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2010-05-27llvmpipe: Refer to my personal udis86 repository.José Fonseca1-2/+3
2010-05-27util: Also add a define for the dynamic library's prefix.José Fonseca1-0/+3
2010-05-27egl/mks: remove extra param from function callBrian Paul1-1/+1
2010-05-27egl_g3d: add missing param to egl_g3d_st_manager_get_egl_image()Brian Paul1-0/+1
2010-05-27fbdev: some hacking to get the driver to compile (untested)Brian Paul2-1/+10
2010-05-27update linux-fbdev configBrian Paul1-2/+2
2010-05-27vbo: comments and whitespaceBrian Paul1-7/+5
2010-05-27vbo: remove unused prototypeBrian Paul1-3/+0
2010-05-27vbo: remove dead codeBrian Paul1-21/+0
2010-05-27vbo: update/add commentsBrian Paul1-15/+62
2010-05-27mesa: Remove unnecessary headers.Vinson Lee1-5/+0
2010-05-27egl: Return NULL if we fail to load a default driverKristian Høgsberg1-1/+1
2010-05-26mesa: remove unused includesBrian Paul1-2/+0
2010-05-26mesa: rewrite _mesa_get_handle() and add some commentsBrian Paul1-6/+14
2010-05-26mesa: move GLSL uniform functions into new source fileBrian Paul6-858/+957
2010-05-26st/mesa: Remove unnecessary headers.Vinson Lee3-6/+0
2010-05-26Enable hardware mipmap generation for radeon.Will Dyson1-3/+8
2010-05-26Fix image_matches_texture_obj() MaxLevel checkWill Dyson1-4/+7
2010-05-26Fallback to software render if there is no miptree for an imageWill Dyson1-4/+4
2010-05-27r300g: decouple drawing code and two-sided stencil refvalue fallbackMarek Olšák3-205/+154
2010-05-26r300g/swtcl: handle large index count properlyMarek Olšák1-23/+53
2010-05-26r300g/swtcl: force vertex prefetching for non-indexed primitivesMarek Olšák3-6/+7
2010-05-26r300g/swtcl: move emitting AOS to prepare_for_renderingMarek Olšák3-11/+14
2010-05-26r300g/swtcl: vbo transfer sanity checksMarek Olšák1-0/+6
2010-05-26r300g: add get_cs_info winsys entrypoint, abandon check_csMarek Olšák6-7/+27
2010-05-26r300g/swtcl: do not use u_upload_mgr and do not compute max_indexMarek Olšák2-40/+45
2010-05-26r300g: remove unnecessary includesMarek Olšák1-10/+0
2010-05-26i965: Add support for EXT_timer_query on Ironlake.Eric Anholt3-24/+68
2010-05-26intel: Handle decode of PIPE_CONTROL instructions.Eric Anholt1-0/+27
2010-05-26i965: Move Gen6 debugging emit_mi_flush into the Gen6 block.Eric Anholt1-2/+2
2010-05-26i965: Don't PIPE_CONTROL instruction cache flush.Eric Anholt1-1/+0
2010-05-26i965: Emit MI_FLUSH before PSP on Ironlake for clip max threads errata.Eric Anholt1-0/+7
2010-05-26gallivm: Remove unnecessary headers.Vinson Lee1-2/+0
2010-05-26st/xorg: Remove unnecessary headers.Vinson Lee2-2/+0
2010-05-26util: Remove unnecessary headers.Vinson Lee1-2/+0
2010-05-26st/dri: Remove dri.c from SCons build.Vinson Lee1-1/+0
2010-05-26Revert the 'make static' part of 962f92611216e304c95e7c089b38d58066236014Kristian Høgsberg2-81/+307
2010-05-26r300g: fix fence referencingMarek Olšák1-0/+1
2010-05-25mesa: move all vertex array functions into varray.cBrian Paul4-273/+274
2010-05-25mesa: added _mesa_GetVertexAttribIiv / AttribIuiv()Brian Paul2-54/+146
2010-05-25mesa: added _mesa_VertexAttribIPointer()Brian Paul2-0/+24
2010-05-25mesa: new GL 3.0 VertexAttrib commandsBrian Paul1-0/+174
2010-05-25mesa: make a bunch of shader API functions staticBrian Paul3-377/+173
2010-05-25mesa: display list support for uint uniformsBrian Paul1-1/+199
2010-05-25mesa: consolidate some glUniform codeBrian Paul1-78/+29
2010-05-25mesa: unsigned int uniform functions (GL3)Brian Paul2-0/+96
2010-05-25mesa: support for unsigned int uniformsBrian Paul1-1/+55
2010-05-26r300/compiler: implement SGT+SLE opcodesMarek Olšák1-0/+20
2010-05-26r300/compiler: fix dumping r5xx vertex shadersMarek Olšák1-0/+3
2010-05-26r300/compiler: move hardware caps to the radeon_compiler base structMarek Olšák8-20/+23