af727b910dad9d1b32521f95)
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The assertion is checking that the low-order bits of offset are not
set. It does this by anding the inverted offset mask with the
offset. This is clearly intended to be a bit-wise "invert".
Fixes bug #25984.
(cherry picked from commit fda5078324e0a940a2ddfdd1c63ffceb47c5a717)
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Due to a quantization error, different cliprects of scaled video windows may
not have identical x / y scale.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
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From 247e121106e8d3e389f2e5a6edf13ea70ac18df7 Mon Sep 17 00:00:00 2001
These seem to be documented in
<http://www.svgopen.org/2003/papers/RasterOperationsUsingFilterElements/index.html>.
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Quake3 truncates the extension string, and GL_EXT_compiled_vertex_array
wasn't being detected, making it very slow.
This is a quick fix. The IMHO best way to address this in a more general
fashion is to sort by year.
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(cherry picked from commit f05a4ee6f2840590c90da4be2fe5c6295410a5af)
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Allows compiz to work in depth 16.
The DRI2 getBuffersWithFormat hook is only required for 16/32 bit depth
buffers, for colour buffers the only requirement is that the format matches
the drawable depth, which we can't check here.
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There was a DrawBuffer/ReadBuffer typo and we were neglecting to invert
the texture coords when copying from a window to an FBO.
Plus, add some surface dump/debug code (disabled).
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We weren't inverting the textured quad when drawing into an fbo.
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We don't support it yet since we don't implement the shadow allocate
functions.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
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Could result in use of freed memory and consequently random crashes, e.g. on
screen resize.
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