diff options
Diffstat (limited to 'src/gallium/auxiliary/util/u_blit.c')
-rw-r--r-- | src/gallium/auxiliary/util/u_blit.c | 33 |
1 files changed, 16 insertions, 17 deletions
diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c index cd95f85b63..7850f81e58 100644 --- a/src/gallium/auxiliary/util/u_blit.c +++ b/src/gallium/auxiliary/util/u_blit.c @@ -69,7 +69,7 @@ struct blit_state void *vs; void *fs[TGSI_WRITEMASK_XYZW + 1]; - struct pipe_buffer *vbuf; /**< quad vertices */ + struct pipe_resource *vbuf; /**< quad vertices */ unsigned vbuf_slot; float vertices[4][2][4]; /**< vertex/texcoords for quad */ @@ -167,7 +167,7 @@ util_destroy_blit(struct blit_state *ctx) if (ctx->fs[i]) pipe->delete_fs_state(pipe, ctx->fs[i]); - pipe_buffer_reference(&ctx->vbuf, NULL); + pipe_resource_reference(&ctx->vbuf, NULL); FREE(ctx); } @@ -186,8 +186,7 @@ get_next_slot( struct blit_state *ctx ) if (!ctx->vbuf) { ctx->vbuf = pipe_buffer_create(ctx->pipe->screen, - 32, - PIPE_BUFFER_USAGE_VERTEX, + PIPE_BIND_VERTEX_BUFFER, max_slots * sizeof ctx->vertices); } @@ -236,7 +235,7 @@ setup_vertex_data_tex(struct blit_state *ctx, offset = get_next_slot( ctx ); - pipe_buffer_write_nooverlap(ctx->pipe->screen, ctx->vbuf, + pipe_buffer_write_nooverlap(ctx->pipe, ctx->vbuf, offset, sizeof(ctx->vertices), ctx->vertices); return offset; @@ -304,9 +303,9 @@ util_blit_pixels_writemask(struct blit_state *ctx, filter == PIPE_TEX_MIPFILTER_LINEAR); assert(screen->is_format_supported(screen, src->format, PIPE_TEXTURE_2D, - PIPE_TEXTURE_USAGE_SAMPLER, 0)); + PIPE_BIND_SAMPLER_VIEW, 0)); assert(screen->is_format_supported(screen, dst->format, PIPE_TEXTURE_2D, - PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)); + PIPE_BIND_RENDER_TARGET, 0)); /* do the regions overlap? */ overlap = util_same_surface(src, dst) && @@ -335,7 +334,7 @@ util_blit_pixels_writemask(struct blit_state *ctx, } assert(screen->is_format_supported(screen, dst->format, PIPE_TEXTURE_2D, - PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)); + PIPE_BIND_RENDER_TARGET, 0)); /* Create a temporary texture when src and dest alias or when src * is anything other than a single-level 2d texture. @@ -346,8 +345,8 @@ util_blit_pixels_writemask(struct blit_state *ctx, src->texture->target != PIPE_TEXTURE_2D || src->texture->last_level != 0) { - struct pipe_texture texTemp; - struct pipe_texture *tex; + struct pipe_resource texTemp; + struct pipe_resource *tex; struct pipe_sampler_view sv_templ; struct pipe_surface *texSurf; const int srcLeft = MIN2(srcX0, srcX1); @@ -376,7 +375,7 @@ util_blit_pixels_writemask(struct blit_state *ctx, texTemp.height0 = srcH; texTemp.depth0 = 1; - tex = screen->texture_create(screen, &texTemp); + tex = screen->resource_create(screen, &texTemp); if (!tex) return; @@ -384,12 +383,12 @@ util_blit_pixels_writemask(struct blit_state *ctx, sampler_view = ctx->pipe->create_sampler_view(ctx->pipe, tex, &sv_templ); if (!sampler_view) { - pipe_texture_reference(&tex, NULL); + pipe_resource_reference(&tex, NULL); return; } texSurf = screen->get_tex_surface(screen, tex, 0, 0, 0, - PIPE_BUFFER_USAGE_GPU_WRITE); + PIPE_BIND_BLIT_DESTINATION); /* load temp texture */ if (pipe->surface_copy) { @@ -412,7 +411,7 @@ util_blit_pixels_writemask(struct blit_state *ctx, t0 = 0.0f; t1 = 1.0f; - pipe_texture_reference(&tex, NULL); + pipe_resource_reference(&tex, NULL); } else { pipe_sampler_view_reference(&sampler_view, src_sampler_view); @@ -540,7 +539,7 @@ util_blit_pixels(struct blit_state *ctx, */ void util_blit_flush( struct blit_state *ctx ) { - pipe_buffer_reference(&ctx->vbuf, NULL); + pipe_resource_reference(&ctx->vbuf, NULL); ctx->vbuf_slot = 0; } @@ -566,7 +565,7 @@ util_blit_pixels_tex(struct blit_state *ctx, struct pipe_framebuffer_state fb; float s0, t0, s1, t1; unsigned offset; - struct pipe_texture *tex = src_sampler_view->texture; + struct pipe_resource *tex = src_sampler_view->texture; assert(filter == PIPE_TEX_MIPFILTER_NEAREST || filter == PIPE_TEX_MIPFILTER_LINEAR); @@ -582,7 +581,7 @@ util_blit_pixels_tex(struct blit_state *ctx, assert(ctx->pipe->screen->is_format_supported(ctx->pipe->screen, dst->format, PIPE_TEXTURE_2D, - PIPE_TEXTURE_USAGE_RENDER_TARGET, + PIPE_BIND_RENDER_TARGET, 0)); /* save state (restored below) */ |