diff options
Diffstat (limited to 'progs/openvg/demos/gears.c')
-rw-r--r-- | progs/openvg/demos/gears.c | 394 |
1 files changed, 394 insertions, 0 deletions
diff --git a/progs/openvg/demos/gears.c b/progs/openvg/demos/gears.c new file mode 100644 index 0000000000..7dcb3954a8 --- /dev/null +++ b/progs/openvg/demos/gears.c @@ -0,0 +1,394 @@ +#include <assert.h> +#include <math.h> +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#include <X11/keysym.h> +#include <VG/openvg.h> +#include <GLES/egl.h> + +static VGint width, height; +static VGPath gear1; +static VGPath gear2; +static VGPath gear3; + +static VGPaint fill; +const VGfloat color[4] = {0.5, 0.5, 0.5, 1.0}; + +static VGfloat gear1_angle = 35; +static VGfloat gear2_angle = 24; +static VGfloat gear3_angle = 33.5; + +static void moveTo(VGPath path, VGfloat x, VGfloat y) +{ + static VGubyte moveTo = VG_MOVE_TO | VG_ABSOLUTE; + VGfloat pathData[2]; + pathData[0] = x; pathData[1] = y; + vgAppendPathData(path, 1, &moveTo, pathData); +} + +static void lineTo(VGPath path, VGfloat x, VGfloat y) +{ + static VGubyte lineTo = VG_LINE_TO | VG_ABSOLUTE; + VGfloat pathData[2]; + pathData[0] = x; pathData[1] = y; + vgAppendPathData(path, 1, &lineTo, pathData); +} + +static void closeSubpath(VGPath path) +{ + static VGubyte close = VG_CLOSE_PATH | VG_ABSOLUTE; + VGfloat pathData[2]; + vgAppendPathData(path, 1, &close, pathData); +} + +static void cubicTo(VGPath path, VGfloat x1, VGfloat y1, VGfloat x2, VGfloat y2, + VGfloat midx, VGfloat midy) +{ + static VGubyte cubic = VG_CUBIC_TO | VG_ABSOLUTE; + VGfloat pathData[6]; + pathData[0] = x1; + pathData[1] = y1; + pathData[2] = x2; + pathData[3] = y2; + pathData[4] = midx; + pathData[5] = midy; + vgAppendPathData(path, 1, &cubic, pathData); +} + +static VGPath gearsPath(double inner_radius, double outer_radius, + int teeth, double tooth_depth) +{ + VGPath path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1.0f, 0.0f, + 0, 0, (unsigned int)VG_PATH_CAPABILITY_ALL); + + int i; + double r0, r1, r2; + double angle, da; + + r0 = inner_radius; + r1 = outer_radius - tooth_depth / 2.0; + r2 = outer_radius + tooth_depth / 2.0; + + da = 2.0 * M_PI / (VGfloat) teeth / 4.0; + + angle = 0.0; + moveTo(path, r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da)); + + for (i = 1; i <= teeth; i++) { + angle = i * 2.0 * M_PI / (VGfloat)teeth; + + lineTo(path, r1 * cos(angle), r1 * sin(angle)); + lineTo(path, r2 * cos(angle + da), r2 * sin(angle + da)); + lineTo(path, r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da)); + + if (i < teeth) + lineTo(path, r1 * cos(angle + 3 * da), + r1 * sin(angle + 3 * da)); + } + + closeSubpath(path); + + moveTo(path, r0 * cos(angle + 3 * da), r0 * sin(angle + 3 * da)); + + for (i = 1; i <= teeth; i++) { + angle = i * 2.0 * M_PI / (VGfloat) teeth; + + lineTo(path, r0 * cos(angle), r0 * sin(angle)); + } + + closeSubpath(path); + return path; +} + +static void +draw(void) +{ + vgClear(0, 0, width, height); + + vgSeti(VG_MATRIX_MODE, VG_MATRIX_PATH_USER_TO_SURFACE); + + vgLoadIdentity(); + vgLoadIdentity(); + vgTranslate(170, 330); + vgRotate(gear1_angle); + vgDrawPath(gear1, VG_FILL_PATH); + + vgLoadIdentity(); + vgTranslate(369, 330); + vgRotate(gear2_angle); + vgDrawPath(gear2, VG_FILL_PATH); + + vgLoadIdentity(); + vgTranslate(170, 116); + vgRotate(gear3_angle); + vgDrawPath(gear3, VG_FILL_PATH); + + gear1_angle += 1; + gear2_angle -= (20.0 / 12.0); + gear3_angle -= (20.0 / 14.0); +} + + +/* new window size or exposure */ +static void +reshape(int w, int h) +{ + width = w; + height = h; +} + + +static void +init(void) +{ + float clear_color[4] = {1.0, 1.0, 1.0, 1.0}; + vgSetfv(VG_CLEAR_COLOR, 4, clear_color); + + gear1 = gearsPath(30.0, 120.0, 20, 20.0); + gear2 = gearsPath(15.0, 75.0, 12, 20.0); + gear3 = gearsPath(20.0, 90.0, 14, 20.0); + + fill = vgCreatePaint(); + vgSetParameterfv(fill, VG_PAINT_COLOR, 4, color); + vgSetPaint(fill, VG_FILL_PATH); +} + + +/* + * Create an RGB, double-buffered X window. + * Return the window and context handles. + */ +static void +make_x_window(Display *x_dpy, EGLDisplay egl_dpy, + const char *name, + int x, int y, int width, int height, + Window *winRet, + EGLContext *ctxRet, + EGLSurface *surfRet) +{ + static const EGLint attribs[] = { + EGL_RED_SIZE, 1, + EGL_GREEN_SIZE, 1, + EGL_BLUE_SIZE, 1, + EGL_NONE + }; + + int scrnum; + XSetWindowAttributes attr; + unsigned long mask; + Window root; + Window win; + XVisualInfo *visInfo, visTemplate; + int num_visuals; + EGLContext ctx; + EGLConfig config; + EGLint num_configs; + EGLint vid; + + scrnum = DefaultScreen( x_dpy ); + root = RootWindow( x_dpy, scrnum ); + + if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) { + printf("Error: couldn't get an EGL visual config\n"); + exit(1); + } + + assert(config); + assert(num_configs > 0); + + if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) { + printf("Error: eglGetConfigAttrib() failed\n"); + exit(1); + } + + /* The X window visual must match the EGL config */ + visTemplate.visualid = vid; + visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals); + if (!visInfo) { + printf("Error: couldn't get X visual\n"); + exit(1); + } + + /* window attributes */ + attr.background_pixel = 0; + attr.border_pixel = 0; + attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone); + attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; + mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; + + win = XCreateWindow( x_dpy, root, 0, 0, width, height, + 0, visInfo->depth, InputOutput, + visInfo->visual, mask, &attr ); + + /* set hints and properties */ + { + XSizeHints sizehints; + sizehints.x = x; + sizehints.y = y; + sizehints.width = width; + sizehints.height = height; + sizehints.flags = USSize | USPosition; + XSetNormalHints(x_dpy, win, &sizehints); + XSetStandardProperties(x_dpy, win, name, name, + None, (char **)NULL, 0, &sizehints); + } + + eglBindAPI(EGL_OPENVG_API); + + ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL ); + if (!ctx) { + printf("Error: eglCreateContext failed\n"); + exit(1); + } + + *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL); + + if (!*surfRet) { + printf("Error: eglCreateWindowSurface failed\n"); + exit(1); + } + + XFree(visInfo); + + *winRet = win; + *ctxRet = ctx; +} + + +static void +event_loop(Display *dpy, Window win, + EGLDisplay egl_dpy, EGLSurface egl_surf) +{ + while (1) { + XEvent event; + + while (XPending(dpy) > 0) { + XNextEvent(dpy, &event); + + switch (event.type) { + case Expose: + break; + case ConfigureNotify: + reshape(event.xconfigure.width, event.xconfigure.height); + break; + case KeyPress: + { + char buffer[10]; + int r, code; + code = XLookupKeysym(&event.xkey, 0); + r = XLookupString(&event.xkey, buffer, sizeof(buffer), + NULL, NULL); + if (buffer[0] == 27) { + /* escape */ + return; + } + } + break; + default: + ; /*no-op*/ + } + } + + draw(); + eglSwapBuffers(egl_dpy, egl_surf); + } +} + + +static void +usage(void) +{ + printf("Usage:\n"); + printf(" -display <displayname> set the display to run on\n"); + printf(" -info display OpenGL renderer info\n"); +} + +int +main(int argc, char *argv[]) +{ + const int winWidth = 500, winHeight = 500; + Display *x_dpy; + Window win; + EGLSurface egl_surf; + EGLContext egl_ctx; + EGLDisplay egl_dpy; + char *dpyName = NULL; + GLboolean printInfo = GL_FALSE; + EGLint egl_major, egl_minor; + int i; + const char *s; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-display") == 0) { + dpyName = argv[i+1]; + i++; + } + else if (strcmp(argv[i], "-info") == 0) { + printInfo = GL_TRUE; + } + else { + usage(); + return -1; + } + } + + x_dpy = XOpenDisplay(dpyName); + if (!x_dpy) { + printf("Error: couldn't open display %s\n", + dpyName ? dpyName : getenv("DISPLAY")); + return -1; + } + + egl_dpy = eglGetDisplay(x_dpy); + if (!egl_dpy) { + printf("Error: eglGetDisplay() failed\n"); + return -1; + } + + if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) { + printf("Error: eglInitialize() failed\n"); + return -1; + } + + s = eglQueryString(egl_dpy, EGL_VERSION); + printf("EGL_VERSION = %s\n", s); + + make_x_window(x_dpy, egl_dpy, + "xegl_tri", 0, 0, winWidth, winHeight, + &win, &egl_ctx, &egl_surf); + + XMapWindow(x_dpy, win); + if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) { + printf("Error: eglMakeCurrent() failed\n"); + return -1; + } + + if (printInfo) { + printf("VG_RENDERER = %s\n", (char *) vgGetString(VG_RENDERER)); + printf("VG_VERSION = %s\n", (char *) vgGetString(VG_VERSION)); + printf("VG_VENDOR = %s\n", (char *) vgGetString(VG_VENDOR)); + } + + init(); + + /* Set initial projection/viewing transformation. + * We can't be sure we'll get a ConfigureNotify event when the window + * first appears. + */ + reshape(winWidth, winHeight); + + event_loop(x_dpy, win, egl_dpy, egl_surf); + + eglDestroyContext(egl_dpy, egl_ctx); + eglDestroySurface(egl_dpy, egl_surf); + eglTerminate(egl_dpy); + + + XDestroyWindow(x_dpy, win); + XCloseDisplay(x_dpy); + + return 0; +} |