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path: root/src/gallium/drivers/i915simple/i915_state.c
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Diffstat (limited to 'src/gallium/drivers/i915simple/i915_state.c')
-rw-r--r--src/gallium/drivers/i915simple/i915_state.c74
1 files changed, 37 insertions, 37 deletions
diff --git a/src/gallium/drivers/i915simple/i915_state.c b/src/gallium/drivers/i915simple/i915_state.c
index 273e74002a..0087dfa410 100644
--- a/src/gallium/drivers/i915simple/i915_state.c
+++ b/src/gallium/drivers/i915simple/i915_state.c
@@ -518,7 +518,7 @@ static void i915_set_constant_buffer(struct pipe_context *pipe,
const struct pipe_constant_buffer *buf)
{
struct i915_context *i915 = i915_context(pipe);
- struct pipe_winsys *ws = pipe->winsys;
+ struct pipe_screen *screen = pipe->screen;
draw_flush(i915->draw);
assert(shader < PIPE_SHADER_TYPES);
@@ -536,10 +536,10 @@ static void i915_set_constant_buffer(struct pipe_context *pipe,
if (buf) {
void *mapped;
if (buf->buffer && buf->buffer->size &&
- (mapped = ws->buffer_map(ws, buf->buffer,
+ (mapped = pipe_buffer_map(screen, buf->buffer,
PIPE_BUFFER_USAGE_CPU_READ))) {
memcpy(i915->current.constants[shader], mapped, buf->buffer->size);
- ws->buffer_unmap(ws, buf->buffer);
+ pipe_buffer_unmap(screen, buf->buffer);
i915->current.num_user_constants[shader]
= buf->buffer->size / (4 * sizeof(float));
}
@@ -751,38 +751,38 @@ static void i915_set_edgeflags(struct pipe_context *pipe,
void
i915_init_state_functions( struct i915_context *i915 )
{
- i915->pipe.set_edgeflags = i915_set_edgeflags;
- i915->pipe.create_blend_state = i915_create_blend_state;
- i915->pipe.bind_blend_state = i915_bind_blend_state;
- i915->pipe.delete_blend_state = i915_delete_blend_state;
-
- i915->pipe.create_sampler_state = i915_create_sampler_state;
- i915->pipe.bind_sampler_states = i915_bind_sampler_states;
- i915->pipe.delete_sampler_state = i915_delete_sampler_state;
-
- i915->pipe.create_depth_stencil_alpha_state = i915_create_depth_stencil_state;
- i915->pipe.bind_depth_stencil_alpha_state = i915_bind_depth_stencil_state;
- i915->pipe.delete_depth_stencil_alpha_state = i915_delete_depth_stencil_state;
-
- i915->pipe.create_rasterizer_state = i915_create_rasterizer_state;
- i915->pipe.bind_rasterizer_state = i915_bind_rasterizer_state;
- i915->pipe.delete_rasterizer_state = i915_delete_rasterizer_state;
- i915->pipe.create_fs_state = i915_create_fs_state;
- i915->pipe.bind_fs_state = i915_bind_fs_state;
- i915->pipe.delete_fs_state = i915_delete_fs_state;
- i915->pipe.create_vs_state = i915_create_vs_state;
- i915->pipe.bind_vs_state = i915_bind_vs_state;
- i915->pipe.delete_vs_state = i915_delete_vs_state;
-
- i915->pipe.set_blend_color = i915_set_blend_color;
- i915->pipe.set_clip_state = i915_set_clip_state;
- i915->pipe.set_constant_buffer = i915_set_constant_buffer;
- i915->pipe.set_framebuffer_state = i915_set_framebuffer_state;
-
- i915->pipe.set_polygon_stipple = i915_set_polygon_stipple;
- i915->pipe.set_scissor_state = i915_set_scissor_state;
- i915->pipe.set_sampler_textures = i915_set_sampler_textures;
- i915->pipe.set_viewport_state = i915_set_viewport_state;
- i915->pipe.set_vertex_buffers = i915_set_vertex_buffers;
- i915->pipe.set_vertex_elements = i915_set_vertex_elements;
+ i915->base.set_edgeflags = i915_set_edgeflags;
+ i915->base.create_blend_state = i915_create_blend_state;
+ i915->base.bind_blend_state = i915_bind_blend_state;
+ i915->base.delete_blend_state = i915_delete_blend_state;
+
+ i915->base.create_sampler_state = i915_create_sampler_state;
+ i915->base.bind_sampler_states = i915_bind_sampler_states;
+ i915->base.delete_sampler_state = i915_delete_sampler_state;
+
+ i915->base.create_depth_stencil_alpha_state = i915_create_depth_stencil_state;
+ i915->base.bind_depth_stencil_alpha_state = i915_bind_depth_stencil_state;
+ i915->base.delete_depth_stencil_alpha_state = i915_delete_depth_stencil_state;
+
+ i915->base.create_rasterizer_state = i915_create_rasterizer_state;
+ i915->base.bind_rasterizer_state = i915_bind_rasterizer_state;
+ i915->base.delete_rasterizer_state = i915_delete_rasterizer_state;
+ i915->base.create_fs_state = i915_create_fs_state;
+ i915->base.bind_fs_state = i915_bind_fs_state;
+ i915->base.delete_fs_state = i915_delete_fs_state;
+ i915->base.create_vs_state = i915_create_vs_state;
+ i915->base.bind_vs_state = i915_bind_vs_state;
+ i915->base.delete_vs_state = i915_delete_vs_state;
+
+ i915->base.set_blend_color = i915_set_blend_color;
+ i915->base.set_clip_state = i915_set_clip_state;
+ i915->base.set_constant_buffer = i915_set_constant_buffer;
+ i915->base.set_framebuffer_state = i915_set_framebuffer_state;
+
+ i915->base.set_polygon_stipple = i915_set_polygon_stipple;
+ i915->base.set_scissor_state = i915_set_scissor_state;
+ i915->base.set_sampler_textures = i915_set_sampler_textures;
+ i915->base.set_viewport_state = i915_set_viewport_state;
+ i915->base.set_vertex_buffers = i915_set_vertex_buffers;
+ i915->base.set_vertex_elements = i915_set_vertex_elements;
}