index
:
~alon/mesa
7.10
7.8
7.8-gles
7.9
965-glsl
965-ttm
R300_DRIVER
arb_copy_buffer
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_half_float_vertex
arb_map_buffer_range
arb_robustness
arb_sampler_objects
arb_sync
arb_vertex_array_object
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
autoconf
cxx-1-branch
d3d1x-addons
draw-instanced
dri2-swapbuffers
drm-gem
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
frontbuffer-removal
gallium-0.1
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-float-1111-format
gallium-format-cleanup
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-llvmpipe
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-view
gallium-softpipe-winsys
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tgsi-semantic-cleanup
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gallivm-call
glapi-reorg
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
graw-tests
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
llvm-cliptest-viewport
llvm-context
lp-line-rast
lp-offset-twoside
lp-setup-llvm
lp-surface-tiling
map-tex-branch
master
mesa
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
primitive-restart
r300-bufmgr
r500-support
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
remove-driver-date
remove-redundant-helpers
shader-file-reorg
shader-work
softpipe_0_1_branch
spice_vgallium
sprite-coord
st-mesa-per-context-shaders
st-vbo
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
thalloc
vbo_0_1_branch
vtx-0-1-branch
vtx-0-2-branch
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alon
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2010-09-05
util: Utility function to determine the channels that can be written in a col...
José Fonseca
1
-0
/
+33
2010-09-05
scons: Re-enable SSE on MinGW.
José Fonseca
1
-11
/
+11
2010-09-05
gallivm: Pass condition masks as an unsigned bitmask.
José Fonseca
6
-28
/
+42
2010-09-05
gallivm: Cope with tgsi instruction reallocation failure.
José Fonseca
1
-6
/
+10
2010-09-05
ir_reader: Only validate IR when a global 'debug' flag is set.
Kenneth Graunke
1
-1
/
+4
2010-09-05
r300g,r300c: memset the compiler struct to zeros
Marek Olšák
4
-0
/
+4
2010-09-04
r300/compiler: Remove stray break statement
Tom Stellard
1
-1
/
+0
2010-09-05
nvfx: support unlimited constants and immediates in fp
Luca Barbieri
2
-49
/
+37
2010-09-05
nvfx: support using blitter to copy depth/stencil resources, fix Heaven
Luca Barbieri
1
-1
/
+8
2010-09-05
r300/compiler: fix the instruction limit in vertex shaders
Marek Olšák
1
-1
/
+1
2010-09-04
nvfx: support rendering to more formats
Luca Barbieri
4
-2
/
+30
2010-09-04
nvfx: move 2D format selection logic to 2D code
Luca Barbieri
3
-67
/
+75
2010-09-04
nvfx: fix swizzling of high bpp surfaces
Luca Barbieri
2
-39
/
+63
2010-09-04
nvfx: fix some subrectangle copies
Luca Barbieri
1
-4
/
+6
2010-09-04
nvfx: fix inlinining in nv04_2d.c
Luca Barbieri
1
-1
/
+1
2010-09-04
nvfx: fix the temporary copying logic and add asserts
Luca Barbieri
3
-7
/
+24
2010-09-04
nvfx: prevent swizzled rendering into formats where it's not supported
Luca Barbieri
1
-2
/
+4
2010-09-04
Revert "ir_to_mesa: Load all the STATE_VAR elements of a builtin uniform to a...
Marek Olšák
1
-291
/
+345
2010-09-04
Revert "r300g: refuse to create a texture with size 0"
Marek Olšák
1
-12
/
+0
2010-09-04
r300g: remove unnecessary assignments
Marek Olšák
1
-6
/
+0
2010-09-04
r300/compiler: indent printed instructions according to the branch depth
Marek Olšák
1
-4
/
+44
2010-09-04
r300g: skip draw calls with no vertex elements, fixing hardlocks
Marek Olšák
1
-0
/
+3
2010-09-04
r300/compiler: use limits from the compiler input instead of inline constants
Marek Olšák
1
-5
/
+4
2010-09-04
r300/compiler: improve register allocation with indexable temporaries for VS
Marek Olšák
1
-17
/
+46
2010-09-04
r300/compiler: fix handling of indexed temporaries in peephole
Marek Olšák
1
-1
/
+9
2010-09-04
r300/compiler: disable deadcode elimination for indexed dst operands
Marek Olšák
1
-0
/
+14
2010-09-04
r300/compiler: allocate at least FS inputs if register allocation is disabled
Marek Olšák
3
-9
/
+52
2010-09-04
r300g: add a new debug option which disables compiler optimizations
Marek Olšák
10
-24
/
+35
2010-09-04
r300/compiler: compute the final number of temporaries during translation
Marek Olšák
1
-7
/
+23
2010-09-04
r300/compiler: make optimizations not use 0.5 swizzles in vertex shaders
Marek Olšák
7
-1
/
+8
2010-09-04
r300/compiler: use peephole and constant folding for vertex shaders too
Marek Olšák
1
-1
/
+3
2010-09-04
r300/compiler: remove unused enum OPCODE_REPL_ALPHA
Marek Olšák
1
-5
/
+0
2010-09-04
r300/compiler: refactor fragment shader compilation
Marek Olšák
19
-165
/
+85
2010-09-04
r300/compiler: add new compiler parameter max_constants
Marek Olšák
8
-10
/
+18
2010-09-04
r300/compiler: refactor vertex shader compilation
Marek Olšák
18
-161
/
+140
2010-09-04
r300/compiler: remove a redundant parameter in rc_pair_regalloc
Marek Olšák
3
-3
/
+4
2010-09-04
r300/compiler: remove a redundant parameter in rc_dataflow_deadcode
Marek Olšák
4
-5
/
+5
2010-09-04
r300/compiler: use null-terminated array of transformation functions
Marek Olšák
4
-15
/
+20
2010-09-04
r300g: only check for an empty shader if there are no compile errors
Marek Olšák
1
-8
/
+8
2010-09-04
r300/compiler: add new compiler parameter max_alu_insts
Marek Olšák
12
-35
/
+38
2010-09-04
r300/compiler: put emulate_loop_state in radeon_compiler
Marek Olšák
7
-24
/
+20
2010-09-04
ir_reader: Run ir_validate on the generated IR.
Kenneth Graunke
1
-0
/
+2
2010-09-04
ir_reader: Emit global variables at the top of the instruction list.
Kenneth Graunke
1
-2
/
+11
2010-09-04
ir_reader: Drop support for reading the old assignment format.
Kenneth Graunke
1
-6
/
+4
2010-09-04
glsl: Regenerate autogenerated file builtin_function.cpp.
Kenneth Graunke
1
-402
/
+390
2010-09-04
glsl/builtins: Convert assignments to new format (with write mask).
Kenneth Graunke
15
-398
/
+389
2010-09-04
ir_reader: Read the new assignment format (with write mask).
Kenneth Graunke
1
-6
/
+46
2010-09-04
ir_reader: Track the current function and report it in error messages.
Kenneth Graunke
1
-0
/
+6
2010-09-04
glsl/builtins: Actually print the info log if reading a builtin failed.
Kenneth Graunke
1
-0
/
+1
2010-09-04
nvfx: consolidate tiny files
Luca Barbieri
9
-134
/
+94
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