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-rw-r--r--src/mesa/shader/prog_print.c5
-rw-r--r--src/mesa/shader/prog_print.h3
2 files changed, 5 insertions, 3 deletions
diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c
index 1bc2109957..3c1c17e099 100644
--- a/src/mesa/shader/prog_print.c
+++ b/src/mesa/shader/prog_print.c
@@ -964,7 +964,8 @@ _mesa_write_shader_to_file(const struct gl_shader *shader)
* _mesa_write_shader_to_file function.
*/
void
-_mesa_append_uniforms_to_file(const struct gl_shader *shader)
+_mesa_append_uniforms_to_file(const struct gl_shader *shader,
+ const struct gl_program *prog)
{
const char *type;
char filename[100];
@@ -984,7 +985,7 @@ _mesa_append_uniforms_to_file(const struct gl_shader *shader)
fprintf(f, "/* First-draw parameters / constants */\n");
fprintf(f, "/*\n");
- _mesa_fprint_parameter_list(f, shader->Program->Parameters);
+ _mesa_fprint_parameter_list(f, prog->Parameters);
fprintf(f, "*/\n");
fclose(f);
diff --git a/src/mesa/shader/prog_print.h b/src/mesa/shader/prog_print.h
index 460426fd51..fc286ded54 100644
--- a/src/mesa/shader/prog_print.h
+++ b/src/mesa/shader/prog_print.h
@@ -87,7 +87,8 @@ extern void
_mesa_write_shader_to_file(const struct gl_shader *shader);
extern void
-_mesa_append_uniforms_to_file(const struct gl_shader *shader);
+_mesa_append_uniforms_to_file(const struct gl_shader *shader,
+ const struct gl_program *prog);
#endif /* PROG_PRINT_H */