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path: root/src/gallium/drivers/nv30/nv30_state.c
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Diffstat (limited to 'src/gallium/drivers/nv30/nv30_state.c')
-rw-r--r--src/gallium/drivers/nv30/nv30_state.c34
1 files changed, 28 insertions, 6 deletions
diff --git a/src/gallium/drivers/nv30/nv30_state.c b/src/gallium/drivers/nv30/nv30_state.c
index d911c80707..24b15a63ac 100644
--- a/src/gallium/drivers/nv30/nv30_state.c
+++ b/src/gallium/drivers/nv30/nv30_state.c
@@ -669,15 +669,34 @@ nv30_set_vertex_buffers(struct pipe_context *pipe, unsigned count,
/*nv30->draw_dirty |= NV30_NEW_ARRAYS;*/
}
+static void *
+nv30_vtxelts_state_create(struct pipe_context *pipe,
+ unsigned num_elements,
+ const struct pipe_vertex_element *elements)
+{
+ struct nv30_vtxelt_state *cso = CALLOC_STRUCT(nv30_vtxelt_state);
+
+ assert(num_elements < 16); /* not doing fallbacks yet */
+ cso->num_elements = num_elements;
+ memcpy(cso->pipe, elements, num_elements * sizeof(*elements));
+
+/* nv30_vtxelt_construct(cso);*/
+
+ return (void *)cso;
+}
+
static void
-nv30_set_vertex_elements(struct pipe_context *pipe, unsigned count,
- const struct pipe_vertex_element *ve)
+nv30_vtxelts_state_delete(struct pipe_context *pipe, void *hwcso)
{
- struct nv30_context *nv30 = nv30_context(pipe);
+ FREE(hwcso);
+}
- memcpy(nv30->vtxelt, ve, sizeof(*ve) * count);
- nv30->vtxelt_nr = count;
+static void
+nv30_vtxelts_state_bind(struct pipe_context *pipe, void *hwcso)
+{
+ struct nv30_context *nv30 = nv30_context(pipe);
+ nv30->vtxelt = hwcso;
nv30->dirty |= NV30_NEW_ARRAYS;
/*nv30->draw_dirty |= NV30_NEW_ARRAYS;*/
}
@@ -722,7 +741,10 @@ nv30_init_state_functions(struct nv30_context *nv30)
nv30->pipe.set_scissor_state = nv30_set_scissor_state;
nv30->pipe.set_viewport_state = nv30_set_viewport_state;
+ nv30->pipe.create_vertex_elements_state = nv30_vtxelts_state_create;
+ nv30->pipe.delete_vertex_elements_state = nv30_vtxelts_state_delete;
+ nv30->pipe.bind_vertex_elements_state = nv30_vtxelts_state_bind;
+
nv30->pipe.set_vertex_buffers = nv30_set_vertex_buffers;
- nv30->pipe.set_vertex_elements = nv30_set_vertex_elements;
}