diff options
Diffstat (limited to 'src/gallium/auxiliary/sct/usage.c')
-rw-r--r-- | src/gallium/auxiliary/sct/usage.c | 61 |
1 files changed, 0 insertions, 61 deletions
diff --git a/src/gallium/auxiliary/sct/usage.c b/src/gallium/auxiliary/sct/usage.c deleted file mode 100644 index 6227f19962..0000000000 --- a/src/gallium/auxiliary/sct/usage.c +++ /dev/null @@ -1,61 +0,0 @@ -/* surface / context tracking */ - - -/* - -context A: - render to texture T - -context B: - texture from T - ------------------------ - -flush surface: - which contexts are bound to the surface? - ------------------------ - -glTexSubImage(): - which contexts need to be flushed? - - */ - - -/* - -in MakeCurrent(): - - call sct_bind_surfaces(context, list of surfaces) to update the - dependencies between context and surfaces - - -in SurfaceFlush(), or whatever it is in D3D: - - call sct_get_surface_contexts(surface) to get a list of contexts - which are currently bound to the surface. - - - -in BindTexture(): - - call sct_bind_texture(context, texture) to indicate that the texture - is used in the scene. - - -in glTexSubImage() or RenderToTexture(): - - call sct_is_texture_used(context, texture) to determine if the texture - has been used in the scene, but the scene's not flushed. If TRUE is - returned it means the scene has to be rendered/flushed before the contents - of the texture can be changed. - - -in psb_scene_flush/terminate(): - - call sct_flush_textures(context) to tell the SCT that the textures which - were used in the scene can be released. - - - -*/ |