Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2007-03-26 | disable free() until other issues can be fixed...glsl-compiler-1 | Brian | 1 | -0/+2 | |
2007-03-26 | fix mem leak, add comments | Brian | 1 | -3/+15 | |
2007-03-24 | fix mem leak | Brian | 1 | -7/+3 | |
2007-03-24 | disable free(var->aux) -- can lead to segfault | Brian | 1 | -0/+2 | |
2007-03-24 | fix mem leak | Brian | 1 | -0/+3 | |
2007-03-24 | fix some mem leaks | Brian | 1 | -6/+9 | |
2007-03-24 | Free shader-related context state: _mesa_free_shader_state() | Brian | 3 | -0/+20 | |
2007-03-24 | free prog->Attributes in _mesa_delete_program() | Brian | 1 | -1/+3 | |
2007-03-24 | fix mistake in _slang_free_ir() | Brian | 1 | -1/+1 | |
2007-03-24 | Properly free the slang_ir_node->Store data (use ref counting). | Brian | 2 | -12/+46 | |
2007-03-24 | When computing render_inputs_bitset, omit primary color if we have a ↵ | Brian | 1 | -10/+11 | |
fragment program and it doesn't need FRAG_ATTRIB_COL0. Silences valgrind warnings. | |||||
2007-03-24 | move some code into new slang_ir.c file | Brian | 4 | -334/+30 | |
2007-03-24 | IR utility functions | Brian | 1 | -0/+354 | |
2007-03-23 | document internal compiler options | Brian | 1 | -1/+45 | |
2007-03-23 | Fix issues related to the 'continue' statement. | Brian | 3 | -52/+126 | |
IR_LOOP now has two children: the body code, and the tail code. Tail code is the "i++" part of a for-loop, or the expression at the end of a "do {} while(expr);" loop. "continue" translates into: "execute tail code; CONT;" Also, the test for infinite do/while loops was incorrect. | |||||
2007-03-23 | consolidate some code | Brian | 1 | -7/+2 | |
2007-03-23 | Add the ability to generate programs that doesn't use condition codes. | Brian | 8 | -51/+176 | |
ctx->Shader.EmitCondCodes determines if we use condition codes. If not, IF statement uses first operand's X component as the condition. Added OPCODE_BRK0, OPCODE_BRK1, OPCODE_CONT0, OPCODE_CONT1 to handle the common cases of conditional break/continue. | |||||
2007-03-23 | minor tweaks | Brian | 1 | -2/+2 | |
2007-03-23 | updated comment | Brian | 1 | -1/+1 | |
2007-03-22 | updated comment | Brian | 1 | -1/+1 | |
2007-03-22 | Overhaul emit_compare() function. | Brian | 3 | -36/+143 | |
Previously, comparing vec2, vec3, vec4 was broken. Added IR_EQUAL, IR_NOTEQUAL nodes/operators to compute boolean equality/inequality vs. IR_SEQUAL/IR_SNEQUAL which work component-wise. Use IR_EQUAL/IR_NOTEQUAL for the == and != operators. To compute vec4 equality, use SNE, DP4, SEQ instruction sequence. | |||||
2007-03-22 | First pass at implementing structure compares. | Brian | 1 | -9/+28 | |
Need to improve this. There may be holes in a structure so we can't just blindly compare the full 4-float registers. | |||||
2007-03-22 | use _mesa_copy_instructions() | Brian | 4 | -8/+5 | |
2007-03-22 | In _mesa_add_unnamed_constant() and _mesa_lookup_parameter_constant() allow ↵ | Brian | 3 | -43/+61 | |
swizzleOut==NULL. There are times when we don't want to allow swizzling when searching for or adding vector constants. Passing NULL for swizzleOut disables swizzling. This fixes a constant/swizzle bug in link_uniform_vars(). | |||||
2007-03-22 | print conditional writemask, if enabled | Brian | 1 | -0/+6 | |
2007-03-21 | added SWIZZLE_XYZW | Brian | 1 | -0/+1 | |
2007-03-21 | Support for user-defined structures. | Brian | 3 | -23/+119 | |
struct == and != operators not finished yet. Struct assignment works though. | |||||
2007-03-21 | disable apparently unused code | Brian | 2 | -0/+4 | |
2007-03-21 | indent | Brian | 1 | -107/+111 | |
2007-03-21 | merge from master | Brian | 87 | -1674/+2138 | |
2007-03-21 | disable assertion | Brian | 1 | -1/+1 | |
2007-03-21 | document 1D convolution fix | Brian | 1 | -0/+1 | |
2007-03-21 | 1D convolution (and post-conv scale/bias) were inadvertantly applied to 2D ↵ | Brian | 3 | -1/+15 | |
image transfers. | |||||
2007-03-21 | fix copy and paste bug from last commit in fog generation code for GL_LINEAR fog | Roland Scheidegger | 1 | -2/+2 | |
2007-03-21 | nouveau: update for drm interface changes (0.0.5) | Ben Skeggs | 4 | -9/+13 | |
2007-03-21 | nouveau: SwapBuffers() needs to perform a glFlush() | Ben Skeggs | 1 | -0/+1 | |
2007-03-21 | mesa: revert f9f79c8d770e696249bd98c68b563f887562c974 | Xiang, Haihao | 3 | -16/+6 | |
to fix #10232 Table6.1(in gl2.1) has been applied for glGetTexImage before calling into _mesa_pack_rgba_span_float. | |||||
2007-03-21 | r300: Remove the program-global const_sin index | Nicolai Haehnle | 2 | -31/+23 | |
The index is no longer necessary to share constants between multiple SIN/COS/SCS instructions inside a single fragment program, and storing a tiny implementation detail like this in the fragment_program structure itself was just nasty. | |||||
2007-03-20 | r300: Whitespace cleanup (remove trailing spaces) | Nicolai Haehnle | 1 | -26/+26 | |
2007-03-20 | fix for bug#10347 | Xiang, Haihao | 1 | -9/+3 | |
not sure which brw surface for DXT3 & DXT5, so restore the previous choice.(changed in commit 84081774e62a8af18e6bf894ea69f63b97dcfe96) | |||||
2007-03-20 | use passed target parameter | Alan Hourihane | 1 | -1/+1 | |
2007-03-20 | nouveau: fix typo | Ben Skeggs | 1 | -1/+1 | |
2007-03-20 | nouveau: fail translate if we use too many params somehow | Ben Skeggs | 3 | -5/+31 | |
2007-03-20 | nouveau: NVSDBG macro | Ben Skeggs | 5 | -0/+24 | |
2007-03-19 | r300: Cleanup fragment program constant allocation, share constants | Nicolai Haehnle | 2 | -73/+61 | |
The constant/parameter allocation was significantly simplified, removing one unnecessary copy operation of parameters. The dirty state tracking is unchanged and far from optimal, since all state is always re-fetched. Constants and parameters are now emitted only once, which significantly reduces the resource pressure on larger programs. | |||||
2007-03-19 | r300: Fix special case (tmp.x <= 0) in fragment program LIT instruction | Nicolai Haehnle | 1 | -2/+2 | |
Also, fix a typo in a related comment. | |||||
2007-03-19 | r300: Clear fragment program instruction slots on first use | Nicolai Haehnle | 1 | -0/+2 | |
Make sure that instruction slots are fully initialized with NOPs during find_and_prepare_slot(). This fixes a bug when a fragment program was translated more than once (e.g. due to a second call to glProgramStringARB). This partially fixes glean/fragProg1. | |||||
2007-03-19 | Properly compute render_inputs_bitset when using a vertex program/shader. | Brian | 1 | -7/+13 | |
This fixes a performance regression introduced early in glsl-compiler-1 work. | |||||
2007-03-19 | r300: Dump fragment program after translation if RADEON_DEBUG=pixel is set | Nicolai Haehnle | 1 | -1/+1 | |
2007-03-19 | r300: Whitespace cleanup (remove trailing spaces) | Nicolai Haehnle | 1 | -109/+109 | |