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-rw-r--r--src/mesa/swrast/s_depth.c2
-rw-r--r--src/mesa/swrast/s_stencil.c2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c
index dde2b1db83..408174c990 100644
--- a/src/mesa/swrast/s_depth.c
+++ b/src/mesa/swrast/s_depth.c
@@ -1350,7 +1350,7 @@ _swrast_clear_depth_buffer( GLcontext *ctx, struct gl_renderbuffer *rb )
GLuint clearValue;
GLint x, y, width, height;
- if (!rb || !ctx->Depth.Mask || !rb->Data) {
+ if (!rb || !ctx->Depth.Mask) {
/* no depth buffer, or writing to it is disabled */
return;
}
diff --git a/src/mesa/swrast/s_stencil.c b/src/mesa/swrast/s_stencil.c
index 2b898486b2..89991fad02 100644
--- a/src/mesa/swrast/s_stencil.c
+++ b/src/mesa/swrast/s_stencil.c
@@ -1152,7 +1152,7 @@ _swrast_clear_stencil_buffer( GLcontext *ctx, struct gl_renderbuffer *rb )
const GLuint stencilMax = (1 << stencilBits) - 1;
GLint x, y, width, height;
- if (!rb || mask == 0 || !rb->Data)
+ if (!rb || mask == 0)
return;
ASSERT(rb->DataType == GL_UNSIGNED_BYTE ||