diff options
-rw-r--r-- | Makefile | 3 | ||||
-rw-r--r-- | configs/linux-glide | 23 | ||||
-rw-r--r-- | configs/linux-x86-glide | 28 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxapi.c | 951 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxdd.c | 2197 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxddspan.c | 638 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxddtex.c | 1836 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxdrv.h | 773 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxg.c | 2309 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxg.h | 382 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxglidew.c | 269 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxglidew.h | 228 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxsetup.c | 2220 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxsetup.h | 850 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxtexman.c | 874 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxtris.c | 1832 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxvb.c | 838 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxvbtmp.h | 370 |
18 files changed, 0 insertions, 16621 deletions
@@ -118,7 +118,6 @@ linux-dri-xcb \ linux-egl \ linux-indirect \ linux-fbdev \ -linux-glide \ linux-ia64-icc \ linux-ia64-icc-static \ linux-icc \ @@ -149,7 +148,6 @@ linux-x86-64 \ linux-x86-64-debug \ linux-x86-64-profile \ linux-x86-64-static \ -linux-x86-glide \ linux-x86-profile \ linux-x86-static \ netbsd \ @@ -271,7 +269,6 @@ MAIN_FILES = \ $(DIRECTORY)/src/mesa/drivers/common/descrip.mms \ $(DIRECTORY)/src/mesa/drivers/fbdev/Makefile \ $(DIRECTORY)/src/mesa/drivers/fbdev/glfbdev.c \ - $(DIRECTORY)/src/mesa/drivers/glide/*.[ch] \ $(DIRECTORY)/src/mesa/drivers/osmesa/Makefile \ $(DIRECTORY)/src/mesa/drivers/osmesa/Makefile.win \ $(DIRECTORY)/src/mesa/drivers/osmesa/descrip.mms \ diff --git a/configs/linux-glide b/configs/linux-glide deleted file mode 100644 index 31475c81d8..0000000000 --- a/configs/linux-glide +++ /dev/null @@ -1,23 +0,0 @@ -# Configuration for generic Linux with 3Dfx Glide driver - -include $(TOP)/configs/default - -CONFIG_NAME = linux-glide - -# Compiler and flags -CC = gcc -CXX = g++ - -CFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DPTHREADS -I/usr/X11R6/include -DFX -I/usr/include/glide -I/usr/local/glide/include -CXXFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -GLUT_CFLAGS = -fexceptions - -# Work around aliasing bugs - developers should comment this out -CFLAGS += -fno-strict-aliasing -CXXFLAGS += -fno-strict-aliasing - -# Library/program dependencies -GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -L/usr/local/glide/lib -lglide3x -lm -lpthread -GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm -GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/X11R6/lib -lXt -lX11 -APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/local/glide/lib -lglide3x -lm diff --git a/configs/linux-x86-glide b/configs/linux-x86-glide deleted file mode 100644 index 603b2bf758..0000000000 --- a/configs/linux-x86-glide +++ /dev/null @@ -1,28 +0,0 @@ -# Configuration for Linux with 3Dfx Glide driver and x86 optimizations - -include $(TOP)/configs/default - -CONFIG_NAME = linux-x86-glide - -# Compiler and flags -CC = gcc -CXX = g++ - -CFLAGS = -Wall -O3 -ansi -pedantic -fPIC -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM -DPTHREADS -I/usr/X11R6/include -DFX -I/usr/include/glide -I/usr/local/glide/include - -CXXFLAGS = -Wall -O3 -ansi -pedantic -fPIC -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE - -GLUT_CFLAGS = -fexceptions - -# Work around aliasing bugs - developers should comment this out -CFLAGS += -fno-strict-aliasing -CXXFLAGS += -fno-strict-aliasing - -MESA_ASM_SOURCES = $(X86_SOURCES) -GLAPI_ASM_SOURCES = $(X86_API) - -# Library/program dependencies -GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -L/usr/local/glide/lib -lglide3x -lm -lpthread -GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm -GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/X11R6/lib -lXt -lX11 -APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/local/glide/lib -lglide3x -lm diff --git a/src/mesa/drivers/glide/fxapi.c b/src/mesa/drivers/glide/fxapi.c deleted file mode 100644 index 238f491599..0000000000 --- a/src/mesa/drivers/glide/fxapi.c +++ /dev/null @@ -1,951 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * David Bucciarelli - * Brian Paul - * Daryll Strauss - * Keith Whitwell - * Daniel Borca - * Hiroshi Morii - */ - - -/* fxapi.c - public interface to FX/Mesa functions (fxmesa.h) */ - - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#if defined(FX) -#include "fxdrv.h" - -#include "drivers/common/driverfuncs.h" -#include "main/framebuffer.h" - -#ifndef TDFX_DEBUG -int TDFX_DEBUG = (0 -/* | VERBOSE_VARRAY */ -/* | VERBOSE_TEXTURE */ -/* | VERBOSE_IMMEDIATE */ -/* | VERBOSE_PIPELINE */ -/* | VERBOSE_DRIVER */ -/* | VERBOSE_STATE */ -/* | VERBOSE_API */ -/* | VERBOSE_DISPLAY_LIST */ -/* | VERBOSE_LIGHTING */ -/* | VERBOSE_PRIMS */ -/* | VERBOSE_VERTS */ - ); -#endif - -static fxMesaContext fxMesaCurrentCtx = NULL; - -/* - * Status of 3Dfx hardware initialization - */ - -static int glbGlideInitialized = 0; -static int glb3DfxPresent = 0; -static int glbTotNumCtx = 0; - -static GrHwConfiguration glbHWConfig; -static int glbCurrentBoard = 0; - - -#if defined(__WIN32__) -static int -cleangraphics(void) -{ - glbTotNumCtx = 1; - fxMesaDestroyContext(fxMesaCurrentCtx); - - return 0; -} -#elif defined(__linux__) -static void -cleangraphics(void) -{ - glbTotNumCtx = 1; - fxMesaDestroyContext(fxMesaCurrentCtx); -} - -static void -cleangraphics_handler(int s) -{ - fprintf(stderr, "fxmesa: ERROR: received a not handled signal %d\n", s); - - cleangraphics(); -/* abort(); */ - exit(1); -} -#endif - - -/* - * Query 3Dfx hardware presence/kind - */ -static GLboolean GLAPIENTRY fxQueryHardware (void) -{ - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxQueryHardware()\n"); - } - - if (!glbGlideInitialized) { - grGlideInit(); - glb3DfxPresent = FX_grSstQueryHardware(&glbHWConfig); - - glbGlideInitialized = 1; - -#if defined(__WIN32__) - _onexit((_onexit_t) cleangraphics); -#elif defined(__linux__) - /* Only register handler if environment variable is not defined. */ - if (!getenv("MESA_FX_NO_SIGNALS")) { - atexit(cleangraphics); - } -#endif - } - - return glb3DfxPresent; -} - - -/* - * Select the Voodoo board to use when creating - * a new context. - */ -GLint GLAPIENTRY fxMesaSelectCurrentBoard (int n) -{ - fxQueryHardware(); - - if ((n < 0) || (n >= glbHWConfig.num_sst)) - return -1; - - return glbHWConfig.SSTs[glbCurrentBoard = n].type; -} - - -fxMesaContext GLAPIENTRY fxMesaGetCurrentContext (void) -{ - return fxMesaCurrentCtx; -} - - -void GLAPIENTRY fxGetScreenGeometry (GLint *w, GLint *h) -{ - GLint width = 0; - GLint height = 0; - - if (fxMesaCurrentCtx != NULL) { - width = fxMesaCurrentCtx->screen_width; - height = fxMesaCurrentCtx->screen_height; - } - - if (w != NULL) { - *w = width; - } - if (h != NULL) { - *h = height; - } -} - - -/* - * The 3Dfx Global Palette extension for GLQuake. - * More a trick than a real extesion, use the shared global - * palette extension. - */ -extern void GLAPIENTRY gl3DfxSetPaletteEXT(GLuint * pal); /* silence warning */ -void GLAPIENTRY -gl3DfxSetPaletteEXT(GLuint * pal) -{ - fxMesaContext fxMesa = fxMesaCurrentCtx; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - int i; - - fprintf(stderr, "gl3DfxSetPaletteEXT(...)\n"); - - for (i = 0; i < 256; i++) { - fprintf(stderr, "\t%x\n", pal[i]); - } - } - - if (fxMesa) { - fxMesa->haveGlobalPaletteTexture = 1; - - grTexDownloadTable(GR_TEXTABLE_PALETTE, (GuTexPalette *) pal); - } -} - - -static GrScreenResolution_t fxBestResolution (int width, int height) -{ - static int resolutions[][3] = { - { GR_RESOLUTION_320x200, 320, 200 }, - { GR_RESOLUTION_320x240, 320, 240 }, - { GR_RESOLUTION_400x256, 400, 256 }, - { GR_RESOLUTION_512x384, 512, 384 }, - { GR_RESOLUTION_640x200, 640, 200 }, - { GR_RESOLUTION_640x350, 640, 350 }, - { GR_RESOLUTION_640x400, 640, 400 }, - { GR_RESOLUTION_640x480, 640, 480 }, - { GR_RESOLUTION_800x600, 800, 600 }, - { GR_RESOLUTION_960x720, 960, 720 }, - { GR_RESOLUTION_856x480, 856, 480 }, - { GR_RESOLUTION_512x256, 512, 256 }, - { GR_RESOLUTION_1024x768, 1024, 768 }, - { GR_RESOLUTION_1280x1024, 1280, 1024 }, - { GR_RESOLUTION_1600x1200, 1600, 1200 }, - { GR_RESOLUTION_400x300, 400, 300 }, - { GR_RESOLUTION_1152x864, 1152, 864 }, - { GR_RESOLUTION_1280x960, 1280, 960 }, - { GR_RESOLUTION_1600x1024, 1600, 1024 }, - { GR_RESOLUTION_1792x1344, 1792, 1344 }, - { GR_RESOLUTION_1856x1392, 1856, 1392 }, - { GR_RESOLUTION_1920x1440, 1920, 1440 }, - { GR_RESOLUTION_2048x1536, 2048, 1536 }, - { GR_RESOLUTION_2048x2048, 2048, 2048 } - }; - - int i, size; - int lastvalidres = GR_RESOLUTION_640x480; - int min = 2048 * 2048; /* max is GR_RESOLUTION_2048x2048 */ - GrResolution resTemplate = { - GR_QUERY_ANY, - GR_QUERY_ANY, - 2 /*GR_QUERY_ANY */, - GR_QUERY_ANY - }; - GrResolution *presSupported; - - fxQueryHardware(); - - size = grQueryResolutions(&resTemplate, NULL); - presSupported = malloc(size); - - size /= sizeof(GrResolution); - grQueryResolutions(&resTemplate, presSupported); - - for (i = 0; i < size; i++) { - int r = presSupported[i].resolution; - if ((width <= resolutions[r][1]) && (height <= resolutions[r][2])) { - if (min > (resolutions[r][1] * resolutions[r][2])) { - min = resolutions[r][1] * resolutions[r][2]; - lastvalidres = r; - } - } - } - - free(presSupported); - - return resolutions[lastvalidres][0]; -} - - -fxMesaContext GLAPIENTRY -fxMesaCreateBestContext(GLuint win, GLint width, GLint height, - const GLint attribList[]) -{ - int res = fxBestResolution(width, height); - - if (res == -1) { - return NULL; - } - - return fxMesaCreateContext(win, res, GR_REFRESH_60Hz, attribList); -} - - -/* - * Create a new FX/Mesa context and return a handle to it. - */ -fxMesaContext GLAPIENTRY -fxMesaCreateContext(GLuint win, - GrScreenResolution_t res, - GrScreenRefresh_t ref, const GLint attribList[]) -{ - fxMesaContext fxMesa = NULL; - GLcontext *ctx = NULL, *shareCtx = NULL; - struct dd_function_table functions; - - int i; - const char *str; - int sliaa, numSLI, samplesPerChip; - struct SstCard_St *voodoo; - struct tdfx_glide *Glide; - - GLboolean aux; - GLboolean doubleBuffer; - GLuint colDepth; - GLuint depthSize, alphaSize, stencilSize, accumSize; - GLuint redBits, greenBits, blueBits, alphaBits; - GrPixelFormat_t pixFmt; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxMesaCreateContext(...)\n"); - } - - /* Okay, first process the user flags */ - aux = GL_FALSE; - doubleBuffer = GL_FALSE; - colDepth = 16; - depthSize = alphaSize = stencilSize = accumSize = 0; - - i = 0; - while (attribList[i] != FXMESA_NONE) { - switch (attribList[i]) { - case FXMESA_COLORDEPTH: - colDepth = attribList[++i]; - break; - case FXMESA_DOUBLEBUFFER: - doubleBuffer = GL_TRUE; - break; - case FXMESA_ALPHA_SIZE: - if ((alphaSize = attribList[++i])) { - aux = GL_TRUE; - } - break; - case FXMESA_DEPTH_SIZE: - if ((depthSize = attribList[++i])) { - aux = GL_TRUE; - } - break; - case FXMESA_STENCIL_SIZE: - stencilSize = attribList[++i]; - break; - case FXMESA_ACCUM_SIZE: - accumSize = attribList[++i]; - break; - /* XXX ugly hack here for sharing display lists */ - case FXMESA_SHARE_CONTEXT: - shareCtx = (GLcontext *)attribList[++i]; - break; - default: - fprintf(stderr, "fxMesaCreateContext: ERROR: wrong parameter (%d) passed\n", attribList[i]); - return NULL; - } - i++; - } - - if (!fxQueryHardware()) { - str = "no Voodoo hardware!"; - goto errorhandler; - } - - grSstSelect(glbCurrentBoard); - /*grEnable(GR_OPENGL_MODE_EXT);*/ /* [koolsmoky] */ - voodoo = &glbHWConfig.SSTs[glbCurrentBoard]; - - fxMesa = (fxMesaContext)CALLOC_STRUCT(tfxMesaContext); - if (!fxMesa) { - str = "private context"; - goto errorhandler; - } - - if (getenv("MESA_FX_INFO")) { - fxMesa->verbose = GL_TRUE; - } - - fxMesa->type = voodoo->type; - fxMesa->HavePalExt = voodoo->HavePalExt && !getenv("MESA_FX_IGNORE_PALEXT"); - fxMesa->HavePixExt = voodoo->HavePixExt && !getenv("MESA_FX_IGNORE_PIXEXT"); - fxMesa->HaveTexFmt = voodoo->HaveTexFmt && !getenv("MESA_FX_IGNORE_TEXFMT"); - fxMesa->HaveCmbExt = voodoo->HaveCmbExt && !getenv("MESA_FX_IGNORE_CMBEXT"); - fxMesa->HaveMirExt = voodoo->HaveMirExt && !getenv("MESA_FX_IGNORE_MIREXT"); - fxMesa->HaveTexUma = voodoo->HaveTexUma && !getenv("MESA_FX_IGNORE_TEXUMA"); - fxMesa->Glide = glbHWConfig.Glide; - Glide = &fxMesa->Glide; - fxMesa->HaveTexus2 = Glide->txImgQuantize && - Glide->txMipQuantize && - Glide->txPalToNcc && !getenv("MESA_FX_IGNORE_TEXUS2"); - - /* Determine if we need vertex swapping, RGB order and SLI/AA */ - sliaa = 0; - switch (fxMesa->type) { - case GR_SSTTYPE_VOODOO: - case GR_SSTTYPE_SST96: - case GR_SSTTYPE_Banshee: - fxMesa->bgrOrder = GL_TRUE; - fxMesa->snapVertices = (getenv("MESA_FX_NOSNAP") == NULL); - break; - case GR_SSTTYPE_Voodoo2: - fxMesa->bgrOrder = GL_TRUE; - fxMesa->snapVertices = GL_FALSE; - break; - case GR_SSTTYPE_Voodoo4: - case GR_SSTTYPE_Voodoo5: - /* number of SLI units and AA Samples per chip */ - if ((str = Glide->grGetRegistryOrEnvironmentStringExt("SSTH3_SLI_AA_CONFIGURATION")) != NULL) { - sliaa = atoi(str); - } - case GR_SSTTYPE_Voodoo3: - default: - fxMesa->bgrOrder = GL_FALSE; - fxMesa->snapVertices = GL_FALSE; - break; - } - /* XXX todo - Add the old SLI/AA settings for Napalm. */ - switch(voodoo->numChips) { - case 4: /* 4 chips */ - switch(sliaa) { - case 8: /* 8 Sample AA */ - numSLI = 1; - samplesPerChip = 2; - break; - case 7: /* 4 Sample AA */ - numSLI = 1; - samplesPerChip = 1; - break; - case 6: /* 2 Sample AA */ - numSLI = 2; - samplesPerChip = 1; - break; - default: - numSLI = 4; - samplesPerChip = 1; - } - break; - case 2: /* 2 chips */ - switch(sliaa) { - case 4: /* 4 Sample AA */ - numSLI = 1; - samplesPerChip = 2; - break; - case 3: /* 2 Sample AA */ - numSLI = 1; - samplesPerChip = 1; - break; - default: - numSLI = 2; - samplesPerChip = 1; - } - break; - default: /* 1 chip */ - switch(sliaa) { - case 1: /* 2 Sample AA */ - numSLI = 1; - samplesPerChip = 2; - break; - default: - numSLI = 1; - samplesPerChip = 1; - } - } - - fxMesa->fsaa = samplesPerChip * voodoo->numChips / numSLI; /* 1:noFSAA, 2:2xFSAA, 4:4xFSAA, 8:8xFSAA */ - - switch (fxMesa->colDepth = colDepth) { - case 15: - redBits = 5; - greenBits = 5; - blueBits = 5; - alphaBits = depthSize ? 1 : 8; - switch(fxMesa->fsaa) { - case 8: - pixFmt = GR_PIXFMT_AA_8_ARGB_1555; - break; - case 4: - pixFmt = GR_PIXFMT_AA_4_ARGB_1555; - break; - case 2: - pixFmt = GR_PIXFMT_AA_2_ARGB_1555; - break; - default: - pixFmt = GR_PIXFMT_ARGB_1555; - } - break; - case 16: - redBits = 5; - greenBits = 6; - blueBits = 5; - alphaBits = depthSize ? 0 : 8; - switch(fxMesa->fsaa) { - case 8: - pixFmt = GR_PIXFMT_AA_8_RGB_565; - break; - case 4: - pixFmt = GR_PIXFMT_AA_4_RGB_565; - break; - case 2: - pixFmt = GR_PIXFMT_AA_2_RGB_565; - break; - default: - pixFmt = GR_PIXFMT_RGB_565; - } - break; - case 24: - fxMesa->colDepth = 32; - case 32: - redBits = 8; - greenBits = 8; - blueBits = 8; - alphaBits = 8; - switch(fxMesa->fsaa) { - case 8: - pixFmt = GR_PIXFMT_AA_8_ARGB_8888; - break; - case 4: - pixFmt = GR_PIXFMT_AA_4_ARGB_8888; - break; - case 2: - pixFmt = GR_PIXFMT_AA_2_ARGB_8888; - break; - default: - pixFmt = GR_PIXFMT_ARGB_8888; - } - break; - default: - str = "pixelFormat"; - goto errorhandler; - } - - /* Tips: - * 1. we don't bother setting/checking AUX for stencil, because we'll decide - * later whether we have HW stencil, based on depth buffer (thus AUX is - * properly set) - * 2. when both DEPTH and ALPHA are enabled, depth should win. However, it is - * not clear whether 15bpp and 32bpp require AUX alpha buffer. Furthermore, - * alpha buffering is required only if destination alpha is used in alpha - * blending; alpha blending modes that do not use destination alpha can be - * used w/o alpha buffer. - * 3. `alphaBits' is what we can provide - * `alphaSize' is what app requests - * if we cannot provide enough bits for alpha buffer, we should fallback to - * SW alpha. However, setting `alphaBits' to `alphaSize' might confuse some - * of the span functions... - */ - - fxMesa->haveHwAlpha = GL_FALSE; - if (alphaSize && (alphaSize <= alphaBits)) { - alphaSize = alphaBits; - fxMesa->haveHwAlpha = GL_TRUE; - } - - fxMesa->haveHwStencil = (fxMesa->HavePixExt && stencilSize && depthSize == 24); - - fxMesa->haveZBuffer = depthSize > 0; - fxMesa->haveDoubleBuffer = doubleBuffer; - fxMesa->haveGlobalPaletteTexture = GL_FALSE; - fxMesa->board = glbCurrentBoard; - - fxMesa->haveTwoTMUs = (voodoo->nTexelfx > 1); - - if ((str = Glide->grGetRegistryOrEnvironmentStringExt("FX_GLIDE_NUM_TMU"))) { - if (atoi(str) <= 1) { - fxMesa->haveTwoTMUs = GL_FALSE; - } - } - - if ((str = Glide->grGetRegistryOrEnvironmentStringExt("FX_GLIDE_SWAPPENDINGCOUNT"))) { - fxMesa->maxPendingSwapBuffers = atoi(str); - if (fxMesa->maxPendingSwapBuffers > 6) { - fxMesa->maxPendingSwapBuffers = 6; - } else if (fxMesa->maxPendingSwapBuffers < 0) { - fxMesa->maxPendingSwapBuffers = 0; - } - } else { - fxMesa->maxPendingSwapBuffers = 2; - } - - if ((str = Glide->grGetRegistryOrEnvironmentStringExt("FX_GLIDE_SWAPINTERVAL"))) { - fxMesa->swapInterval = atoi(str); - } else { - fxMesa->swapInterval = 0; - } - - BEGIN_BOARD_LOCK(); - if (fxMesa->HavePixExt) { - fxMesa->glideContext = Glide->grSstWinOpenExt((FxU32)win, res, ref, - GR_COLORFORMAT_ABGR, GR_ORIGIN_LOWER_LEFT, - pixFmt, - 2, aux); - } else if (pixFmt == GR_PIXFMT_RGB_565) { - fxMesa->glideContext = grSstWinOpen((FxU32)win, res, ref, - GR_COLORFORMAT_ABGR, GR_ORIGIN_LOWER_LEFT, - 2, aux); - } else { - fxMesa->glideContext = 0; - } - END_BOARD_LOCK(); - if (!fxMesa->glideContext) { - str = "grSstWinOpen"; - goto errorhandler; - } - - /* screen */ - fxMesa->screen_width = FX_grSstScreenWidth(); - fxMesa->screen_height = FX_grSstScreenHeight(); - - /* window inside screen */ - fxMesa->width = fxMesa->screen_width; - fxMesa->height = fxMesa->screen_height; - - /* scissor inside window */ - fxMesa->clipMinX = 0; - fxMesa->clipMaxX = fxMesa->width; - fxMesa->clipMinY = 0; - fxMesa->clipMaxY = fxMesa->height; - - if (fxMesa->verbose) { - FxI32 tmuRam, fbRam; - - /* Not that it matters, but tmuRam and fbRam change after grSstWinOpen. */ - tmuRam = voodoo->tmuConfig[GR_TMU0].tmuRam; - fbRam = voodoo->fbRam; - BEGIN_BOARD_LOCK(); - grGet(GR_MEMORY_TMU, 4, &tmuRam); - grGet(GR_MEMORY_FB, 4, &fbRam); - END_BOARD_LOCK(); - - fprintf(stderr, "Voodoo Using Glide %s\n", grGetString(GR_VERSION)); - fprintf(stderr, "Voodoo Board: %d/%d, %s, %d GPU\n", - fxMesa->board + 1, - glbHWConfig.num_sst, - grGetString(GR_HARDWARE), - voodoo->numChips); - fprintf(stderr, "Voodoo Memory: FB = %ld, TM = %d x %ld\n", - fbRam, - voodoo->nTexelfx, - tmuRam); - fprintf(stderr, "Voodoo Screen: %dx%d:%d %s, %svertex snapping\n", - fxMesa->screen_width, - fxMesa->screen_height, - colDepth, - fxMesa->bgrOrder ? "BGR" : "RGB", - fxMesa->snapVertices ? "" : "no "); - } - - sprintf(fxMesa->rendererString, "Mesa %s v0.63 %s%s", - grGetString(GR_RENDERER), - grGetString(GR_HARDWARE), - ((fxMesa->type < GR_SSTTYPE_Voodoo4) && (voodoo->numChips > 1)) ? " SLI" : ""); - - fxMesa->glVis = _mesa_create_visual(GL_TRUE, /* RGB mode */ - doubleBuffer, - GL_FALSE, /* stereo */ - redBits, /* RGBA.R bits */ - greenBits, /* RGBA.G bits */ - blueBits, /* RGBA.B bits */ - alphaSize, /* RGBA.A bits */ - 0, /* index bits */ - depthSize, /* depth_size */ - stencilSize, /* stencil_size */ - accumSize, - accumSize, - accumSize, - alphaSize ? accumSize : 0, - 1); - if (!fxMesa->glVis) { - str = "_mesa_create_visual"; - goto errorhandler; - } - - _mesa_init_driver_functions(&functions); - ctx = fxMesa->glCtx = _mesa_create_context(fxMesa->glVis, shareCtx, - &functions, (void *) fxMesa); - if (!ctx) { - str = "_mesa_create_context"; - goto errorhandler; - } - - - if (!fxDDInitFxMesaContext(fxMesa)) { - str = "fxDDInitFxMesaContext"; - goto errorhandler; - } - - - fxMesa->glBuffer = _mesa_create_framebuffer(fxMesa->glVis); -#if 0 -/* XXX this is a complete mess :( - * _mesa_add_soft_renderbuffers - * driNewRenderbuffer - */ - GL_FALSE, /* no software depth */ - stencilSize && !fxMesa->haveHwStencil, - fxMesa->glVis->accumRedBits > 0, - alphaSize && !fxMesa->haveHwAlpha); -#endif - if (!fxMesa->glBuffer) { - str = "_mesa_create_framebuffer"; - goto errorhandler; - } - - glbTotNumCtx++; - - /* install signal handlers */ -#if defined(__linux__) - /* Only install if environment var. is not set. */ - if (!getenv("MESA_FX_NO_SIGNALS")) { - signal(SIGINT, cleangraphics_handler); - signal(SIGHUP, cleangraphics_handler); - signal(SIGPIPE, cleangraphics_handler); - signal(SIGFPE, cleangraphics_handler); - signal(SIGBUS, cleangraphics_handler); - signal(SIGILL, cleangraphics_handler); - signal(SIGSEGV, cleangraphics_handler); - signal(SIGTERM, cleangraphics_handler); - } -#endif - - return fxMesa; - -errorhandler: - if (fxMesa) { - if (fxMesa->glideContext) { - grSstWinClose(fxMesa->glideContext); - fxMesa->glideContext = 0; - } - - if (fxMesa->state) { - FREE(fxMesa->state); - } - if (fxMesa->fogTable) { - FREE(fxMesa->fogTable); - } - if (fxMesa->glBuffer) { - _mesa_reference_framebuffer(&fxMesa->glBuffer, NULL); - } - if (fxMesa->glVis) { - _mesa_destroy_visual(fxMesa->glVis); - } - if (fxMesa->glCtx) { - _mesa_destroy_context(fxMesa->glCtx); - } - FREE(fxMesa); - } - - fprintf(stderr, "fxMesaCreateContext: ERROR: %s\n", str); - return NULL; -} - - -/* - * Function to set the new window size in the context (mainly for the Voodoo Rush) - */ -void GLAPIENTRY -fxMesaUpdateScreenSize(fxMesaContext fxMesa) -{ - fxMesa->width = FX_grSstScreenWidth(); - fxMesa->height = FX_grSstScreenHeight(); -} - - -/* - * Destroy the given FX/Mesa context. - */ -void GLAPIENTRY -fxMesaDestroyContext(fxMesaContext fxMesa) -{ - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxMesaDestroyContext(...)\n"); - } - - if (!fxMesa) - return; - - if (fxMesa->verbose) { - fprintf(stderr, "Misc Stats:\n"); - fprintf(stderr, " # swap buffer: %u\n", fxMesa->stats.swapBuffer); - - if (!fxMesa->stats.swapBuffer) - fxMesa->stats.swapBuffer = 1; - - fprintf(stderr, "Textures Stats:\n"); - fprintf(stderr, " Free texture memory on TMU0: %d\n", - fxMesa->freeTexMem[FX_TMU0]); - if (fxMesa->haveTwoTMUs) - fprintf(stderr, " Free texture memory on TMU1: %d\n", - fxMesa->freeTexMem[FX_TMU1]); - fprintf(stderr, " # request to TMM to upload a texture objects: %u\n", - fxMesa->stats.reqTexUpload); - fprintf(stderr, - " # request to TMM to upload a texture objects per swapbuffer: %.2f\n", - fxMesa->stats.reqTexUpload / (float) fxMesa->stats.swapBuffer); - fprintf(stderr, " # texture objects uploaded: %u\n", - fxMesa->stats.texUpload); - fprintf(stderr, " # texture objects uploaded per swapbuffer: %.2f\n", - fxMesa->stats.texUpload / (float) fxMesa->stats.swapBuffer); - fprintf(stderr, " # MBs uploaded to texture memory: %.2f\n", - fxMesa->stats.memTexUpload / (float) (1 << 20)); - fprintf(stderr, - " # MBs uploaded to texture memory per swapbuffer: %.2f\n", - (fxMesa->stats.memTexUpload / - (float) fxMesa->stats.swapBuffer) / (float) (1 << 20)); - } - - glbTotNumCtx--; - - if (!glbTotNumCtx && getenv("MESA_FX_INFO")) { - GrSstPerfStats_t st; - - FX_grSstPerfStats(&st); - - fprintf(stderr, "Pixels Stats:\n"); - fprintf(stderr, " # pixels processed (minus buffer clears): %u\n", - (unsigned) st.pixelsIn); - fprintf(stderr, " # pixels not drawn due to chroma key test failure: %u\n", - (unsigned) st.chromaFail); - fprintf(stderr, " # pixels not drawn due to depth test failure: %u\n", - (unsigned) st.zFuncFail); - fprintf(stderr, - " # pixels not drawn due to alpha test failure: %u\n", - (unsigned) st.aFuncFail); - fprintf(stderr, " # pixels drawn (including buffer clears and LFB writes): %u\n", - (unsigned) st.pixelsOut); - } - - /* close the hardware first, - * so we can debug atexit problems (memory leaks, etc). - */ - grSstWinClose(fxMesa->glideContext); - fxCloseHardware(); - - fxDDDestroyFxMesaContext(fxMesa); /* must be before _mesa_destroy_context */ - _mesa_destroy_visual(fxMesa->glVis); - _mesa_destroy_context(fxMesa->glCtx); - _mesa_reference_framebuffer(&fxMesa->glBuffer, NULL); - fxTMClose(fxMesa); /* must be after _mesa_destroy_context */ - - FREE(fxMesa); - - if (fxMesa == fxMesaCurrentCtx) - fxMesaCurrentCtx = NULL; -} - - -/* - * Make the specified FX/Mesa context the current one. - */ -void GLAPIENTRY -fxMesaMakeCurrent(fxMesaContext fxMesa) -{ - if (!fxMesa) { - _mesa_make_current(NULL, NULL, NULL); - fxMesaCurrentCtx = NULL; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxMesaMakeCurrent(NULL)\n"); - } - - return; - } - - /* if this context is already the current one, we can return early */ - if (fxMesaCurrentCtx == fxMesa - && fxMesaCurrentCtx->glCtx == _mesa_get_current_context()) { - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxMesaMakeCurrent(NOP)\n"); - } - - return; - } - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxMesaMakeCurrent(...)\n"); - } - - if (fxMesaCurrentCtx) - grGlideGetState((GrState *) fxMesaCurrentCtx->state); - - fxMesaCurrentCtx = fxMesa; - - grSstSelect(fxMesa->board); - grGlideSetState((GrState *) fxMesa->state); - - _mesa_make_current(fxMesa->glCtx, fxMesa->glBuffer, fxMesa->glBuffer); - - fxSetupDDPointers(fxMesa->glCtx); -} - - -/* - * Swap front/back buffers for current context if double buffered. - */ -void GLAPIENTRY -fxMesaSwapBuffers(void) -{ - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxMesaSwapBuffers()\n"); - } - - if (fxMesaCurrentCtx) { - _mesa_notifySwapBuffers(fxMesaCurrentCtx->glCtx); - - if (fxMesaCurrentCtx->haveDoubleBuffer) { - - grBufferSwap(fxMesaCurrentCtx->swapInterval); - -#if 0 - /* - * Don't allow swap buffer commands to build up! - */ - while (FX_grGetInteger(GR_PENDING_BUFFERSWAPS) > - fxMesaCurrentCtx->maxPendingSwapBuffers) - /* The driver is able to sleep when waiting for the completation - of multiple swapbuffer operations instead of wasting - CPU time (NOTE: you must uncomment the following line in the - in order to enable this option) */ - /* usleep(10000); */ - ; -#endif - - fxMesaCurrentCtx->stats.swapBuffer++; - } - } -} - - -/* - * Shutdown Glide library - */ -void GLAPIENTRY -fxCloseHardware(void) -{ - if (glbGlideInitialized) { - if (glbTotNumCtx == 0) { - grGlideShutdown(); - glbGlideInitialized = 0; - } - } -} - - -#else - - -/* - * Need this to provide at least one external definition. - */ -extern int gl_fx_dummy_function_api(void); -int -gl_fx_dummy_function_api(void) -{ - return 0; -} - -#endif /* FX */ diff --git a/src/mesa/drivers/glide/fxdd.c b/src/mesa/drivers/glide/fxdd.c deleted file mode 100644 index b78b101240..0000000000 --- a/src/mesa/drivers/glide/fxdd.c +++ /dev/null @@ -1,2197 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 5.1 - * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * David Bucciarelli - * Brian Paul - * Daryll Strauss - * Keith Whitwell - * Daniel Borca - * Hiroshi Morii - */ - -/* fxdd.c - 3Dfx VooDoo Mesa device driver functions */ - - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#if defined(FX) - -#include "main/image.h" -#include "main/mtypes.h" -#include "fxdrv.h" -#include "main/buffers.h" -#include "main/enums.h" -#include "main/extensions.h" -#include "main/macros.h" -#include "main/texstore.h" -#include "main/teximage.h" -#include "swrast/swrast.h" -#include "swrast/s_context.h" -#include "swrast_setup/swrast_setup.h" -#include "tnl/tnl.h" -#include "tnl/t_context.h" -#include "tnl/t_pipeline.h" -#include "vbo/vbo.h" - - - -/* lookup table for scaling 4 bit colors up to 8 bits */ -GLuint FX_rgb_scale_4[16] = { - 0, 17, 34, 51, 68, 85, 102, 119, - 136, 153, 170, 187, 204, 221, 238, 255 -}; - -/* lookup table for scaling 5 bit colors up to 8 bits */ -GLuint FX_rgb_scale_5[32] = { - 0, 8, 16, 25, 33, 41, 49, 58, - 66, 74, 82, 90, 99, 107, 115, 123, - 132, 140, 148, 156, 165, 173, 181, 189, - 197, 206, 214, 222, 230, 239, 247, 255 -}; - -/* lookup table for scaling 6 bit colors up to 8 bits */ -GLuint FX_rgb_scale_6[64] = { - 0, 4, 8, 12, 16, 20, 24, 28, - 32, 36, 40, 45, 49, 53, 57, 61, - 65, 69, 73, 77, 81, 85, 89, 93, - 97, 101, 105, 109, 113, 117, 121, 125, - 130, 134, 138, 142, 146, 150, 154, 158, - 162, 166, 170, 174, 178, 182, 186, 190, - 194, 198, 202, 206, 210, 215, 219, 223, - 227, 231, 235, 239, 243, 247, 251, 255 -}; - - -/* - * Disable color by masking out R, G, B, A - */ -static void fxDisableColor (fxMesaContext fxMesa) -{ - if (fxMesa->colDepth == 32) { - /* 32bpp mode */ - fxMesa->Glide.grColorMaskExt(FXFALSE, FXFALSE, FXFALSE, FXFALSE); - } else { - /* 15/16 bpp mode */ - grColorMask(FXFALSE, FXFALSE); - } -} - - -/**********************************************************************/ -/***** Miscellaneous functions *****/ -/**********************************************************************/ - -/* Return buffer size information */ -static void -fxDDGetBufferSize(GLframebuffer *buffer, GLuint *width, GLuint *height) -{ - GET_CURRENT_CONTEXT(ctx); - if (ctx && FX_CONTEXT(ctx)) { - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxDDGetBufferSize(...)\n"); - } - - *width = fxMesa->width; - *height = fxMesa->height; - } -} - - -/** - * We only implement this function as a mechanism to check if the - * framebuffer size has changed (and update corresponding state). - */ -static void -fxDDViewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) -{ - GLuint newWidth, newHeight; - GLframebuffer *buffer = ctx->WinSysDrawBuffer; - fxDDGetBufferSize( buffer, &newWidth, &newHeight ); - if (buffer->Width != newWidth || buffer->Height != newHeight) { - _mesa_resize_framebuffer(ctx, buffer, newWidth, newHeight ); - } -} - - -/* Implements glClearColor() */ -static void -fxDDClearColor(GLcontext * ctx, const GLfloat color[4]) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLubyte col[4]; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxDDClearColor(%f, %f, %f, %f)\n", - color[0], color[1], color[2], color[3]); - } - - CLAMPED_FLOAT_TO_UBYTE(col[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(col[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(col[2], color[2]); - CLAMPED_FLOAT_TO_UBYTE(col[3], color[3]); - - fxMesa->clearC = FXCOLOR4(col); - fxMesa->clearA = col[3]; -} - - -/* Clear the color and/or depth buffers */ -static void fxDDClear( GLcontext *ctx, GLbitfield mask ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLbitfield softwareMask = mask & (BUFFER_BIT_ACCUM); - const GLuint stencil_size = fxMesa->haveHwStencil ? ctx->Visual.stencilBits : 0; - const FxU32 clearD = (FxU32) (ctx->DrawBuffer->_DepthMaxF * ctx->Depth.Clear); - const FxU8 clearS = (FxU8) (ctx->Stencil.Clear & 0xff); - - if ( TDFX_DEBUG & MESA_VERBOSE ) { - fprintf( stderr, "fxDDClear\n"); - } - - /* we can't clear accum buffers nor stereo */ - mask &= ~(BUFFER_BIT_ACCUM | BUFFER_BIT_FRONT_RIGHT | BUFFER_BIT_BACK_RIGHT); - - /* Need this check to respond to certain HW updates */ - if (fxMesa->new_state & (FX_NEW_SCISSOR | FX_NEW_COLOR_MASK)) { - fxSetupScissor(ctx); - fxSetupColorMask(ctx); - fxMesa->new_state &= ~(FX_NEW_SCISSOR | FX_NEW_COLOR_MASK); - } - - /* - * As per GL spec, color masking should be obeyed when clearing - */ - if (ctx->Visual.greenBits != 8) { - /* can only do color masking if running in 24/32bpp on Napalm */ - if (ctx->Color.ColorMask[RCOMP] != ctx->Color.ColorMask[GCOMP] || - ctx->Color.ColorMask[GCOMP] != ctx->Color.ColorMask[BCOMP]) { - softwareMask |= (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)); - mask &= ~(BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT); - } - } - - if (fxMesa->haveHwStencil) { - /* - * If we want to clear stencil, it must be enabled - * in the HW, even if the stencil test is not enabled - * in the OGL state. - */ - BEGIN_BOARD_LOCK(); - if (mask & BUFFER_BIT_STENCIL) { - fxMesa->Glide.grStencilMaskExt(fxMesa->unitsState.stencilWriteMask); - /* set stencil ref value = desired clear value */ - fxMesa->Glide.grStencilFuncExt(GR_CMP_ALWAYS, clearS, 0xff); - fxMesa->Glide.grStencilOpExt(GR_STENCILOP_REPLACE, - GR_STENCILOP_REPLACE, GR_STENCILOP_REPLACE); - grEnable(GR_STENCIL_MODE_EXT); - } - else { - grDisable(GR_STENCIL_MODE_EXT); - } - END_BOARD_LOCK(); - } else if (mask & BUFFER_BIT_STENCIL) { - softwareMask |= (mask & (BUFFER_BIT_STENCIL)); - mask &= ~(BUFFER_BIT_STENCIL); - } - - /* - * This may be ugly, but it's needed in order to work around a number - * of Glide bugs. - */ - BEGIN_CLIP_LOOP(); - { - /* - * This could probably be done fancier but doing each possible case - * explicitly is less error prone. - */ - switch (mask & ~BUFFER_BIT_STENCIL) { - case BUFFER_BIT_BACK_LEFT | BUFFER_BIT_DEPTH: - /* back buffer & depth */ - grDepthMask(FXTRUE); - grRenderBuffer(GR_BUFFER_BACKBUFFER); - if (stencil_size > 0) { - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - } - else - grBufferClear(fxMesa->clearC, - fxMesa->clearA, - clearD); - break; - case BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_DEPTH: - /* XXX it appears that the depth buffer isn't cleared when - * glRenderBuffer(GR_BUFFER_FRONTBUFFER) is set. - * This is a work-around/ - */ - /* clear depth */ - grDepthMask(FXTRUE); - fxDisableColor(fxMesa); - grRenderBuffer(GR_BUFFER_BACKBUFFER); - if (stencil_size > 0) - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - else - grBufferClear(fxMesa->clearC, - fxMesa->clearA, - clearD); - fxSetupColorMask(ctx); - grDepthMask(FXFALSE); - /* clear front */ - grRenderBuffer(GR_BUFFER_FRONTBUFFER); - if (stencil_size > 0) - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - else - grBufferClear(fxMesa->clearC, - fxMesa->clearA, - clearD); - break; - case BUFFER_BIT_BACK_LEFT: - /* back buffer only */ - grDepthMask(FXFALSE); - grRenderBuffer(GR_BUFFER_BACKBUFFER); - if (stencil_size > 0) - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - else - grBufferClear(fxMesa->clearC, - fxMesa->clearA, - clearD); - break; - case BUFFER_BIT_FRONT_LEFT: - /* front buffer only */ - grDepthMask(FXFALSE); - grRenderBuffer(GR_BUFFER_FRONTBUFFER); - if (stencil_size > 0) - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - else - grBufferClear(fxMesa->clearC, - fxMesa->clearA, - clearD); - break; - case BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT: - /* front and back */ - grDepthMask(FXFALSE); - grRenderBuffer(GR_BUFFER_BACKBUFFER); - if (stencil_size > 0) - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - else - grBufferClear(fxMesa->clearC, - fxMesa->clearA, - clearD); - grRenderBuffer(GR_BUFFER_FRONTBUFFER); - if (stencil_size > 0) - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - else - grBufferClear(fxMesa->clearC, - fxMesa->clearA, - clearD); - break; - case BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT | BUFFER_BIT_DEPTH: - /* clear back and depth */ - grDepthMask(FXTRUE); - grRenderBuffer(GR_BUFFER_BACKBUFFER); - if (stencil_size > 0) - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - else - grBufferClear(fxMesa->clearC, - fxMesa->clearA, - clearD); - /* clear front */ - grDepthMask(FXFALSE); - grRenderBuffer(GR_BUFFER_FRONTBUFFER); - if (stencil_size > 0) - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - else - grBufferClear(fxMesa->clearC, - fxMesa->clearA, - clearD); - break; - case BUFFER_BIT_DEPTH: - /* just the depth buffer */ - grDepthMask(FXTRUE); - fxDisableColor(fxMesa); - grRenderBuffer(GR_BUFFER_BACKBUFFER); - if (stencil_size > 0) - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - else - grBufferClear(fxMesa->clearC, - fxMesa->clearA, - clearD); - fxSetupColorMask(ctx); - break; - default: - /* clear no color buffers or depth buffer but might clear stencil */ - if ((stencil_size > 0) && (mask & BUFFER_BIT_STENCIL)) { - /* XXX need this RenderBuffer call to work around Glide bug */ - grDepthMask(FXFALSE); - grRenderBuffer(GR_BUFFER_BACKBUFFER); - fxDisableColor(fxMesa); - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - fxSetupColorMask(ctx); - } - } - } - END_CLIP_LOOP(); - - if (fxMesa->haveHwStencil) { - /* We changed the stencil state above. Restore it! */ - fxSetupStencil(ctx); - } - fxSetupDepthTest(ctx); - grRenderBuffer(fxMesa->currentFB); - - if (softwareMask) - _swrast_Clear( ctx, softwareMask ); -} - - -/* Set the buffer used for drawing */ -/* XXX support for separate read/draw buffers hasn't been tested */ -/* XXX GL_NONE disables color, but fails to correctly maintain state */ -static void -fxDDSetDrawBuffer(GLcontext * ctx, GLenum mode) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxDDSetDrawBuffer(%x)\n", (int)mode); - } - - if (mode == GL_FRONT_LEFT) { - fxMesa->currentFB = GR_BUFFER_FRONTBUFFER; - grRenderBuffer(fxMesa->currentFB); - } - else if (mode == GL_BACK_LEFT) { - fxMesa->currentFB = GR_BUFFER_BACKBUFFER; - grRenderBuffer(fxMesa->currentFB); - } - else if (mode == GL_NONE) { - fxDisableColor(fxMesa); - } - else { - /* we'll need a software fallback */ - /* XXX not implemented */ - } - - /* update s/w fallback state */ - _swrast_DrawBuffer(ctx, mode); -} - - -static void -fxDDDrawBitmap2 (GLcontext *ctx, GLint px, GLint py, - GLsizei width, GLsizei height, - const struct gl_pixelstore_attrib *unpack, - const GLubyte *bitmap) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - SWcontext *swrast = SWRAST_CONTEXT(ctx); - GrLfbInfo_t info; - GrLfbWriteMode_t mode; - FxU16 color; - const struct gl_pixelstore_attrib *finalUnpack; - struct gl_pixelstore_attrib scissoredUnpack; - - /* check if there's any raster operations enabled which we can't handle */ - if (swrast->_RasterMask & (ALPHATEST_BIT | - /*BLEND_BIT |*/ /* blending ok, through pixpipe */ - DEPTH_BIT | /* could be done with RGB:DEPTH */ - FOG_BIT | /* could be done with RGB:DEPTH */ - LOGIC_OP_BIT | - /*CLIP_BIT |*/ /* clipping ok, below */ - STENCIL_BIT | - MASKING_BIT | - MULTI_DRAW_BIT | - OCCLUSION_BIT | /* nope! at least not yet */ - TEXTURE_BIT | - FRAGPROG_BIT)) { - _swrast_Bitmap(ctx, px, py, width, height, unpack, bitmap); - return; - } - - /* make sure the pixelpipe is configured correctly */ - fxSetupFXUnits(ctx); - - /* FIXME! _RasterMask & CLIP_BIT gets set if we're out of Viewport, also! */ - if (ctx->Scissor.Enabled) { - /* This is a bit tricky, but by carefully adjusting the px, py, - * width, height, skipPixels and skipRows values we can do - * scissoring without special code in the rendering loop. - */ - - /* we'll construct a new pixelstore struct */ - finalUnpack = &scissoredUnpack; - scissoredUnpack = *unpack; - if (scissoredUnpack.RowLength == 0) - scissoredUnpack.RowLength = width; - - /* clip left */ - if (px < ctx->Scissor.X) { - scissoredUnpack.SkipPixels += (ctx->Scissor.X - px); - width -= (ctx->Scissor.X - px); - px = ctx->Scissor.X; - } - /* clip right */ - if (px + width >= ctx->Scissor.X + ctx->Scissor.Width) { - width -= (px + width - (ctx->Scissor.X + ctx->Scissor.Width)); - } - /* clip bottom */ - if (py < ctx->Scissor.Y) { - scissoredUnpack.SkipRows += (ctx->Scissor.Y - py); - height -= (ctx->Scissor.Y - py); - py = ctx->Scissor.Y; - } - /* clip top */ - if (py + height >= ctx->Scissor.Y + ctx->Scissor.Height) { - height -= (py + height - (ctx->Scissor.Y + ctx->Scissor.Height)); - } - - if (width <= 0 || height <= 0) - return; - } - else { - finalUnpack = unpack; - } - - /* compute pixel value */ - { - GLint r = (GLint) (ctx->Current.RasterColor[RCOMP] * 255.0f); - GLint g = (GLint) (ctx->Current.RasterColor[GCOMP] * 255.0f); - GLint b = (GLint) (ctx->Current.RasterColor[BCOMP] * 255.0f); - GLint a = (GLint) (ctx->Current.RasterColor[ACOMP] * 255.0f); - if (fxMesa->colDepth == 15) { - color = TDFXPACKCOLOR1555(b, g, r, a); - mode = GR_LFBWRITEMODE_1555; - } else { - color = fxMesa->bgrOrder ? TDFXPACKCOLOR565(r, g, b) : TDFXPACKCOLOR565(b, g, r); - mode = GR_LFBWRITEMODE_565; - } - } - - info.size = sizeof(info); - if (!grLfbLock(GR_LFB_WRITE_ONLY, - fxMesa->currentFB, - mode, - GR_ORIGIN_LOWER_LEFT, FXTRUE, &info)) { - _swrast_Bitmap(ctx, px, py, width, height, finalUnpack, bitmap); - return; - } - - { - const GLint winX = 0; - const GLint winY = 0; - /* The dest stride depends on the hardware and whether we're drawing - * to the front or back buffer. This compile-time test seems to do - * the job for now. - */ - const GLint dstStride = info.strideInBytes / 2; /* stride in GLushorts */ - - GLint row; - /* compute dest address of bottom-left pixel in bitmap */ - GLushort *dst = (GLushort *) info.lfbPtr - + (winY + py) * dstStride + (winX + px); - - for (row = 0; row < height; row++) { - const GLubyte *src = - (const GLubyte *) _mesa_image_address2d(finalUnpack, - bitmap, width, height, - GL_COLOR_INDEX, GL_BITMAP, - row, 0); - if (finalUnpack->LsbFirst) { - /* least significan bit first */ - GLubyte mask = 1U << (finalUnpack->SkipPixels & 0x7); - GLint col; - for (col = 0; col < width; col++) { - if (*src & mask) { - dst[col] = color; - } - if (mask == 128U) { - src++; - mask = 1U; - } - else { - mask = mask << 1; - } - } - if (mask != 1) - src++; - } - else { - /* most significan bit first */ - GLubyte mask = 128U >> (finalUnpack->SkipPixels & 0x7); - GLint col; - for (col = 0; col < width; col++) { - if (*src & mask) { - dst[col] = color; - } - if (mask == 1U) { - src++; - mask = 128U; - } - else { - mask = mask >> 1; - } - } - if (mask != 128) - src++; - } - dst += dstStride; - } - } - - grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB); -} - -static void -fxDDDrawBitmap4 (GLcontext *ctx, GLint px, GLint py, - GLsizei width, GLsizei height, - const struct gl_pixelstore_attrib *unpack, - const GLubyte *bitmap) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - SWcontext *swrast = SWRAST_CONTEXT(ctx); - GrLfbInfo_t info; - FxU32 color; - const struct gl_pixelstore_attrib *finalUnpack; - struct gl_pixelstore_attrib scissoredUnpack; - - /* check if there's any raster operations enabled which we can't handle */ - if ((swrast->_RasterMask & (/*ALPHATEST_BIT |*/ - /*BLEND_BIT |*/ /* blending ok, through pixpipe */ - DEPTH_BIT | /* could be done with RGB:DEPTH */ - FOG_BIT | /* could be done with RGB:DEPTH */ - LOGIC_OP_BIT | - /*CLIP_BIT |*/ /* clipping ok, below */ - STENCIL_BIT | - /*MASKING_BIT |*/ /* masking ok, we're in 32bpp */ - MULTI_DRAW_BIT | - OCCLUSION_BIT | /* nope! at least not yet */ - TEXTURE_BIT | - FRAGPROG_BIT)) - ) { - _swrast_Bitmap(ctx, px, py, width, height, unpack, bitmap); - return; - } - - /* make sure the pixelpipe is configured correctly */ - fxSetupFXUnits(ctx); - - /* FIXME! _RasterMask & CLIP_BIT gets set if we're out of Viewport, also! */ - if (ctx->Scissor.Enabled) { - /* This is a bit tricky, but by carefully adjusting the px, py, - * width, height, skipPixels and skipRows values we can do - * scissoring without special code in the rendering loop. - */ - - /* we'll construct a new pixelstore struct */ - finalUnpack = &scissoredUnpack; - scissoredUnpack = *unpack; - if (scissoredUnpack.RowLength == 0) - scissoredUnpack.RowLength = width; - - /* clip left */ - if (px < ctx->Scissor.X) { - scissoredUnpack.SkipPixels += (ctx->Scissor.X - px); - width -= (ctx->Scissor.X - px); - px = ctx->Scissor.X; - } - /* clip right */ - if (px + width >= ctx->Scissor.X + ctx->Scissor.Width) { - width -= (px + width - (ctx->Scissor.X + ctx->Scissor.Width)); - } - /* clip bottom */ - if (py < ctx->Scissor.Y) { - scissoredUnpack.SkipRows += (ctx->Scissor.Y - py); - height -= (ctx->Scissor.Y - py); - py = ctx->Scissor.Y; - } - /* clip top */ - if (py + height >= ctx->Scissor.Y + ctx->Scissor.Height) { - height -= (py + height - (ctx->Scissor.Y + ctx->Scissor.Height)); - } - - if (width <= 0 || height <= 0) - return; - } - else { - finalUnpack = unpack; - } - - /* compute pixel value */ - { - GLint r = (GLint) (ctx->Current.RasterColor[RCOMP] * 255.0f); - GLint g = (GLint) (ctx->Current.RasterColor[GCOMP] * 255.0f); - GLint b = (GLint) (ctx->Current.RasterColor[BCOMP] * 255.0f); - GLint a = (GLint) (ctx->Current.RasterColor[ACOMP] * 255.0f); - color = TDFXPACKCOLOR8888(b, g, r, a); - } - - info.size = sizeof(info); - if (!grLfbLock(GR_LFB_WRITE_ONLY, - fxMesa->currentFB, - GR_LFBWRITEMODE_8888, - GR_ORIGIN_LOWER_LEFT, FXTRUE, &info)) { - _swrast_Bitmap(ctx, px, py, width, height, finalUnpack, bitmap); - return; - } - - { - const GLint winX = 0; - const GLint winY = 0; - /* The dest stride depends on the hardware and whether we're drawing - * to the front or back buffer. This compile-time test seems to do - * the job for now. - */ - const GLint dstStride = info.strideInBytes / 4; /* stride in GLuints */ - - GLint row; - /* compute dest address of bottom-left pixel in bitmap */ - GLuint *dst = (GLuint *) info.lfbPtr - + (winY + py) * dstStride + (winX + px); - - for (row = 0; row < height; row++) { - const GLubyte *src = - (const GLubyte *) _mesa_image_address2d(finalUnpack, - bitmap, width, height, - GL_COLOR_INDEX, GL_BITMAP, - row, 0); - if (finalUnpack->LsbFirst) { - /* least significan bit first */ - GLubyte mask = 1U << (finalUnpack->SkipPixels & 0x7); - GLint col; - for (col = 0; col < width; col++) { - if (*src & mask) { - dst[col] = color; - } - if (mask == 128U) { - src++; - mask = 1U; - } - else { - mask = mask << 1; - } - } - if (mask != 1) - src++; - } - else { - /* most significan bit first */ - GLubyte mask = 128U >> (finalUnpack->SkipPixels & 0x7); - GLint col; - for (col = 0; col < width; col++) { - if (*src & mask) { - dst[col] = color; - } - if (mask == 1U) { - src++; - mask = 128U; - } - else { - mask = mask >> 1; - } - } - if (mask != 128) - src++; - } - dst += dstStride; - } - } - - grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB); -} - - -static void -fxDDReadPixels565 (GLcontext * ctx, - GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *packing, - GLvoid *dstImage) -{ - if (ctx->_ImageTransferState/* & (IMAGE_SCALE_BIAS_BIT|IMAGE_MAP_COLOR_BIT)*/) { - _swrast_ReadPixels(ctx, x, y, width, height, format, type, - packing, dstImage); - return; - } - else { - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrLfbInfo_t info; - - BEGIN_BOARD_LOCK(); - info.size = sizeof(info); - if (grLfbLock(GR_LFB_READ_ONLY, - fxMesa->currentFB, - GR_LFBWRITEMODE_ANY, - GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) { - const GLint winX = 0; - const GLint winY = fxMesa->height - 1; - const GLint srcStride = info.strideInBytes / 2; /* stride in GLushorts */ - const GLushort *src = (const GLushort *) info.lfbPtr - + (winY - y) * srcStride + (winX + x); - GLubyte *dst = (GLubyte *) _mesa_image_address2d(packing, dstImage, - width, height, format, - type, 0, 0); - GLint dstStride = - _mesa_image_row_stride(packing, width, format, type); - - if (format == GL_RGB && type == GL_UNSIGNED_BYTE) { - /* convert 5R6G5B into 8R8G8B */ - GLint row, col; - const GLint halfWidth = width >> 1; - const GLint extraPixel = (width & 1); - for (row = 0; row < height; row++) { - GLubyte *d = dst; - for (col = 0; col < halfWidth; col++) { - const GLuint pixel = ((const GLuint *) src)[col]; - *d++ = FX_rgb_scale_5[(pixel >> 11) & 0x1f]; - *d++ = FX_rgb_scale_6[(pixel >> 5) & 0x3f]; - *d++ = FX_rgb_scale_5[ pixel & 0x1f]; - *d++ = FX_rgb_scale_5[(pixel >> 27) & 0x1f]; - *d++ = FX_rgb_scale_6[(pixel >> 21) & 0x3f]; - *d++ = FX_rgb_scale_5[(pixel >> 16) & 0x1f]; - } - if (extraPixel) { - GLushort pixel = src[width - 1]; - *d++ = FX_rgb_scale_5[(pixel >> 11) & 0x1f]; - *d++ = FX_rgb_scale_6[(pixel >> 5) & 0x3f]; - *d++ = FX_rgb_scale_5[ pixel & 0x1f]; - } - dst += dstStride; - src -= srcStride; - } - } - else if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) { - /* convert 5R6G5B into 8R8G8B8A */ - GLint row, col; - const GLint halfWidth = width >> 1; - const GLint extraPixel = (width & 1); - for (row = 0; row < height; row++) { - GLubyte *d = dst; - for (col = 0; col < halfWidth; col++) { - const GLuint pixel = ((const GLuint *) src)[col]; - *d++ = FX_rgb_scale_5[(pixel >> 11) & 0x1f]; - *d++ = FX_rgb_scale_6[(pixel >> 5) & 0x3f]; - *d++ = FX_rgb_scale_5[ pixel & 0x1f]; - *d++ = 255; - *d++ = FX_rgb_scale_5[(pixel >> 27) & 0x1f]; - *d++ = FX_rgb_scale_6[(pixel >> 21) & 0x3f]; - *d++ = FX_rgb_scale_5[(pixel >> 16) & 0x1f]; - *d++ = 255; - } - if (extraPixel) { - const GLushort pixel = src[width - 1]; - *d++ = FX_rgb_scale_5[(pixel >> 11) & 0x1f]; - *d++ = FX_rgb_scale_6[(pixel >> 5) & 0x3f]; - *d++ = FX_rgb_scale_5[ pixel & 0x1f]; - *d++ = 255; - } - dst += dstStride; - src -= srcStride; - } - } - else if (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) { - /* directly memcpy 5R6G5B pixels into client's buffer */ - const GLint widthInBytes = width * 2; - GLint row; - for (row = 0; row < height; row++) { - memcpy(dst, src, widthInBytes); - dst += dstStride; - src -= srcStride; - } - } - else { - grLfbUnlock(GR_LFB_READ_ONLY, fxMesa->currentFB); - END_BOARD_LOCK(); - _swrast_ReadPixels(ctx, x, y, width, height, format, type, - packing, dstImage); - return; - } - - grLfbUnlock(GR_LFB_READ_ONLY, fxMesa->currentFB); - } - END_BOARD_LOCK(); - } -} - -static void -fxDDReadPixels555 (GLcontext * ctx, - GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *packing, - GLvoid *dstImage) -{ - if (ctx->_ImageTransferState/* & (IMAGE_SCALE_BIAS_BIT|IMAGE_MAP_COLOR_BIT)*/) { - _swrast_ReadPixels(ctx, x, y, width, height, format, type, - packing, dstImage); - return; - } - else { - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrLfbInfo_t info; - - BEGIN_BOARD_LOCK(); - info.size = sizeof(info); - if (grLfbLock(GR_LFB_READ_ONLY, - fxMesa->currentFB, - GR_LFBWRITEMODE_ANY, - GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) { - const GLint winX = 0; - const GLint winY = fxMesa->height - 1; - const GLint srcStride = info.strideInBytes / 2; /* stride in GLushorts */ - const GLushort *src = (const GLushort *) info.lfbPtr - + (winY - y) * srcStride + (winX + x); - GLubyte *dst = (GLubyte *) _mesa_image_address2d(packing, dstImage, - width, height, format, - type, 0, 0); - GLint dstStride = - _mesa_image_row_stride(packing, width, format, type); - - if (format == GL_RGB && type == GL_UNSIGNED_BYTE) { - /* convert 5R5G5B into 8R8G8B */ - GLint row, col; - const GLint halfWidth = width >> 1; - const GLint extraPixel = (width & 1); - for (row = 0; row < height; row++) { - GLubyte *d = dst; - for (col = 0; col < halfWidth; col++) { - const GLuint pixel = ((const GLuint *) src)[col]; - *d++ = FX_rgb_scale_5[(pixel >> 10) & 0x1f]; - *d++ = FX_rgb_scale_5[(pixel >> 5) & 0x1f]; - *d++ = FX_rgb_scale_5[ pixel & 0x1f]; - *d++ = FX_rgb_scale_5[(pixel >> 26) & 0x1f]; - *d++ = FX_rgb_scale_5[(pixel >> 21) & 0x1f]; - *d++ = FX_rgb_scale_5[(pixel >> 16) & 0x1f]; - } - if (extraPixel) { - GLushort pixel = src[width - 1]; - *d++ = FX_rgb_scale_5[(pixel >> 10) & 0x1f]; - *d++ = FX_rgb_scale_5[(pixel >> 5) & 0x1f]; - *d++ = FX_rgb_scale_5[ pixel & 0x1f]; - } - dst += dstStride; - src -= srcStride; - } - } - else if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) { - /* convert 5R6G5B into 8R8G8B8A */ - GLint row, col; - const GLint halfWidth = width >> 1; - const GLint extraPixel = (width & 1); - for (row = 0; row < height; row++) { - GLubyte *d = dst; - for (col = 0; col < halfWidth; col++) { - const GLuint pixel = ((const GLuint *) src)[col]; - *d++ = FX_rgb_scale_5[(pixel >> 10) & 0x1f]; - *d++ = FX_rgb_scale_5[(pixel >> 5) & 0x1f]; - *d++ = FX_rgb_scale_5[ pixel & 0x1f]; - *d++ = (pixel & 0x8000) ? 255 : 0; - *d++ = FX_rgb_scale_5[(pixel >> 26) & 0x1f]; - *d++ = FX_rgb_scale_5[(pixel >> 21) & 0x1f]; - *d++ = FX_rgb_scale_5[(pixel >> 16) & 0x1f]; - *d++ = (pixel & 0x80000000) ? 255 : 0; - } - if (extraPixel) { - const GLushort pixel = src[width - 1]; - *d++ = FX_rgb_scale_5[(pixel >> 10) & 0x1f]; - *d++ = FX_rgb_scale_5[(pixel >> 5) & 0x1f]; - *d++ = FX_rgb_scale_5[ pixel & 0x1f]; - *d++ = (pixel & 0x8000) ? 255 : 0; - } - dst += dstStride; - src -= srcStride; - } - } - else if (format == GL_BGRA && type == GL_UNSIGNED_SHORT_1_5_5_5_REV) { - /* directly memcpy 5R5G5B pixels into client's buffer */ - const GLint widthInBytes = width * 2; - GLint row; - for (row = 0; row < height; row++) { - memcpy(dst, src, widthInBytes); - dst += dstStride; - src -= srcStride; - } - } - else { - grLfbUnlock(GR_LFB_READ_ONLY, fxMesa->currentFB); - END_BOARD_LOCK(); - _swrast_ReadPixels(ctx, x, y, width, height, format, type, - packing, dstImage); - return; - } - - grLfbUnlock(GR_LFB_READ_ONLY, fxMesa->currentFB); - } - END_BOARD_LOCK(); - } -} - -static void -fxDDReadPixels8888 (GLcontext * ctx, - GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *packing, - GLvoid *dstImage) -{ - if (ctx->_ImageTransferState/* & (IMAGE_SCALE_BIAS_BIT|IMAGE_MAP_COLOR_BIT)*/) { - _swrast_ReadPixels(ctx, x, y, width, height, format, type, - packing, dstImage); - return; - } - else { - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrLfbInfo_t info; - - BEGIN_BOARD_LOCK(); - info.size = sizeof(info); - if (grLfbLock(GR_LFB_READ_ONLY, - fxMesa->currentFB, - GR_LFBWRITEMODE_ANY, - GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) { - const GLint winX = 0; - const GLint winY = fxMesa->height - 1; - const GLint srcStride = info.strideInBytes / 4; /* stride in GLuints */ - const GLuint *src = (const GLuint *) info.lfbPtr - + (winY - y) * srcStride + (winX + x); - GLubyte *dst = (GLubyte *) _mesa_image_address2d(packing, dstImage, - width, height, format, - type, 0, 0); - GLint dstStride = - _mesa_image_row_stride(packing, width, format, type); - - if (format == GL_RGB && type == GL_UNSIGNED_BYTE) { - /* convert 8A8R8G8B into 8R8G8B */ - GLint row, col; - for (row = 0; row < height; row++) { - GLubyte *d = dst; - for (col = 0; col < width; col++) { - const GLuint pixel = ((const GLuint *) src)[col]; - *d++ = pixel >> 16; - *d++ = pixel >> 8; - *d++ = pixel; - } - dst += dstStride; - src -= srcStride; - } - } - else if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) { - /* 8A8R8G8B pixels into client's buffer */ - GLint row, col; - for (row = 0; row < height; row++) { - GLubyte *d = dst; - for (col = 0; col < width; col++) { - const GLuint pixel = ((const GLuint *) src)[col]; - *d++ = pixel >> 16; - *d++ = pixel >> 8; - *d++ = pixel; - *d++ = pixel >> 24; - } - dst += dstStride; - src -= srcStride; - } - } - else if (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) { - /* convert 8A8R8G8B into 5R6G5B */ - GLint row, col; - for (row = 0; row < height; row++) { - GLushort *d = (GLushort *)dst; - for (col = 0; col < width; col++) { - const GLuint pixel = ((const GLuint *) src)[col]; - *d++ = (((pixel >> 16) & 0xf8) << 8) | - (((pixel >> 8) & 0xfc) << 3) | - ((pixel & 0xf8) >> 3); - } - dst += dstStride; - src -= srcStride; - } - } - else { - grLfbUnlock(GR_LFB_READ_ONLY, fxMesa->currentFB); - END_BOARD_LOCK(); - _swrast_ReadPixels(ctx, x, y, width, height, format, type, - packing, dstImage); - return; - } - - grLfbUnlock(GR_LFB_READ_ONLY, fxMesa->currentFB); - } - END_BOARD_LOCK(); - } -} - - -static void -fxDDDrawPixels555 (GLcontext * ctx, GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *unpack, - const GLvoid * pixels) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - SWcontext *swrast = SWRAST_CONTEXT(ctx); - GrLfbInfo_t info; - const struct gl_pixelstore_attrib *finalUnpack; - struct gl_pixelstore_attrib scissoredUnpack; - - if (ctx->Pixel.ZoomX != 1.0F || - ctx->Pixel.ZoomY != 1.0F || - (ctx->_ImageTransferState & (IMAGE_SCALE_BIAS_BIT| - IMAGE_MAP_COLOR_BIT)) || - (swrast->_RasterMask & (ALPHATEST_BIT | - /*BLEND_BIT |*/ /* blending ok, through pixpipe */ - DEPTH_BIT | /* could be done with RGB:DEPTH */ - FOG_BIT | /* could be done with RGB:DEPTH */ - LOGIC_OP_BIT | - /*CLIP_BIT |*/ /* clipping ok, below */ - STENCIL_BIT | - MASKING_BIT | - MULTI_DRAW_BIT | - OCCLUSION_BIT | /* nope! at least not yet */ - TEXTURE_BIT | - FRAGPROG_BIT)) || - fxMesa->fallback) - { - _swrast_DrawPixels( ctx, x, y, width, height, format, type, - unpack, pixels ); - return; - } - - /* make sure the pixelpipe is configured correctly */ - fxSetupFXUnits(ctx); - - /* FIXME! _RasterMask & CLIP_BIT gets set if we're out of Viewport, also! */ - if (ctx->Scissor.Enabled) { - /* This is a bit tricky, but by carefully adjusting the px, py, - * width, height, skipPixels and skipRows values we can do - * scissoring without special code in the rendering loop. - */ - - /* we'll construct a new pixelstore struct */ - finalUnpack = &scissoredUnpack; - scissoredUnpack = *unpack; - if (scissoredUnpack.RowLength == 0) - scissoredUnpack.RowLength = width; - - /* clip left */ - if (x < ctx->Scissor.X) { - scissoredUnpack.SkipPixels += (ctx->Scissor.X - x); - width -= (ctx->Scissor.X - x); - x = ctx->Scissor.X; - } - /* clip right */ - if (x + width >= ctx->Scissor.X + ctx->Scissor.Width) { - width -= (x + width - (ctx->Scissor.X + ctx->Scissor.Width)); - } - /* clip bottom */ - if (y < ctx->Scissor.Y) { - scissoredUnpack.SkipRows += (ctx->Scissor.Y - y); - height -= (ctx->Scissor.Y - y); - y = ctx->Scissor.Y; - } - /* clip top */ - if (y + height >= ctx->Scissor.Y + ctx->Scissor.Height) { - height -= (y + height - (ctx->Scissor.Y + ctx->Scissor.Height)); - } - - if (width <= 0 || height <= 0) - return; - } - else { - finalUnpack = unpack; - } - - info.size = sizeof(info); - if (!grLfbLock(GR_LFB_WRITE_ONLY, - fxMesa->currentFB, - GR_LFBWRITEMODE_1555, - GR_ORIGIN_LOWER_LEFT, FXTRUE, &info)) { - _swrast_DrawPixels(ctx, x, y, width, height, format, type, finalUnpack, pixels); - return; - } - - { - const GLint winX = 0; - const GLint winY = 0; - - const GLint dstStride = info.strideInBytes / 2; /* stride in GLushorts */ - GLushort *dst = (GLushort *) info.lfbPtr + (winY + y) * dstStride + (winX + x); - - if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) { - GLint row; - for (row = 0; row < height; row++) { - GLubyte *src = (GLubyte *) _mesa_image_address2d(finalUnpack, - pixels, width, height, format, type, row, 0); - GLint col; - for (col = 0; col < width; col++) { - dst[col] = TDFXPACKCOLOR1555(src[2], src[1], src[0], src[3]); - src += 4; - } - dst += dstStride; - } - } - else if (format == GL_RGB && type == GL_UNSIGNED_BYTE) { - GLint row; - for (row = 0; row < height; row++) { - GLubyte *src = (GLubyte *) _mesa_image_address2d(finalUnpack, - pixels, width, height, format, type, row, 0); - GLint col; - for (col = 0; col < width; col++) { - dst[col] = TDFXPACKCOLOR1555(src[2], src[1], src[0], 255); - src += 3; - } - dst += dstStride; - } - } - else { - grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB); - _swrast_DrawPixels(ctx, x, y, width, height, format, type, finalUnpack, pixels); - return; - } - - } - - grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB); -} - - -static void -fxDDDrawPixels565 (GLcontext * ctx, GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *unpack, - const GLvoid * pixels) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - SWcontext *swrast = SWRAST_CONTEXT(ctx); - GrLfbInfo_t info; - const struct gl_pixelstore_attrib *finalUnpack; - struct gl_pixelstore_attrib scissoredUnpack; - - if (ctx->Pixel.ZoomX != 1.0F || - ctx->Pixel.ZoomY != 1.0F || - (ctx->_ImageTransferState & (IMAGE_SCALE_BIAS_BIT| - IMAGE_MAP_COLOR_BIT)) || - (swrast->_RasterMask & (ALPHATEST_BIT | - /*BLEND_BIT |*/ /* blending ok, through pixpipe */ - DEPTH_BIT | /* could be done with RGB:DEPTH */ - FOG_BIT | /* could be done with RGB:DEPTH */ - LOGIC_OP_BIT | - /*CLIP_BIT |*/ /* clipping ok, below */ - STENCIL_BIT | - MASKING_BIT | - MULTI_DRAW_BIT | - OCCLUSION_BIT | /* nope! at least not yet */ - TEXTURE_BIT | - FRAGPROG_BIT)) || - fxMesa->fallback) - { - _swrast_DrawPixels( ctx, x, y, width, height, format, type, - unpack, pixels ); - return; - } - - /* make sure the pixelpipe is configured correctly */ - fxSetupFXUnits(ctx); - - /* FIXME! _RasterMask & CLIP_BIT gets set if we're out of Viewport, also! */ - if (ctx->Scissor.Enabled) { - /* This is a bit tricky, but by carefully adjusting the px, py, - * width, height, skipPixels and skipRows values we can do - * scissoring without special code in the rendering loop. - */ - - /* we'll construct a new pixelstore struct */ - finalUnpack = &scissoredUnpack; - scissoredUnpack = *unpack; - if (scissoredUnpack.RowLength == 0) - scissoredUnpack.RowLength = width; - - /* clip left */ - if (x < ctx->Scissor.X) { - scissoredUnpack.SkipPixels += (ctx->Scissor.X - x); - width -= (ctx->Scissor.X - x); - x = ctx->Scissor.X; - } - /* clip right */ - if (x + width >= ctx->Scissor.X + ctx->Scissor.Width) { - width -= (x + width - (ctx->Scissor.X + ctx->Scissor.Width)); - } - /* clip bottom */ - if (y < ctx->Scissor.Y) { - scissoredUnpack.SkipRows += (ctx->Scissor.Y - y); - height -= (ctx->Scissor.Y - y); - y = ctx->Scissor.Y; - } - /* clip top */ - if (y + height >= ctx->Scissor.Y + ctx->Scissor.Height) { - height -= (y + height - (ctx->Scissor.Y + ctx->Scissor.Height)); - } - - if (width <= 0 || height <= 0) - return; - } - else { - finalUnpack = unpack; - } - - info.size = sizeof(info); - if (!grLfbLock(GR_LFB_WRITE_ONLY, - fxMesa->currentFB, - GR_LFBWRITEMODE_565, - GR_ORIGIN_LOWER_LEFT, FXTRUE, &info)) { - _swrast_DrawPixels(ctx, x, y, width, height, format, type, finalUnpack, pixels); - return; - } - - { - const GLint winX = 0; - const GLint winY = 0; - - const GLint dstStride = info.strideInBytes / 2; /* stride in GLushorts */ - GLushort *dst = (GLushort *) info.lfbPtr + (winY + y) * dstStride + (winX + x); - - if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) { - GLint row; - for (row = 0; row < height; row++) { - GLubyte *src = (GLubyte *) _mesa_image_address2d(finalUnpack, - pixels, width, height, format, type, row, 0); - GLint col; - for (col = 0; col < width; col++) { - dst[col] = TDFXPACKCOLOR565(src[2], src[1], src[0]); - src += 4; - } - dst += dstStride; - } - } - else if (format == GL_RGB && type == GL_UNSIGNED_BYTE) { - GLint row; - for (row = 0; row < height; row++) { - GLubyte *src = (GLubyte *) _mesa_image_address2d(finalUnpack, - pixels, width, height, format, type, row, 0); - GLint col; - for (col = 0; col < width; col++) { - dst[col] = TDFXPACKCOLOR565(src[2], src[1], src[0]); - src += 3; - } - dst += dstStride; - } - } - else { - grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB); - _swrast_DrawPixels(ctx, x, y, width, height, format, type, finalUnpack, pixels); - return; - } - - } - - grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB); -} - - -static void -fxDDDrawPixels565_rev (GLcontext * ctx, GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *unpack, - const GLvoid * pixels) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - SWcontext *swrast = SWRAST_CONTEXT(ctx); - GrLfbInfo_t info; - const struct gl_pixelstore_attrib *finalUnpack; - struct gl_pixelstore_attrib scissoredUnpack; - - if (ctx->Pixel.ZoomX != 1.0F || - ctx->Pixel.ZoomY != 1.0F || - (ctx->_ImageTransferState & (IMAGE_SCALE_BIAS_BIT| - IMAGE_MAP_COLOR_BIT)) || - (swrast->_RasterMask & (ALPHATEST_BIT | - /*BLEND_BIT |*/ /* blending ok, through pixpipe */ - DEPTH_BIT | /* could be done with RGB:DEPTH */ - FOG_BIT | /* could be done with RGB:DEPTH */ - LOGIC_OP_BIT | - /*CLIP_BIT |*/ /* clipping ok, below */ - STENCIL_BIT | - MASKING_BIT | - MULTI_DRAW_BIT | - OCCLUSION_BIT | /* nope! at least not yet */ - TEXTURE_BIT | - FRAGPROG_BIT)) || - fxMesa->fallback) - { - _swrast_DrawPixels( ctx, x, y, width, height, format, type, - unpack, pixels ); - return; - } - - /* make sure the pixelpipe is configured correctly */ - fxSetupFXUnits(ctx); - - /* FIXME! _RasterMask & CLIP_BIT gets set if we're out of Viewport, also! */ - if (ctx->Scissor.Enabled) { - /* This is a bit tricky, but by carefully adjusting the px, py, - * width, height, skipPixels and skipRows values we can do - * scissoring without special code in the rendering loop. - */ - - /* we'll construct a new pixelstore struct */ - finalUnpack = &scissoredUnpack; - scissoredUnpack = *unpack; - if (scissoredUnpack.RowLength == 0) - scissoredUnpack.RowLength = width; - - /* clip left */ - if (x < ctx->Scissor.X) { - scissoredUnpack.SkipPixels += (ctx->Scissor.X - x); - width -= (ctx->Scissor.X - x); - x = ctx->Scissor.X; - } - /* clip right */ - if (x + width >= ctx->Scissor.X + ctx->Scissor.Width) { - width -= (x + width - (ctx->Scissor.X + ctx->Scissor.Width)); - } - /* clip bottom */ - if (y < ctx->Scissor.Y) { - scissoredUnpack.SkipRows += (ctx->Scissor.Y - y); - height -= (ctx->Scissor.Y - y); - y = ctx->Scissor.Y; - } - /* clip top */ - if (y + height >= ctx->Scissor.Y + ctx->Scissor.Height) { - height -= (y + height - (ctx->Scissor.Y + ctx->Scissor.Height)); - } - - if (width <= 0 || height <= 0) - return; - } - else { - finalUnpack = unpack; - } - - info.size = sizeof(info); - if (!grLfbLock(GR_LFB_WRITE_ONLY, - fxMesa->currentFB, - GR_LFBWRITEMODE_565, - GR_ORIGIN_LOWER_LEFT, FXTRUE, &info)) { - _swrast_DrawPixels(ctx, x, y, width, height, format, type, finalUnpack, pixels); - return; - } - - { - const GLint winX = 0; - const GLint winY = 0; - - const GLint dstStride = info.strideInBytes / 2; /* stride in GLushorts */ - GLushort *dst = (GLushort *) info.lfbPtr + (winY + y) * dstStride + (winX + x); - - if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) { - GLint row; - for (row = 0; row < height; row++) { - GLubyte *src = (GLubyte *) _mesa_image_address2d(finalUnpack, - pixels, width, height, format, type, row, 0); - GLint col; - for (col = 0; col < width; col++) { - dst[col] = TDFXPACKCOLOR565(src[0], src[1], src[2]); - src += 4; - } - dst += dstStride; - } - } - else if (format == GL_RGB && type == GL_UNSIGNED_BYTE) { - GLint row; - for (row = 0; row < height; row++) { - GLubyte *src = (GLubyte *) _mesa_image_address2d(finalUnpack, - pixels, width, height, format, type, row, 0); - GLint col; - for (col = 0; col < width; col++) { - dst[col] = TDFXPACKCOLOR565(src[0], src[1], src[2]); - src += 3; - } - dst += dstStride; - } - } - else { - grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB); - _swrast_DrawPixels(ctx, x, y, width, height, format, type, finalUnpack, pixels); - return; - } - - } - - grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB); -} - - -static void -fxDDDrawPixels8888 (GLcontext * ctx, GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *unpack, - const GLvoid * pixels) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - SWcontext *swrast = SWRAST_CONTEXT(ctx); - GrLfbInfo_t info; - const struct gl_pixelstore_attrib *finalUnpack; - struct gl_pixelstore_attrib scissoredUnpack; - - if (ctx->Pixel.ZoomX != 1.0F || - ctx->Pixel.ZoomY != 1.0F || - (ctx->_ImageTransferState & (IMAGE_SCALE_BIAS_BIT| - IMAGE_MAP_COLOR_BIT)) || - (swrast->_RasterMask & (/*ALPHATEST_BIT |*/ - /*BLEND_BIT |*/ /* blending ok, through pixpipe */ - DEPTH_BIT | /* could be done with RGB:DEPTH */ - FOG_BIT | /* could be done with RGB:DEPTH */ - LOGIC_OP_BIT | - /*CLIP_BIT |*/ /* clipping ok, below */ - STENCIL_BIT | - /*MASKING_BIT |*/ /* masking ok, we're in 32bpp */ - MULTI_DRAW_BIT | - OCCLUSION_BIT | /* nope! at least not yet */ - TEXTURE_BIT | - FRAGPROG_BIT)) || - fxMesa->fallback) - { - _swrast_DrawPixels( ctx, x, y, width, height, format, type, - unpack, pixels ); - return; - } - - /* make sure the pixelpipe is configured correctly */ - fxSetupFXUnits(ctx); - - /* FIXME! _RasterMask & CLIP_BIT gets set if we're out of Viewport, also! */ - if (ctx->Scissor.Enabled) { - /* This is a bit tricky, but by carefully adjusting the px, py, - * width, height, skipPixels and skipRows values we can do - * scissoring without special code in the rendering loop. - */ - - /* we'll construct a new pixelstore struct */ - finalUnpack = &scissoredUnpack; - scissoredUnpack = *unpack; - if (scissoredUnpack.RowLength == 0) - scissoredUnpack.RowLength = width; - - /* clip left */ - if (x < ctx->Scissor.X) { - scissoredUnpack.SkipPixels += (ctx->Scissor.X - x); - width -= (ctx->Scissor.X - x); - x = ctx->Scissor.X; - } - /* clip right */ - if (x + width >= ctx->Scissor.X + ctx->Scissor.Width) { - width -= (x + width - (ctx->Scissor.X + ctx->Scissor.Width)); - } - /* clip bottom */ - if (y < ctx->Scissor.Y) { - scissoredUnpack.SkipRows += (ctx->Scissor.Y - y); - height -= (ctx->Scissor.Y - y); - y = ctx->Scissor.Y; - } - /* clip top */ - if (y + height >= ctx->Scissor.Y + ctx->Scissor.Height) { - height -= (y + height - (ctx->Scissor.Y + ctx->Scissor.Height)); - } - - if (width <= 0 || height <= 0) - return; - } - else { - finalUnpack = unpack; - } - - info.size = sizeof(info); - if (!grLfbLock(GR_LFB_WRITE_ONLY, - fxMesa->currentFB, - GR_LFBWRITEMODE_8888, - GR_ORIGIN_LOWER_LEFT, FXTRUE, &info)) { - _swrast_DrawPixels(ctx, x, y, width, height, format, type, finalUnpack, pixels); - return; - } - - { - const GLint winX = 0; - const GLint winY = 0; - - const GLint dstStride = info.strideInBytes / 4; /* stride in GLuints */ - GLuint *dst = (GLuint *) info.lfbPtr + (winY + y) * dstStride + (winX + x); - - if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) { - /* directly memcpy 8A8R8G8B pixels to screen */ - const GLint widthInBytes = width * 4; - GLint row; - for (row = 0; row < height; row++) { - GLubyte *src = (GLubyte *) _mesa_image_address2d(finalUnpack, - pixels, width, height, format, type, row, 0); - memcpy(dst, src, widthInBytes); - dst += dstStride; - } - } - else if (format == GL_RGB && type == GL_UNSIGNED_BYTE) { - GLint row; - for (row = 0; row < height; row++) { - GLubyte *src = (GLubyte *) _mesa_image_address2d(finalUnpack, - pixels, width, height, format, type, row, 0); - GLint col; - for (col = 0; col < width; col++) { - dst[col] = TDFXPACKCOLOR8888(src[2], src[1], src[0], 255); - src += 3; - } - dst += dstStride; - } - } - else { - grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB); - _swrast_DrawPixels(ctx, x, y, width, height, format, type, finalUnpack, pixels); - return; - } - - } - - grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB); -} - - -static void -fxDDFinish(GLcontext * ctx) -{ - grFlush(); -} - - - - - -/* KW: Put the word Mesa in the render string because quakeworld - * checks for this rather than doing a glGet(GL_MAX_TEXTURE_SIZE). - * Why? - */ -static const GLubyte * -fxDDGetString(GLcontext * ctx, GLenum name) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - switch (name) { - case GL_RENDERER: - return (GLubyte *)fxMesa->rendererString; -#if __WIN32__ /* hack to advertise vanilla extension names */ - case GL_EXTENSIONS: - if (ctx->Extensions.String == NULL) { - GLubyte *ext = _mesa_make_extension_string(ctx); - if (ext != NULL) { - ctx->Extensions.String = malloc(strlen((char *)ext) + 256); - if (ctx->Extensions.String != NULL) { - strcpy((char *)ctx->Extensions.String, (char *)ext); - /* put any additional extension names here */ -#if 0 - strcat((char *)ctx->Extensions.String, " 3DFX_set_global_palette"); -#endif -#if __WIN32__ - strcat((char *)ctx->Extensions.String, " WGL_3DFX_gamma_control"); - strcat((char *)ctx->Extensions.String, " WGL_EXT_swap_control"); - strcat((char *)ctx->Extensions.String, " WGL_EXT_extensions_string WGL_ARB_extensions_string"); -#endif - /* put any additional extension names here */ - free(ext); - } else { - ctx->Extensions.String = ext; - } - } - } - return ctx->Extensions.String; -#endif - default: - return NULL; - } -} - -static const struct tnl_pipeline_stage *fx_pipeline[] = { - &_tnl_vertex_transform_stage, /* XXX todo - Add the fastpath here */ - &_tnl_normal_transform_stage, - &_tnl_lighting_stage, - &_tnl_fog_coordinate_stage, - &_tnl_texgen_stage, - &_tnl_texture_transform_stage, - &_tnl_point_attenuation_stage, -#if defined(FEATURE_NV_vertex_program) || defined(FEATURE_ARB_vertex_program) - &_tnl_vertex_program_stage, -#endif - &_tnl_render_stage, - 0, -}; - - - - -int -fxDDInitFxMesaContext(fxMesaContext fxMesa) -{ - GLcontext *ctx = fxMesa->glCtx; - - FX_setupGrVertexLayout(); - - fxMesa->color = 0xffffffff; - fxMesa->clearC = 0; - fxMesa->clearA = 0; - - fxMesa->stats.swapBuffer = 0; - fxMesa->stats.reqTexUpload = 0; - fxMesa->stats.texUpload = 0; - fxMesa->stats.memTexUpload = 0; - - fxMesa->tmuSrc = FX_TMU_NONE; - fxMesa->lastUnitsMode = FX_UM_NONE; - fxTMInit(fxMesa); - - /* FX units setup */ - - fxMesa->unitsState.alphaTestEnabled = GL_FALSE; - fxMesa->unitsState.alphaTestFunc = GL_ALWAYS; - fxMesa->unitsState.alphaTestRefValue = 0.0; - - fxMesa->unitsState.blendEnabled = GL_FALSE; - fxMesa->unitsState.blendSrcFuncRGB = GR_BLEND_ONE; - fxMesa->unitsState.blendDstFuncRGB = GR_BLEND_ZERO; - fxMesa->unitsState.blendSrcFuncAlpha = GR_BLEND_ONE; - fxMesa->unitsState.blendDstFuncAlpha = GR_BLEND_ZERO; - fxMesa->unitsState.blendEqRGB = GR_BLEND_OP_ADD; - fxMesa->unitsState.blendEqAlpha = GR_BLEND_OP_ADD; - - fxMesa->unitsState.depthTestEnabled = GL_FALSE; - fxMesa->unitsState.depthMask = GL_TRUE; - fxMesa->unitsState.depthTestFunc = GL_LESS; - fxMesa->unitsState.depthBias = 0; - - fxMesa->unitsState.stencilWriteMask = 0xff; - - if (fxMesa->colDepth == 32) { - /* 32bpp */ - fxMesa->Glide.grColorMaskExt(FXTRUE, FXTRUE, FXTRUE, fxMesa->haveHwAlpha); - } else { - /* 15/16 bpp mode */ - grColorMask(FXTRUE, fxMesa->haveHwAlpha); - } - - fxMesa->currentFB = fxMesa->haveDoubleBuffer ? GR_BUFFER_BACKBUFFER : GR_BUFFER_FRONTBUFFER; - grRenderBuffer(fxMesa->currentFB); - - fxMesa->state = MALLOC(FX_grGetInteger(GR_GLIDE_STATE_SIZE)); - fxMesa->fogTable = (GrFog_t *) MALLOC(FX_grGetInteger(GR_FOG_TABLE_ENTRIES) * - sizeof(GrFog_t)); - - if (!fxMesa->state || !fxMesa->fogTable) { - if (fxMesa->state) - FREE(fxMesa->state); - if (fxMesa->fogTable) - FREE(fxMesa->fogTable); - return 0; - } - - if (fxMesa->haveZBuffer) { - grDepthBufferMode(GR_DEPTHBUFFER_ZBUFFER); - } - - if (!fxMesa->bgrOrder) { - grLfbWriteColorFormat(GR_COLORFORMAT_ABGR); - } - - if (fxMesa->Glide.grSetNumPendingBuffers != NULL) { - fxMesa->Glide.grSetNumPendingBuffers(fxMesa->maxPendingSwapBuffers); - } - - fxMesa->textureAlign = FX_grGetInteger(GR_TEXTURE_ALIGN); - /* [koolsmoky] */ - { - char *env; - int textureLevels = 0; - int textureSize = FX_grGetInteger(GR_MAX_TEXTURE_SIZE); - do { - textureLevels++; - } while ((textureSize >>= 0x1) & 0x7ff); - ctx->Const.MaxTextureLevels = textureLevels; - ctx->Const.MaxTextureLodBias = /*textureLevels - 1*/8; /* Glide bug */ -#if FX_RESCALE_BIG_TEXURES_HACK - fxMesa->textureMaxLod = textureLevels - 1; - if ((env = getenv("MESA_FX_MAXLOD")) != NULL) { - int maxLevels = atoi(env) + 1; - if ((maxLevels <= MAX_TEXTURE_LEVELS) && (maxLevels > textureLevels)) { - ctx->Const.MaxTextureLevels = maxLevels; - } - } -#endif - } - ctx->Const.MaxTextureCoordUnits = - ctx->Const.MaxTextureImageUnits = fxMesa->haveTwoTMUs ? 2 : 1; - ctx->Const.MaxTextureUnits = MAX2(ctx->Const.MaxTextureImageUnits, ctx->Const.MaxTextureCoordUnits); - - ctx->Const.MaxDrawBuffers = 1; - - fxMesa->new_state = _NEW_ALL; - if (!fxMesa->haveHwStencil) { - /* don't touch stencil if there is none */ - fxMesa->new_state &= ~FX_NEW_STENCIL; - } - - /* Initialize the software rasterizer and helper modules. - */ - _swrast_CreateContext(ctx); - _vbo_CreateContext(ctx); - _tnl_CreateContext(ctx); - _swsetup_CreateContext(ctx); - - /* Install customized pipeline */ - _tnl_destroy_pipeline(ctx); - _tnl_install_pipeline(ctx, fx_pipeline); - - fxAllocVB(ctx); - - fxSetupDDPointers(ctx); - fxDDInitTriFuncs(ctx); - - /* Tell the software rasterizer to use pixel fog always. - */ - _swrast_allow_vertex_fog(ctx, GL_FALSE); - _swrast_allow_pixel_fog(ctx, GL_TRUE); - _tnl_allow_vertex_fog( ctx, GL_FALSE ); - _tnl_allow_pixel_fog( ctx, GL_TRUE ); - - /* Tell tnl not to calculate or use vertex fog factors. (Needed to - * tell render stage not to clip fog coords). - */ -/* _tnl_calculate_vertex_fog( ctx, GL_FALSE ); */ - - fxDDInitExtensions(ctx); - -#if 0 - /* do we want dither? It just looks bad... */ - grEnable(GR_ALLOW_MIPMAP_DITHER); -#endif - grGlideGetState((GrState *) fxMesa->state); - - return 1; -} - -/* Undo the above. - */ -void -fxDDDestroyFxMesaContext(fxMesaContext fxMesa) -{ - _swsetup_DestroyContext(fxMesa->glCtx); - _tnl_DestroyContext(fxMesa->glCtx); - _vbo_DestroyContext(fxMesa->glCtx); - _swrast_DestroyContext(fxMesa->glCtx); - - if (fxMesa->state) - FREE(fxMesa->state); - if (fxMesa->fogTable) - FREE(fxMesa->fogTable); - fxFreeVB(fxMesa->glCtx); -} - - - - -void -fxDDInitExtensions(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - -#if 1 /* multipass ColorSum stage */ - _mesa_enable_extension(ctx, "GL_EXT_secondary_color"); -#endif - - _mesa_enable_extension(ctx, "GL_ARB_point_sprite"); - _mesa_enable_extension(ctx, "GL_EXT_point_parameters"); - _mesa_enable_extension(ctx, "GL_EXT_paletted_texture"); - _mesa_enable_extension(ctx, "GL_EXT_texture_lod_bias"); - _mesa_enable_extension(ctx, "GL_EXT_shared_texture_palette"); - _mesa_enable_extension(ctx, "GL_EXT_blend_func_separate"); - _mesa_enable_extension(ctx, "GL_EXT_texture_env_add"); - _mesa_enable_extension(ctx, "GL_EXT_stencil_wrap"); - _mesa_enable_extension(ctx, "GL_EXT_stencil_two_side"); - - if (fxMesa->haveTwoTMUs) { - _mesa_enable_extension(ctx, "GL_ARB_multitexture"); - } - - if (fxMesa->type >= GR_SSTTYPE_Voodoo4) { - _mesa_enable_extension(ctx, "GL_3DFX_texture_compression_FXT1"); - _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); - _mesa_enable_extension(ctx, "GL_S3_s3tc"); - _mesa_enable_extension(ctx, "GL_NV_blend_square"); - } else { - /* [dBorca] - * We should enable generic texture compression functions, - * but some poorly written apps automatically assume S3TC. - * Binding NCC to GL_COMPRESSED_RGB[A] is an unnecessary hassle, - * since it's slow and ugly (better with palette textures, then). - * Moreover, NCC is not an OpenGL standard, so we can't use - * precompressed textures. Last, but not least, NCC runs amok - * when multitexturing on a Voodoo3 and up (see POINTCAST vs UMA). - * Note: this is also a problem with palette textures, but - * faking multitex by multipass is evil... - * Implementing NCC requires three stages: - * fxDDChooseTextureFormat: - * bind GL_COMPRESSED_RGB[A] to _mesa_texformat_argb8888, - * so we can quantize properly, at a later time - * fxDDTexImage: - * if GL_COMPRESSED_RGB - * use _mesa_texformat_l8 to get 1bpt and set GR_TEXFMT_YIQ_422 - * if GL_COMPRESSED_RGBA - * use _mesa_texformat_al88 to get 2bpt and set GR_TEXFMT_AYIQ_8422 - * txMipQuantize(...); - * if (level == 0) { - * txPalToNcc((GuNccTable *)(&(ti->palette)), pxMip.pal); - * } - * fxSetupSingleTMU_NoLock/fxSetupDoubleTMU_NoLock: - * grTexDownloadTable(GR_TEXTABLE_NCC0, &(ti->palette)); - */ - _mesa_enable_extension(ctx, "GL_SGIS_generate_mipmap"); - } - - if (fxMesa->HaveCmbExt) { - _mesa_enable_extension(ctx, "GL_ARB_texture_env_combine"); - _mesa_enable_extension(ctx, "GL_EXT_texture_env_combine"); - } - - if (fxMesa->HavePixExt) { - _mesa_enable_extension(ctx, "GL_EXT_blend_subtract"); - _mesa_enable_extension(ctx, "GL_EXT_blend_equation_separate"); - } - - if (fxMesa->HaveMirExt) { - _mesa_enable_extension(ctx, "GL_ARB_texture_mirrored_repeat"); - } - - if (fxMesa->type >= GR_SSTTYPE_Voodoo2) { - _mesa_enable_extension(ctx, "GL_EXT_fog_coord"); - } - - /* core-level extensions */ - /* dangerous */ - if (getenv("MESA_FX_ALLOW_VP")) { - _mesa_enable_extension(ctx, "GL_ARB_vertex_program"); - _mesa_enable_extension(ctx, "GL_NV_vertex_program"); - _mesa_enable_extension(ctx, "GL_NV_vertex_program1_1"); - } -#if 0 - /* this requires _tnl_vertex_cull_stage in the pipeline */ - _mesa_enable_extension(ctx, "EXT_cull_vertex"); -#endif -} - - -/************************************************************************/ -/************************************************************************/ -/************************************************************************/ - -/* Check if the hardware supports the current context - * - * Performs similar work to fxDDChooseRenderState() - should be merged. - */ -GLuint -fx_check_IsInHardware(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (ctx->RenderMode != GL_RENDER) { - return FX_FALLBACK_RENDER_MODE; - } - - if (ctx->Stencil._Enabled && !fxMesa->haveHwStencil) { - return FX_FALLBACK_STENCIL; - } - - if ((ctx->DrawBuffer->_ColorDrawBufferIndexes[0] != BUFFER_BIT_FRONT_LEFT) && - (ctx->DrawBuffer->_ColorDrawBufferIndexes[0] != BUFFER_BIT_BACK_LEFT)) { - return FX_FALLBACK_DRAW_BUFFER; - } - - if (ctx->Color.BlendEnabled) { - if (ctx->Color.BlendEquationRGB != GL_FUNC_ADD) { - if (!fxMesa->HavePixExt || - ((ctx->Color.BlendEquationRGB != GL_FUNC_SUBTRACT) && - (ctx->Color.BlendEquationRGB != GL_FUNC_REVERSE_SUBTRACT))) { - return FX_FALLBACK_BLEND; - } - } - - if (ctx->Color.BlendEquationA != GL_FUNC_ADD) { - if (!fxMesa->HavePixExt || - ((ctx->Color.BlendEquationA != GL_FUNC_SUBTRACT) && - (ctx->Color.BlendEquationA != GL_FUNC_REVERSE_SUBTRACT))) { - return FX_FALLBACK_BLEND; - } - } - -#if 0 - /* [dBorca] - * We fail the spec here, unless certain blending modes: - * RGB: (GL_ONE + GL_*) or (GL_ZERO + GL_*) or ... - */ - if (NEED_SECONDARY_COLOR(ctx)) { - if ((ctx->Color.BlendEquationRGB != GL_FUNC_ADD) && - (ctx->Color.BlendSrcRGB != GL_ONE)) { - /* Can't use multipass to blend ColorSum stage */ - return FX_FALLBACK_SPECULAR; - } - } -#endif - } - - /* [dBorca] - * We could avoid this for certain `sfactor/dfactor' - * I do not think that is even worthwhile to check - * because if someone is using blending they use more - * interesting settings and also it would add more - * state tracking to a lot of the code. - */ - if (ctx->Color.ColorLogicOpEnabled && (ctx->Color.LogicOp != GL_COPY)) { - return FX_FALLBACK_LOGICOP; - } - - if ((fxMesa->colDepth != 32) && - ((ctx->Color.ColorMask[RCOMP] != ctx->Color.ColorMask[GCOMP]) || - (ctx->Color.ColorMask[GCOMP] != ctx->Color.ColorMask[BCOMP]))) { - return FX_FALLBACK_COLORMASK; - } - - /* Unsupported texture/multitexture cases */ - - /* we can only do 1D/2D textures */ - if (ctx->Texture.Unit[0]._ReallyEnabled & ~(TEXTURE_1D_BIT|TEXTURE_2D_BIT)) - return FX_FALLBACK_TEXTURE_MAP; - - if (fxMesa->haveTwoTMUs) { - if (ctx->Texture.Unit[1]._ReallyEnabled & ~(TEXTURE_1D_BIT|TEXTURE_2D_BIT)) - return FX_FALLBACK_TEXTURE_MAP; - - if (ctx->Texture.Unit[0]._ReallyEnabled) { - if (fxMesa->type < GR_SSTTYPE_Voodoo2) - if (ctx->Texture.Unit[0].EnvMode == GL_BLEND && - (ctx->Texture.Unit[1]._ReallyEnabled || - ctx->Texture.Unit[0].EnvColor[0] != 0 || - ctx->Texture.Unit[0].EnvColor[1] != 0 || - ctx->Texture.Unit[0].EnvColor[2] != 0 || - ctx->Texture.Unit[0].EnvColor[3] != 1)) { - return FX_FALLBACK_TEXTURE_ENV; - } - if (ctx->Texture.Unit[0]._Current->Image[0][0]->Border > 0) - return FX_FALLBACK_TEXTURE_BORDER; - } - - if (ctx->Texture.Unit[1]._ReallyEnabled) { - if (fxMesa->type < GR_SSTTYPE_Voodoo2) - if (ctx->Texture.Unit[1].EnvMode == GL_BLEND) - return FX_FALLBACK_TEXTURE_ENV; - if (ctx->Texture.Unit[1]._Current->Image[0][0]->Border > 0) - return FX_FALLBACK_TEXTURE_BORDER; - } - - if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE)) - fprintf(stderr, "fx_check_IsInHardware: envmode is %s/%s\n", - _mesa_lookup_enum_by_nr(ctx->Texture.Unit[0].EnvMode), - _mesa_lookup_enum_by_nr(ctx->Texture.Unit[1].EnvMode)); - - /* KW: This was wrong (I think) and I changed it... which doesn't mean - * it is now correct... - * BP: The old condition just seemed to test if both texture units - * were enabled. That's easy! - */ - if (ctx->Texture._EnabledUnits == 0x3) { -#if 0 - /* Can't use multipass to blend a multitextured triangle - fall - * back to software. - */ - if (!fxMesa->haveTwoTMUs && ctx->Color.BlendEnabled) { - return FX_FALLBACK_TEXTURE_MULTI; - } -#endif - - if (!fxMesa->HaveCmbExt && - (ctx->Texture.Unit[0].EnvMode != ctx->Texture.Unit[1].EnvMode) && - (ctx->Texture.Unit[0].EnvMode != GL_MODULATE) && - (ctx->Texture.Unit[0].EnvMode != GL_REPLACE)) { /* q2, seems ok... */ - if (TDFX_DEBUG & VERBOSE_DRIVER) - fprintf(stderr, "fx_check_IsInHardware: unsupported multitex env mode\n"); - return FX_FALLBACK_TEXTURE_MULTI; - } - } - } - else { - /* we have just one texture unit */ - if (ctx->Texture._EnabledUnits > 0x1) { - return FX_FALLBACK_TEXTURE_MULTI; - } - - if (fxMesa->type < GR_SSTTYPE_Voodoo2) - if (ctx->Texture.Unit[0]._ReallyEnabled && - (ctx->Texture.Unit[0].EnvMode == GL_BLEND)) { - return FX_FALLBACK_TEXTURE_ENV; - } - } - - return 0; -} - - - -static void -fxDDUpdateDDPointers(GLcontext * ctx, GLuint new_state) -{ - /* TNLcontext *tnl = TNL_CONTEXT(ctx); */ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxDDUpdateDDPointers(%08x)\n", new_state); - } - - _swrast_InvalidateState(ctx, new_state); - _vbo_InvalidateState(ctx, new_state); - _tnl_InvalidateState(ctx, new_state); - _swsetup_InvalidateState(ctx, new_state); - - fxMesa->new_gl_state |= new_state; -} - - - - -void -fxSetupDDPointers(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - /* TNLcontext *tnl = TNL_CONTEXT(ctx); */ - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupDDPointers()\n"); - } - - ctx->Driver.UpdateState = fxDDUpdateDDPointers; - ctx->Driver.GetString = fxDDGetString; - ctx->Driver.ClearIndex = NULL; - ctx->Driver.ClearColor = fxDDClearColor; - ctx->Driver.Clear = fxDDClear; - ctx->Driver.DrawBuffer = fxDDSetDrawBuffer; - ctx->Driver.GetBufferSize = fxDDGetBufferSize; - ctx->Driver.Viewport = fxDDViewport; - switch (fxMesa->colDepth) { - case 15: - ctx->Driver.DrawPixels = fxDDDrawPixels555; - ctx->Driver.ReadPixels = fxDDReadPixels555; - ctx->Driver.Bitmap = fxDDDrawBitmap2; - break; - case 16: - ctx->Driver.DrawPixels = !fxMesa->bgrOrder ? fxDDDrawPixels565 : fxDDDrawPixels565_rev; - ctx->Driver.ReadPixels = fxDDReadPixels565; - ctx->Driver.Bitmap = fxDDDrawBitmap2; - break; - case 32: - ctx->Driver.DrawPixels = fxDDDrawPixels8888; - ctx->Driver.ReadPixels = fxDDReadPixels8888; - ctx->Driver.Bitmap = fxDDDrawBitmap4; - break; - } - ctx->Driver.Finish = fxDDFinish; - ctx->Driver.Flush = NULL; - ctx->Driver.ChooseTextureFormat = fxDDChooseTextureFormat; - ctx->Driver.TexImage1D = fxDDTexImage1D; - ctx->Driver.TexImage2D = fxDDTexImage2D; - ctx->Driver.TexSubImage1D = fxDDTexSubImage1D; - ctx->Driver.TexSubImage2D = fxDDTexSubImage2D; - ctx->Driver.CompressedTexImage2D = fxDDCompressedTexImage2D; - ctx->Driver.CompressedTexSubImage2D = fxDDCompressedTexSubImage2D; - ctx->Driver.TestProxyTexImage = fxDDTestProxyTexImage; - ctx->Driver.TexEnv = fxDDTexEnv; - ctx->Driver.TexParameter = fxDDTexParam; - ctx->Driver.BindTexture = fxDDTexBind; - ctx->Driver.DeleteTexture = fxDDTexDel; - ctx->Driver.IsTextureResident = fxDDIsTextureResident; - ctx->Driver.UpdateTexturePalette = fxDDTexPalette; - ctx->Driver.AlphaFunc = fxDDAlphaFunc; - ctx->Driver.BlendFuncSeparate = fxDDBlendFuncSeparate; - ctx->Driver.BlendEquationSeparate = fxDDBlendEquationSeparate; - ctx->Driver.DepthFunc = fxDDDepthFunc; - ctx->Driver.DepthMask = fxDDDepthMask; - ctx->Driver.ColorMask = fxDDColorMask; - ctx->Driver.Fogfv = fxDDFogfv; - ctx->Driver.Scissor = fxDDScissor; - ctx->Driver.FrontFace = fxDDFrontFace; - ctx->Driver.CullFace = fxDDCullFace; - ctx->Driver.ShadeModel = fxDDShadeModel; - ctx->Driver.Enable = fxDDEnable; - if (fxMesa->haveHwStencil) { - ctx->Driver.StencilFuncSeparate = fxDDStencilFuncSeparate; - ctx->Driver.StencilMaskSeparate = fxDDStencilMaskSeparate; - ctx->Driver.StencilOpSeparate = fxDDStencilOpSeparate; - } - - fxSetupDDSpanPointers(ctx); - fxDDUpdateDDPointers(ctx, ~0); -} - - -#else - - -/* - * Need this to provide at least one external definition. - */ - -extern int gl_fx_dummy_function_dd(void); -int -gl_fx_dummy_function_dd(void) -{ - return 0; -} - -#endif /* FX */ diff --git a/src/mesa/drivers/glide/fxddspan.c b/src/mesa/drivers/glide/fxddspan.c deleted file mode 100644 index d3a58a301c..0000000000 --- a/src/mesa/drivers/glide/fxddspan.c +++ /dev/null @@ -1,638 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * David Bucciarelli - * Brian Paul - * Daryll Strauss - * Keith Whitwell - * Daniel Borca - * Hiroshi Morii - */ - - -/* fxdd.c - 3Dfx VooDoo Mesa span and pixel functions */ - - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#if defined(FX) - -#include "fxdrv.h" -#include "fxglidew.h" -#include "swrast/swrast.h" - - -/************************************************************************/ -/***** Span functions *****/ -/************************************************************************/ - -#define DBG 0 - - -#define LOCAL_VARS \ - GrBuffer_t currentFB = GR_BUFFER_BACKBUFFER; \ - GLuint pitch = info.strideInBytes; \ - GLuint height = fxMesa->height; \ - char *buf = (char *)((char *)info.lfbPtr + 0 /* x, y offset */); \ - GLuint p; \ - (void) buf; (void) p; - -#define CLIPPIXEL( _x, _y ) ( _x >= minx && _x < maxx && \ - _y >= miny && _y < maxy ) - -#define CLIPSPAN( _x, _y, _n, _x1, _n1, _i ) \ - if ( _y < miny || _y >= maxy ) { \ - _n1 = 0, _x1 = x; \ - } else { \ - _n1 = _n; \ - _x1 = _x; \ - if ( _x1 < minx ) _i += (minx-_x1), n1 -= (minx-_x1), _x1 = minx;\ - if ( _x1 + _n1 >= maxx ) n1 -= (_x1 + n1 - maxx); \ - } - -#define Y_FLIP(_y) (height - _y - 1) - -#define HW_WRITE_LOCK() \ - fxMesaContext fxMesa = FX_CONTEXT(ctx); \ - GrLfbInfo_t info; \ - info.size = sizeof(GrLfbInfo_t); \ - if ( grLfbLock( GR_LFB_WRITE_ONLY, \ - currentFB, LFB_MODE, \ - GR_ORIGIN_UPPER_LEFT, FXFALSE, &info ) ) { - -#define HW_WRITE_UNLOCK() \ - grLfbUnlock( GR_LFB_WRITE_ONLY, currentFB ); \ - } - -#define HW_READ_LOCK() \ - fxMesaContext fxMesa = FX_CONTEXT(ctx); \ - GrLfbInfo_t info; \ - info.size = sizeof(GrLfbInfo_t); \ - if ( grLfbLock( GR_LFB_READ_ONLY, currentFB, \ - LFB_MODE, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info ) ) { - -#define HW_READ_UNLOCK() \ - grLfbUnlock( GR_LFB_READ_ONLY, currentFB ); \ - } - -#define HW_WRITE_CLIPLOOP() \ - do { \ - /* remember, we need to flip the scissor, too */ \ - /* is it better to do it inside fxDDScissor? */ \ - const int minx = fxMesa->clipMinX; \ - const int maxy = Y_FLIP(fxMesa->clipMinY); \ - const int maxx = fxMesa->clipMaxX; \ - const int miny = Y_FLIP(fxMesa->clipMaxY); - -#define HW_READ_CLIPLOOP() \ - do { \ - /* remember, we need to flip the scissor, too */ \ - /* is it better to do it inside fxDDScissor? */ \ - const int minx = fxMesa->clipMinX; \ - const int maxy = Y_FLIP(fxMesa->clipMinY); \ - const int maxx = fxMesa->clipMaxX; \ - const int miny = Y_FLIP(fxMesa->clipMaxY); - -#define HW_ENDCLIPLOOP() \ - } while (0) - - -/* 16 bit, ARGB1555 color spanline and pixel functions */ - -#undef LFB_MODE -#define LFB_MODE GR_LFBWRITEMODE_1555 - -#undef BYTESPERPIXEL -#define BYTESPERPIXEL 2 - -#undef INIT_MONO_PIXEL -#define INIT_MONO_PIXEL(p, color) \ - p = TDFXPACKCOLOR1555( color[RCOMP], color[GCOMP], color[BCOMP], color[ACOMP] ) - -#define WRITE_RGBA( _x, _y, r, g, b, a ) \ - *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = \ - TDFXPACKCOLOR1555( r, g, b, a ) - -#define WRITE_PIXEL( _x, _y, p ) \ - *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = p - -#define READ_RGBA( rgba, _x, _y ) \ - do { \ - GLushort p = *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch); \ - rgba[0] = FX_rgb_scale_5[(p >> 10) & 0x1F]; \ - rgba[1] = FX_rgb_scale_5[(p >> 5) & 0x1F]; \ - rgba[2] = FX_rgb_scale_5[ p & 0x1F]; \ - rgba[3] = (p & 0x8000) ? 255 : 0; \ - } while (0) - -#define TAG(x) tdfx##x##_ARGB1555 -#include "../dri/common/spantmp.h" - - -/* 16 bit, RGB565 color spanline and pixel functions */ -/* [dBorca] Hack alert: - * This is wrong. The alpha value is lost, even when we provide - * HW alpha (565 w/o depth buffering). To really update alpha buffer, - * we would need to do the 565 writings via 8888 colorformat and rely - * on the Voodoo to perform color scaling. In which case our 565 span - * would look nicer! But this violates FSAA rules... - */ - -#undef LFB_MODE -#define LFB_MODE GR_LFBWRITEMODE_565 - -#undef BYTESPERPIXEL -#define BYTESPERPIXEL 2 - -#undef INIT_MONO_PIXEL -#define INIT_MONO_PIXEL(p, color) \ - p = TDFXPACKCOLOR565( color[RCOMP], color[GCOMP], color[BCOMP] ) - -#define WRITE_RGBA( _x, _y, r, g, b, a ) \ - *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = \ - TDFXPACKCOLOR565( r, g, b ) - -#define WRITE_PIXEL( _x, _y, p ) \ - *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = p - -#define READ_RGBA( rgba, _x, _y ) \ - do { \ - GLushort p = *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch); \ - rgba[0] = FX_rgb_scale_5[(p >> 11) & 0x1F]; \ - rgba[1] = FX_rgb_scale_6[(p >> 5) & 0x3F]; \ - rgba[2] = FX_rgb_scale_5[ p & 0x1F]; \ - rgba[3] = 0xff; \ - } while (0) - -#define TAG(x) tdfx##x##_RGB565 -#include "../dri/common/spantmp.h" - - -/* 32 bit, ARGB8888 color spanline and pixel functions */ - -#undef LFB_MODE -#define LFB_MODE GR_LFBWRITEMODE_8888 - -#undef BYTESPERPIXEL -#define BYTESPERPIXEL 4 - -#undef INIT_MONO_PIXEL -#define INIT_MONO_PIXEL(p, color) \ - p = TDFXPACKCOLOR8888( color[RCOMP], color[GCOMP], color[BCOMP], color[ACOMP] ) - -#define WRITE_RGBA( _x, _y, r, g, b, a ) \ - *(GLuint *)(buf + _x*BYTESPERPIXEL + _y*pitch) = \ - TDFXPACKCOLOR8888( r, g, b, a ) - -#define WRITE_PIXEL( _x, _y, p ) \ - *(GLuint *)(buf + _x*BYTESPERPIXEL + _y*pitch) = p - -#define READ_RGBA( rgba, _x, _y ) \ - do { \ - GLuint p = *(GLuint *)(buf + _x*BYTESPERPIXEL + _y*pitch); \ - rgba[0] = (p >> 16) & 0xff; \ - rgba[1] = (p >> 8) & 0xff; \ - rgba[2] = (p >> 0) & 0xff; \ - rgba[3] = (p >> 24) & 0xff; \ - } while (0) - -#define TAG(x) tdfx##x##_ARGB8888 -#include "../dri/common/spantmp.h" - - -/************************************************************************/ -/***** Depth functions *****/ -/************************************************************************/ - -#define DBG 0 - -#undef HW_WRITE_LOCK -#undef HW_WRITE_UNLOCK -#undef HW_READ_LOCK -#undef HW_READ_UNLOCK - -#define HW_CLIPLOOP HW_WRITE_CLIPLOOP - -#define LOCAL_DEPTH_VARS \ - GLuint pitch = info.strideInBytes; \ - GLuint height = fxMesa->height; \ - char *buf = (char *)((char *)info.lfbPtr + 0 /* x, y offset */); \ - (void) buf; - -#define HW_WRITE_LOCK() \ - fxMesaContext fxMesa = FX_CONTEXT(ctx); \ - GrLfbInfo_t info; \ - info.size = sizeof(GrLfbInfo_t); \ - if ( grLfbLock( GR_LFB_WRITE_ONLY, \ - GR_BUFFER_AUXBUFFER, LFB_MODE, \ - GR_ORIGIN_UPPER_LEFT, FXFALSE, &info ) ) { - -#define HW_WRITE_UNLOCK() \ - grLfbUnlock( GR_LFB_WRITE_ONLY, GR_BUFFER_AUXBUFFER); \ - } - -#define HW_READ_LOCK() \ - fxMesaContext fxMesa = FX_CONTEXT(ctx); \ - GrLfbInfo_t info; \ - info.size = sizeof(GrLfbInfo_t); \ - if ( grLfbLock( GR_LFB_READ_ONLY, GR_BUFFER_AUXBUFFER, \ - LFB_MODE, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info ) ) { - -#define HW_READ_UNLOCK() \ - grLfbUnlock( GR_LFB_READ_ONLY, GR_BUFFER_AUXBUFFER); \ - } - - -/* 16 bit, depth spanline and pixel functions */ - -#undef LFB_MODE -#define LFB_MODE GR_LFBWRITEMODE_ZA16 - -#undef BYTESPERPIXEL -#define BYTESPERPIXEL 2 - -#define VALUE_TYPE GLushort - -#define WRITE_DEPTH( _x, _y, d ) \ - *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = d - -#define READ_DEPTH( d, _x, _y ) \ - d = *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) - -#define TAG(x) tdfx##x##_Z16 -#include "../dri/common/depthtmp.h" - - -/* 24 bit, depth spanline and pixel functions (for use w/ stencil) */ -/* [dBorca] Hack alert: - * This is evil. The incoming Mesa's 24bit depth value - * is shifted left 8 bits, to obtain a full 32bit value, - * which will be thrown into the framebuffer. We rely on - * the fact that Voodoo hardware transforms a 32bit value - * into 24bit value automatically and, MOST IMPORTANT, won't - * alter the upper 8bits of the value already existing in the - * framebuffer (where stencil resides). - */ - -#undef LFB_MODE -#define LFB_MODE GR_LFBWRITEMODE_Z32 - -#undef BYTESPERPIXEL -#define BYTESPERPIXEL 4 - -#define VALUE_TYPE GLuint - -#define WRITE_DEPTH( _x, _y, d ) \ - *(GLuint *)(buf + _x*BYTESPERPIXEL + _y*pitch) = d << 8 - -#define READ_DEPTH( d, _x, _y ) \ - d = (*(GLuint *)(buf + _x*BYTESPERPIXEL + _y*pitch)) & 0xffffff - -#define TAG(x) tdfx##x##_Z24 -#include "../dri/common/depthtmp.h" - - -/* 32 bit, depth spanline and pixel functions (for use w/o stencil) */ -/* [dBorca] Hack alert: - * This is more evil. We make Mesa run in 32bit depth, but - * tha Voodoo HW can only handle 24bit depth. Well, exploiting - * the pixel pipeline, we can achieve 24:8 format for greater - * precision... - * If anyone tells me how to really store 32bit values into the - * depth buffer, I'll write the *_Z32 routines. Howver, bear in - * mind that means running without stencil! - */ - -/************************************************************************/ -/***** Span functions (optimized) *****/ -/************************************************************************/ - -/* - * Read a span of 15-bit RGB pixels. Note, we don't worry about cliprects - * since OpenGL says obscured pixels have undefined values. - */ -static void fxReadRGBASpan_ARGB1555 (const GLcontext * ctx, - struct gl_renderbuffer *rb, - GLuint n, - GLint x, GLint y, - GLubyte rgba[][4]) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrBuffer_t currentFB = GR_BUFFER_BACKBUFFER; - GrLfbInfo_t info; - info.size = sizeof(GrLfbInfo_t); - if (grLfbLock(GR_LFB_READ_ONLY, currentFB, - GR_LFBWRITEMODE_ANY, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) { - const GLint winX = 0; - const GLint winY = fxMesa->height - 1; - const GLushort *data16 = (const GLushort *)((const GLubyte *)info.lfbPtr + - (winY - y) * info.strideInBytes + - (winX + x) * 2); - const GLuint *data32 = (const GLuint *) data16; - GLuint i, j; - GLuint extraPixel = (n & 1); - n -= extraPixel; - - for (i = j = 0; i < n; i += 2, j++) { - GLuint pixel = data32[j]; - rgba[i][0] = FX_rgb_scale_5[(pixel >> 10) & 0x1F]; - rgba[i][1] = FX_rgb_scale_5[(pixel >> 5) & 0x1F]; - rgba[i][2] = FX_rgb_scale_5[ pixel & 0x1F]; - rgba[i][3] = (pixel & 0x8000) ? 255 : 0; - rgba[i+1][0] = FX_rgb_scale_5[(pixel >> 26) & 0x1F]; - rgba[i+1][1] = FX_rgb_scale_5[(pixel >> 21) & 0x1F]; - rgba[i+1][2] = FX_rgb_scale_5[(pixel >> 16) & 0x1F]; - rgba[i+1][3] = (pixel & 0x80000000) ? 255 : 0; - } - if (extraPixel) { - GLushort pixel = data16[n]; - rgba[n][0] = FX_rgb_scale_5[(pixel >> 10) & 0x1F]; - rgba[n][1] = FX_rgb_scale_5[(pixel >> 5) & 0x1F]; - rgba[n][2] = FX_rgb_scale_5[ pixel & 0x1F]; - rgba[n][3] = (pixel & 0x8000) ? 255 : 0; - } - - grLfbUnlock(GR_LFB_READ_ONLY, currentFB); - } -} - -/* - * Read a span of 16-bit RGB pixels. Note, we don't worry about cliprects - * since OpenGL says obscured pixels have undefined values. - */ -static void fxReadRGBASpan_RGB565 (const GLcontext * ctx, - struct gl_renderbuffer *rb, - GLuint n, - GLint x, GLint y, - GLubyte rgba[][4]) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrBuffer_t currentFB = GR_BUFFER_BACKBUFFER; - GrLfbInfo_t info; - info.size = sizeof(GrLfbInfo_t); - if (grLfbLock(GR_LFB_READ_ONLY, currentFB, - GR_LFBWRITEMODE_ANY, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) { - const GLint winX = 0; - const GLint winY = fxMesa->height - 1; - const GLushort *data16 = (const GLushort *)((const GLubyte *)info.lfbPtr + - (winY - y) * info.strideInBytes + - (winX + x) * 2); - const GLuint *data32 = (const GLuint *) data16; - GLuint i, j; - GLuint extraPixel = (n & 1); - n -= extraPixel; - - for (i = j = 0; i < n; i += 2, j++) { - GLuint pixel = data32[j]; - rgba[i][0] = FX_rgb_scale_5[(pixel >> 11) & 0x1F]; - rgba[i][1] = FX_rgb_scale_6[(pixel >> 5) & 0x3F]; - rgba[i][2] = FX_rgb_scale_5[ pixel & 0x1F]; - rgba[i][3] = 255; - rgba[i+1][0] = FX_rgb_scale_5[(pixel >> 27) & 0x1F]; - rgba[i+1][1] = FX_rgb_scale_6[(pixel >> 21) & 0x3F]; - rgba[i+1][2] = FX_rgb_scale_5[(pixel >> 16) & 0x1F]; - rgba[i+1][3] = 255; - } - if (extraPixel) { - GLushort pixel = data16[n]; - rgba[n][0] = FX_rgb_scale_5[(pixel >> 11) & 0x1F]; - rgba[n][1] = FX_rgb_scale_6[(pixel >> 5) & 0x3F]; - rgba[n][2] = FX_rgb_scale_5[ pixel & 0x1F]; - rgba[n][3] = 255; - } - - grLfbUnlock(GR_LFB_READ_ONLY, currentFB); - } -} - -/* - * Read a span of 32-bit RGB pixels. Note, we don't worry about cliprects - * since OpenGL says obscured pixels have undefined values. - */ -static void fxReadRGBASpan_ARGB8888 (const GLcontext * ctx, - struct gl_renderbuffer *rb, - GLuint n, - GLint x, GLint y, - GLubyte rgba[][4]) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrBuffer_t currentFB = GR_BUFFER_BACKBUFFER; - GLuint i; - grLfbReadRegion(currentFB, x, fxMesa->height - 1 - y, n, 1, n * 4, rgba); - for (i = 0; i < n; i++) { - GLubyte c = rgba[i][0]; - rgba[i][0] = rgba[i][2]; - rgba[i][2] = c; - } -} - - -/************************************************************************/ -/***** Depth functions (optimized) *****/ -/************************************************************************/ - -static void -fxReadDepthSpan_Z16(GLcontext * ctx, struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, GLuint depth[]) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLint bottom = fxMesa->height - 1; - GLushort depth16[MAX_WIDTH]; - GLuint i; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxReadDepthSpan_Z16(...)\n"); - } - - grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, depth16); - for (i = 0; i < n; i++) { - depth[i] = depth16[i]; - } -} - - -static void -fxReadDepthSpan_Z24(GLcontext * ctx, struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, GLuint depth[]) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLint bottom = fxMesa->height - 1; - GLuint i; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxReadDepthSpan_Z24(...)\n"); - } - - grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, depth); - for (i = 0; i < n; i++) { - depth[i] &= 0xffffff; - } -} - - -/************************************************************************/ -/***** Stencil functions (optimized) *****/ -/************************************************************************/ - -static void -fxWriteStencilSpan (GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const GLstencil stencil[], const GLubyte mask[]) -{ - /* - * XXX todo - */ -} - -static void -fxReadStencilSpan(GLcontext * ctx, struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, GLstencil stencil[]) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLint bottom = fxMesa->height - 1; - GLuint zs32[MAX_WIDTH]; - GLuint i; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxReadStencilSpan(...)\n"); - } - - grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, zs32); - for (i = 0; i < n; i++) { - stencil[i] = zs32[i] >> 24; - } -} - -static void -fxWriteStencilPixels (GLcontext *ctx, struct gl_renderbuffer *rb, GLuint n, - const GLint x[], const GLint y[], - const GLstencil stencil[], - const GLubyte mask[]) -{ - /* - * XXX todo - */ -} - -static void -fxReadStencilPixels (GLcontext *ctx, struct gl_renderbuffer *rb, GLuint n, - const GLint x[], const GLint y[], - GLstencil stencil[]) -{ - /* - * XXX todo - */ -} - - -void -fxSetupDDSpanPointers(GLcontext * ctx) -{ - struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference( ctx ); - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - switch (fxMesa->colDepth) { - case 15: - swdd->WriteRGBASpan = tdfxWriteRGBASpan_ARGB1555; - swdd->WriteRGBSpan = tdfxWriteRGBSpan_ARGB1555; - swdd->WriteRGBAPixels = tdfxWriteRGBAPixels_ARGB1555; - swdd->WriteMonoRGBASpan = tdfxWriteMonoRGBASpan_ARGB1555; - swdd->WriteMonoRGBAPixels = tdfxWriteMonoRGBAPixels_ARGB1555; - swdd->ReadRGBASpan = /*td*/fxReadRGBASpan_ARGB1555; - swdd->ReadRGBAPixels = tdfxReadRGBAPixels_ARGB1555; - - swdd->WriteDepthSpan = tdfxWriteDepthSpan_Z16; - swdd->WriteDepthPixels = tdfxWriteDepthPixels_Z16; - swdd->ReadDepthSpan = /*td*/fxReadDepthSpan_Z16; - swdd->ReadDepthPixels = tdfxReadDepthPixels_Z16; - break; - case 16: - swdd->WriteRGBASpan = tdfxWriteRGBASpan_RGB565; - swdd->WriteRGBSpan = tdfxWriteRGBSpan_RGB565; - swdd->WriteRGBAPixels = tdfxWriteRGBAPixels_RGB565; - swdd->WriteMonoRGBASpan = tdfxWriteMonoRGBASpan_RGB565; - swdd->WriteMonoRGBAPixels = tdfxWriteMonoRGBAPixels_RGB565; - swdd->ReadRGBASpan = /*td*/fxReadRGBASpan_RGB565; - swdd->ReadRGBAPixels = tdfxReadRGBAPixels_RGB565; - - swdd->WriteDepthSpan = tdfxWriteDepthSpan_Z16; - swdd->WriteDepthPixels = tdfxWriteDepthPixels_Z16; - swdd->ReadDepthSpan = /*td*/fxReadDepthSpan_Z16; - swdd->ReadDepthPixels = tdfxReadDepthPixels_Z16; - break; - case 32: - swdd->WriteRGBASpan = tdfxWriteRGBASpan_ARGB8888; - swdd->WriteRGBSpan = tdfxWriteRGBSpan_ARGB8888; - swdd->WriteRGBAPixels = tdfxWriteRGBAPixels_ARGB8888; - swdd->WriteMonoRGBASpan = tdfxWriteMonoRGBASpan_ARGB8888; - swdd->WriteMonoRGBAPixels = tdfxWriteMonoRGBAPixels_ARGB8888; - swdd->ReadRGBASpan = /*td*/fxReadRGBASpan_ARGB8888; - swdd->ReadRGBAPixels = tdfxReadRGBAPixels_ARGB8888; - - swdd->WriteDepthSpan = tdfxWriteDepthSpan_Z24; - swdd->WriteDepthPixels = tdfxWriteDepthPixels_Z24; - swdd->ReadDepthSpan = /*td*/fxReadDepthSpan_Z24; - swdd->ReadDepthPixels = tdfxReadDepthPixels_Z24; - break; - } - - if (fxMesa->haveHwStencil) { - swdd->WriteStencilSpan = fxWriteStencilSpan; - swdd->ReadStencilSpan = fxReadStencilSpan; - swdd->WriteStencilPixels = fxWriteStencilPixels; - swdd->ReadStencilPixels = fxReadStencilPixels; - } -#if 0 - swdd->WriteCI8Span = NULL; - swdd->WriteCI32Span = NULL; - swdd->WriteMonoCISpan = NULL; - swdd->WriteCI32Pixels = NULL; - swdd->WriteMonoCIPixels = NULL; - swdd->ReadCI32Span = NULL; - swdd->ReadCI32Pixels = NULL; - - swdd->SpanRenderStart = tdfxSpanRenderStart; /* BEGIN_BOARD_LOCK */ - swdd->SpanRenderFinish = tdfxSpanRenderFinish; /* END_BOARD_LOCK */ -#endif -} - - -#else - - -/* - * Need this to provide at least one external definition. - */ - -extern int gl_fx_dummy_function_span(void); -int -gl_fx_dummy_function_span(void) -{ - return 0; -} - -#endif /* FX */ diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c deleted file mode 100644 index b35874fffc..0000000000 --- a/src/mesa/drivers/glide/fxddtex.c +++ /dev/null @@ -1,1836 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * David Bucciarelli - * Brian Paul - * Daryll Strauss - * Keith Whitwell - * Daniel Borca - * Hiroshi Morii - */ - - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#if defined(FX) - -#include "fxdrv.h" -#include "main/enums.h" -#include "main/formats.h" -#include "main/image.h" -#include "main/teximage.h" -#include "main/texstore.h" -#include "main/texformat.h" -#include "main/texcompress.h" -#include "main/texobj.h" -#include "main/texstore.h" - - -/* no borders! can't halve 1x1! (stride > width * comp) not allowed */ -static void -_mesa_halve2x2_teximage2d ( GLcontext *ctx, - struct gl_texture_image *texImage, - GLuint bytesPerPixel, - GLint srcWidth, GLint srcHeight, - const GLvoid *srcImage, GLvoid *dstImage ) -{ - GLint i, j, k; - GLint dstWidth = srcWidth / 2; - GLint dstHeight = srcHeight / 2; - GLint srcRowStride = srcWidth * bytesPerPixel; - GLubyte *src = (GLubyte *)srcImage; - GLubyte *dst = dstImage; - - GLuint bpt = 0; - GLubyte *_s = NULL; - GLubyte *_d = NULL; - GLenum _t = 0; - - if (texImage->TexFormat->MesaFormat == MESA_FORMAT_RGB565) { - _t = GL_UNSIGNED_SHORT_5_6_5_REV; - bpt = bytesPerPixel; - } else if (texImage->TexFormat->MesaFormat == MESA_FORMAT_ARGB4444) { - _t = GL_UNSIGNED_SHORT_4_4_4_4_REV; - bpt = bytesPerPixel; - } else if (texImage->TexFormat->MesaFormat == MESA_FORMAT_ARGB1555) { - _t = GL_UNSIGNED_SHORT_1_5_5_5_REV; - bpt = bytesPerPixel; - } - if (bpt) { - bytesPerPixel = 4; - srcRowStride = srcWidth * bytesPerPixel; - if (dstWidth == 0) { - dstWidth = 1; - } - if (dstHeight == 0) { - dstHeight = 1; - } - _s = src = MALLOC(srcRowStride * srcHeight); - _d = dst = MALLOC(dstWidth * bytesPerPixel * dstHeight); - _mesa_texstore(ctx, 2, GL_RGBA, - &_mesa_texformat_rgba8888_rev, src, - 0, 0, 0, /* dstX/Y/Zoffset */ - srcRowStride, /* dstRowStride */ - 0, /* dstImageStride */ - srcWidth, srcHeight, 1, - texImage->_BaseFormat, _t, - srcImage, &ctx->DefaultPacking); - } - - if (srcHeight == 1) { - for (i = 0; i < dstWidth; i++) { - for (k = 0; k < bytesPerPixel; k++) { - dst[0] = (src[0] + src[bytesPerPixel] + 1) / 2; - src++; - dst++; - } - src += bytesPerPixel; - } - } else if (srcWidth == 1) { - for (j = 0; j < dstHeight; j++) { - for (k = 0; k < bytesPerPixel; k++) { - dst[0] = (src[0] + src[srcRowStride] + 1) / 2; - src++; - dst++; - } - src += srcRowStride; - } - } else { - for (j = 0; j < dstHeight; j++) { - for (i = 0; i < dstWidth; i++) { - for (k = 0; k < bytesPerPixel; k++) { - dst[0] = (src[0] + - src[bytesPerPixel] + - src[srcRowStride] + - src[srcRowStride + bytesPerPixel] + 2) / 4; - src++; - dst++; - } - src += bytesPerPixel; - } - src += srcRowStride; - } - } - - if (bpt) { - src = _s; - dst = _d; - _mesa_texstore(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, dstImage, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstWidth * bpt, - 0, /* dstImageStride */ - dstWidth, dstHeight, 1, - GL_BGRA, CHAN_TYPE, dst, &ctx->DefaultPacking); - FREE(dst); - FREE(src); - } -} - - -void -fxPrintTextureData(tfxTexInfo * ti) -{ - fprintf(stderr, "Texture Data:\n"); - if (ti->tObj) { - fprintf(stderr, "\tName: %d\n", ti->tObj->Name); - fprintf(stderr, "\tBaseLevel: %d\n", ti->tObj->BaseLevel); - fprintf(stderr, "\tSize: %d x %d\n", - ti->tObj->Image[0][ti->tObj->BaseLevel]->Width, - ti->tObj->Image[0][ti->tObj->BaseLevel]->Height); - } - else - fprintf(stderr, "\tName: UNNAMED\n"); - fprintf(stderr, "\tLast used: %d\n", ti->lastTimeUsed); - fprintf(stderr, "\tTMU: %ld\n", ti->whichTMU); - fprintf(stderr, "\t%s\n", (ti->isInTM) ? "In TMU" : "Not in TMU"); - if (ti->tm[0]) - fprintf(stderr, "\tMem0: %x-%x\n", (unsigned) ti->tm[0]->startAddr, - (unsigned) ti->tm[0]->endAddr); - if (ti->tm[1]) - fprintf(stderr, "\tMem1: %x-%x\n", (unsigned) ti->tm[1]->startAddr, - (unsigned) ti->tm[1]->endAddr); - fprintf(stderr, "\tMipmaps: %d-%d\n", ti->minLevel, ti->maxLevel); - fprintf(stderr, "\tFilters: min %d max %d\n", - (int) ti->minFilt, (int) ti->maxFilt); - fprintf(stderr, "\tClamps: s %d t %d\n", (int) ti->sClamp, - (int) ti->tClamp); - fprintf(stderr, "\tScales: s %f t %f\n", ti->sScale, ti->tScale); - fprintf(stderr, "\t%s\n", - (ti->fixedPalette) ? "Fixed palette" : "Non fixed palette"); - fprintf(stderr, "\t%s\n", (ti->validated) ? "Validated" : "Not validated"); -} - - -/************************************************************************/ -/*************************** Texture Mapping ****************************/ -/************************************************************************/ - -static void -fxTexInvalidate(GLcontext * ctx, struct gl_texture_object *tObj) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxTexInfo *ti; - - ti = fxTMGetTexInfo(tObj); - if (ti->isInTM) - fxTMMoveOutTM(fxMesa, tObj); /* TO DO: SLOW but easy to write */ - - ti->validated = GL_FALSE; - fxMesa->new_state |= FX_NEW_TEXTURING; -} - -static tfxTexInfo * -fxAllocTexObjData(fxMesaContext fxMesa) -{ - tfxTexInfo *ti; - - if (!(ti = CALLOC(sizeof(tfxTexInfo)))) { - fprintf(stderr, "fxAllocTexObjData: ERROR: out of memory !\n"); - fxCloseHardware(); - exit(-1); - } - - ti->validated = GL_FALSE; - ti->isInTM = GL_FALSE; - - ti->whichTMU = FX_TMU_NONE; - - ti->tm[FX_TMU0] = NULL; - ti->tm[FX_TMU1] = NULL; - - ti->minFilt = GR_TEXTUREFILTER_POINT_SAMPLED; - ti->maxFilt = GR_TEXTUREFILTER_BILINEAR; - - ti->sClamp = GR_TEXTURECLAMP_WRAP; - ti->tClamp = GR_TEXTURECLAMP_WRAP; - - ti->mmMode = GR_MIPMAP_NEAREST; - ti->LODblend = FXFALSE; - - return ti; -} - -void -fxDDTexBind(GLcontext * ctx, GLenum target, struct gl_texture_object *tObj) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxTexInfo *ti; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxDDTexBind(%d, %x)\n", tObj->Name, (GLuint)tObj->DriverData); - } - - if ((target != GL_TEXTURE_1D) && (target != GL_TEXTURE_2D)) - return; - - if (!tObj->DriverData) { - tObj->DriverData = fxAllocTexObjData(fxMesa); - } - ti = fxTMGetTexInfo(tObj); - - fxMesa->texBindNumber++; - ti->lastTimeUsed = fxMesa->texBindNumber; - - fxMesa->new_state |= FX_NEW_TEXTURING; -} - -void -fxDDTexEnv(GLcontext * ctx, GLenum target, GLenum pname, - const GLfloat * param) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - if (param) - fprintf(stderr, "fxDDTexEnv(%x, %x)\n", pname, (GLint) (*param)); - else - fprintf(stderr, "fxDDTexEnv(%x)\n", pname); - } - - /* apply any lod biasing right now */ - if (pname == GL_TEXTURE_LOD_BIAS_EXT) { - GLfloat bias = *param; - bias = CLAMP(bias, - -ctx->Const.MaxTextureLodBias, - ctx->Const.MaxTextureLodBias - 0.25); - - grTexLodBiasValue(GR_TMU0, bias); - - if (fxMesa->haveTwoTMUs) { - grTexLodBiasValue(GR_TMU1, bias); - } - - } - - fxMesa->new_state |= FX_NEW_TEXTURING; -} - -void -fxDDTexParam(GLcontext * ctx, GLenum target, struct gl_texture_object *tObj, - GLenum pname, const GLfloat * params) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLenum param = (GLenum) (GLint) params[0]; - tfxTexInfo *ti; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxDDTexParam(%d, %x, %s, %s)\n", - tObj->Name, (GLuint) tObj->DriverData, - _mesa_lookup_enum_by_nr(pname), - _mesa_lookup_enum_by_nr(param)); - } - - if ((target != GL_TEXTURE_1D) && (target != GL_TEXTURE_2D)) - return; - - if (!tObj->DriverData) - tObj->DriverData = fxAllocTexObjData(fxMesa); - ti = fxTMGetTexInfo(tObj); - - switch (pname) { - case GL_TEXTURE_MIN_FILTER: - switch (param) { - case GL_NEAREST: - ti->mmMode = GR_MIPMAP_DISABLE; - ti->minFilt = GR_TEXTUREFILTER_POINT_SAMPLED; - ti->LODblend = FXFALSE; - break; - case GL_LINEAR: - ti->mmMode = GR_MIPMAP_DISABLE; - ti->minFilt = GR_TEXTUREFILTER_BILINEAR; - ti->LODblend = FXFALSE; - break; - case GL_NEAREST_MIPMAP_LINEAR: - /* [dBorca] - * currently Napalm can't do single-pass trilinear, - * because the way its combiners are set. So we fall back - * to GL_NEAREST_MIPMAP_NEAREST. We'll let true trilinear - * enabled for V2, V3. - */ - if (!fxMesa->HaveCmbExt) { - if (fxMesa->haveTwoTMUs) { - ti->mmMode = GR_MIPMAP_NEAREST; - ti->LODblend = FXTRUE; - } else { - ti->mmMode = GR_MIPMAP_NEAREST_DITHER; - ti->LODblend = FXFALSE; - } - ti->minFilt = GR_TEXTUREFILTER_POINT_SAMPLED; - break; - } - case GL_NEAREST_MIPMAP_NEAREST: - ti->mmMode = GR_MIPMAP_NEAREST; - ti->minFilt = GR_TEXTUREFILTER_POINT_SAMPLED; - ti->LODblend = FXFALSE; - break; - case GL_LINEAR_MIPMAP_LINEAR: - /* [dBorca] - * currently Napalm can't do single-pass trilinear, - * because the way its combiners are set. So we fall back - * to GL_LINEAR_MIPMAP_NEAREST. We'll let true trilinear - * enabled for V2, V3. - */ - if (!fxMesa->HaveCmbExt) { - if (fxMesa->haveTwoTMUs) { - ti->mmMode = GR_MIPMAP_NEAREST; - ti->LODblend = FXTRUE; - } else { - ti->mmMode = GR_MIPMAP_NEAREST_DITHER; - ti->LODblend = FXFALSE; - } - ti->minFilt = GR_TEXTUREFILTER_BILINEAR; - break; - } - case GL_LINEAR_MIPMAP_NEAREST: - ti->mmMode = GR_MIPMAP_NEAREST; - ti->minFilt = GR_TEXTUREFILTER_BILINEAR; - ti->LODblend = FXFALSE; - break; - default: - break; - } - fxTexInvalidate(ctx, tObj); - break; - - case GL_TEXTURE_MAG_FILTER: - switch (param) { - case GL_NEAREST: - ti->maxFilt = GR_TEXTUREFILTER_POINT_SAMPLED; - break; - case GL_LINEAR: - ti->maxFilt = GR_TEXTUREFILTER_BILINEAR; - break; - default: - break; - } - fxMesa->new_state |= FX_NEW_TEXTURING; - break; - - case GL_TEXTURE_WRAP_S: - switch (param) { - case GL_MIRRORED_REPEAT: - ti->sClamp = GR_TEXTURECLAMP_MIRROR_EXT; - break; - case GL_CLAMP_TO_BORDER: /* no-no, but don't REPEAT, either */ - case GL_CLAMP_TO_EDGE: /* CLAMP discarding border */ - case GL_CLAMP: - ti->sClamp = GR_TEXTURECLAMP_CLAMP; - break; - case GL_REPEAT: - ti->sClamp = GR_TEXTURECLAMP_WRAP; - break; - default: - break; - } - fxMesa->new_state |= FX_NEW_TEXTURING; - break; - - case GL_TEXTURE_WRAP_T: - switch (param) { - case GL_MIRRORED_REPEAT: - ti->tClamp = GR_TEXTURECLAMP_MIRROR_EXT; - break; - case GL_CLAMP_TO_BORDER: /* no-no, but don't REPEAT, either */ - case GL_CLAMP_TO_EDGE: /* CLAMP discarding border */ - case GL_CLAMP: - ti->tClamp = GR_TEXTURECLAMP_CLAMP; - break; - case GL_REPEAT: - ti->tClamp = GR_TEXTURECLAMP_WRAP; - break; - default: - break; - } - fxMesa->new_state |= FX_NEW_TEXTURING; - break; - - case GL_TEXTURE_BORDER_COLOR: - /* TO DO */ - break; - - case GL_TEXTURE_MIN_LOD: - /* TO DO */ - break; - case GL_TEXTURE_MAX_LOD: - /* TO DO */ - break; - case GL_TEXTURE_BASE_LEVEL: - fxTexInvalidate(ctx, tObj); - break; - case GL_TEXTURE_MAX_LEVEL: - fxTexInvalidate(ctx, tObj); - break; - - default: - break; - } -} - -void -fxDDTexDel(GLcontext * ctx, struct gl_texture_object *tObj) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxTexInfo *ti = fxTMGetTexInfo(tObj); - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxDDTexDel(%d, %p)\n", tObj->Name, (void *) ti); - } - - if (!ti) - return; - - fxTMFreeTexture(fxMesa, tObj); - - FREE(ti); - tObj->DriverData = NULL; - - /* Free mipmap images and the texture object itself */ - _mesa_delete_texture_object(ctx, tObj); -} - - -/** - * Allocate a new texture object. - * Called via ctx->Driver.NewTextureObject. - * Note: this function will be called during context creation to - * allocate the default texture objects. - */ -struct gl_texture_object * -fxDDNewTextureObject( GLcontext *ctx, GLuint name, GLenum target ) -{ - struct gl_texture_object *obj; - obj = _mesa_new_texture_object(ctx, name, target); - return obj; -} - - -/* - * Return true if texture is resident, false otherwise. - */ -GLboolean -fxDDIsTextureResident(GLcontext *ctx, struct gl_texture_object *tObj) -{ - tfxTexInfo *ti = fxTMGetTexInfo(tObj); - return (ti && ti->isInTM); -} - - - -/* - * Convert a gl_color_table texture palette to Glide's format. - */ -static GrTexTable_t -convertPalette(const fxMesaContext fxMesa, FxU32 data[256], const struct gl_color_table *table) -{ - const GLubyte *tableUB = (const GLubyte *) table->Table; - GLint width = table->Size; - FxU32 r, g, b, a; - GLint i; - - ASSERT(table->Type == GL_UNSIGNED_BYTE); - - switch (table->_BaseFormat) { - case GL_INTENSITY: - for (i = 0; i < width; i++) { - r = tableUB[i]; - g = tableUB[i]; - b = tableUB[i]; - a = tableUB[i]; - data[i] = (a << 24) | (r << 16) | (g << 8) | b; - } - return fxMesa->HavePalExt ? GR_TEXTABLE_PALETTE_6666_EXT : GR_TEXTABLE_PALETTE; - case GL_LUMINANCE: - for (i = 0; i < width; i++) { - r = tableUB[i]; - g = tableUB[i]; - b = tableUB[i]; - a = 255; - data[i] = (a << 24) | (r << 16) | (g << 8) | b; - } - return GR_TEXTABLE_PALETTE; - case GL_ALPHA: - for (i = 0; i < width; i++) { - r = g = b = 255; - a = tableUB[i]; - data[i] = (a << 24) | (r << 16) | (g << 8) | b; - } - return fxMesa->HavePalExt ? GR_TEXTABLE_PALETTE_6666_EXT : GR_TEXTABLE_PALETTE; - case GL_LUMINANCE_ALPHA: - for (i = 0; i < width; i++) { - r = g = b = tableUB[i * 2 + 0]; - a = tableUB[i * 2 + 1]; - data[i] = (a << 24) | (r << 16) | (g << 8) | b; - } - return fxMesa->HavePalExt ? GR_TEXTABLE_PALETTE_6666_EXT : GR_TEXTABLE_PALETTE; - default: - case GL_RGB: - for (i = 0; i < width; i++) { - r = tableUB[i * 3 + 0]; - g = tableUB[i * 3 + 1]; - b = tableUB[i * 3 + 2]; - a = 255; - data[i] = (a << 24) | (r << 16) | (g << 8) | b; - } - return GR_TEXTABLE_PALETTE; - case GL_RGBA: - for (i = 0; i < width; i++) { - r = tableUB[i * 4 + 0]; - g = tableUB[i * 4 + 1]; - b = tableUB[i * 4 + 2]; - a = tableUB[i * 4 + 3]; - data[i] = (a << 24) | (r << 16) | (g << 8) | b; - } - return fxMesa->HavePalExt ? GR_TEXTABLE_PALETTE_6666_EXT : GR_TEXTABLE_PALETTE; - } -} - - -void -fxDDTexPalette(GLcontext * ctx, struct gl_texture_object *tObj) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (tObj) { - /* per-texture palette */ - tfxTexInfo *ti; - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxDDTexPalette(%d, %x)\n", - tObj->Name, (GLuint) tObj->DriverData); - } - /* This might be a proxy texture. */ - if (!tObj->Palette.Table) - return; - if (!tObj->DriverData) - tObj->DriverData = fxAllocTexObjData(fxMesa); - ti = fxTMGetTexInfo(tObj); - ti->paltype = convertPalette(fxMesa, ti->palette.data, &tObj->Palette); - fxTexInvalidate(ctx, tObj); - } - else { - /* global texture palette */ - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxDDTexPalette(global)\n"); - } - fxMesa->glbPalType = convertPalette(fxMesa, fxMesa->glbPalette.data, &ctx->Texture.Palette); - fxMesa->new_state |= FX_NEW_TEXTURING; - - grTexDownloadTable(fxMesa->glbPalType, &(fxMesa->glbPalette)); - } -} - - -void -fxDDTexUseGlbPalette(GLcontext * ctx, GLboolean state) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxDDTexUseGlbPalette(%d)\n", state); - } - - fxMesa->haveGlobalPaletteTexture = state; - fxMesa->new_state |= FX_NEW_TEXTURING; -} - - -static int -logbase2(int n) -{ - GLint i = 1; - GLint log2 = 0; - - if (n < 0) { - return -1; - } - - while (n > i) { - i *= 2; - log2++; - } - if (i != n) { - return -1; - } - else { - return log2; - } -} - - -/* fxTexGetInfo - * w, h - source texture width and height - * lodlevel - Glide lod level token for the larger texture dimension - * ar - Glide aspect ratio token - * sscale - S scale factor used during triangle setup - * tscale - T scale factor used during triangle setup - * wscale - OpenGL -> Glide image width scale factor - * hscale - OpenGL -> Glide image height scale factor - */ -int -fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar, - float *sscale, float *tscale, - int *wscale, int *hscale) -{ - int logw, logh, ws, hs; - GrLOD_t l; - GrAspectRatio_t aspectratio; - float s, t; - - logw = logbase2(w); - logh = logbase2(h); - - l = MAX2(logw, logh); - aspectratio = logw - logh; - ws = hs = 1; - s = t = 256.0f; - - /* hardware only allows a maximum aspect ratio of 8x1, so handle - * |aspectratio| > 3 by scaling the image and using an 8x1 aspect - * ratio - */ - switch (aspectratio) { - case 0: - break; - case 1: - t = 128.0f; - break; - case 2: - t = 64.0f; - break; - case 3: - t = 32.0f; - break; - case -1: - s = 128.0f; - break; - case -2: - s = 64.0f; - break; - case -3: - s = 32.0f; - break; - default: - if (aspectratio > 3) { - t = 32.0f; - hs = 1 << (aspectratio - 3); - aspectratio = GR_ASPECT_LOG2_8x1; - } else /*if (aspectratio < -3)*/ { - s = 32.0f; - ws = 1 << (-aspectratio - 3); - aspectratio = GR_ASPECT_LOG2_1x8; - } - } - - if (lodlevel) - (*lodlevel) = l; - - if (ar) - (*ar) = aspectratio; - - if (sscale) - (*sscale) = s; - - if (tscale) - (*tscale) = t; - - if (wscale) - (*wscale) = ws; - - if (hscale) - (*hscale) = hs; - - - return 1; -} - -static GLboolean -fxIsTexSupported(GLenum target, GLint internalFormat, - const struct gl_texture_image *image) -{ - if ((target != GL_TEXTURE_1D) && (target != GL_TEXTURE_2D)) - return GL_FALSE; - -#if 0 - if (!fxTexGetInfo(image->Width, image->Height, NULL, NULL, NULL, NULL, NULL, NULL)) - return GL_FALSE; -#endif - - if (image->Border > 0) - return GL_FALSE; - - return GL_TRUE; -} - - -/**********************************************************************/ -/**** NEW TEXTURE IMAGE FUNCTIONS ****/ -/**********************************************************************/ -extern void -fxt1_decode_1 (const void *texture, int width, - int i, int j, unsigned char *rgba); - -/* Texel-fetch functions for software texturing and glGetTexImage(). - * We should have been able to use some "standard" fetch functions (which - * may get defined in texutil.c) but we have to account for scaled texture - * images on tdfx hardware (the 8:1 aspect ratio limit). - * Hence, we need special functions here. - */ - -static void -fetch_intensity8(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - const GLubyte *texel; - - i = i * mml->wScale; - j = j * mml->hScale; - - texel = ((GLubyte *) texImage->Data) + j * mml->width + i; - rgba[RCOMP] = *texel; - rgba[GCOMP] = *texel; - rgba[BCOMP] = *texel; - rgba[ACOMP] = *texel; -} - - -static void -fetch_luminance8(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - const GLubyte *texel; - - i = i * mml->wScale; - j = j * mml->hScale; - - texel = ((GLubyte *) texImage->Data) + j * mml->width + i; - rgba[RCOMP] = *texel; - rgba[GCOMP] = *texel; - rgba[BCOMP] = *texel; - rgba[ACOMP] = 255; -} - - -static void -fetch_alpha8(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - const GLubyte *texel; - - i = i * mml->wScale; - j = j * mml->hScale; - - texel = ((GLubyte *) texImage->Data) + j * mml->width + i; - rgba[RCOMP] = 255; - rgba[GCOMP] = 255; - rgba[BCOMP] = 255; - rgba[ACOMP] = *texel; -} - - -static void -fetch_index8(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *indexOut) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - const GLubyte *texel; - - i = i * mml->wScale; - j = j * mml->hScale; - - texel = ((GLubyte *) texImage->Data) + j * mml->width + i; - *indexOut = *texel; -} - - -static void -fetch_luminance8_alpha8(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - const GLubyte *texel; - - i = i * mml->wScale; - j = j * mml->hScale; - - texel = ((GLubyte *) texImage->Data) + (j * mml->width + i) * 2; - rgba[RCOMP] = texel[0]; - rgba[GCOMP] = texel[0]; - rgba[BCOMP] = texel[0]; - rgba[ACOMP] = texel[1]; -} - - -static void -fetch_r5g6b5(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - const GLushort *texel; - - i = i * mml->wScale; - j = j * mml->hScale; - - texel = ((GLushort *) texImage->Data) + j * mml->width + i; - rgba[RCOMP] = FX_rgb_scale_5[(*texel >> 11) & 0x1F]; - rgba[GCOMP] = FX_rgb_scale_6[(*texel >> 5) & 0x3F]; - rgba[BCOMP] = FX_rgb_scale_5[ *texel & 0x1F]; - rgba[ACOMP] = 255; -} - - -static void -fetch_r4g4b4a4(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - const GLushort *texel; - - i = i * mml->wScale; - j = j * mml->hScale; - - texel = ((GLushort *) texImage->Data) + j * mml->width + i; - rgba[RCOMP] = FX_rgb_scale_4[(*texel >> 8) & 0xF]; - rgba[GCOMP] = FX_rgb_scale_4[(*texel >> 4) & 0xF]; - rgba[BCOMP] = FX_rgb_scale_4[ *texel & 0xF]; - rgba[ACOMP] = FX_rgb_scale_4[(*texel >> 12) & 0xF]; -} - - -static void -fetch_r5g5b5a1(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - const GLushort *texel; - - i = i * mml->wScale; - j = j * mml->hScale; - - texel = ((GLushort *) texImage->Data) + j * mml->width + i; - rgba[RCOMP] = FX_rgb_scale_5[(*texel >> 10) & 0x1F]; - rgba[GCOMP] = FX_rgb_scale_5[(*texel >> 5) & 0x1F]; - rgba[BCOMP] = FX_rgb_scale_5[ *texel & 0x1F]; - rgba[ACOMP] = (*texel >> 15) * 255; -} - - -static void -fetch_a8r8g8b8(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - const GLuint *texel; - - i = i * mml->wScale; - j = j * mml->hScale; - - texel = ((GLuint *) texImage->Data) + j * mml->width + i; - rgba[RCOMP] = (((*texel) >> 16) & 0xff); - rgba[GCOMP] = (((*texel) >> 8) & 0xff); - rgba[BCOMP] = (((*texel) ) & 0xff); - rgba[ACOMP] = (((*texel) >> 24) & 0xff); -} - - -static void -fetch_rgb_fxt1(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - - i = i * mml->wScale; - j = j * mml->hScale; - - fxt1_decode_1(texImage->Data, mml->width, i, j, rgba); - rgba[ACOMP] = 255; -} - - -static void -fetch_rgba_fxt1(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - - i = i * mml->wScale; - j = j * mml->hScale; - - fxt1_decode_1(texImage->Data, mml->width, i, j, rgba); -} - - -static void -fetch_rgb_dxt1(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - - i = i * mml->wScale; - j = j * mml->hScale; - - _mesa_texformat_rgb_dxt1.FetchTexel2D(texImage, i, j, k, rgba); -} - - -static void -fetch_rgba_dxt1(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - - i = i * mml->wScale; - j = j * mml->hScale; - - _mesa_texformat_rgba_dxt1.FetchTexel2D(texImage, i, j, k, rgba); -} - - -static void -fetch_rgba_dxt3(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - - i = i * mml->wScale; - j = j * mml->hScale; - - _mesa_texformat_rgba_dxt3.FetchTexel2D(texImage, i, j, k, rgba); -} - - -static void -fetch_rgba_dxt5(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - - i = i * mml->wScale; - j = j * mml->hScale; - - _mesa_texformat_rgba_dxt5.FetchTexel2D(texImage, i, j, k, rgba); -} - - -#if 0 /* break glass in case of emergency */ -static void -PrintTexture(int w, int h, int c, const GLubyte * data) -{ - int i, j; - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++) { - if (c == 2) - fprintf(stderr, "%02x %02x ", data[0], data[1]); - else if (c == 3) - fprintf(stderr, "%02x %02x %02x ", data[0], data[1], data[2]); - data += c; - } - fprintf(stderr, "\n"); - } -} -#endif - - -gl_format -fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat, - GLenum srcFormat, GLenum srcType ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLboolean allow32bpt = fxMesa->HaveTexFmt; - - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxDDChooseTextureFormat(...)\n"); - } - - switch (internalFormat) { - case GL_COMPRESSED_RGB: - /* intentional fall through */ - case 3: - case GL_RGB: - if ( srcFormat == GL_RGB && srcType == GL_UNSIGNED_SHORT_5_6_5 ) { - return MESA_FORMAT_RGB565; - } - /* intentional fall through */ - case GL_RGB8: - case GL_RGB10: - case GL_RGB12: - case GL_RGB16: - return (allow32bpt) ? MESA_FORMAT_ARGB8888 - : MESA_FORMAT_RGB565; - case GL_RGBA2: - case GL_RGBA4: - return MESA_FORMAT_ARGB4444; - case GL_COMPRESSED_RGBA: - /* intentional fall through */ - case 4: - case GL_RGBA: - if ( srcFormat == GL_BGRA ) { - if ( srcType == GL_UNSIGNED_INT_8_8_8_8_REV ) { - return MESA_FORMAT_ARGB8888; - } - else if ( srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV ) { - return MESA_FORMAT_ARGB4444; - } - else if ( srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV ) { - return MESA_FORMAT_ARGB1555; - } - } - /* intentional fall through */ - case GL_RGBA8: - case GL_RGB10_A2: - case GL_RGBA12: - case GL_RGBA16: - return (allow32bpt) ? MESA_FORMAT_ARGB8888 - : MESA_FORMAT_ARGB4444; - case GL_INTENSITY: - case GL_INTENSITY4: - case GL_INTENSITY8: - case GL_INTENSITY12: - case GL_INTENSITY16: - case GL_COMPRESSED_INTENSITY: - return MESA_FORMAT_I8; - case 1: - case GL_LUMINANCE: - case GL_LUMINANCE4: - case GL_LUMINANCE8: - case GL_LUMINANCE12: - case GL_LUMINANCE16: - case GL_COMPRESSED_LUMINANCE: - return MESA_FORMAT_L8; - case GL_ALPHA: - case GL_ALPHA4: - case GL_ALPHA8: - case GL_ALPHA12: - case GL_ALPHA16: - case GL_COMPRESSED_ALPHA: - return MESA_FORMAT_A8; - case GL_COLOR_INDEX: - case GL_COLOR_INDEX1_EXT: - case GL_COLOR_INDEX2_EXT: - case GL_COLOR_INDEX4_EXT: - case GL_COLOR_INDEX8_EXT: - case GL_COLOR_INDEX12_EXT: - case GL_COLOR_INDEX16_EXT: - return MESA_FORMAT_CI8; - case 2: - case GL_LUMINANCE_ALPHA: - case GL_LUMINANCE4_ALPHA4: - case GL_LUMINANCE6_ALPHA2: - case GL_LUMINANCE8_ALPHA8: - case GL_LUMINANCE12_ALPHA4: - case GL_LUMINANCE12_ALPHA12: - case GL_LUMINANCE16_ALPHA16: - case GL_COMPRESSED_LUMINANCE_ALPHA: - return MESA_FORMAT_AL88; - case GL_R3_G3_B2: - case GL_RGB4: - case GL_RGB5: - return MESA_FORMAT_RGB565; - case GL_RGB5_A1: - return MESA_FORMAT_ARGB1555; - /* GL_EXT_texture_compression_s3tc */ - /* GL_S3_s3tc */ - case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - case GL_RGB_S3TC: - case GL_RGB4_S3TC: - return MESA_FORMAT_RGB_DXT1; - case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return MESA_FORMAT_RGBA_DXT1; - case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - case GL_RGBA_S3TC: - case GL_RGBA4_S3TC: - return MESA_FORMAT_RGBA_DXT3; - case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return MESA_FORMAT_RGBA_DXT5; - /* GL_3DFX_texture_compression_FXT1 */ - case GL_COMPRESSED_RGB_FXT1_3DFX: - return MESA_FORMAT_RGB_FXT1; - case GL_COMPRESSED_RGBA_FXT1_3DFX: - return MESA_FORMAT_RGBA_FXT1; - default: - _mesa_problem(NULL, "unexpected format in fxDDChooseTextureFormat"); - return MESA_FORMAT_NONE; - } -} - - -static GrTextureFormat_t -fxGlideFormat(GLint mesaFormat) -{ - switch (mesaFormat) { - case MESA_FORMAT_I8: - return GR_TEXFMT_ALPHA_8; - case MESA_FORMAT_A8: - return GR_TEXFMT_ALPHA_8; - case MESA_FORMAT_L8: - return GR_TEXFMT_INTENSITY_8; - case MESA_FORMAT_CI8: - return GR_TEXFMT_P_8; - case MESA_FORMAT_AL88: - return GR_TEXFMT_ALPHA_INTENSITY_88; - case MESA_FORMAT_RGB565: - return GR_TEXFMT_RGB_565; - case MESA_FORMAT_ARGB4444: - return GR_TEXFMT_ARGB_4444; - case MESA_FORMAT_ARGB1555: - return GR_TEXFMT_ARGB_1555; - case MESA_FORMAT_ARGB8888: - return GR_TEXFMT_ARGB_8888; - case MESA_FORMAT_RGB_FXT1: - case MESA_FORMAT_RGBA_FXT1: - return GR_TEXFMT_ARGB_CMP_FXT1; - case MESA_FORMAT_RGB_DXT1: - case MESA_FORMAT_RGBA_DXT1: - return GR_TEXFMT_ARGB_CMP_DXT1; - case MESA_FORMAT_RGBA_DXT3: - return GR_TEXFMT_ARGB_CMP_DXT3; - case MESA_FORMAT_RGBA_DXT5: - return GR_TEXFMT_ARGB_CMP_DXT5; - default: - _mesa_problem(NULL, "Unexpected format in fxGlideFormat"); - return 0; - } -} - - -static FetchTexelFuncC -fxFetchFunction(GLint mesaFormat) -{ - switch (mesaFormat) { - case MESA_FORMAT_I8: - return &fetch_intensity8; - case MESA_FORMAT_A8: - return &fetch_alpha8; - case MESA_FORMAT_L8: - return &fetch_luminance8; - case MESA_FORMAT_CI8: - return &fetch_index8; - case MESA_FORMAT_AL88: - return &fetch_luminance8_alpha8; - case MESA_FORMAT_RGB565: - return &fetch_r5g6b5; - case MESA_FORMAT_ARGB4444: - return &fetch_r4g4b4a4; - case MESA_FORMAT_ARGB1555: - return &fetch_r5g5b5a1; - case MESA_FORMAT_ARGB8888: - return &fetch_a8r8g8b8; - case MESA_FORMAT_RGB_FXT1: - return &fetch_rgb_fxt1; - case MESA_FORMAT_RGBA_FXT1: - return &fetch_rgba_fxt1; - case MESA_FORMAT_RGB_DXT1: - return &fetch_rgb_dxt1; - case MESA_FORMAT_RGBA_DXT1: - return &fetch_rgba_dxt1; - case MESA_FORMAT_RGBA_DXT3: - return &fetch_rgba_dxt3; - case MESA_FORMAT_RGBA_DXT5: - return &fetch_rgba_dxt5; - default: - _mesa_problem(NULL, "Unexpected format in fxFetchFunction"); - return NULL; - } -} - - -static GLboolean -adjust2DRatio (GLcontext *ctx, - GLint xoffset, GLint yoffset, - GLint width, GLint height, - GLenum format, GLenum type, const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing, - tfxMipMapLevel *mml, - struct gl_texture_image *texImage, - GLint texelBytes, - GLint dstRowStride) -{ - const GLint newWidth = width * mml->wScale; - const GLint newHeight = height * mml->hScale; - GLvoid *tempImage; - - if (!_mesa_is_format_compressed(texImage->TexFormat)) { - GLubyte *destAddr; - - tempImage = MALLOC(width * height * texelBytes); - if (!tempImage) { - return GL_FALSE; - } - - _mesa_texstore(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, tempImage, - 0, 0, 0, /* dstX/Y/Zoffset */ - width * texelBytes, /* dstRowStride */ - 0, /* dstImageStride */ - width, height, 1, - format, type, pixels, packing); - - /* now rescale */ - /* compute address of dest subimage within the overal tex image */ - destAddr = (GLubyte *) texImage->Data - + (yoffset * mml->hScale * mml->width - + xoffset * mml->wScale) * texelBytes; - - _mesa_rescale_teximage2d(texelBytes, - width, - dstRowStride, /* dst stride */ - width, height, - newWidth, newHeight, - tempImage, destAddr); - } else { - const GLint rawBytes = 4; - GLvoid *rawImage = MALLOC(width * height * rawBytes); - - if (!rawImage) { - return GL_FALSE; - } - tempImage = MALLOC(newWidth * newHeight * rawBytes); - if (!tempImage) { - return GL_FALSE; - } - /* unpack image, apply transfer ops and store in rawImage */ - _mesa_texstore(ctx, 2, GL_RGBA, - &_mesa_texformat_rgba8888_rev, rawImage, - 0, 0, 0, /* dstX/Y/Zoffset */ - width * rawBytes, /* dstRowStride */ - 0, /* dstImageStride */ - width, height, 1, - format, type, pixels, packing); - _mesa_rescale_teximage2d(rawBytes, - width, - newWidth * rawBytes, /* dst stride */ - width, height, /* src */ - newWidth, newHeight, /* dst */ - rawImage /*src*/, tempImage /*dst*/ ); - _mesa_texstore(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, texImage->Data, - xoffset * mml->wScale, yoffset * mml->hScale, 0, /* dstX/Y/Zoffset */ - dstRowStride, - 0, /* dstImageStride */ - newWidth, newHeight, 1, - GL_RGBA, CHAN_TYPE, tempImage, &ctx->DefaultPacking); - FREE(rawImage); - } - - FREE(tempImage); - - return GL_TRUE; -} - - -void -fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level, - GLint internalFormat, GLint width, GLint height, GLint border, - GLenum format, GLenum type, const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxTexInfo *ti; - tfxMipMapLevel *mml; - GLint texelBytes, dstRowStride; - - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxDDTexImage2D: id=%d int 0x%x format 0x%x type 0x%x %dx%d\n", - texObj->Name, texImage->InternalFormat, format, type, - texImage->Width, texImage->Height); - } - - if (!fxIsTexSupported(target, internalFormat, texImage)) { - _mesa_problem(NULL, "fx Driver: unsupported texture in fxDDTexImg()\n"); - return; - } - - if (!texObj->DriverData) { - texObj->DriverData = fxAllocTexObjData(fxMesa); - if (!texObj->DriverData) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); - return; - } - } - ti = fxTMGetTexInfo(texObj); - - if (!texImage->DriverData) { - texImage->DriverData = CALLOC(sizeof(tfxMipMapLevel)); - if (!texImage->DriverData) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); - return; - } - } - mml = FX_MIPMAP_DATA(texImage); - - fxTexGetInfo(width, height, NULL, NULL, NULL, NULL, - &mml->wScale, &mml->hScale); - - mml->width = width * mml->wScale; - mml->height = height * mml->hScale; - -#if FX_COMPRESS_S3TC_AS_FXT1_HACK - /* [koolsmoky] substitute FXT1 for DXTn and Legacy S3TC */ - if (!ctx->Mesa_DXTn && _mesa_is_format_compressed(texImage->TexFormat)) { - switch (internalFormat) { - case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - case GL_RGB_S3TC: - case GL_RGB4_S3TC: - internalFormat = GL_COMPRESSED_RGB_FXT1_3DFX; - break; - case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - case GL_RGBA_S3TC: - case GL_RGBA4_S3TC: - internalFormat = GL_COMPRESSED_RGBA_FXT1_3DFX; - } - texImage->InternalFormat = internalFormat; - } -#endif -#if FX_TC_NAPALM - if (fxMesa->type >= GR_SSTTYPE_Voodoo4) { - GLenum texNapalm = 0; - if (internalFormat == GL_COMPRESSED_RGB) { - texNapalm = GL_COMPRESSED_RGB_FXT1_3DFX; - } else if (internalFormat == GL_COMPRESSED_RGBA) { - texNapalm = GL_COMPRESSED_RGBA_FXT1_3DFX; - } - if (texNapalm) { - texImage->InternalFormat = internalFormat = texNapalm; - } - } -#endif - - texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); - /*if (!fxMesa->HaveTexFmt) assert(texelBytes == 1 || texelBytes == 2);*/ - - mml->glideFormat = fxGlideFormat(texImage->TexFormat->MesaFormat); - - /* allocate mipmap buffer */ - assert(!texImage->Data); - if (_mesa_is_format_compressed(texImage->TexFormat)) { - texImage->CompressedSize = _mesa_format_image_size(texImage->TexFormat, - mml->width, - mml->height, 1); - dstRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width); - texImage->Data = malloc(texImage->CompressedSize); - } else { - dstRowStride = mml->width * texelBytes; - texImage->Data = malloc(mml->width * mml->height * texelBytes); - } - if (!texImage->Data) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); - return; - } - - if (pixels != NULL) { - if (mml->wScale != 1 || mml->hScale != 1) { - /* rescale image to overcome 1:8 aspect limitation */ - if (!adjust2DRatio(ctx, - 0, 0, - width, height, - format, type, pixels, - packing, - mml, - texImage, - texelBytes, - dstRowStride) - ) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); - return; - } - } - else { - /* no rescaling needed */ - /* unpack image, apply transfer ops and store in texImage->Data */ - _mesa_texstore(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - 0, /* dstImageStride */ - width, height, 1, - format, type, pixels, packing); - } - - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - GLint mipWidth, mipHeight; - tfxMipMapLevel *mip; - struct gl_texture_image *mipImage; - const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - const GLint maxLevels = _mesa_max_texture_levels(ctx, texObj->Target); - - assert(!_mesa_is_format_compressed(texImage->TexFormat)); - - while (level < texObj->MaxLevel && level < maxLevels - 1) { - mipWidth = width / 2; - if (!mipWidth) { - mipWidth = 1; - } - mipHeight = height / 2; - if (!mipHeight) { - mipHeight = 1; - } - if ((mipWidth == width) && (mipHeight == height)) { - break; - } - _mesa_TexImage2D(target, ++level, internalFormat, - mipWidth, mipHeight, border, - format, type, - NULL); - mipImage = _mesa_select_tex_image(ctx, texUnit, target, level); - mip = FX_MIPMAP_DATA(mipImage); - _mesa_halve2x2_teximage2d(ctx, - texImage, - texelBytes, - mml->width, mml->height, - texImage->Data, mipImage->Data); - texImage = mipImage; - mml = mip; - width = mipWidth; - height = mipHeight; - } - } - } - - ti->info.format = mml->glideFormat; - texImage->FetchTexelc = fxFetchFunction(texImage->TexFormat->MesaFormat); - - fxTexInvalidate(ctx, texObj); -} - - -void -fxDDTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLenum type, const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxTexInfo *ti; - tfxMipMapLevel *mml; - GLint texelBytes, dstRowStride; - - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxDDTexSubImage2D: id=%d\n", texObj->Name); - } - - if (!texObj->DriverData) { - _mesa_problem(ctx, "problem in fxDDTexSubImage2D"); - return; - } - - ti = fxTMGetTexInfo(texObj); - assert(ti); - mml = FX_MIPMAP_DATA(texImage); - assert(mml); - - assert(texImage->Data); /* must have an existing texture image! */ - assert(texImage->_BaseFormat); - - texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); - if (_mesa_is_format_compressed(texImage->TexFormat)) { - dstRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width); - } else { - dstRowStride = mml->width * texelBytes; - } - - if (mml->wScale != 1 || mml->hScale != 1) { - /* need to rescale subimage to match mipmap level's rescale factors */ - if (!adjust2DRatio(ctx, - xoffset, yoffset, - width, height, - format, type, pixels, - packing, - mml, - texImage, - texelBytes, - dstRowStride) - ) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage2D"); - return; - } - } - else { - /* no rescaling needed */ - _mesa_texstore(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, (GLubyte *) texImage->Data, - xoffset, yoffset, 0, /* dstX/Y/Zoffset */ - dstRowStride, - 0, /* dstImageStride */ - width, height, 1, - format, type, pixels, packing); - } - - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - GLint mipWidth, mipHeight; - tfxMipMapLevel *mip; - struct gl_texture_image *mipImage; - const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - const GLint maxLevels = _mesa_max_texture_levels(ctx, texObj->Target); - - assert(!_mesa_is_format_compressed(texImage->TexFormat)); - - width = texImage->Width; - height = texImage->Height; - while (level < texObj->MaxLevel && level < maxLevels - 1) { - mipWidth = width / 2; - if (!mipWidth) { - mipWidth = 1; - } - mipHeight = height / 2; - if (!mipHeight) { - mipHeight = 1; - } - if ((mipWidth == width) && (mipHeight == height)) { - break; - } - ++level; - mipImage = _mesa_select_tex_image(ctx, texUnit, target, level); - mip = FX_MIPMAP_DATA(mipImage); - _mesa_halve2x2_teximage2d(ctx, - texImage, - texelBytes, - mml->width, mml->height, - texImage->Data, mipImage->Data); - texImage = mipImage; - mml = mip; - width = mipWidth; - height = mipHeight; - } - } - - if (ti->validated && ti->isInTM && !texObj->GenerateMipmap) - fxTMReloadMipMapLevel(fxMesa, texObj, level); - else - fxTexInvalidate(ctx, texObj); -} - - -void -fxDDCompressedTexImage2D (GLcontext *ctx, GLenum target, - GLint level, GLint internalFormat, - GLsizei width, GLsizei height, GLint border, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxTexInfo *ti; - tfxMipMapLevel *mml; - - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxDDCompressedTexImage2D: id=%d int 0x%x %dx%d\n", - texObj->Name, internalFormat, - width, height); - } - - assert(_mesa_is_format_compressed(texImage->TexFormat)); - - if (!fxIsTexSupported(target, internalFormat, texImage)) { - _mesa_problem(NULL, "fx Driver: unsupported texture in fxDDCompressedTexImg()\n"); - return; - } - - if (!texObj->DriverData) { - texObj->DriverData = fxAllocTexObjData(fxMesa); - if (!texObj->DriverData) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D"); - return; - } - } - ti = fxTMGetTexInfo(texObj); - - if (!texImage->DriverData) { - texImage->DriverData = CALLOC(sizeof(tfxMipMapLevel)); - if (!texImage->DriverData) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D"); - return; - } - } - mml = FX_MIPMAP_DATA(texImage); - - fxTexGetInfo(width, height, NULL, NULL, NULL, NULL, - &mml->wScale, &mml->hScale); - - mml->width = width * mml->wScale; - mml->height = height * mml->hScale; - - /* Determine the appropriate Glide texel format, - * given the user's internal texture format hint. - */ - mml->glideFormat = fxGlideFormat(texImage->TexFormat->MesaFormat); - - /* allocate new storage for texture image, if needed */ - if (!texImage->Data) { - texImage->CompressedSize = _mesa_format_image_size(texImage->TexFormat, - mml->width, - mml->height, 1); - texImage->Data = malloc(texImage->CompressedSize); - if (!texImage->Data) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D"); - return; - } - } - - /* save the texture data */ - if (mml->wScale != 1 || mml->hScale != 1) { - /* [dBorca] Hack alert: - * now we're screwed. We can't decompress, - * unless we do it in HW (via textureBuffer). - * We still have some chances: - * 1) we got FXT1 textures - we CAN decompress, rescale for - * aspectratio, then compress back. - * 2) there is a chance that MIN("s", "t") won't be overflowed. - * Thus, we don't care about textureclamp and we could lower - * MIN("uscale", "vscale") below 32. We still have to have - * our data aligned inside a 8:1 rectangle. - * 3) just in case if MIN("s", "t") gets overflowed with GL_REPEAT, - * we replicate the data over the padded area. - * For now, we take 2) + 3) but texelfetchers will be wrong! - */ - GLuint srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width); - - GLuint destRowStride = _mesa_format_row_stride(texImage->TexFormat, - mml->width); - - _mesa_upscale_teximage2d(srcRowStride, (height+3) / 4, - destRowStride, (mml->height+3) / 4, - 1, data, srcRowStride, - texImage->Data); - ti->padded = GL_TRUE; - } else { - memcpy(texImage->Data, data, texImage->CompressedSize); - } - - ti->info.format = mml->glideFormat; - texImage->FetchTexelc = fxFetchFunction(texImage->TexFormat->MesaFormat); - - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - assert(!_mesa_is_format_compressed(texImage->TexFormat)); - } - - fxTexInvalidate(ctx, texObj); -} - - -void -fxDDCompressedTexSubImage2D( GLcontext *ctx, GLenum target, - GLint level, GLint xoffset, - GLint yoffset, GLsizei width, - GLint height, GLenum format, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxTexInfo *ti; - tfxMipMapLevel *mml; - GLint destRowStride, srcRowStride; - GLint i, rows; - GLubyte *dest; - - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxDDCompressedTexSubImage2D: id=%d\n", texObj->Name); - } - - ti = fxTMGetTexInfo(texObj); - assert(ti); - mml = FX_MIPMAP_DATA(texImage); - assert(mml); - - srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width); - - destRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width); - dest = _mesa_compressed_image_address(xoffset, yoffset, 0, - texImage->InternalFormat, - mml->width, - (GLubyte*) texImage->Data); - - rows = height / 4; /* hardcoded 4, but works for FXT1/DXTC */ - - for (i = 0; i < rows; i++) { - memcpy(dest, data, srcRowStride); - dest += destRowStride; - data = (GLvoid *)((GLuint)data + (GLuint)srcRowStride); - } - - /* [dBorca] Hack alert: - * see fxDDCompressedTexImage2D for caveats - */ - if (mml->wScale != 1 || mml->hScale != 1) { - srcRowStride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width); - - destRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width); - _mesa_upscale_teximage2d(srcRowStride, texImage->Height / 4, - destRowStride, mml->height / 4, - 1, texImage->Data, destRowStride, - texImage->Data); - } - - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - assert(!_mesa_is_format_compressed(texImage->TexFormat)); - } - - if (ti->validated && ti->isInTM) - fxTMReloadMipMapLevel(fxMesa, texObj, level); - else - fxTexInvalidate(ctx, texObj); -} - - -void -fxDDTexImage1D (GLcontext *ctx, GLenum target, GLint level, - GLint internalFormat, GLint width, GLint border, - GLenum format, GLenum type, const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - fxDDTexImage2D(ctx, target, level, - internalFormat, width, 1, border, - format, type, pixels, - packing, - texObj, - texImage); -} - - -void -fxDDTexSubImage1D(GLcontext * ctx, GLenum target, GLint level, - GLint xoffset, - GLsizei width, - GLenum format, GLenum type, const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - fxDDTexSubImage2D(ctx, target, level, - xoffset, 0, width, 1, - format, type, pixels, - packing, - texObj, - texImage); -} - - -GLboolean -fxDDTestProxyTexImage (GLcontext *ctx, GLenum target, - GLint level, GLint internalFormat, - GLenum format, GLenum type, - GLint width, GLint height, - GLint depth, GLint border) -{ - /* XXX todo - maybe through fxTexValidate() */ - return _mesa_test_proxy_teximage(ctx, target, - level, internalFormat, - format, type, - width, height, - depth, border); -} - - -#else /* FX */ - -/* - * Need this to provide at least one external definition. - */ - -extern int gl_fx_dummy_function_ddtex(void); -int -gl_fx_dummy_function_ddtex(void) -{ - return 0; -} - -#endif /* FX */ diff --git a/src/mesa/drivers/glide/fxdrv.h b/src/mesa/drivers/glide/fxdrv.h deleted file mode 100644 index bee10de2f4..0000000000 --- a/src/mesa/drivers/glide/fxdrv.h +++ /dev/null @@ -1,773 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * David Bucciarelli - * Brian Paul - * Daryll Strauss - * Keith Whitwell - * Daniel Borca - * Hiroshi Morii - */ - -/* fxsetup.c - 3Dfx VooDoo rendering mode setup functions */ - - -#ifndef FXDRV_H -#define FXDRV_H - -/* If you comment out this define, a variable takes its place, letting - * you turn debugging on/off from the debugger. - */ - -#include "glheader.h" - - -#if defined(__linux__) -#include <signal.h> -#endif - -#include "main/context.h" -#include "main/imports.h" -#include "main/macros.h" -#include "main/matrix.h" -#include "main/mtypes.h" - -#include "GL/fxmesa.h" -#include "fxglidew.h" - -#include "math/m_vector.h" - - -#define COPY_FLOAT(dst, src) (dst) = (src) - -/* Define some shorter names for these things. - */ -#define XCOORD GR_VERTEX_X_OFFSET -#define YCOORD GR_VERTEX_Y_OFFSET -#define ZCOORD GR_VERTEX_OOZ_OFFSET -#define OOWCOORD GR_VERTEX_OOW_OFFSET - -#define S0COORD GR_VERTEX_SOW_TMU0_OFFSET -#define T0COORD GR_VERTEX_TOW_TMU0_OFFSET -#define S1COORD GR_VERTEX_SOW_TMU1_OFFSET -#define T1COORD GR_VERTEX_TOW_TMU1_OFFSET - - - -#ifdef __i386__ -#define FXCOLOR4( c ) (* (int *)c) -#else -#define FXCOLOR4( c ) ( \ - ( ((unsigned int)(c[3]))<<24 ) | \ - ( ((unsigned int)(c[2]))<<16 ) | \ - ( ((unsigned int)(c[1]))<<8 ) | \ - ( (unsigned int)(c[0])) ) -#endif - -#define TDFXPACKCOLOR1555( r, g, b, a ) \ - ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \ - ((a) ? 0x8000 : 0)) -#define TDFXPACKCOLOR565( r, g, b ) \ - ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3)) -#define TDFXPACKCOLOR8888( r, g, b, a ) \ - (((a) << 24) | ((r) << 16) | ((g) << 8) | (b)) - - - -/* fastpath flags first - */ -#define SETUP_TMU0 0x1 -#define SETUP_TMU1 0x2 -#define SETUP_RGBA 0x4 -#define SETUP_SNAP 0x8 -#define SETUP_XYZW 0x10 -#define SETUP_PTEX 0x20 -#define SETUP_PSIZ 0x40 -#define SETUP_SPEC 0x80 -#define SETUP_FOGC 0x100 -#define MAX_SETUP 0x200 - - -#define FX_NUM_TMU 2 - -#define FX_TMU0 GR_TMU0 -#define FX_TMU1 GR_TMU1 -#define FX_TMU_SPLIT 98 -#define FX_TMU_BOTH 99 -#define FX_TMU_NONE 100 - -/* Used for fxMesa->lastUnitsMode */ - -#define FX_UM_NONE 0x00000000 - -#define FX_UM_E0_REPLACE 0x00000001 -#define FX_UM_E0_MODULATE 0x00000002 -#define FX_UM_E0_DECAL 0x00000004 -#define FX_UM_E0_BLEND 0x00000008 -#define FX_UM_E0_ADD 0x00000010 - -#define FX_UM_E1_REPLACE 0x00000020 -#define FX_UM_E1_MODULATE 0x00000040 -#define FX_UM_E1_DECAL 0x00000080 -#define FX_UM_E1_BLEND 0x00000100 -#define FX_UM_E1_ADD 0x00000200 - -#define FX_UM_E_ENVMODE 0x000003ff - -#define FX_UM_E0_ALPHA 0x00001000 -#define FX_UM_E0_LUMINANCE 0x00002000 -#define FX_UM_E0_LUMINANCE_ALPHA 0x00004000 -#define FX_UM_E0_INTENSITY 0x00008000 -#define FX_UM_E0_RGB 0x00010000 -#define FX_UM_E0_RGBA 0x00020000 - -#define FX_UM_E1_ALPHA 0x00040000 -#define FX_UM_E1_LUMINANCE 0x00080000 -#define FX_UM_E1_LUMINANCE_ALPHA 0x00100000 -#define FX_UM_E1_INTENSITY 0x00200000 -#define FX_UM_E1_RGB 0x00400000 -#define FX_UM_E1_RGBA 0x00800000 - -#define FX_UM_E_IFMT 0x00fff000 - -#define FX_UM_COLOR_ITERATED 0x01000000 -#define FX_UM_COLOR_CONSTANT 0x02000000 -#define FX_UM_ALPHA_ITERATED 0x04000000 -#define FX_UM_ALPHA_CONSTANT 0x08000000 - - -/* for Voodoo3/Banshee's grColorCombine() and grAlphaCombine() */ -struct tdfx_combine { - GrCombineFunction_t Function; /* Combine function */ - GrCombineFactor_t Factor; /* Combine scale factor */ - GrCombineLocal_t Local; /* Local combine source */ - GrCombineOther_t Other; /* Other combine source */ - FxBool Invert; /* Combine result inversion flag */ -}; - -/* for Voodoo3's grTexCombine() */ -struct tdfx_texcombine { - GrCombineFunction_t FunctionRGB; - GrCombineFactor_t FactorRGB; - GrCombineFunction_t FunctionAlpha; - GrCombineFactor_t FactorAlpha; - FxBool InvertRGB; - FxBool InvertAlpha; -}; - - -/* for Voodoo5's grColorCombineExt() */ -struct tdfx_combine_color_ext { - GrCCUColor_t SourceA; - GrCombineMode_t ModeA; - GrCCUColor_t SourceB; - GrCombineMode_t ModeB; - GrCCUColor_t SourceC; - FxBool InvertC; - GrCCUColor_t SourceD; - FxBool InvertD; - FxU32 Shift; - FxBool Invert; -}; - -/* for Voodoo5's grAlphaCombineExt() */ -struct tdfx_combine_alpha_ext { - GrACUColor_t SourceA; - GrCombineMode_t ModeA; - GrACUColor_t SourceB; - GrCombineMode_t ModeB; - GrACUColor_t SourceC; - FxBool InvertC; - GrACUColor_t SourceD; - FxBool InvertD; - FxU32 Shift; - FxBool Invert; -}; - -/* for Voodoo5's grTexColorCombineExt() */ -struct tdfx_color_texenv { - GrTCCUColor_t SourceA; - GrCombineMode_t ModeA; - GrTCCUColor_t SourceB; - GrCombineMode_t ModeB; - GrTCCUColor_t SourceC; - FxBool InvertC; - GrTCCUColor_t SourceD; - FxBool InvertD; - FxU32 Shift; - FxBool Invert; -}; - -/* for Voodoo5's grTexAlphaCombineExt() */ -struct tdfx_alpha_texenv { - GrTACUColor_t SourceA; - GrCombineMode_t ModeA; - GrTACUColor_t SourceB; - GrCombineMode_t ModeB; - GrTACUColor_t SourceC; - FxBool InvertC; - GrTCCUColor_t SourceD; - FxBool InvertD; - FxU32 Shift; - FxBool Invert; -}; - -/* Voodoo5's texture combine environment */ -struct tdfx_texcombine_ext { - struct tdfx_alpha_texenv Alpha; - struct tdfx_color_texenv Color; - GrColor_t EnvColor; -}; - - -/* - Memory range from startAddr to endAddr-1 -*/ -typedef struct MemRange_t -{ - struct MemRange_t *next; - FxU32 startAddr, endAddr; -} -MemRange; - -typedef struct -{ - GLsizei width, height; /* image size */ - GLint wScale, hScale; /* image scale factor */ - GrTextureFormat_t glideFormat; /* Glide image format */ -} -tfxMipMapLevel; - -/* - * TDFX-specific texture object data. This hangs off of the - * struct gl_texture_object DriverData pointer. - */ -typedef struct tfxTexInfo_t -{ - struct tfxTexInfo_t *next; - struct gl_texture_object *tObj; - - GLuint lastTimeUsed; - FxU32 whichTMU; - GLboolean isInTM; - - MemRange *tm[FX_NUM_TMU]; - - GLint minLevel, maxLevel; - GLint baseLevelInternalFormat; - - GrTexInfo info; - - GrTextureFilterMode_t minFilt; - GrTextureFilterMode_t maxFilt; - FxBool LODblend; - - GrTextureClampMode_t sClamp; - GrTextureClampMode_t tClamp; - - GrMipMapMode_t mmMode; - - GLfloat sScale, tScale; - - GrTexTable_t paltype; - GuTexPalette palette; - - GLboolean fixedPalette; - GLboolean validated; - - GLboolean padded; -} -tfxTexInfo; - -typedef struct -{ - GLuint swapBuffer; - GLuint reqTexUpload; - GLuint texUpload; - GLuint memTexUpload; -} -tfxStats; - - - -typedef struct -{ - /* Alpha test */ - - GLboolean alphaTestEnabled; - GrCmpFnc_t alphaTestFunc; - GLfloat alphaTestRefValue; - - /* Blend function */ - - GLboolean blendEnabled; - GrAlphaBlendFnc_t blendSrcFuncRGB; - GrAlphaBlendFnc_t blendDstFuncRGB; - GrAlphaBlendFnc_t blendSrcFuncAlpha; - GrAlphaBlendFnc_t blendDstFuncAlpha; - GrAlphaBlendOp_t blendEqRGB; - GrAlphaBlendOp_t blendEqAlpha; - - /* Depth test */ - - GLboolean depthTestEnabled; - GLboolean depthMask; - GrCmpFnc_t depthTestFunc; - FxI32 depthBias; - - /* Stencil */ - - GLboolean stencilEnabled; - GrCmpFnc_t stencilFunction; /* Stencil function */ - GrStencil_t stencilRefValue; /* Stencil reference value */ - GrStencil_t stencilValueMask; /* Value mask */ - GrStencil_t stencilWriteMask; /* Write mask */ - GrCmpFnc_t stencilFailFunc; /* Stencil fail function */ - GrCmpFnc_t stencilZFailFunc; /* Stencil pass, depth fail function */ - GrCmpFnc_t stencilZPassFunc; /* Stencil pass, depth pass function */ - GrStencil_t stencilClear; /* Buffer clear value */ -} -tfxUnitsState; - - - - -/* Flags for fxMesa->new_state - */ -#define FX_NEW_TEXTURING 0x1 -#define FX_NEW_BLEND 0x2 -#define FX_NEW_ALPHA 0x4 -#define FX_NEW_DEPTH 0x8 -#define FX_NEW_FOG 0x10 -#define FX_NEW_SCISSOR 0x20 -#define FX_NEW_COLOR_MASK 0x40 -#define FX_NEW_CULL 0x80 -#define FX_NEW_STENCIL 0x100 - - -#define FX_CONTEXT(ctx) ((fxMesaContext)((ctx)->DriverCtx)) - -#define FX_TEXTURE_DATA(texUnit) fxTMGetTexInfo((texUnit)->_Current) - -#define fxTMGetTexInfo(o) ((tfxTexInfo*)((o)->DriverData)) - -#define FX_MIPMAP_DATA(img) ((tfxMipMapLevel *) (img)->DriverData) - -#define BEGIN_BOARD_LOCK() -#define END_BOARD_LOCK() -#define BEGIN_CLIP_LOOP() -#define END_CLIP_LOOP() - - - - -/* Covers the state referenced by IsInHardware: - */ -#define _FX_NEW_IS_IN_HARDWARE (_NEW_TEXTURE| \ - _NEW_HINT| \ - _NEW_STENCIL| \ - _NEW_BUFFERS| \ - _NEW_COLOR| \ - _NEW_LIGHT) - -/* Covers the state referenced by fxDDChooseRenderState - */ -#define _FX_NEW_RENDERSTATE (_FX_NEW_IS_IN_HARDWARE | \ - _DD_NEW_FLATSHADE | \ - _DD_NEW_TRI_LIGHT_TWOSIDE| \ - _DD_NEW_TRI_OFFSET | \ - _DD_NEW_TRI_UNFILLED | \ - _DD_NEW_TRI_SMOOTH | \ - _DD_NEW_TRI_STIPPLE | \ - _DD_NEW_LINE_SMOOTH | \ - _DD_NEW_LINE_STIPPLE | \ - _DD_NEW_LINE_WIDTH | \ - _DD_NEW_POINT_SMOOTH | \ - _DD_NEW_POINT_SIZE | \ - _NEW_LINE) - - -/* Covers the state referenced by fxDDChooseSetupFunction. - */ -#define _FX_NEW_SETUP_FUNCTION (_NEW_LIGHT| \ - _NEW_FOG| \ - _NEW_TEXTURE| \ - _NEW_COLOR) \ - - -/* lookup table for scaling y bit colors up to 8 bits */ -extern GLuint FX_rgb_scale_4[16]; -extern GLuint FX_rgb_scale_5[32]; -extern GLuint FX_rgb_scale_6[64]; - -typedef void (*fx_tri_func) (fxMesaContext, GrVertex *, GrVertex *, GrVertex *); -typedef void (*fx_line_func) (fxMesaContext, GrVertex *, GrVertex *); -typedef void (*fx_point_func) (fxMesaContext, GrVertex *); - -struct tfxMesaContext -{ - GrTexTable_t glbPalType; - GuTexPalette glbPalette; - - GLcontext *glCtx; /* the core Mesa context */ - GLvisual *glVis; /* describes the color buffer */ - GLframebuffer *glBuffer; /* the ancillary buffers */ - - GLint board; /* the board used for this context */ - GLint width, height; /* size of color buffer */ - - GrBuffer_t currentFB; - - GLboolean bgrOrder; - GrColor_t color; - GrColor_t clearC; - GrAlpha_t clearA; - GLuint constColor; - GrCullMode_t cullMode; - - tfxUnitsState unitsState; - tfxUnitsState restoreUnitsState; /* saved during multipass */ - GLboolean multipass; /* true when drawing intermediate pass */ - - GLuint new_state; - GLuint new_gl_state; - - /* Texture Memory Manager Data - */ - GLuint texBindNumber; - GLint tmuSrc; - GLuint lastUnitsMode; - GLuint freeTexMem[FX_NUM_TMU]; - MemRange *tmPool; - MemRange *tmFree[FX_NUM_TMU]; - - GLenum fogTableMode; - GLfloat fogDensity; - GLfloat fogStart, fogEnd; - GrFog_t *fogTable; - GLint textureAlign; - GLint textureMaxLod; - - /* Vertex building and storage: - */ - GLuint tmu_source[FX_NUM_TMU]; - GLuint SetupIndex; - GLuint stw_hint_state; /* for grHints */ - GrVertex *verts; - GLboolean snapVertices; /* needed for older Voodoo hardware */ - - /* Rasterization: - */ - GLuint render_index; - GLuint fallback; - GLenum render_primitive; - GLenum raster_primitive; - - /* Current rasterization functions - */ - fx_point_func draw_point; - fx_line_func draw_line; - fx_tri_func draw_tri; - - - /* Keep texture scales somewhere handy: - */ - GLfloat s0scale; - GLfloat s1scale; - GLfloat t0scale; - GLfloat t1scale; - - GLfloat inv_s0scale; - GLfloat inv_s1scale; - GLfloat inv_t0scale; - GLfloat inv_t1scale; - - /* Glide stuff - */ - tfxStats stats; - void *state; - - /* Options */ - - GLboolean verbose; - GLboolean haveTwoTMUs; /* True if we really have 2 tmu's */ - GLboolean haveHwAlpha; - GLboolean haveHwStencil; - GLboolean haveZBuffer; - GLboolean haveDoubleBuffer; - GLboolean haveGlobalPaletteTexture; - GLint swapInterval; - GLint maxPendingSwapBuffers; - - GrContext_t glideContext; - - int screen_width; - int screen_height; - int clipMinX; - int clipMaxX; - int clipMinY; - int clipMaxY; - - int colDepth; - GLboolean fsaa; - - /* Glide (per card) capabilities. These get mirrored - * from `glbHWConfig' when creating a new context... - */ - GrSstType type; - FxBool HavePalExt; /* PALETTE6666 */ - FxBool HavePixExt; /* PIXEXT */ - FxBool HaveTexFmt; /* TEXFMT */ - FxBool HaveCmbExt; /* COMBINE */ - FxBool HaveMirExt; /* TEXMIRROR */ - FxBool HaveTexUma; /* TEXUMA */ - FxBool HaveTexus2; /* Texus 2 - FXT1 */ - struct tdfx_glide Glide; - char rendererString[64]; -}; - - -extern void fxSetupFXUnits(GLcontext *); -extern void fxSetupDDPointers(GLcontext *); - -/* fxvb.c: - */ -extern void fxAllocVB(GLcontext * ctx); -extern void fxFreeVB(GLcontext * ctx); -extern void fxPrintSetupFlags(char *msg, GLuint flags ); -extern void fxCheckTexSizes( GLcontext *ctx ); -extern void fxBuildVertices( GLcontext *ctx, GLuint start, GLuint end, - GLuint newinputs ); -extern void fxChooseVertexState( GLcontext *ctx ); - - - - - - -/* fxtrifuncs: - */ -extern void fxDDInitTriFuncs(GLcontext *); -extern void fxDDChooseRenderState(GLcontext * ctx); - - -extern void fxUpdateDDSpanPointers(GLcontext *); -extern void fxSetupDDSpanPointers(GLcontext *); - -extern void fxPrintTextureData(tfxTexInfo * ti); - -extern const struct gl_texture_format * -fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat, - GLenum srcFormat, GLenum srcType ); -extern void fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level, - GLint internalFormat, GLint width, GLint height, - GLint border, GLenum format, GLenum type, - const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); -extern void fxDDTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); -extern void fxDDCompressedTexImage2D(GLcontext *ctx, GLenum target, - GLint level, GLint internalFormat, - GLsizei width, GLsizei height, GLint border, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); -extern void fxDDCompressedTexSubImage2D(GLcontext *ctx, GLenum target, - GLint level, GLint xoffset, - GLint yoffset, GLsizei width, - GLint height, GLenum format, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); -extern void fxDDTexImage1D(GLcontext * ctx, GLenum target, GLint level, - GLint internalFormat, GLint width, - GLint border, GLenum format, GLenum type, - const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); -extern void fxDDTexSubImage1D(GLcontext * ctx, GLenum target, GLint level, - GLint xoffset, GLint width, - GLenum format, GLenum type, - const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); -extern GLboolean fxDDTestProxyTexImage (GLcontext *ctx, GLenum target, - GLint level, GLint internalFormat, - GLenum format, GLenum type, - GLint width, GLint height, - GLint depth, GLint border); -extern void fxDDTexEnv(GLcontext *, GLenum, GLenum, const GLfloat *); -extern void fxDDTexParam(GLcontext *, GLenum, struct gl_texture_object *, - GLenum, const GLfloat *); -extern void fxDDTexBind(GLcontext *, GLenum, struct gl_texture_object *); -extern struct gl_texture_object *fxDDNewTextureObject( GLcontext *ctx, GLuint name, GLenum target ); -extern void fxDDTexDel(GLcontext *, struct gl_texture_object *); -extern GLboolean fxDDIsTextureResident(GLcontext *, struct gl_texture_object *); -extern void fxDDTexPalette(GLcontext *, struct gl_texture_object *); -extern void fxDDTexUseGlbPalette(GLcontext *, GLboolean); - -extern void fxDDEnable(GLcontext *, GLenum, GLboolean); -extern void fxDDAlphaFunc(GLcontext *, GLenum, GLfloat); -extern void fxDDBlendFuncSeparate(GLcontext *, GLenum, GLenum, GLenum, GLenum); -extern void fxDDBlendEquationSeparate(GLcontext *, GLenum, GLenum); -extern void fxDDDepthMask(GLcontext *, GLboolean); -extern void fxDDDepthFunc(GLcontext *, GLenum); -extern void fxDDStencilFuncSeparate (GLcontext *ctx, GLenum face, GLenum func, GLint ref, GLuint mask); -extern void fxDDStencilMaskSeparate (GLcontext *ctx, GLenum face, GLuint mask); -extern void fxDDStencilOpSeparate (GLcontext *ctx, GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); - -extern void fxDDInitExtensions(GLcontext * ctx); - -extern void fxTMInit(fxMesaContext ctx); -extern void fxTMClose(fxMesaContext ctx); -extern void fxTMRestoreTextures_NoLock(fxMesaContext ctx); -extern void fxTMMoveInTM(fxMesaContext, struct gl_texture_object *, GLint); -extern void fxTMMoveOutTM(fxMesaContext, struct gl_texture_object *); -#define fxTMMoveOutTM_NoLock fxTMMoveOutTM -extern void fxTMFreeTexture(fxMesaContext, struct gl_texture_object *); -extern void fxTMReloadMipMapLevel(fxMesaContext, struct gl_texture_object *, - GLint); -extern void fxTMReloadSubMipMapLevel(fxMesaContext, - struct gl_texture_object *, GLint, GLint, - GLint); -extern int fxTMCheckStartAddr (fxMesaContext fxMesa, GLint tmu, tfxTexInfo *ti); - -extern void fxTexGetFormat(GLcontext *, GLenum, GrTextureFormat_t *, GLint *); /* [koolsmoky] */ - -extern int fxTexGetInfo(int, int, GrLOD_t *, GrAspectRatio_t *, - float *, float *, int *, int *); - -extern void fxDDScissor(GLcontext * ctx, - GLint x, GLint y, GLsizei w, GLsizei h); -extern void fxDDFogfv(GLcontext * ctx, GLenum pname, const GLfloat * params); -extern void fxDDColorMask(GLcontext * ctx, - GLboolean r, GLboolean g, GLboolean b, GLboolean a); - -extern void fxDDWriteDepthSpan(GLcontext * ctx, GLuint n, GLint x, GLint y, - const GLuint depth[], const GLubyte mask[]); - -extern void fxDDReadDepthSpan(GLcontext * ctx, GLuint n, GLint x, GLint y, - GLuint depth[]); - -extern void fxDDWriteDepthPixels(GLcontext * ctx, GLuint n, - const GLint x[], const GLint y[], - const GLuint depth[], const GLubyte mask[]); - -extern void fxDDReadDepthPixels(GLcontext * ctx, GLuint n, - const GLint x[], const GLint y[], - GLuint depth[]); - -extern void fxDDShadeModel(GLcontext * ctx, GLenum mode); - -extern void fxDDCullFace(GLcontext * ctx, GLenum mode); -extern void fxDDFrontFace(GLcontext * ctx, GLenum mode); - -extern void fxPrintRenderState(const char *msg, GLuint state); -extern void fxPrintHintState(const char *msg, GLuint state); - -extern int fxDDInitFxMesaContext(fxMesaContext fxMesa); -extern void fxDDDestroyFxMesaContext(fxMesaContext fxMesa); - - -extern void fxSetScissorValues(GLcontext * ctx); -extern void fxTMMoveInTM_NoLock(fxMesaContext fxMesa, - struct gl_texture_object *tObj, GLint where); - -extern void fxCheckIsInHardware(GLcontext *ctx); - -/* fxsetup: - * semi-private functions - */ -void fxSetupCull (GLcontext * ctx); -void fxSetupScissor (GLcontext * ctx); -void fxSetupColorMask (GLcontext * ctx); -void fxSetupBlend (GLcontext *ctx); -void fxSetupDepthTest (GLcontext *ctx); -void fxSetupTexture (GLcontext *ctx); -void fxSetupStencil (GLcontext *ctx); -void fxSetupStencilFace (GLcontext *ctx, GLint face); - -/* Flags for software fallback cases */ -#define FX_FALLBACK_TEXTURE_MAP 0x0001 -#define FX_FALLBACK_DRAW_BUFFER 0x0002 -#define FX_FALLBACK_SPECULAR 0x0004 -#define FX_FALLBACK_STENCIL 0x0008 -#define FX_FALLBACK_RENDER_MODE 0x0010 -#define FX_FALLBACK_LOGICOP 0x0020 -#define FX_FALLBACK_TEXTURE_ENV 0x0040 -#define FX_FALLBACK_TEXTURE_BORDER 0x0080 -#define FX_FALLBACK_COLORMASK 0x0100 -#define FX_FALLBACK_BLEND 0x0200 -#define FX_FALLBACK_TEXTURE_MULTI 0x0400 - -extern GLuint fx_check_IsInHardware(GLcontext *ctx); - -/*** - *** CNORM: clamp float to [0,1] and map to float in [0,255] - ***/ -#if defined(USE_IEEE) && !defined(DEBUG) -#define IEEE_0996 0x3f7f0000 /* 0.996 or so */ -#define CNORM(N, F) \ - do { \ - fi_type __tmp; \ - __tmp.f = (F); \ - if (__tmp.i < 0) \ - N = 0; \ - else if (__tmp.i >= IEEE_0996) \ - N = 255.0f; \ - else { \ - N = (F) * 255.0f; \ - } \ - } while (0) -#else -#define CNORM(n, f) \ - n = (CLAMP((f), 0.0F, 1.0F) * 255.0F) -#endif - -/* run-time debugging */ -#ifndef FX_DEBUG -#define FX_DEBUG 0 -#endif -#if FX_DEBUG -extern int TDFX_DEBUG; -#else -#define TDFX_DEBUG 0 -#endif - -/* dirty hacks */ -#define FX_RESCALE_BIG_TEXURES_HACK 1 -#define FX_COMPRESS_S3TC_AS_FXT1_HACK 1 - -#endif diff --git a/src/mesa/drivers/glide/fxg.c b/src/mesa/drivers/glide/fxg.c deleted file mode 100644 index afb9441ade..0000000000 --- a/src/mesa/drivers/glide/fxg.c +++ /dev/null @@ -1,2309 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 5.0.1 - * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * Mesa/FX device driver. Interface to Glide3. - * - * Copyright (c) 2003 - Daniel Borca - * Email : dborca@users.sourceforge.net - * Web : http://www.geocities.com/dborca - */ - - -#ifdef FX - -#include <stdio.h> -#include <stdlib.h> -#include <stdarg.h> -#include <assert.h> - -#define FX_TRAP_GLIDE_internal -#include "fxg.h" - - - -/****************************************************************************\ -* logging * -\****************************************************************************/ -#if FX_TRAP_GLIDE -#define TRAP_LOG trp_printf -#ifdef __GNUC__ -__attribute__ ((format(printf, 1, 2))) -#endif /* __GNUC__ */ -int trp_printf (const char *format, ...) -{ - va_list arg; - int n; - FILE *trap_file; - va_start(arg, format); - trap_file = fopen("trap.log", "a"); - if (trap_file == NULL) { - trap_file = stderr; - } - n = vfprintf(trap_file, format, arg); - fclose(trap_file); - va_end(arg); - return n; -} -#else /* FX_TRAP_GLIDE */ -#ifdef __GNUC__ -#define TRAP_LOG(format, ...) do {} while (0) -#else /* __GNUC__ */ -#define TRAP_LOG 0 && (unsigned long) -#endif /* __GNUC__ */ -#endif /* FX_TRAP_GLIDE */ - - - -#if FX_TRAP_GLIDE -/****************************************************************************\ -* helpers * -\****************************************************************************/ - -#define GOT "\t" - -const char *TRP_BOOL (FxBool b) -{ - return b ? "FXTRUE" : "FXFALSE"; -} - -#define TRAP_CASE_STRING(name) case name: return #name -#define TRAP_NODEFAULT default: assert(0) - -const char *TRP_PARAM (FxU32 mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_PARAM_DISABLE); - TRAP_CASE_STRING(GR_PARAM_ENABLE); - TRAP_NODEFAULT; - } -} - -const char *TRP_VTX (FxU32 param) -{ - switch (param) { - TRAP_CASE_STRING(GR_PARAM_XY); - TRAP_CASE_STRING(GR_PARAM_Z); - TRAP_CASE_STRING(GR_PARAM_W); - TRAP_CASE_STRING(GR_PARAM_Q); - TRAP_CASE_STRING(GR_PARAM_FOG_EXT); - TRAP_CASE_STRING(GR_PARAM_A); - TRAP_CASE_STRING(GR_PARAM_RGB); - TRAP_CASE_STRING(GR_PARAM_PARGB); - TRAP_CASE_STRING(GR_PARAM_ST0); - TRAP_CASE_STRING(GR_PARAM_ST1); - TRAP_CASE_STRING(GR_PARAM_ST2); - TRAP_CASE_STRING(GR_PARAM_Q0); - TRAP_CASE_STRING(GR_PARAM_Q1); - TRAP_CASE_STRING(GR_PARAM_Q2); - TRAP_NODEFAULT; - } -} - -const char *TRP_ARRAY (FxU32 mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_POINTS); - TRAP_CASE_STRING(GR_LINE_STRIP); - TRAP_CASE_STRING(GR_LINES); - TRAP_CASE_STRING(GR_POLYGON); - TRAP_CASE_STRING(GR_TRIANGLE_STRIP); - TRAP_CASE_STRING(GR_TRIANGLE_FAN); - TRAP_CASE_STRING(GR_TRIANGLES); - TRAP_CASE_STRING(GR_TRIANGLE_STRIP_CONTINUE); - TRAP_CASE_STRING(GR_TRIANGLE_FAN_CONTINUE); - TRAP_NODEFAULT; - } -} - -const char *TRP_BUFFER (GrBuffer_t buffer) -{ - switch (buffer) { - TRAP_CASE_STRING(GR_BUFFER_FRONTBUFFER); - TRAP_CASE_STRING(GR_BUFFER_BACKBUFFER); - TRAP_CASE_STRING(GR_BUFFER_AUXBUFFER); - TRAP_CASE_STRING(GR_BUFFER_DEPTHBUFFER); - TRAP_CASE_STRING(GR_BUFFER_ALPHABUFFER); - TRAP_CASE_STRING(GR_BUFFER_TRIPLEBUFFER); - TRAP_CASE_STRING(GR_BUFFER_TEXTUREBUFFER_EXT); - TRAP_CASE_STRING(GR_BUFFER_TEXTUREAUXBUFFER_EXT); - TRAP_NODEFAULT; - } -} - -const char *TRP_ORIGIN (GrOriginLocation_t origin_location) -{ - switch (origin_location) { - TRAP_CASE_STRING(GR_ORIGIN_UPPER_LEFT); - TRAP_CASE_STRING(GR_ORIGIN_LOWER_LEFT); - TRAP_CASE_STRING(GR_ORIGIN_ANY); - TRAP_NODEFAULT; - } -} - -const char *TRP_REFRESH (GrScreenRefresh_t refresh_rate) -{ - switch (refresh_rate) { - TRAP_CASE_STRING(GR_REFRESH_60Hz); - TRAP_CASE_STRING(GR_REFRESH_70Hz); - TRAP_CASE_STRING(GR_REFRESH_72Hz); - TRAP_CASE_STRING(GR_REFRESH_75Hz); - TRAP_CASE_STRING(GR_REFRESH_80Hz); - TRAP_CASE_STRING(GR_REFRESH_90Hz); - TRAP_CASE_STRING(GR_REFRESH_100Hz); - TRAP_CASE_STRING(GR_REFRESH_85Hz); - TRAP_CASE_STRING(GR_REFRESH_120Hz); - TRAP_CASE_STRING(GR_REFRESH_NONE); - TRAP_NODEFAULT; - } -} - -const char *TRP_COLFMT (GrColorFormat_t color_format) -{ - switch (color_format) { - TRAP_CASE_STRING(GR_COLORFORMAT_ARGB); - TRAP_CASE_STRING(GR_COLORFORMAT_ABGR); - TRAP_CASE_STRING(GR_COLORFORMAT_RGBA); - TRAP_CASE_STRING(GR_COLORFORMAT_BGRA); - TRAP_NODEFAULT; - } -} - -const char *TRP_RESOLUTION (GrScreenResolution_t screen_resolution) -{ - switch (screen_resolution) { - TRAP_CASE_STRING(GR_RESOLUTION_320x200); - TRAP_CASE_STRING(GR_RESOLUTION_320x240); - TRAP_CASE_STRING(GR_RESOLUTION_400x256); - TRAP_CASE_STRING(GR_RESOLUTION_512x384); - TRAP_CASE_STRING(GR_RESOLUTION_640x200); - TRAP_CASE_STRING(GR_RESOLUTION_640x350); - TRAP_CASE_STRING(GR_RESOLUTION_640x400); - TRAP_CASE_STRING(GR_RESOLUTION_640x480); - TRAP_CASE_STRING(GR_RESOLUTION_800x600); - TRAP_CASE_STRING(GR_RESOLUTION_960x720); - TRAP_CASE_STRING(GR_RESOLUTION_856x480); - TRAP_CASE_STRING(GR_RESOLUTION_512x256); - TRAP_CASE_STRING(GR_RESOLUTION_1024x768); - TRAP_CASE_STRING(GR_RESOLUTION_1280x1024); - TRAP_CASE_STRING(GR_RESOLUTION_1600x1200); - TRAP_CASE_STRING(GR_RESOLUTION_400x300); - TRAP_CASE_STRING(GR_RESOLUTION_1152x864); - TRAP_CASE_STRING(GR_RESOLUTION_1280x960); - TRAP_CASE_STRING(GR_RESOLUTION_1600x1024); - TRAP_CASE_STRING(GR_RESOLUTION_1792x1344); - TRAP_CASE_STRING(GR_RESOLUTION_1856x1392); - TRAP_CASE_STRING(GR_RESOLUTION_1920x1440); - TRAP_CASE_STRING(GR_RESOLUTION_2048x1536); - TRAP_CASE_STRING(GR_RESOLUTION_2048x2048); - TRAP_CASE_STRING(GR_RESOLUTION_NONE); - TRAP_NODEFAULT; - } -} - -const char *TRP_BLEND (GrAlphaBlendFnc_t func) -{ - switch (func) { - TRAP_CASE_STRING(GR_BLEND_ZERO); - TRAP_CASE_STRING(GR_BLEND_SRC_ALPHA); - TRAP_CASE_STRING(GR_BLEND_SRC_COLOR); - /*TRAP_CASE_STRING(GR_BLEND_DST_COLOR); ==GR_BLEND_SRC_COLOR*/ - TRAP_CASE_STRING(GR_BLEND_DST_ALPHA); - TRAP_CASE_STRING(GR_BLEND_ONE); - TRAP_CASE_STRING(GR_BLEND_ONE_MINUS_SRC_ALPHA); - TRAP_CASE_STRING(GR_BLEND_ONE_MINUS_SRC_COLOR); - /*TRAP_CASE_STRING(GR_BLEND_ONE_MINUS_DST_COLOR); ==GR_BLEND_ONE_MINUS_SRC_COLOR*/ - TRAP_CASE_STRING(GR_BLEND_ONE_MINUS_DST_ALPHA); - TRAP_CASE_STRING(GR_BLEND_SAME_COLOR_EXT); - /*TRAP_CASE_STRING(GR_BLEND_RESERVED_8); ==GR_BLEND_SAME_COLOR_EXT*/ - TRAP_CASE_STRING(GR_BLEND_ONE_MINUS_SAME_COLOR_EXT); - /*TRAP_CASE_STRING(GR_BLEND_RESERVED_9); ==GR_BLEND_ONE_MINUS_SAME_COLOR_EXT*/ - TRAP_CASE_STRING(GR_BLEND_RESERVED_A); - TRAP_CASE_STRING(GR_BLEND_RESERVED_B); - TRAP_CASE_STRING(GR_BLEND_RESERVED_C); - TRAP_CASE_STRING(GR_BLEND_RESERVED_D); - TRAP_CASE_STRING(GR_BLEND_RESERVED_E); - TRAP_CASE_STRING(GR_BLEND_ALPHA_SATURATE); - /*TRAP_CASE_STRING(GR_BLEND_PREFOG_COLOR); ==GR_BLEND_ALPHA_SATURATE*/ - TRAP_NODEFAULT; - } -} - -const char *TRP_CMBFUNC (GrCombineFunction_t cfunc) -{ - switch (cfunc) { - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_ZERO); - /*TRAP_CASE_STRING(GR_COMBINE_FUNCTION_NONE); ==GR_COMBINE_FUNCTION_ZERO*/ - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_LOCAL); - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_LOCAL_ALPHA); - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_SCALE_OTHER); - /*TRAP_CASE_STRING(GR_COMBINE_FUNCTION_BLEND_OTHER); ==GR_COMBINE_FUNCTION_SCALE_OTHER*/ - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL); - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL_ALPHA); - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_SCALE_OTHER_MINUS_LOCAL); - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_SCALE_OTHER_MINUS_LOCAL_ADD_LOCAL); - /*TRAP_CASE_STRING(GR_COMBINE_FUNCTION_BLEND); ==GR_COMBINE_FUNCTION_SCALE_OTHER_MINUS_LOCAL_ADD_LOCAL*/ - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_SCALE_OTHER_MINUS_LOCAL_ADD_LOCAL_ALPHA); - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_SCALE_MINUS_LOCAL_ADD_LOCAL); - /*TRAP_CASE_STRING(GR_COMBINE_FUNCTION_BLEND_LOCAL); ==GR_COMBINE_FUNCTION_SCALE_MINUS_LOCAL_ADD_LOCAL*/ - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_SCALE_MINUS_LOCAL_ADD_LOCAL_ALPHA); - TRAP_NODEFAULT; - } -} - -const char *TRP_CMBFACT (GrCombineFactor_t cfactor) -{ - switch (cfactor) { - TRAP_CASE_STRING(GR_COMBINE_FACTOR_ZERO); - /*TRAP_CASE_STRING(GR_COMBINE_FACTOR_NONE); ==GR_COMBINE_FACTOR_ZERO*/ - TRAP_CASE_STRING(GR_COMBINE_FACTOR_LOCAL); - TRAP_CASE_STRING(GR_COMBINE_FACTOR_OTHER_ALPHA); - TRAP_CASE_STRING(GR_COMBINE_FACTOR_LOCAL_ALPHA); - TRAP_CASE_STRING(GR_COMBINE_FACTOR_TEXTURE_ALPHA); - TRAP_CASE_STRING(GR_COMBINE_FACTOR_TEXTURE_RGB); - /*TRAP_CASE_STRING(GR_COMBINE_FACTOR_DETAIL_FACTOR); ==GR_COMBINE_FACTOR_TEXTURE_ALPHA*/ - /*TRAP_CASE_STRING(GR_COMBINE_FACTOR_LOD_FRACTION); ==GR_COMBINE_FACTOR_TEXTURE_RGB ???*/ - TRAP_CASE_STRING(GR_COMBINE_FACTOR_ONE); - TRAP_CASE_STRING(GR_COMBINE_FACTOR_ONE_MINUS_LOCAL); - TRAP_CASE_STRING(GR_COMBINE_FACTOR_ONE_MINUS_OTHER_ALPHA); - TRAP_CASE_STRING(GR_COMBINE_FACTOR_ONE_MINUS_LOCAL_ALPHA); - TRAP_CASE_STRING(GR_COMBINE_FACTOR_ONE_MINUS_TEXTURE_ALPHA); - /*TRAP_CASE_STRING(GR_COMBINE_FACTOR_ONE_MINUS_DETAIL_FACTOR); ==GR_COMBINE_FACTOR_ONE_MINUS_TEXTURE_ALPHA*/ - TRAP_CASE_STRING(GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION); - TRAP_NODEFAULT; - } -} - -const char *TRP_CMBLOCAL (GrCombineLocal_t clocal) -{ - switch (clocal) { - TRAP_CASE_STRING(GR_COMBINE_LOCAL_ITERATED); - TRAP_CASE_STRING(GR_COMBINE_LOCAL_CONSTANT); - /*TRAP_CASE_STRING(GR_COMBINE_LOCAL_NONE); ==GR_COMBINE_LOCAL_CONSTANT*/ - TRAP_CASE_STRING(GR_COMBINE_LOCAL_DEPTH); - TRAP_NODEFAULT; - } -} - -const char *TRP_CMBOTHER (GrCombineOther_t cother) -{ - switch (cother) { - TRAP_CASE_STRING(GR_COMBINE_OTHER_ITERATED); - TRAP_CASE_STRING(GR_COMBINE_OTHER_TEXTURE); - TRAP_CASE_STRING(GR_COMBINE_OTHER_CONSTANT); - /*TRAP_CASE_STRING(GR_COMBINE_OTHER_NONE); ==GR_COMBINE_OTHER_CONSTANT*/ - TRAP_NODEFAULT; - } -} - -const char *TRP_CMPFUNC (GrCmpFnc_t function) -{ - switch (function) { - TRAP_CASE_STRING(GR_CMP_NEVER); - TRAP_CASE_STRING(GR_CMP_LESS); - TRAP_CASE_STRING(GR_CMP_EQUAL); - TRAP_CASE_STRING(GR_CMP_LEQUAL); - TRAP_CASE_STRING(GR_CMP_GREATER); - TRAP_CASE_STRING(GR_CMP_NOTEQUAL); - TRAP_CASE_STRING(GR_CMP_GEQUAL); - TRAP_CASE_STRING(GR_CMP_ALWAYS); - TRAP_NODEFAULT; - } -} - -const char *TRP_CKMODE (GrChromakeyMode_t mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_CHROMAKEY_DISABLE); - TRAP_CASE_STRING(GR_CHROMAKEY_ENABLE); - TRAP_NODEFAULT; - } -} - -const char *TRP_CULLMODE (GrCullMode_t mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_CULL_DISABLE); - TRAP_CASE_STRING(GR_CULL_NEGATIVE); - TRAP_CASE_STRING(GR_CULL_POSITIVE); - TRAP_NODEFAULT; - } -} - -const char *TRP_DEPTHMODE (GrDepthBufferMode_t mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_DEPTHBUFFER_DISABLE); - TRAP_CASE_STRING(GR_DEPTHBUFFER_ZBUFFER); - TRAP_CASE_STRING(GR_DEPTHBUFFER_WBUFFER); - TRAP_CASE_STRING(GR_DEPTHBUFFER_ZBUFFER_COMPARE_TO_BIAS); - TRAP_CASE_STRING(GR_DEPTHBUFFER_WBUFFER_COMPARE_TO_BIAS); - TRAP_NODEFAULT; - } -} - -const char *TRP_DITHERMODE (GrDitherMode_t mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_DITHER_DISABLE); - TRAP_CASE_STRING(GR_DITHER_2x2); - TRAP_CASE_STRING(GR_DITHER_4x4); - TRAP_NODEFAULT; - } -} - -const char *TRP_FOGMODE (GrFogMode_t mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_FOG_DISABLE); - TRAP_CASE_STRING(GR_FOG_WITH_TABLE_ON_FOGCOORD_EXT); - TRAP_CASE_STRING(GR_FOG_WITH_TABLE_ON_Q); - /*TRAP_CASE_STRING(GR_FOG_WITH_TABLE_ON_W); ==GR_FOG_WITH_TABLE_ON_Q*/ - TRAP_CASE_STRING(GR_FOG_WITH_ITERATED_Z); - TRAP_CASE_STRING(GR_FOG_WITH_ITERATED_ALPHA_EXT); - TRAP_CASE_STRING(GR_FOG_MULT2); - TRAP_CASE_STRING(GR_FOG_ADD2); - TRAP_NODEFAULT; - } -} - -const char *TRP_GETNAME (FxU32 pname) -{ - switch (pname) { - TRAP_CASE_STRING(GR_BITS_DEPTH); - TRAP_CASE_STRING(GR_BITS_RGBA); - TRAP_CASE_STRING(GR_FIFO_FULLNESS); - TRAP_CASE_STRING(GR_FOG_TABLE_ENTRIES); - TRAP_CASE_STRING(GR_GAMMA_TABLE_ENTRIES); - TRAP_CASE_STRING(GR_GLIDE_STATE_SIZE); - TRAP_CASE_STRING(GR_GLIDE_VERTEXLAYOUT_SIZE); - TRAP_CASE_STRING(GR_IS_BUSY); - TRAP_CASE_STRING(GR_LFB_PIXEL_PIPE); - TRAP_CASE_STRING(GR_MAX_TEXTURE_SIZE); - TRAP_CASE_STRING(GR_MAX_TEXTURE_ASPECT_RATIO); - TRAP_CASE_STRING(GR_MEMORY_FB); - TRAP_CASE_STRING(GR_MEMORY_TMU); - TRAP_CASE_STRING(GR_MEMORY_UMA); - TRAP_CASE_STRING(GR_NUM_BOARDS); - TRAP_CASE_STRING(GR_NON_POWER_OF_TWO_TEXTURES); - TRAP_CASE_STRING(GR_NUM_FB); - TRAP_CASE_STRING(GR_NUM_SWAP_HISTORY_BUFFER); - TRAP_CASE_STRING(GR_NUM_TMU); - TRAP_CASE_STRING(GR_PENDING_BUFFERSWAPS); - TRAP_CASE_STRING(GR_REVISION_FB); - TRAP_CASE_STRING(GR_REVISION_TMU); - TRAP_CASE_STRING(GR_STATS_LINES); - TRAP_CASE_STRING(GR_STATS_PIXELS_AFUNC_FAIL); - TRAP_CASE_STRING(GR_STATS_PIXELS_CHROMA_FAIL); - TRAP_CASE_STRING(GR_STATS_PIXELS_DEPTHFUNC_FAIL); - TRAP_CASE_STRING(GR_STATS_PIXELS_IN); - TRAP_CASE_STRING(GR_STATS_PIXELS_OUT); - TRAP_CASE_STRING(GR_STATS_PIXELS); - TRAP_CASE_STRING(GR_STATS_POINTS); - TRAP_CASE_STRING(GR_STATS_TRIANGLES_IN); - TRAP_CASE_STRING(GR_STATS_TRIANGLES_OUT); - TRAP_CASE_STRING(GR_STATS_TRIANGLES); - TRAP_CASE_STRING(GR_SWAP_HISTORY); - TRAP_CASE_STRING(GR_SUPPORTS_PASSTHRU); - TRAP_CASE_STRING(GR_TEXTURE_ALIGN); - TRAP_CASE_STRING(GR_VIDEO_POSITION); - TRAP_CASE_STRING(GR_VIEWPORT); - TRAP_CASE_STRING(GR_WDEPTH_MIN_MAX); - TRAP_CASE_STRING(GR_ZDEPTH_MIN_MAX); - TRAP_CASE_STRING(GR_VERTEX_PARAMETER); - TRAP_CASE_STRING(GR_BITS_GAMMA); - TRAP_CASE_STRING(GR_GET_RESERVED_1); - TRAP_NODEFAULT; - } -} - -const char *TRP_GETSTRING (FxU32 pname) -{ - switch (pname) { - TRAP_CASE_STRING(GR_EXTENSION); - TRAP_CASE_STRING(GR_HARDWARE); - TRAP_CASE_STRING(GR_RENDERER); - TRAP_CASE_STRING(GR_VENDOR); - TRAP_CASE_STRING(GR_VERSION); - TRAP_NODEFAULT; - } -} - -const char *TRP_ENABLE (GrEnableMode_t mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_AA_ORDERED); - TRAP_CASE_STRING(GR_ALLOW_MIPMAP_DITHER); - TRAP_CASE_STRING(GR_PASSTHRU); - TRAP_CASE_STRING(GR_SHAMELESS_PLUG); - TRAP_CASE_STRING(GR_VIDEO_SMOOTHING); - TRAP_CASE_STRING(GR_TEXTURE_UMA_EXT); - TRAP_CASE_STRING(GR_STENCIL_MODE_EXT); - TRAP_CASE_STRING(GR_OPENGL_MODE_EXT); - TRAP_NODEFAULT; - } -} - -const char *TRP_COORD (GrCoordinateSpaceMode_t mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_WINDOW_COORDS); - TRAP_CASE_STRING(GR_CLIP_COORDS); - TRAP_NODEFAULT; - } -} - -const char *TRP_STIPPLEMODE (GrStippleMode_t mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_STIPPLE_DISABLE); - TRAP_CASE_STRING(GR_STIPPLE_PATTERN); - TRAP_CASE_STRING(GR_STIPPLE_ROTATE); - TRAP_NODEFAULT; - } -} - -const char *TRP_LODLEVEL (GrLOD_t lod) -{ - switch (lod) { - TRAP_CASE_STRING(GR_LOD_LOG2_2048); - TRAP_CASE_STRING(GR_LOD_LOG2_1024); - TRAP_CASE_STRING(GR_LOD_LOG2_512); - TRAP_CASE_STRING(GR_LOD_LOG2_256); - TRAP_CASE_STRING(GR_LOD_LOG2_128); - TRAP_CASE_STRING(GR_LOD_LOG2_64); - TRAP_CASE_STRING(GR_LOD_LOG2_32); - TRAP_CASE_STRING(GR_LOD_LOG2_16); - TRAP_CASE_STRING(GR_LOD_LOG2_8); - TRAP_CASE_STRING(GR_LOD_LOG2_4); - TRAP_CASE_STRING(GR_LOD_LOG2_2); - TRAP_CASE_STRING(GR_LOD_LOG2_1); - TRAP_NODEFAULT; - } -} - -const char *TRP_ASPECTRATIO (GrAspectRatio_t aspect) -{ - switch (aspect) { - TRAP_CASE_STRING(GR_ASPECT_LOG2_8x1); - TRAP_CASE_STRING(GR_ASPECT_LOG2_4x1); - TRAP_CASE_STRING(GR_ASPECT_LOG2_2x1); - TRAP_CASE_STRING(GR_ASPECT_LOG2_1x1); - TRAP_CASE_STRING(GR_ASPECT_LOG2_1x2); - TRAP_CASE_STRING(GR_ASPECT_LOG2_1x4); - TRAP_CASE_STRING(GR_ASPECT_LOG2_1x8); - TRAP_NODEFAULT; - } -} - -const char *TRP_TEXFMT (GrTextureFormat_t fmt) -{ - switch (fmt) { - TRAP_CASE_STRING(GR_TEXFMT_8BIT); - /*TRAP_CASE_STRING(GR_TEXFMT_RGB_332); ==GR_TEXFMT_8BIT*/ - TRAP_CASE_STRING(GR_TEXFMT_YIQ_422); - TRAP_CASE_STRING(GR_TEXFMT_ALPHA_8); - TRAP_CASE_STRING(GR_TEXFMT_INTENSITY_8); - TRAP_CASE_STRING(GR_TEXFMT_ALPHA_INTENSITY_44); - TRAP_CASE_STRING(GR_TEXFMT_P_8); - TRAP_CASE_STRING(GR_TEXFMT_RSVD0); - /*TRAP_CASE_STRING(GR_TEXFMT_P_8_6666); ==GR_TEXFMT_RSVD0*/ - /*TRAP_CASE_STRING(GR_TEXFMT_P_8_6666_EXT); ==GR_TEXFMT_RSVD0*/ - TRAP_CASE_STRING(GR_TEXFMT_RSVD1); - TRAP_CASE_STRING(GR_TEXFMT_16BIT); - /*TRAP_CASE_STRING(GR_TEXFMT_ARGB_8332); ==GR_TEXFMT_16BIT*/ - TRAP_CASE_STRING(GR_TEXFMT_AYIQ_8422); - TRAP_CASE_STRING(GR_TEXFMT_RGB_565); - TRAP_CASE_STRING(GR_TEXFMT_ARGB_1555); - TRAP_CASE_STRING(GR_TEXFMT_ARGB_4444); - TRAP_CASE_STRING(GR_TEXFMT_ALPHA_INTENSITY_88); - TRAP_CASE_STRING(GR_TEXFMT_AP_88); - TRAP_CASE_STRING(GR_TEXFMT_RSVD2); - /*TRAP_CASE_STRING(GR_TEXFMT_RSVD4); ==GR_TEXFMT_RSVD2*/ - TRAP_CASE_STRING(GR_TEXFMT_ARGB_CMP_FXT1); - TRAP_CASE_STRING(GR_TEXFMT_ARGB_8888); - TRAP_CASE_STRING(GR_TEXFMT_YUYV_422); - TRAP_CASE_STRING(GR_TEXFMT_UYVY_422); - TRAP_CASE_STRING(GR_TEXFMT_AYUV_444); - TRAP_CASE_STRING(GR_TEXFMT_ARGB_CMP_DXT1); - TRAP_CASE_STRING(GR_TEXFMT_ARGB_CMP_DXT2); - TRAP_CASE_STRING(GR_TEXFMT_ARGB_CMP_DXT3); - TRAP_CASE_STRING(GR_TEXFMT_ARGB_CMP_DXT4); - TRAP_CASE_STRING(GR_TEXFMT_ARGB_CMP_DXT5); - TRAP_CASE_STRING(GR_TEXTFMT_RGB_888); - TRAP_NODEFAULT; - } -} - -const char *TRP_EVENODD (FxU32 evenOdd) -{ - switch (evenOdd) { - TRAP_CASE_STRING(GR_MIPMAPLEVELMASK_EVEN); - TRAP_CASE_STRING(GR_MIPMAPLEVELMASK_ODD); - TRAP_CASE_STRING(GR_MIPMAPLEVELMASK_BOTH); - TRAP_NODEFAULT; - } -} - -const char *TRP_NCC (GrNCCTable_t table) -{ - switch (table) { - TRAP_CASE_STRING(GR_NCCTABLE_NCC0); - TRAP_CASE_STRING(GR_NCCTABLE_NCC1); - TRAP_NODEFAULT; - } -} - -const char *TRP_CLAMPMODE (GrTextureClampMode_t clampmode) -{ - switch (clampmode) { - TRAP_CASE_STRING(GR_TEXTURECLAMP_WRAP); - TRAP_CASE_STRING(GR_TEXTURECLAMP_CLAMP); - TRAP_CASE_STRING(GR_TEXTURECLAMP_MIRROR_EXT); - TRAP_NODEFAULT; - } -} - -const char *TRP_TEXFILTER (GrTextureFilterMode_t filter_mode) -{ - switch (filter_mode) { - TRAP_CASE_STRING(GR_TEXTUREFILTER_POINT_SAMPLED); - TRAP_CASE_STRING(GR_TEXTUREFILTER_BILINEAR); - TRAP_NODEFAULT; - } -} - -const char *TRP_TABLE (GrTexTable_t type) -{ - switch (type) { - TRAP_CASE_STRING(GR_TEXTABLE_NCC0); - TRAP_CASE_STRING(GR_TEXTABLE_NCC1); - TRAP_CASE_STRING(GR_TEXTABLE_PALETTE); - TRAP_CASE_STRING(GR_TEXTABLE_PALETTE_6666_EXT); - TRAP_NODEFAULT; - } -} - -const char *TRP_MIPMODE (GrMipMapMode_t mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_MIPMAP_DISABLE); - TRAP_CASE_STRING(GR_MIPMAP_NEAREST); - TRAP_CASE_STRING(GR_MIPMAP_NEAREST_DITHER); - TRAP_NODEFAULT; - } -} - -const char *TRP_TEXBASERANGE (GrTexBaseRange_t range) -{ - switch (range) { - TRAP_CASE_STRING(GR_TEXBASE_2048); - TRAP_CASE_STRING(GR_TEXBASE_1024); - TRAP_CASE_STRING(GR_TEXBASE_512); - TRAP_CASE_STRING(GR_TEXBASE_256_TO_1); - TRAP_CASE_STRING(GR_TEXBASE_256); - TRAP_CASE_STRING(GR_TEXBASE_128); - TRAP_CASE_STRING(GR_TEXBASE_64); - TRAP_CASE_STRING(GR_TEXBASE_32_TO_1); - TRAP_NODEFAULT; - } -} - -const char *TRP_LOCKTYPE (GrLock_t type) -{ - switch (type) { - TRAP_CASE_STRING(GR_LFB_READ_ONLY); - TRAP_CASE_STRING(GR_LFB_WRITE_ONLY); - /*TRAP_CASE_STRING(GR_LFB_IDLE); ==GR_LFB_READ_ONLY*/ - TRAP_CASE_STRING(GR_LFB_NOIDLE); - TRAP_CASE_STRING(GR_LFB_WRITE_ONLY_EXPLICIT_EXT); - TRAP_NODEFAULT; - } -} - -const char *TRP_WRITEMODE (GrLfbWriteMode_t writeMode) -{ - switch (writeMode) { - TRAP_CASE_STRING(GR_LFBWRITEMODE_565); - TRAP_CASE_STRING(GR_LFBWRITEMODE_555); - TRAP_CASE_STRING(GR_LFBWRITEMODE_1555); - TRAP_CASE_STRING(GR_LFBWRITEMODE_RESERVED1); - TRAP_CASE_STRING(GR_LFBWRITEMODE_888); - TRAP_CASE_STRING(GR_LFBWRITEMODE_8888); - TRAP_CASE_STRING(GR_LFBWRITEMODE_RESERVED2); - TRAP_CASE_STRING(GR_LFBWRITEMODE_RESERVED3); - TRAP_CASE_STRING(GR_LFBWRITEMODE_Z32); - TRAP_CASE_STRING(GR_LFBWRITEMODE_RESERVED5); - TRAP_CASE_STRING(GR_LFBWRITEMODE_RESERVED6); - TRAP_CASE_STRING(GR_LFBWRITEMODE_RESERVED7); - TRAP_CASE_STRING(GR_LFBWRITEMODE_565_DEPTH); - TRAP_CASE_STRING(GR_LFBWRITEMODE_555_DEPTH); - TRAP_CASE_STRING(GR_LFBWRITEMODE_1555_DEPTH); - TRAP_CASE_STRING(GR_LFBWRITEMODE_ZA16); - TRAP_CASE_STRING(GR_LFBWRITEMODE_ANY); - TRAP_NODEFAULT; - } -} - -const char *TRP_SRCFMT (GrLfbSrcFmt_t src_format) -{ - switch (src_format) { - TRAP_CASE_STRING(GR_LFB_SRC_FMT_565); - TRAP_CASE_STRING(GR_LFB_SRC_FMT_555); - TRAP_CASE_STRING(GR_LFB_SRC_FMT_1555); - TRAP_CASE_STRING(GR_LFB_SRC_FMT_888); - TRAP_CASE_STRING(GR_LFB_SRC_FMT_8888); - TRAP_CASE_STRING(GR_LFB_SRC_FMT_565_DEPTH); - TRAP_CASE_STRING(GR_LFB_SRC_FMT_555_DEPTH); - TRAP_CASE_STRING(GR_LFB_SRC_FMT_1555_DEPTH); - TRAP_CASE_STRING(GR_LFB_SRC_FMT_ZA16); - TRAP_CASE_STRING(GR_LFB_SRC_FMT_RLE16); - TRAP_CASE_STRING(GR_LFBWRITEMODE_Z32); /*???*/ - TRAP_NODEFAULT; - } -} - -const char *TRP_CRMODE (GrChromaRangeMode_t mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_CHROMARANGE_DISABLE_EXT); - /*TRAP_CASE_STRING(GR_CHROMARANGE_RGB_ALL_EXT); ==GR_CHROMARANGE_DISABLE_EXT*/ - TRAP_CASE_STRING(GR_CHROMARANGE_ENABLE_EXT); - TRAP_NODEFAULT; - } -} - -const char *TRP_PIXFMT (GrPixelFormat_t pixelformat) -{ - switch (pixelformat) { - TRAP_CASE_STRING(GR_PIXFMT_I_8); - TRAP_CASE_STRING(GR_PIXFMT_AI_88); - TRAP_CASE_STRING(GR_PIXFMT_RGB_565); - TRAP_CASE_STRING(GR_PIXFMT_ARGB_1555); - TRAP_CASE_STRING(GR_PIXFMT_ARGB_8888); - TRAP_CASE_STRING(GR_PIXFMT_AA_2_RGB_565); - TRAP_CASE_STRING(GR_PIXFMT_AA_2_ARGB_1555); - TRAP_CASE_STRING(GR_PIXFMT_AA_2_ARGB_8888); - TRAP_CASE_STRING(GR_PIXFMT_AA_4_RGB_565); - TRAP_CASE_STRING(GR_PIXFMT_AA_4_ARGB_1555); - TRAP_CASE_STRING(GR_PIXFMT_AA_4_ARGB_8888); - TRAP_CASE_STRING(GR_PIXFMT_AA_8_RGB_565); - TRAP_CASE_STRING(GR_PIXFMT_AA_8_ARGB_1555); - TRAP_CASE_STRING(GR_PIXFMT_AA_8_ARGB_8888); - TRAP_NODEFAULT; - } -} - -const char *TRP_STENCILOP (GrStencilOp_t op) -{ - switch (op) { - TRAP_CASE_STRING(GR_STENCILOP_KEEP); - TRAP_CASE_STRING(GR_STENCILOP_ZERO); - TRAP_CASE_STRING(GR_STENCILOP_REPLACE); - TRAP_CASE_STRING(GR_STENCILOP_INCR_CLAMP); - TRAP_CASE_STRING(GR_STENCILOP_DECR_CLAMP); - TRAP_CASE_STRING(GR_STENCILOP_INVERT); - TRAP_CASE_STRING(GR_STENCILOP_INCR_WRAP); - TRAP_CASE_STRING(GR_STENCILOP_DECR_WRAP); - TRAP_NODEFAULT; - } -} - -const char *TRP_BLENDOP (GrAlphaBlendOp_t op) -{ - switch (op) { - TRAP_CASE_STRING(GR_BLEND_OP_ADD); - TRAP_CASE_STRING(GR_BLEND_OP_SUB); - TRAP_CASE_STRING(GR_BLEND_OP_REVSUB); - TRAP_NODEFAULT; - } -} - -const char *TRP_CU (GrCCUColor_t a) -{ - switch (a) { - TRAP_CASE_STRING(GR_CMBX_ZERO); - TRAP_CASE_STRING(GR_CMBX_TEXTURE_ALPHA); - TRAP_CASE_STRING(GR_CMBX_ALOCAL); - TRAP_CASE_STRING(GR_CMBX_AOTHER); - TRAP_CASE_STRING(GR_CMBX_B); - TRAP_CASE_STRING(GR_CMBX_CONSTANT_ALPHA); - TRAP_CASE_STRING(GR_CMBX_CONSTANT_COLOR); - TRAP_CASE_STRING(GR_CMBX_DETAIL_FACTOR); - TRAP_CASE_STRING(GR_CMBX_ITALPHA); - TRAP_CASE_STRING(GR_CMBX_ITRGB); - TRAP_CASE_STRING(GR_CMBX_LOCAL_TEXTURE_ALPHA); - TRAP_CASE_STRING(GR_CMBX_LOCAL_TEXTURE_RGB); - TRAP_CASE_STRING(GR_CMBX_LOD_FRAC); - TRAP_CASE_STRING(GR_CMBX_OTHER_TEXTURE_ALPHA); - TRAP_CASE_STRING(GR_CMBX_OTHER_TEXTURE_RGB); - TRAP_CASE_STRING(GR_CMBX_TEXTURE_RGB); - TRAP_CASE_STRING(GR_CMBX_TMU_CALPHA); - TRAP_CASE_STRING(GR_CMBX_TMU_CCOLOR); - TRAP_NODEFAULT; - } -} - -const char *TRP_CMBMODE (GrCombineMode_t a_mode) -{ - switch (a_mode) { - TRAP_CASE_STRING(GR_FUNC_MODE_ZERO); - TRAP_CASE_STRING(GR_FUNC_MODE_X); - TRAP_CASE_STRING(GR_FUNC_MODE_ONE_MINUS_X); - TRAP_CASE_STRING(GR_FUNC_MODE_NEGATIVE_X); - TRAP_CASE_STRING(GR_FUNC_MODE_X_MINUS_HALF); - TRAP_NODEFAULT; - } -} - -const char *TRP_TMU (GrChipID_t tmu) -{ - switch (tmu) { - TRAP_CASE_STRING(GR_TMU0); - TRAP_CASE_STRING(GR_TMU1); - TRAP_NODEFAULT; - } -} - -const char *TRP_TXDITHER (FxU32 dither) -{ - switch (dither) { - TRAP_CASE_STRING(TX_DITHER_NONE); - TRAP_CASE_STRING(TX_DITHER_4x4); - TRAP_CASE_STRING(TX_DITHER_ERR); - TRAP_NODEFAULT; - } -} - -const char *TRP_TXCOMPRESS (FxU32 compress) -{ - switch (compress) { - TRAP_CASE_STRING(TX_COMPRESSION_STATISTICAL); - TRAP_CASE_STRING(TX_COMPRESSION_HEURISTIC); - TRAP_NODEFAULT; - } -} - - - -/****************************************************************************\ -* REAL POINTERS * -\****************************************************************************/ - -/* -** glide extensions -*/ -void (FX_CALL *real_grSetNumPendingBuffers) (FxI32 NumPendingBuffers); -char * (FX_CALL *real_grGetRegistryOrEnvironmentStringExt) (char *theEntry); -void (FX_CALL *real_grGetGammaTableExt) (FxU32 nentries, FxU32 *red, FxU32 *green, FxU32 *blue); -void (FX_CALL *real_grChromaRangeModeExt) (GrChromakeyMode_t mode); -void (FX_CALL *real_grChromaRangeExt) (GrColor_t color, GrColor_t range, GrChromaRangeMode_t match_mode); -void (FX_CALL *real_grTexChromaModeExt) (GrChipID_t tmu, GrChromakeyMode_t mode); -void (FX_CALL *real_grTexChromaRangeExt) (GrChipID_t tmu, GrColor_t min, GrColor_t max, GrTexChromakeyMode_t mode); - -/* pointcast */ -void (FX_CALL *real_grTexDownloadTableExt) (GrChipID_t tmu, GrTexTable_t type, void *data); -void (FX_CALL *real_grTexDownloadTablePartialExt) (GrChipID_t tmu, GrTexTable_t type, void *data, int start, int end); -void (FX_CALL *real_grTexNCCTableExt) (GrChipID_t tmu, GrNCCTable_t table); - -/* tbext */ -void (FX_CALL *real_grTextureBufferExt) (GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLOD, GrLOD_t largeLOD, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 odd_even_mask); -void (FX_CALL *real_grTextureAuxBufferExt) (GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLOD, GrLOD_t largeLOD, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 odd_even_mask); -void (FX_CALL *real_grAuxBufferExt) (GrBuffer_t buffer); - -/* napalm */ -GrContext_t (FX_CALL *real_grSstWinOpenExt) (FxU32 hWnd, GrScreenResolution_t resolution, GrScreenRefresh_t refresh, GrColorFormat_t format, GrOriginLocation_t origin, GrPixelFormat_t pixelformat, int nColBuffers, int nAuxBuffers); -void (FX_CALL *real_grStencilFuncExt) (GrCmpFnc_t fnc, GrStencil_t ref, GrStencil_t mask); -void (FX_CALL *real_grStencilMaskExt) (GrStencil_t value); -void (FX_CALL *real_grStencilOpExt) (GrStencilOp_t stencil_fail, GrStencilOp_t depth_fail, GrStencilOp_t depth_pass); -void (FX_CALL *real_grLfbConstantStencilExt) (GrStencil_t value); -void (FX_CALL *real_grBufferClearExt) (GrColor_t color, GrAlpha_t alpha, FxU32 depth, GrStencil_t stencil); -void (FX_CALL *real_grColorCombineExt) (GrCCUColor_t a, GrCombineMode_t a_mode, GrCCUColor_t b, GrCombineMode_t b_mode, GrCCUColor_t c, FxBool c_invert, GrCCUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert); -void (FX_CALL *real_grAlphaCombineExt) (GrACUColor_t a, GrCombineMode_t a_mode, GrACUColor_t b, GrCombineMode_t b_mode, GrACUColor_t c, FxBool c_invert, GrACUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert); -void (FX_CALL *real_grTexColorCombineExt) (GrChipID_t tmu, GrTCCUColor_t a, GrCombineMode_t a_mode, GrTCCUColor_t b, GrCombineMode_t b_mode, GrTCCUColor_t c, FxBool c_invert, GrTCCUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert); -void (FX_CALL *real_grTexAlphaCombineExt) (GrChipID_t tmu, GrTACUColor_t a, GrCombineMode_t a_mode, GrTACUColor_t b, GrCombineMode_t b_mode, GrTACUColor_t c, FxBool c_invert, GrTACUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert); -void (FX_CALL *real_grConstantColorValueExt) (GrChipID_t tmu, GrColor_t value); -void (FX_CALL *real_grColorMaskExt) (FxBool r, FxBool g, FxBool b, FxBool a); -void (FX_CALL *real_grAlphaBlendFunctionExt) (GrAlphaBlendFnc_t rgb_sf, GrAlphaBlendFnc_t rgb_df, GrAlphaBlendOp_t rgb_op, GrAlphaBlendFnc_t alpha_sf, GrAlphaBlendFnc_t alpha_df, GrAlphaBlendOp_t alpha_op); -void (FX_CALL *real_grTBufferWriteMaskExt) (FxU32 tmask); - -/* -** texus -*/ -void (FX_CALL *real_txImgQuantize) (char *dst, char *src, int w, int h, FxU32 format, FxU32 dither); -void (FX_CALL *real_txMipQuantize) (TxMip *pxMip, TxMip *txMip, int fmt, FxU32 d, FxU32 comp); -void (FX_CALL *real_txPalToNcc) (GuNccTable *ncc_table, const FxU32 *pal); - - - -/****************************************************************************\ -* DEBUG HOOKS * -\****************************************************************************/ - -/* -** rendering functions -*/ -void FX_CALL trap_grDrawPoint (const void *pt) -{ -#define FN_NAME "grDrawPoint" - TRAP_LOG("%s(%p)\n", FN_NAME, pt); - grDrawPoint(pt); -#undef FN_NAME -} - -void FX_CALL trap_grDrawLine (const void *v1, - const void *v2) -{ -#define FN_NAME "grDrawLine" - TRAP_LOG("%s(%p, %p)\n", FN_NAME, v1, v2); - grDrawLine(v1, v2); -#undef FN_NAME -} - -void FX_CALL trap_grDrawTriangle (const void *a, - const void *b, - const void *c) -{ -#define FN_NAME "grDrawTriangle" - TRAP_LOG("%s(%p, %p, %p)\n", FN_NAME, a, b, c); - grDrawTriangle(a, b, c); -#undef FN_NAME -} - -void FX_CALL trap_grVertexLayout (FxU32 param, - FxI32 offset, - FxU32 mode) -{ -#define FN_NAME "grVertexLayout" - TRAP_LOG("%s(%s, %ld, %s)\n", FN_NAME, TRP_VTX(param), offset, TRP_PARAM(mode)); - grVertexLayout(param, offset, mode); -#undef FN_NAME -} - -void FX_CALL trap_grDrawVertexArray (FxU32 mode, - FxU32 Count, - void *pointers) -{ -#define FN_NAME "grDrawVertexArray" - TRAP_LOG("%s(%s, %lu, %p)\n", FN_NAME, TRP_ARRAY(mode), Count, pointers); - grDrawVertexArray(mode, Count, pointers); -#undef FN_NAME -} - -void FX_CALL trap_grDrawVertexArrayContiguous (FxU32 mode, - FxU32 Count, - void *pointers, - FxU32 stride) -{ -#define FN_NAME "grDrawVertexArrayContiguous" - TRAP_LOG("%s(%s, %lu, %p, %lu)\n", FN_NAME, TRP_ARRAY(mode), Count, pointers, stride); - grDrawVertexArrayContiguous(mode, Count, pointers, stride); -#undef FN_NAME -} - -/* -** Antialiasing Functions -*/ -void FX_CALL trap_grAADrawTriangle (const void *a, - const void *b, - const void *c, - FxBool ab_antialias, - FxBool bc_antialias, - FxBool ca_antialias) -{ -#define FN_NAME "grAADrawTriangle" - TRAP_LOG("%s(%p, %p, %p, %s, %s, %s)\n", FN_NAME, a, b, c, TRP_BOOL(ab_antialias), TRP_BOOL(bc_antialias), TRP_BOOL(ca_antialias)); - grAADrawTriangle(a, b, c, ab_antialias, bc_antialias, ca_antialias); -#undef FN_NAME -} - -/* -** buffer management -*/ -void FX_CALL trap_grBufferClear (GrColor_t color, - GrAlpha_t alpha, - FxU32 depth) -{ -#define FN_NAME "grBufferClear" - TRAP_LOG("%s(%08lx, %02x, %08lx)\n", FN_NAME, color, alpha, depth); - grBufferClear(color, alpha, depth); -#undef FN_NAME -} - -void FX_CALL trap_grBufferSwap (FxU32 swap_interval) -{ -#define FN_NAME "grBufferSwap" - TRAP_LOG("%s(%lu)\n", FN_NAME, swap_interval); - grBufferSwap(swap_interval); -#undef FN_NAME -} - -void FX_CALL trap_grRenderBuffer (GrBuffer_t buffer) -{ -#define FN_NAME "grRenderBuffer" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_BUFFER(buffer)); - grRenderBuffer(buffer); -#undef FN_NAME -} - -/* -** error management -*/ -void FX_CALL trap_grErrorSetCallback (GrErrorCallbackFnc_t fnc) -{ -#define FN_NAME "grErrorSetCallback" - TRAP_LOG("%s(%p)\n", FN_NAME, (void *)fnc); - grErrorSetCallback(fnc); -#undef FN_NAME -} - -/* -** SST routines -*/ -void FX_CALL trap_grFinish (void) -{ -#define FN_NAME "grFinish" - TRAP_LOG("%s()\n", FN_NAME); - grFinish(); -#undef FN_NAME -} - -void FX_CALL trap_grFlush (void) -{ -#define FN_NAME "grFlush" - TRAP_LOG("%s()\n", FN_NAME); - grFlush(); -#undef FN_NAME -} - -GrContext_t FX_CALL trap_grSstWinOpen (FxU32 hWnd, - GrScreenResolution_t screen_resolution, - GrScreenRefresh_t refresh_rate, - GrColorFormat_t color_format, - GrOriginLocation_t origin_location, - int nColBuffers, - int nAuxBuffers) -{ -#define FN_NAME "grSstWinOpen" - GrContext_t rv; - TRAP_LOG("%s(%08lx, %s, %s, %s, %s, %d, %d)\n", FN_NAME, hWnd, TRP_RESOLUTION(screen_resolution), TRP_REFRESH(refresh_rate), TRP_COLFMT(color_format), TRP_ORIGIN(origin_location), nColBuffers, nAuxBuffers); - rv = grSstWinOpen(hWnd, screen_resolution, refresh_rate, color_format, origin_location, nColBuffers, nAuxBuffers); - TRAP_LOG(GOT "%p\n", (void *)rv); - return rv; -#undef FN_NAME -} - -FxBool FX_CALL trap_grSstWinClose (GrContext_t context) -{ -#define FN_NAME "grSstWinClose" - FxBool rv; - TRAP_LOG("%s(%p)\n", FN_NAME, (void *)context); - rv = grSstWinClose(context); - TRAP_LOG(GOT "%s\n", TRP_BOOL(rv)); - return rv; -#undef FN_NAME -} - -FxBool FX_CALL trap_grSelectContext (GrContext_t context) -{ -#define FN_NAME "grSelectContext" - FxBool rv; - TRAP_LOG("%s(%p)\n", FN_NAME, (void *)context); - rv = grSelectContext(context); - TRAP_LOG(GOT "%s\n", TRP_BOOL(rv)); - return rv; -#undef FN_NAME -} - -void FX_CALL trap_grSstOrigin (GrOriginLocation_t origin) -{ -#define FN_NAME "grSstOrigin" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_ORIGIN(origin)); - grSstOrigin(origin); -#undef FN_NAME -} - -void FX_CALL trap_grSstSelect (int which_sst) -{ -#define FN_NAME "grSstSelect" - TRAP_LOG("%s(%d)\n", FN_NAME, which_sst); - grSstSelect(which_sst); -#undef FN_NAME -} - -/* -** Glide configuration and special effect maintenance functions -*/ -void FX_CALL trap_grAlphaBlendFunction (GrAlphaBlendFnc_t rgb_sf, - GrAlphaBlendFnc_t rgb_df, - GrAlphaBlendFnc_t alpha_sf, - GrAlphaBlendFnc_t alpha_df) -{ -#define FN_NAME "grAlphaBlendFunction" - TRAP_LOG("%s(%s, %s, %s, %s)\n", FN_NAME, TRP_BLEND(rgb_sf), TRP_BLEND(rgb_df), TRP_BLEND(alpha_sf), TRP_BLEND(alpha_df)); - grAlphaBlendFunction(rgb_sf, rgb_df, alpha_sf, alpha_df); -#undef FN_NAME -} - -void FX_CALL trap_grAlphaCombine (GrCombineFunction_t function, - GrCombineFactor_t factor, - GrCombineLocal_t local, - GrCombineOther_t other, - FxBool invert) -{ -#define FN_NAME "grAlphaCombine" - TRAP_LOG("%s(%s, %s, %s, %s, %s)\n", FN_NAME, TRP_CMBFUNC(function), TRP_CMBFACT(factor), TRP_CMBLOCAL(local), TRP_CMBOTHER(other), TRP_BOOL(invert)); - grAlphaCombine(function, factor, local, other, invert); -#undef FN_NAME -} - -void FX_CALL trap_grAlphaControlsITRGBLighting (FxBool enable) -{ -#define FN_NAME "grAlphaControlsITRGBLighting" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_BOOL(enable)); - grAlphaControlsITRGBLighting(enable); -#undef FN_NAME -} - -void FX_CALL trap_grAlphaTestFunction (GrCmpFnc_t function) -{ -#define FN_NAME "grAlphaTestFunction" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_CMPFUNC(function)); - grAlphaTestFunction(function); -#undef FN_NAME -} - -void FX_CALL trap_grAlphaTestReferenceValue (GrAlpha_t value) -{ -#define FN_NAME "grAlphaTestReferenceValue" - TRAP_LOG("%s(%02x)\n", FN_NAME, value); - grAlphaTestReferenceValue(value); -#undef FN_NAME -} - -void FX_CALL trap_grChromakeyMode (GrChromakeyMode_t mode) -{ -#define FN_NAME "grChromakeyMode" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_CKMODE(mode)); - grChromakeyMode(mode); -#undef FN_NAME -} - -void FX_CALL trap_grChromakeyValue (GrColor_t value) -{ -#define FN_NAME "grChromakeyValue" - TRAP_LOG("%s(%08lx)\n", FN_NAME, value); - grChromakeyValue(value); -#undef FN_NAME -} - -void FX_CALL trap_grClipWindow (FxU32 minx, - FxU32 miny, - FxU32 maxx, - FxU32 maxy) -{ -#define FN_NAME "grClipWindow" - TRAP_LOG("%s(%lu, %lu, %lu, %lu)\n", FN_NAME, minx, miny, maxx, maxy); - grClipWindow(minx, miny, maxx, maxy); -#undef FN_NAME -} - -void FX_CALL trap_grColorCombine (GrCombineFunction_t function, - GrCombineFactor_t factor, - GrCombineLocal_t local, - GrCombineOther_t other, - FxBool invert) -{ -#define FN_NAME "grColorCombine" - TRAP_LOG("%s(%s, %s, %s, %s, %s)\n", FN_NAME, TRP_CMBFUNC(function), TRP_CMBFACT(factor), TRP_CMBLOCAL(local), TRP_CMBOTHER(other), TRP_BOOL(invert)); - grColorCombine(function, factor, local, other, invert); -#undef FN_NAME -} - -void FX_CALL trap_grColorMask (FxBool rgb, - FxBool a) -{ -#define FN_NAME "grColorMask" - TRAP_LOG("%s(%s, %s)\n", FN_NAME, TRP_BOOL(rgb), TRP_BOOL(a)); - grColorMask(rgb, a); -#undef FN_NAME -} - -void FX_CALL trap_grCullMode (GrCullMode_t mode) -{ -#define FN_NAME "grCullMode" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_CULLMODE(mode)); - grCullMode(mode); -#undef FN_NAME -} - -void FX_CALL trap_grConstantColorValue (GrColor_t value) -{ -#define FN_NAME "grConstantColorValue" - TRAP_LOG("%s(%08lx)\n", FN_NAME, value); - grConstantColorValue(value); -#undef FN_NAME -} - -void FX_CALL trap_grDepthBiasLevel (FxI32 level) -{ -#define FN_NAME "grDepthBiasLevel" - TRAP_LOG("%s(%ld)\n", FN_NAME, level); - grDepthBiasLevel(level); -#undef FN_NAME -} - -void FX_CALL trap_grDepthBufferFunction (GrCmpFnc_t function) -{ -#define FN_NAME "grDepthBufferFunction" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_CMPFUNC(function)); - grDepthBufferFunction(function); -#undef FN_NAME -} - -void FX_CALL trap_grDepthBufferMode (GrDepthBufferMode_t mode) -{ -#define FN_NAME "grDepthBufferMode" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_DEPTHMODE(mode)); - grDepthBufferMode(mode); -#undef FN_NAME -} - -void FX_CALL trap_grDepthMask (FxBool mask) -{ -#define FN_NAME "grDepthMask" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_BOOL(mask)); - grDepthMask(mask); -#undef FN_NAME -} - -void FX_CALL trap_grDisableAllEffects (void) -{ -#define FN_NAME "grDisableAllEffects" - TRAP_LOG("%s()\n", FN_NAME); - grDisableAllEffects(); -#undef FN_NAME -} - -void FX_CALL trap_grDitherMode (GrDitherMode_t mode) -{ -#define FN_NAME "grDitherMode" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_DITHERMODE(mode)); - grDitherMode(mode); -#undef FN_NAME -} - -void FX_CALL trap_grFogColorValue (GrColor_t fogcolor) -{ -#define FN_NAME "grFogColorValue" - TRAP_LOG("%s(%08lx)\n", FN_NAME, fogcolor); - grFogColorValue(fogcolor); -#undef FN_NAME -} - -void FX_CALL trap_grFogMode (GrFogMode_t mode) -{ -#define FN_NAME "grFogMode" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_FOGMODE(mode)); - grFogMode(mode); -#undef FN_NAME -} - -void FX_CALL trap_grFogTable (const GrFog_t ft[]) -{ -#define FN_NAME "grFogTable" - TRAP_LOG("%s(%p)\n", FN_NAME, ft); - grFogTable(ft); -#undef FN_NAME -} - -void FX_CALL trap_grLoadGammaTable (FxU32 nentries, - FxU32 *red, - FxU32 *green, - FxU32 *blue) -{ -#define FN_NAME "grLoadGammaTable" - TRAP_LOG("%s(%lu, %p, %p, %p)\n", FN_NAME, nentries, (void *)red, (void *)green, (void *)blue); - grLoadGammaTable(nentries, red, green, blue); -#undef FN_NAME -} - -void FX_CALL trap_grSplash (float x, - float y, - float width, - float height, - FxU32 frame) -{ -#define FN_NAME "grSplash" - TRAP_LOG("%s(%f, %f, %f, %f, %lu)\n", FN_NAME, x, y, width, height, frame); - grSplash(x, y, width, height, frame); -#undef FN_NAME -} - -FxU32 FX_CALL trap_grGet (FxU32 pname, - FxU32 plength, - FxI32 *params) -{ -#define FN_NAME "grGet" - FxU32 rv, i; - TRAP_LOG("%s(%s, %lu, %p)\n", FN_NAME, TRP_GETNAME(pname), plength, (void *)params); - rv = grGet(pname, plength, params); - TRAP_LOG(GOT "["); - for (i = 0; i < (rv/sizeof(FxI32)); i++) { - TRAP_LOG("%s%ld", i ? ", " : "", params[i]); - } - TRAP_LOG("]\n"); - return rv; -#undef FN_NAME -} - -const char *FX_CALL trap_grGetString (FxU32 pname) -{ -#define FN_NAME "grGetString" - const char *rv; - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_GETSTRING(pname)); - rv = grGetString(pname); - if (rv) { - TRAP_LOG(GOT "\"%s\"\n", rv); - } else { - TRAP_LOG(GOT "NULL\n"); - } - return rv; -#undef FN_NAME -} - -FxI32 FX_CALL trap_grQueryResolutions (const GrResolution *resTemplate, - GrResolution *output) -{ -#define FN_NAME "grQueryResolutions" - FxI32 rv; - TRAP_LOG("%s(%p, %p)\n", FN_NAME, (void *)resTemplate, (void *)output); - rv = grQueryResolutions(resTemplate, output); - TRAP_LOG(GOT "%ld\n", rv); - return rv; -#undef FN_NAME -} - -FxBool FX_CALL trap_grReset (FxU32 what) -{ -#define FN_NAME "grReset" - FxBool rv; - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_GETNAME(what)); - rv = grReset(what); - TRAP_LOG(GOT "%s\n", TRP_BOOL(rv)); - return rv; -#undef FN_NAME -} - -GrProc FX_CALL trap_grGetProcAddress (char *procName) -{ -#define FN_NAME "grGetProcAddress" - GrProc rv; - TRAP_LOG("%s(%s)\n", FN_NAME, procName); - rv = grGetProcAddress(procName); - TRAP_LOG(GOT "%p\n", (void *)rv); - return rv; -#undef FN_NAME -} - -void FX_CALL trap_grEnable (GrEnableMode_t mode) -{ -#define FN_NAME "grEnable" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_ENABLE(mode)); - grEnable(mode); -#undef FN_NAME -} - -void FX_CALL trap_grDisable (GrEnableMode_t mode) -{ -#define FN_NAME "grDisable" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_ENABLE(mode)); - grDisable(mode); -#undef FN_NAME -} - -void FX_CALL trap_grCoordinateSpace (GrCoordinateSpaceMode_t mode) -{ -#define FN_NAME "grCoordinateSpace" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_COORD(mode)); - grCoordinateSpace(mode); -#undef FN_NAME -} - -void FX_CALL trap_grDepthRange (FxFloat n, - FxFloat f) -{ -#define FN_NAME "grDepthRange" - TRAP_LOG("%s(%f, %f)\n", FN_NAME, n, f); - grDepthRange(n, f); -#undef FN_NAME -} - -void FX_CALL trap_grStippleMode (GrStippleMode_t mode) -{ -#define FN_NAME "grStippleMode" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_STIPPLEMODE(mode)); - grStippleMode(mode); /* some Glide libs don't have it; not used anyway */ -#undef FN_NAME -} - -void FX_CALL trap_grStipplePattern (GrStipplePattern_t mode) -{ -#define FN_NAME "grStipplePattern" - TRAP_LOG("%s(%08lx)\n", FN_NAME, mode); - grStipplePattern(mode); /* some Glide libs don't have it; not used anyway */ -#undef FN_NAME -} - -void FX_CALL trap_grViewport (FxI32 x, - FxI32 y, - FxI32 width, - FxI32 height) -{ -#define FN_NAME "grViewport" - TRAP_LOG("%s(%ld, %ld, %ld, %ld)\n", FN_NAME, x, y, width, height); - grViewport(x, y, width, height); -#undef FN_NAME -} - -/* -** texture mapping control functions -*/ -FxU32 FX_CALL trap_grTexCalcMemRequired (GrLOD_t lodmin, - GrLOD_t lodmax, - GrAspectRatio_t aspect, - GrTextureFormat_t fmt) -{ -#define FN_NAME "grTexCalcMemRequired" - FxU32 rv; - TRAP_LOG("%s(%s, %s, %s, %s)\n", FN_NAME, TRP_LODLEVEL(lodmin), TRP_LODLEVEL(lodmax), TRP_ASPECTRATIO(aspect), TRP_TEXFMT(fmt)); - rv = grTexCalcMemRequired(lodmin, lodmax, aspect, fmt); - TRAP_LOG(GOT "%lu\n", rv); - return rv; -#undef FN_NAME -} - -FxU32 FX_CALL trap_grTexTextureMemRequired (FxU32 evenOdd, - GrTexInfo *info) -{ -#define FN_NAME "grTexTextureMemRequired" - FxU32 rv; - TRAP_LOG("%s(%s, %p)\n", FN_NAME, TRP_EVENODD(evenOdd), (void *)info); - rv = grTexTextureMemRequired(evenOdd, info); - TRAP_LOG(GOT "%lu\n", rv); - return rv; -#undef FN_NAME -} - -FxU32 FX_CALL trap_grTexMinAddress (GrChipID_t tmu) -{ -#define FN_NAME "grTexMinAddress" - FxU32 rv; - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_TMU(tmu)); - rv = grTexMinAddress(tmu); - TRAP_LOG(GOT "%lu\n", rv); - return rv; -#undef FN_NAME -} - -FxU32 FX_CALL trap_grTexMaxAddress (GrChipID_t tmu) -{ -#define FN_NAME "grTexMaxAddress" - FxU32 rv; - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_TMU(tmu)); - rv = grTexMaxAddress(tmu); - TRAP_LOG(GOT "%lu\n", rv); - return rv; -#undef FN_NAME -} - -void FX_CALL trap_grTexNCCTable (GrNCCTable_t table) -{ -#define FN_NAME "grTexNCCTable" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_NCC(table)); - grTexNCCTable(table); -#undef FN_NAME -} - -void FX_CALL trap_grTexSource (GrChipID_t tmu, - FxU32 startAddress, - FxU32 evenOdd, - GrTexInfo *info) -{ -#define FN_NAME "grTexSource" - TRAP_LOG("%s(%s, %08lx, %s, %p)\n", FN_NAME, TRP_TMU(tmu), startAddress, TRP_EVENODD(evenOdd), (void *)info); - grTexSource(tmu, startAddress, evenOdd, info); -#undef FN_NAME -} - -void FX_CALL trap_grTexClampMode (GrChipID_t tmu, - GrTextureClampMode_t s_clampmode, - GrTextureClampMode_t t_clampmode) -{ -#define FN_NAME "grTexClampMode" - TRAP_LOG("%s(%s, %s, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_CLAMPMODE(s_clampmode), TRP_CLAMPMODE(t_clampmode)); - grTexClampMode(tmu, s_clampmode, t_clampmode); -#undef FN_NAME -} - -void FX_CALL trap_grTexCombine (GrChipID_t tmu, - GrCombineFunction_t rgb_function, - GrCombineFactor_t rgb_factor, - GrCombineFunction_t alpha_function, - GrCombineFactor_t alpha_factor, - FxBool rgb_invert, - FxBool alpha_invert) -{ -#define FN_NAME "grTexCombine" - TRAP_LOG("%s(%s, %s, %s, %s, %s, %s, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_CMBFUNC(rgb_function), TRP_CMBFACT(rgb_factor), TRP_CMBFUNC(alpha_function), TRP_CMBFACT(alpha_factor), TRP_BOOL(rgb_invert), TRP_BOOL(alpha_invert)); - grTexCombine(tmu, rgb_function, rgb_factor, alpha_function, alpha_factor, rgb_invert, alpha_invert); -#undef FN_NAME -} - -void FX_CALL trap_grTexDetailControl (GrChipID_t tmu, - int lod_bias, - FxU8 detail_scale, - float detail_max) -{ -#define FN_NAME "grTexDetailControl" - TRAP_LOG("%s(%s, %u, %d, %f)\n", FN_NAME, TRP_TMU(tmu), lod_bias, detail_scale, detail_max); - grTexDetailControl(tmu, lod_bias, detail_scale, detail_max); -#undef FN_NAME -} - -void FX_CALL trap_grTexFilterMode (GrChipID_t tmu, - GrTextureFilterMode_t minfilter_mode, - GrTextureFilterMode_t magfilter_mode) -{ -#define FN_NAME "grTexFilterMode" - TRAP_LOG("%s(%s, %s, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_TEXFILTER(minfilter_mode), TRP_TEXFILTER(magfilter_mode)); - grTexFilterMode(tmu, minfilter_mode, magfilter_mode); -#undef FN_NAME -} - -void FX_CALL trap_grTexLodBiasValue (GrChipID_t tmu, - float bias) -{ -#define FN_NAME "grTexLodBiasValue" - TRAP_LOG("%s(%s, %f)\n", FN_NAME, TRP_TMU(tmu), bias); - grTexLodBiasValue(tmu, bias); -#undef FN_NAME -} - -void FX_CALL trap_grTexDownloadMipMap (GrChipID_t tmu, - FxU32 startAddress, - FxU32 evenOdd, - GrTexInfo *info) -{ -#define FN_NAME "grTexDownloadMipMap" - TRAP_LOG("%s(%s, %08lx, %s, %p)\n", FN_NAME, TRP_TMU(tmu), startAddress, TRP_EVENODD(evenOdd), (void *)info); - grTexDownloadMipMap(tmu, startAddress, evenOdd, info); -#undef FN_NAME -} - -void FX_CALL trap_grTexDownloadMipMapLevel (GrChipID_t tmu, - FxU32 startAddress, - GrLOD_t thisLod, - GrLOD_t largeLod, - GrAspectRatio_t aspectRatio, - GrTextureFormat_t format, - FxU32 evenOdd, - void *data) -{ -#define FN_NAME "grTexDownloadMipMapLevel" - TRAP_LOG("%s(%s, %08lx, %s, %s, %s, %s, %s, %p)\n", FN_NAME, TRP_TMU(tmu), startAddress, TRP_LODLEVEL(thisLod), TRP_LODLEVEL(largeLod), TRP_ASPECTRATIO(aspectRatio), TRP_TEXFMT(format), TRP_EVENODD(evenOdd), data); - grTexDownloadMipMapLevel(tmu, startAddress, thisLod, largeLod, aspectRatio, format, evenOdd, data); -#undef FN_NAME -} - -FxBool FX_CALL trap_grTexDownloadMipMapLevelPartial (GrChipID_t tmu, - FxU32 startAddress, - GrLOD_t thisLod, - GrLOD_t largeLod, - GrAspectRatio_t aspectRatio, - GrTextureFormat_t format, - FxU32 evenOdd, - void *data, - int start, - int end) -{ -#define FN_NAME "grTexDownloadMipMapLevelPartial" - FxBool rv; - TRAP_LOG("%s(%s, %08lx, %s, %s, %s, %s, %s, %p, %d, %d)\n", FN_NAME, TRP_TMU(tmu), startAddress, TRP_LODLEVEL(thisLod), TRP_LODLEVEL(largeLod), TRP_ASPECTRATIO(aspectRatio), TRP_TEXFMT(format), TRP_EVENODD(evenOdd), data, start, end); - rv = grTexDownloadMipMapLevelPartial(tmu, startAddress, thisLod, largeLod, aspectRatio, format, evenOdd, data, start, end); - TRAP_LOG(GOT "%s\n", TRP_BOOL(rv)); - return rv; -#undef FN_NAME -} - -void FX_CALL trap_grTexDownloadTable (GrTexTable_t type, - void *data) -{ -#define FN_NAME "grTexDownloadTable" - TRAP_LOG("%s(%s, %p)\n", FN_NAME, TRP_TABLE(type), data); - grTexDownloadTable(type, data); -#undef FN_NAME -} - -void FX_CALL trap_grTexDownloadTablePartial (GrTexTable_t type, - void *data, - int start, - int end) -{ -#define FN_NAME "grTexDownloadTablePartial" - TRAP_LOG("%s(%s, %p, %d, %d)\n", FN_NAME, TRP_TABLE(type), data, start, end); - grTexDownloadTablePartial(type, data, start, end); -#undef FN_NAME -} - -void FX_CALL trap_grTexMipMapMode (GrChipID_t tmu, - GrMipMapMode_t mode, - FxBool lodBlend) -{ -#define FN_NAME "grTexMipMapMode" - TRAP_LOG("%s(%s, %s, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_MIPMODE(mode), TRP_BOOL(lodBlend)); - grTexMipMapMode(tmu, mode, lodBlend); -#undef FN_NAME -} - -void FX_CALL trap_grTexMultibase (GrChipID_t tmu, - FxBool enable) -{ -#define FN_NAME "grTexMultibase" - TRAP_LOG("%s(%s, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_BOOL(enable)); - grTexMultibase(tmu, enable); -#undef FN_NAME -} - -void FX_CALL trap_grTexMultibaseAddress (GrChipID_t tmu, - GrTexBaseRange_t range, - FxU32 startAddress, - FxU32 evenOdd, - GrTexInfo *info) -{ -#define FN_NAME "grTexMultibaseAddress" - TRAP_LOG("%s(%s, %s, %08lx, %s, %p)\n", FN_NAME, TRP_TMU(tmu), TRP_TEXBASERANGE(range), startAddress, TRP_EVENODD(evenOdd), (void *)info); - grTexMultibaseAddress(tmu, range, startAddress, evenOdd, info); -#undef FN_NAME -} - -/* -** linear frame buffer functions -*/ -FxBool FX_CALL trap_grLfbLock (GrLock_t type, - GrBuffer_t buffer, - GrLfbWriteMode_t writeMode, - GrOriginLocation_t origin, - FxBool pixelPipeline, - GrLfbInfo_t *info) -{ -#define FN_NAME "grLfbLock" - FxBool rv; - TRAP_LOG("%s(%s, %s, %s, %s, %s, %p)\n", FN_NAME, TRP_LOCKTYPE(type), TRP_BUFFER(buffer), TRP_WRITEMODE(writeMode), TRP_ORIGIN(origin), TRP_BOOL(pixelPipeline), (void *)info); - rv = grLfbLock(type, buffer, writeMode, origin, pixelPipeline, info); - TRAP_LOG(GOT "%s\n", TRP_BOOL(rv)); - return rv; -#undef FN_NAME -} - -FxBool FX_CALL trap_grLfbUnlock (GrLock_t type, - GrBuffer_t buffer) -{ -#define FN_NAME "grLfbUnlock" - FxBool rv; - TRAP_LOG("%s(%s, %s)\n", FN_NAME, TRP_LOCKTYPE(type), TRP_BUFFER(buffer)); - rv = grLfbUnlock(type, buffer); - TRAP_LOG(GOT "%s\n", TRP_BOOL(rv)); - return rv; -#undef FN_NAME -} - -void FX_CALL trap_grLfbConstantAlpha (GrAlpha_t alpha) -{ -#define FN_NAME "grLfbConstantAlpha" - TRAP_LOG("%s(%02x)\n", FN_NAME, alpha); - grLfbConstantAlpha(alpha); -#undef FN_NAME -} - -void FX_CALL trap_grLfbConstantDepth (FxU32 depth) -{ -#define FN_NAME "grLfbConstantDepth" - TRAP_LOG("%s(%08lx)\n", FN_NAME, depth); - grLfbConstantDepth(depth); -#undef FN_NAME -} - -void FX_CALL trap_grLfbWriteColorSwizzle (FxBool swizzleBytes, - FxBool swapWords) -{ -#define FN_NAME "grLfbWriteColorSwizzle" - TRAP_LOG("%s(%s, %s)\n", FN_NAME, TRP_BOOL(swizzleBytes), TRP_BOOL(swapWords)); - grLfbWriteColorSwizzle(swizzleBytes, swapWords); -#undef FN_NAME -} - -void FX_CALL trap_grLfbWriteColorFormat (GrColorFormat_t colorFormat) -{ -#define FN_NAME "grLfbWriteColorFormat" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_COLFMT(colorFormat)); - grLfbWriteColorFormat(colorFormat); -#undef FN_NAME -} - -FxBool FX_CALL trap_grLfbWriteRegion (GrBuffer_t dst_buffer, - FxU32 dst_x, - FxU32 dst_y, - GrLfbSrcFmt_t src_format, - FxU32 src_width, - FxU32 src_height, - FxBool pixelPipeline, - FxI32 src_stride, - void *src_data) -{ -#define FN_NAME "grLfbWriteRegion" - FxBool rv; - TRAP_LOG("%s(%s, %lu, %lu, %s, %lu, %lu, %s, %ld, %p)\n", FN_NAME, TRP_BUFFER(dst_buffer), dst_x, dst_y, TRP_SRCFMT(src_format), src_width, src_height, TRP_BOOL(pixelPipeline), src_stride, src_data); - rv = grLfbWriteRegion(dst_buffer, dst_x, dst_y, src_format, src_width, src_height, pixelPipeline, src_stride, src_data); - TRAP_LOG(GOT "%s\n", TRP_BOOL(rv)); - return rv; -#undef FN_NAME -} - -FxBool FX_CALL trap_grLfbReadRegion (GrBuffer_t src_buffer, - FxU32 src_x, - FxU32 src_y, - FxU32 src_width, - FxU32 src_height, - FxU32 dst_stride, - void *dst_data) -{ -#define FN_NAME "grLfbReadRegion" - FxBool rv; - TRAP_LOG("%s(%s, %lu, %lu, %lu, %lu, %ld, %p)\n", FN_NAME, TRP_BUFFER(src_buffer), src_x, src_y, src_width, src_height, dst_stride, dst_data); - rv = grLfbReadRegion(src_buffer, src_x, src_y, src_width, src_height, dst_stride, dst_data); - TRAP_LOG(GOT "%s\n", TRP_BOOL(rv)); - return rv; -#undef FN_NAME -} - -/* -** glide management functions -*/ -void FX_CALL trap_grGlideInit (void) -{ -#define FN_NAME "grGlideInit" - TRAP_LOG("%s()\n", FN_NAME); - grGlideInit(); -#undef FN_NAME -} - -void FX_CALL trap_grGlideShutdown (void) -{ -#define FN_NAME "grGlideShutdown" - TRAP_LOG("%s()\n", FN_NAME); - grGlideShutdown(); -#undef FN_NAME -} - -void FX_CALL trap_grGlideGetState (void *state) -{ -#define FN_NAME "grGlideGetState" - TRAP_LOG("%s(%p)\n", FN_NAME, state); - grGlideGetState(state); -#undef FN_NAME -} - -void FX_CALL trap_grGlideSetState (const void *state) -{ -#define FN_NAME "grGlideSetState" - TRAP_LOG("%s(%p)\n", FN_NAME, state); - grGlideSetState(state); -#undef FN_NAME -} - -void FX_CALL trap_grGlideGetVertexLayout (void *layout) -{ -#define FN_NAME "grGlideGetVertexLayout" - TRAP_LOG("%s(%p)\n", FN_NAME, layout); - grGlideGetVertexLayout(layout); -#undef FN_NAME -} - -void FX_CALL trap_grGlideSetVertexLayout (const void *layout) -{ -#define FN_NAME "grGlideSetVertexLayout" - TRAP_LOG("%s(%p)\n", FN_NAME, layout); - grGlideSetVertexLayout(layout); -#undef FN_NAME -} - -/* -** glide utility functions -*/ -void FX_CALL trap_guGammaCorrectionRGB (FxFloat red, - FxFloat green, - FxFloat blue) -{ -#define FN_NAME "guGammaCorrectionRGB" - TRAP_LOG("%s(%f, %f, %f)\n", FN_NAME, red, green, blue); - guGammaCorrectionRGB(red, green, blue); -#undef FN_NAME -} - -float FX_CALL trap_guFogTableIndexToW (int i) -{ -#define FN_NAME "guFogTableIndexToW" - float rv; - TRAP_LOG("%s(%d)\n", FN_NAME, i); - rv = guFogTableIndexToW(i); - TRAP_LOG(GOT "%f\n", rv); - return rv; -#undef FN_NAME -} - -void FX_CALL trap_guFogGenerateExp (GrFog_t *fogtable, - float density) -{ -#define FN_NAME "guFogGenerateExp" - TRAP_LOG("%s(%p, %f)\n", FN_NAME, fogtable, density); - guFogGenerateExp(fogtable, density); -#undef FN_NAME -} - -void FX_CALL trap_guFogGenerateExp2 (GrFog_t *fogtable, - float density) -{ -#define FN_NAME "guFogGenerateExp2" - TRAP_LOG("%s(%p, %f)\n", FN_NAME, fogtable, density); - guFogGenerateExp2(fogtable, density); -#undef FN_NAME -} - -void FX_CALL trap_guFogGenerateLinear (GrFog_t *fogtable, - float nearZ, - float farZ) -{ -#define FN_NAME "guFogGenerateLinear" - TRAP_LOG("%s(%p, %f, %f)\n", FN_NAME, fogtable, nearZ, farZ); - guFogGenerateLinear(fogtable, nearZ, farZ); -#undef FN_NAME -} - -/* -** glide extensions -*/ -void FX_CALL trap_grSetNumPendingBuffers (FxI32 NumPendingBuffers) -{ -#define FN_NAME "grSetNumPendingBuffers" - TRAP_LOG("%s(%ld)\n", FN_NAME, NumPendingBuffers); - assert(real_grSetNumPendingBuffers); - (*real_grSetNumPendingBuffers)(NumPendingBuffers); -#undef FN_NAME -} - -char *FX_CALL trap_grGetRegistryOrEnvironmentStringExt (char *theEntry) -{ -#define FN_NAME "grGetRegistryOrEnvironmentStringExt" - char *rv; - TRAP_LOG("%s(\"%s\")\n", FN_NAME, theEntry); - assert(real_grGetRegistryOrEnvironmentStringExt); - rv = (*real_grGetRegistryOrEnvironmentStringExt)(theEntry); - if (rv) { - TRAP_LOG(GOT "\"%s\"\n", rv); - } else { - TRAP_LOG(GOT "NULL\n"); - } - return rv; -#undef FN_NAME -} - -void FX_CALL trap_grGetGammaTableExt (FxU32 nentries, - FxU32 *red, - FxU32 *green, - FxU32 *blue) -{ -#define FN_NAME "grGetGammaTableExt" - TRAP_LOG("%s(%lu, %p, %p, %p)\n", FN_NAME, nentries, (void *)red, (void *)green, (void *)blue); - assert(real_grGetGammaTableExt); - (*real_grGetGammaTableExt)(nentries, red, green, blue); -#undef FN_NAME -} - -void FX_CALL trap_grChromaRangeModeExt (GrChromakeyMode_t mode) -{ -#define FN_NAME "grChromaRangeModeExt" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_CKMODE(mode)); - assert(real_grChromaRangeModeExt); - (*real_grChromaRangeModeExt)(mode); -#undef FN_NAME -} - -void FX_CALL trap_grChromaRangeExt (GrColor_t color, - GrColor_t range, - GrChromaRangeMode_t match_mode) -{ -#define FN_NAME "grChromaRangeExt" - TRAP_LOG("%s(%08lx, %08lx, %s)\n", FN_NAME, color, range, TRP_CRMODE(match_mode)); - assert(real_grChromaRangeExt); - (*real_grChromaRangeExt)(color, range, match_mode); -#undef FN_NAME -} - -void FX_CALL trap_grTexChromaModeExt (GrChipID_t tmu, - GrChromakeyMode_t mode) -{ -#define FN_NAME "grTexChromaModeExt" - TRAP_LOG("%s(%s, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_CKMODE(mode)); - assert(real_grTexChromaModeExt); - (*real_grTexChromaModeExt)(tmu, mode); -#undef FN_NAME -} - -void FX_CALL trap_grTexChromaRangeExt (GrChipID_t tmu, - GrColor_t min, - GrColor_t max, - GrTexChromakeyMode_t mode) -{ -#define FN_NAME "grTexChromaRangeExt" - TRAP_LOG("%s(%s, %08lx, %08lx, %s)\n", FN_NAME, TRP_TMU(tmu), min, max, TRP_CRMODE(mode)); - assert(real_grTexChromaRangeExt); - (*real_grTexChromaRangeExt)(tmu, min, max, mode); -#undef FN_NAME -} - - /* pointcast */ -void FX_CALL trap_grTexDownloadTableExt (GrChipID_t tmu, - GrTexTable_t type, - void *data) -{ -#define FN_NAME "grTexDownloadTableExt" - TRAP_LOG("%s(%s, %s, %p)\n", FN_NAME, TRP_TMU(tmu), TRP_TABLE(type), data); - assert(real_grTexDownloadTableExt); - (*real_grTexDownloadTableExt)(tmu, type, data); -#undef FN_NAME -} - -void FX_CALL trap_grTexDownloadTablePartialExt (GrChipID_t tmu, - GrTexTable_t type, - void *data, - int start, - int end) -{ -#define FN_NAME "grTexDownloadTablePartialExt" - TRAP_LOG("%s(%s, %s, %p, %d, %d)\n", FN_NAME, TRP_TMU(tmu), TRP_TABLE(type), data, start, end); - assert(real_grTexDownloadTablePartialExt); - (*real_grTexDownloadTablePartialExt)(tmu, type, data, start, end); -#undef FN_NAME -} - -void FX_CALL trap_grTexNCCTableExt (GrChipID_t tmu, - GrNCCTable_t table) -{ -#define FN_NAME "grTexNCCTableExt" - TRAP_LOG("%s(%s, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_NCC(table)); - assert(real_grTexNCCTableExt); - (*real_grTexNCCTableExt)(tmu, table); -#undef FN_NAME -} - - /* tbext */ -void FX_CALL trap_grTextureBufferExt (GrChipID_t tmu, - FxU32 startAddress, - GrLOD_t thisLOD, - GrLOD_t largeLOD, - GrAspectRatio_t aspectRatio, - GrTextureFormat_t format, - FxU32 odd_even_mask) -{ -#define FN_NAME "grTextureBufferExt" - TRAP_LOG("%s(%s, %08lx, %s, %s, %s, %s, %s)\n", FN_NAME, TRP_TMU(tmu), startAddress, TRP_LODLEVEL(thisLOD), TRP_LODLEVEL(largeLOD), TRP_ASPECTRATIO(aspectRatio), TRP_TEXFMT(format), TRP_EVENODD(odd_even_mask)); - assert(real_grTextureBufferExt); - (*real_grTextureBufferExt)(tmu, startAddress, thisLOD, largeLOD, aspectRatio, format, odd_even_mask); -#undef FN_NAME -} - -void FX_CALL trap_grTextureAuxBufferExt (GrChipID_t tmu, - FxU32 startAddress, - GrLOD_t thisLOD, - GrLOD_t largeLOD, - GrAspectRatio_t aspectRatio, - GrTextureFormat_t format, - FxU32 odd_even_mask) -{ -#define FN_NAME "grTextureAuxBufferExt" - TRAP_LOG("%s(%s, %08lx, %s, %s, %s, %s, %s)\n", FN_NAME, TRP_TMU(tmu), startAddress, TRP_LODLEVEL(thisLOD), TRP_LODLEVEL(largeLOD), TRP_ASPECTRATIO(aspectRatio), TRP_TEXFMT(format), TRP_EVENODD(odd_even_mask)); - assert(real_grTextureAuxBufferExt); - (*real_grTextureAuxBufferExt)(tmu, startAddress, thisLOD, largeLOD, aspectRatio, format, odd_even_mask); -#undef FN_NAME -} - -void FX_CALL trap_grAuxBufferExt (GrBuffer_t buffer) -{ -#define FN_NAME "grAuxBufferExt" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_BUFFER(buffer)); - assert(real_grAuxBufferExt); - (*real_grAuxBufferExt)(buffer); -#undef FN_NAME -} - - /* napalm */ -GrContext_t FX_CALL trap_grSstWinOpenExt (FxU32 hWnd, - GrScreenResolution_t resolution, - GrScreenRefresh_t refresh, - GrColorFormat_t format, - GrOriginLocation_t origin, - GrPixelFormat_t pixelformat, - int nColBuffers, - int nAuxBuffers) -{ -#define FN_NAME "grSstWinOpenExt" - GrContext_t rv; - TRAP_LOG("%s(%08lx, %s, %s, %s, %s, %s, %d, %d)\n", FN_NAME, hWnd, TRP_RESOLUTION(resolution), TRP_REFRESH(refresh), TRP_COLFMT(format), TRP_ORIGIN(origin), TRP_PIXFMT(pixelformat), nColBuffers, nAuxBuffers); - assert(real_grSstWinOpenExt); - rv = (*real_grSstWinOpenExt)(hWnd, resolution, refresh, format, origin, pixelformat, nColBuffers, nAuxBuffers); - TRAP_LOG(GOT "%p\n", (void *)rv); - return rv; -#undef FN_NAME -} - -void FX_CALL trap_grStencilFuncExt (GrCmpFnc_t fnc, - GrStencil_t ref, - GrStencil_t mask) -{ -#define FN_NAME "grStencilFuncExt" - TRAP_LOG("%s(%s, %02x, %02x)\n", FN_NAME, TRP_CMPFUNC(fnc), ref, mask); - assert(real_grStencilFuncExt); - (*real_grStencilFuncExt)(fnc, ref, mask); -#undef FN_NAME -} - -void FX_CALL trap_grStencilMaskExt (GrStencil_t value) -{ -#define FN_NAME "grStencilMaskExt" - TRAP_LOG("%s(%02x)\n", FN_NAME, value); - assert(real_grStencilMaskExt); - (*real_grStencilMaskExt)(value); -#undef FN_NAME -} - -void FX_CALL trap_grStencilOpExt (GrStencilOp_t stencil_fail, - GrStencilOp_t depth_fail, - GrStencilOp_t depth_pass) -{ -#define FN_NAME "grStencilOpExt" - TRAP_LOG("%s(%s, %s, %s)\n", FN_NAME, TRP_STENCILOP(stencil_fail), TRP_STENCILOP(depth_fail), TRP_STENCILOP(depth_pass)); - assert(real_grStencilOpExt); - (*real_grStencilOpExt)(stencil_fail, depth_fail, depth_pass); -#undef FN_NAME -} - -void FX_CALL trap_grLfbConstantStencilExt (GrStencil_t value) -{ -#define FN_NAME "grLfbConstantStencilExt" - TRAP_LOG("%s(%02x)\n", FN_NAME, value); - assert(real_grLfbConstantStencilExt); - (*real_grLfbConstantStencilExt)(value); -#undef FN_NAME -} - -void FX_CALL trap_grBufferClearExt (GrColor_t color, - GrAlpha_t alpha, - FxU32 depth, - GrStencil_t stencil) -{ -#define FN_NAME "grBufferClearExt" - TRAP_LOG("%s(%08lx, %02x, %08lx, %02x)\n", FN_NAME, color, alpha, depth, stencil); - assert(real_grBufferClearExt); - (*real_grBufferClearExt)(color, alpha, depth, stencil); -#undef FN_NAME -} - -void FX_CALL trap_grColorCombineExt (GrCCUColor_t a, - GrCombineMode_t a_mode, - GrCCUColor_t b, - GrCombineMode_t b_mode, - GrCCUColor_t c, - FxBool c_invert, - GrCCUColor_t d, - FxBool d_invert, - FxU32 shift, - FxBool invert) -{ -#define FN_NAME "grColorCombineExt" - TRAP_LOG("%s(%s, %s, %s, %s, %s, %s, %s, %s, %lu, %s)\n", FN_NAME, TRP_CU(a), TRP_CMBMODE(a_mode), TRP_CU(b), TRP_CMBMODE(b_mode), TRP_CU(c), TRP_BOOL(c_invert), TRP_CU(d), TRP_BOOL(d_invert), shift, TRP_BOOL(invert)); - assert(real_grColorCombineExt); - (*real_grColorCombineExt)(a, a_mode, b, b_mode, c, c_invert, d, d_invert, shift, invert); -#undef FN_NAME -} - -void FX_CALL trap_grAlphaCombineExt (GrACUColor_t a, - GrCombineMode_t a_mode, - GrACUColor_t b, - GrCombineMode_t b_mode, - GrACUColor_t c, - FxBool c_invert, - GrACUColor_t d, - FxBool d_invert, - FxU32 shift, - FxBool invert) -{ -#define FN_NAME "grAlphaCombineExt" - TRAP_LOG("%s(%s, %s, %s, %s, %s, %s, %s, %s, %lu, %s)\n", FN_NAME, TRP_CU(a), TRP_CMBMODE(a_mode), TRP_CU(b), TRP_CMBMODE(b_mode), TRP_CU(c), TRP_BOOL(c_invert), TRP_CU(d), TRP_BOOL(d_invert), shift, TRP_BOOL(invert)); - assert(real_grAlphaCombineExt); - (*real_grAlphaCombineExt)(a, a_mode, b, b_mode, c, c_invert, d, d_invert, shift, invert); -#undef FN_NAME -} - -void FX_CALL trap_grTexColorCombineExt (GrChipID_t tmu, - GrTCCUColor_t a, - GrCombineMode_t a_mode, - GrTCCUColor_t b, - GrCombineMode_t b_mode, - GrTCCUColor_t c, - FxBool c_invert, - GrTCCUColor_t d, - FxBool d_invert, - FxU32 shift, - FxBool invert) -{ -#define FN_NAME "grTexColorCombineExt" - TRAP_LOG("%s(%s, %s, %s, %s, %s, %s, %s, %s, %s, %lu, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_CU(a), TRP_CMBMODE(a_mode), TRP_CU(b), TRP_CMBMODE(b_mode), TRP_CU(c), TRP_BOOL(c_invert), TRP_CU(d), TRP_BOOL(d_invert), shift, TRP_BOOL(invert)); - assert(real_grTexColorCombineExt); - (*real_grTexColorCombineExt)(tmu, a, a_mode, b, b_mode, c, c_invert, d, d_invert, shift, invert); -#undef FN_NAME -} - -void FX_CALL trap_grTexAlphaCombineExt (GrChipID_t tmu, - GrTACUColor_t a, - GrCombineMode_t a_mode, - GrTACUColor_t b, - GrCombineMode_t b_mode, - GrTACUColor_t c, - FxBool c_invert, - GrTACUColor_t d, - FxBool d_invert, - FxU32 shift, - FxBool invert) -{ -#define FN_NAME "grTexAlphaCombineExt" - TRAP_LOG("%s(%s, %s, %s, %s, %s, %s, %s, %s, %s, %lu, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_CU(a), TRP_CMBMODE(a_mode), TRP_CU(b), TRP_CMBMODE(b_mode), TRP_CU(c), TRP_BOOL(c_invert), TRP_CU(d), TRP_BOOL(d_invert), shift, TRP_BOOL(invert)); - assert(real_grTexAlphaCombineExt); - (*real_grTexAlphaCombineExt)(tmu, a, a_mode, b, b_mode, c, c_invert, d, d_invert, shift, invert); -#undef FN_NAME -} - -void FX_CALL trap_grConstantColorValueExt (GrChipID_t tmu, - GrColor_t value) -{ -#define FN_NAME "grConstantColorValueExt" - TRAP_LOG("%s(%s, %08lx)\n", FN_NAME, TRP_TMU(tmu), value); - assert(real_grConstantColorValueExt); - (*real_grConstantColorValueExt)(tmu, value); -#undef FN_NAME -} - -void FX_CALL trap_grColorMaskExt (FxBool r, - FxBool g, - FxBool b, - FxBool a) -{ -#define FN_NAME "grColorMaskExt" - TRAP_LOG("%s(%s, %s, %s, %s)\n", FN_NAME, TRP_BOOL(r), TRP_BOOL(g), TRP_BOOL(b), TRP_BOOL(a)); - assert(real_grColorMaskExt); - (*real_grColorMaskExt)(r, g, b, a); -#undef FN_NAME -} - -void FX_CALL trap_grAlphaBlendFunctionExt (GrAlphaBlendFnc_t rgb_sf, - GrAlphaBlendFnc_t rgb_df, - GrAlphaBlendOp_t rgb_op, - GrAlphaBlendFnc_t alpha_sf, - GrAlphaBlendFnc_t alpha_df, - GrAlphaBlendOp_t alpha_op) -{ -#define FN_NAME "grAlphaBlendFunctionExt" - TRAP_LOG("%s(%s, %s, %s, %s, %s, %s)\n", FN_NAME, TRP_BLEND(rgb_sf), TRP_BLEND(rgb_df), TRP_BLENDOP(rgb_op), TRP_BLEND(alpha_sf), TRP_BLEND(alpha_df), TRP_BLENDOP(alpha_op)); - assert(real_grAlphaBlendFunctionExt); - (*real_grAlphaBlendFunctionExt)(rgb_sf, rgb_df, rgb_op, alpha_sf, alpha_df, alpha_op); -#undef FN_NAME -} - -void FX_CALL trap_grTBufferWriteMaskExt (FxU32 tmask) -{ -#define FN_NAME "grTBufferWriteMaskExt" - TRAP_LOG("%s(%08lx)\n", FN_NAME, tmask); - assert(real_grTBufferWriteMaskExt); - (*real_grTBufferWriteMaskExt)(tmask); -#undef FN_NAME -} - -/* -** texus functions -*/ -void FX_CALL trap_txImgQuantize (char *dst, - char *src, - int w, - int h, - FxU32 format, - FxU32 dither) -{ -#define FN_NAME "txImgQuantize" - TRAP_LOG("%s(%p, %p, %d, %d, %s, %s)\n", FN_NAME, dst, src, w, h, TRP_TEXFMT(format), TRP_TXDITHER(dither)); - assert(real_txImgQuantize); - (*real_txImgQuantize)(dst, src, w, h, format, dither); -#undef FN_NAME -} - -void FX_CALL trap_txMipQuantize (TxMip *pxMip, - TxMip *txMip, - int fmt, - FxU32 d, - FxU32 comp) -{ -#define FN_NAME "txMipQuantize" - TRAP_LOG("%s(%p, %p, %s, %s, %s)\n", FN_NAME, (void *)pxMip, (void *)txMip, TRP_TEXFMT(fmt), TRP_TXDITHER(d), TRP_TXCOMPRESS(comp)); - assert(real_txMipQuantize); - (*real_txMipQuantize)(pxMip, txMip, fmt, d, comp); -#undef FN_NAME -} - -void FX_CALL trap_txPalToNcc (GuNccTable *ncc_table, - const FxU32 *pal) -{ -#define FN_NAME "txPalToNcc" - TRAP_LOG("%s(%p, %p)\n", FN_NAME, (void *)ncc_table, (void *)pal); - assert(real_txPalToNcc); - (*real_txPalToNcc)(ncc_table, pal); -#undef FN_NAME -} -#endif - - - -/****************************************************************************\ -* housekeeping (fake pointers) * -\****************************************************************************/ -char *FX_CALL fake_grGetRegistryOrEnvironmentStringExt (char *theEntry) -{ - return getenv(theEntry); -} - -void FX_CALL fake_grTexDownloadTableExt (GrChipID_t tmu, - GrTexTable_t type, - void *data) -{ - (void)tmu; - grTexDownloadTable(type, data); -} - -void FX_CALL fake_grTexDownloadTablePartialExt (GrChipID_t tmu, - GrTexTable_t type, - void *data, - int start, - int end) -{ - (void)tmu; - grTexDownloadTablePartial(type, data, start, end); -} - -void FX_CALL fake_grTexNCCTableExt (GrChipID_t tmu, - GrNCCTable_t table) -{ - (void)tmu; - grTexNCCTable(table); -} - - - -/****************************************************************************\ -* interface * -\****************************************************************************/ -void tdfx_hook_glide (struct tdfx_glide *Glide, int pointcast) -{ -/* GET_EXT_ADDR: get function pointer - * GET_EXT_FAKE: get function pointer if possible, else use a fake function - * GET_EXT_NULL: get function pointer if possible, else leave NULL pointer - */ -#if FX_TRAP_GLIDE -#define GET_EXT_ADDR(name) *(GrProc *)&real_##name = grGetProcAddress(#name), Glide->name = trap_##name -#define GET_EXT_FAKE(name) GET_EXT_ADDR(name); if (real_##name == NULL) real_##name = fake_##name -#define GET_EXT_NULL(name) GET_EXT_ADDR(name); if (real_##name == NULL) Glide->name = NULL -#else /* FX_TRAP_GLIDE */ -#define GET_EXT_ADDR(name) *(GrProc *)&Glide->name = grGetProcAddress(#name) -#define GET_EXT_FAKE(name) GET_EXT_ADDR(name); if (Glide->name == NULL) Glide->name = fake_##name -#define GET_EXT_NULL(name) GET_EXT_ADDR(name) -#endif /* FX_TRAP_GLIDE */ - - /* - ** glide extensions - */ - GET_EXT_NULL(grSetNumPendingBuffers); - GET_EXT_FAKE(grGetRegistryOrEnvironmentStringExt); - GET_EXT_ADDR(grGetGammaTableExt); - GET_EXT_ADDR(grChromaRangeModeExt); - GET_EXT_ADDR(grChromaRangeExt); - GET_EXT_ADDR(grTexChromaModeExt); - GET_EXT_ADDR(grTexChromaRangeExt); - /* pointcast */ - if (pointcast) { - GET_EXT_FAKE(grTexDownloadTableExt); - GET_EXT_FAKE(grTexDownloadTablePartialExt); - GET_EXT_FAKE(grTexNCCTableExt); - } else { - Glide->grTexDownloadTableExt = fake_grTexDownloadTableExt; - Glide->grTexDownloadTablePartialExt = fake_grTexDownloadTablePartialExt; - Glide->grTexNCCTableExt = fake_grTexNCCTableExt; - } - /* tbext */ - GET_EXT_ADDR(grTextureBufferExt); - GET_EXT_ADDR(grTextureAuxBufferExt); - GET_EXT_ADDR(grAuxBufferExt); - /* napalm */ - GET_EXT_ADDR(grSstWinOpenExt); - GET_EXT_ADDR(grStencilFuncExt); - GET_EXT_ADDR(grStencilMaskExt); - GET_EXT_ADDR(grStencilOpExt); - GET_EXT_ADDR(grLfbConstantStencilExt); - GET_EXT_ADDR(grBufferClearExt); - GET_EXT_ADDR(grColorCombineExt); - GET_EXT_ADDR(grAlphaCombineExt); - GET_EXT_ADDR(grTexColorCombineExt); - GET_EXT_ADDR(grTexAlphaCombineExt); - GET_EXT_ADDR(grConstantColorValueExt); - GET_EXT_ADDR(grColorMaskExt); - GET_EXT_ADDR(grAlphaBlendFunctionExt); - GET_EXT_ADDR(grTBufferWriteMaskExt); - - /* - ** texus - */ - GET_EXT_NULL(txImgQuantize); - GET_EXT_NULL(txMipQuantize); - GET_EXT_NULL(txPalToNcc); - -#undef GET_EXT_ADDR -} - -#endif /* FX */ diff --git a/src/mesa/drivers/glide/fxg.h b/src/mesa/drivers/glide/fxg.h deleted file mode 100644 index e712011168..0000000000 --- a/src/mesa/drivers/glide/fxg.h +++ /dev/null @@ -1,382 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 5.0.1 - * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * Mesa/FX device driver. Interface to Glide3. - * - * Copyright (c) 2003 - Daniel Borca - * Email : dborca@users.sourceforge.net - * Web : http://www.geocities.com/dborca - */ - - -#ifndef TDFX_GLIDE_H_included -#define TDFX_GLIDE_H_included - -#include <glide.h> -#include <g3ext.h> - -#ifndef FX_TRAP_GLIDE -#define FX_TRAP_GLIDE 0 -#endif - -#if FX_TRAP_GLIDE -/* -** rendering functions -*/ -void FX_CALL trap_grDrawPoint (const void *pt); -void FX_CALL trap_grDrawLine (const void *v1, const void *v2); -void FX_CALL trap_grDrawTriangle (const void *a, const void *b, const void *c); -void FX_CALL trap_grVertexLayout (FxU32 param, FxI32 offset, FxU32 mode); -void FX_CALL trap_grDrawVertexArray (FxU32 mode, FxU32 Count, void *pointers); -void FX_CALL trap_grDrawVertexArrayContiguous (FxU32 mode, FxU32 Count, void *pointers, FxU32 stride); - -/* -** Antialiasing Functions -*/ -void FX_CALL trap_grAADrawTriangle (const void *a, const void *b, const void *c, FxBool ab_antialias, FxBool bc_antialias, FxBool ca_antialias); - -/* -** buffer management -*/ -void FX_CALL trap_grBufferClear (GrColor_t color, GrAlpha_t alpha, FxU32 depth); -void FX_CALL trap_grBufferSwap (FxU32 swap_interval); -void FX_CALL trap_grRenderBuffer (GrBuffer_t buffer); - -/* -** error management -*/ -void FX_CALL trap_grErrorSetCallback (GrErrorCallbackFnc_t fnc); - -/* -** SST routines -*/ -void FX_CALL trap_grFinish (void); -void FX_CALL trap_grFlush (void); -GrContext_t FX_CALL trap_grSstWinOpen (FxU32 hWnd, GrScreenResolution_t screen_resolution, GrScreenRefresh_t refresh_rate, GrColorFormat_t color_format, GrOriginLocation_t origin_location, int nColBuffers, int nAuxBuffers); -FxBool FX_CALL trap_grSstWinClose (GrContext_t context); -FxBool FX_CALL trap_grSelectContext (GrContext_t context); -void FX_CALL trap_grSstOrigin (GrOriginLocation_t origin); -void FX_CALL trap_grSstSelect (int which_sst); - -/* -** Glide configuration and special effect maintenance functions -*/ -void FX_CALL trap_grAlphaBlendFunction (GrAlphaBlendFnc_t rgb_sf, GrAlphaBlendFnc_t rgb_df, GrAlphaBlendFnc_t alpha_sf, GrAlphaBlendFnc_t alpha_df); -void FX_CALL trap_grAlphaCombine (GrCombineFunction_t function, GrCombineFactor_t factor, GrCombineLocal_t local, GrCombineOther_t other, FxBool invert); -void FX_CALL trap_grAlphaControlsITRGBLighting (FxBool enable); -void FX_CALL trap_grAlphaTestFunction (GrCmpFnc_t function); -void FX_CALL trap_grAlphaTestReferenceValue (GrAlpha_t value); -void FX_CALL trap_grChromakeyMode (GrChromakeyMode_t mode); -void FX_CALL trap_grChromakeyValue (GrColor_t value); -void FX_CALL trap_grClipWindow (FxU32 minx, FxU32 miny, FxU32 maxx, FxU32 maxy); -void FX_CALL trap_grColorCombine (GrCombineFunction_t function, GrCombineFactor_t factor, GrCombineLocal_t local, GrCombineOther_t other, FxBool invert); -void FX_CALL trap_grColorMask (FxBool rgb, FxBool a); -void FX_CALL trap_grCullMode (GrCullMode_t mode); -void FX_CALL trap_grConstantColorValue (GrColor_t value); -void FX_CALL trap_grDepthBiasLevel (FxI32 level); -void FX_CALL trap_grDepthBufferFunction (GrCmpFnc_t function); -void FX_CALL trap_grDepthBufferMode (GrDepthBufferMode_t mode); -void FX_CALL trap_grDepthMask (FxBool mask); -void FX_CALL trap_grDisableAllEffects (void); -void FX_CALL trap_grDitherMode (GrDitherMode_t mode); -void FX_CALL trap_grFogColorValue (GrColor_t fogcolor); -void FX_CALL trap_grFogMode (GrFogMode_t mode); -void FX_CALL trap_grFogTable (const GrFog_t ft[]); -void FX_CALL trap_grLoadGammaTable (FxU32 nentries, FxU32 *red, FxU32 *green, FxU32 *blue); -void FX_CALL trap_grSplash (float x, float y, float width, float height, FxU32 frame); -FxU32 FX_CALL trap_grGet (FxU32 pname, FxU32 plength, FxI32 *params); -const char * FX_CALL trap_grGetString (FxU32 pname); -FxI32 FX_CALL trap_grQueryResolutions (const GrResolution *resTemplate, GrResolution *output); -FxBool FX_CALL trap_grReset (FxU32 what); -GrProc FX_CALL trap_grGetProcAddress (char *procName); -void FX_CALL trap_grEnable (GrEnableMode_t mode); -void FX_CALL trap_grDisable (GrEnableMode_t mode); -void FX_CALL trap_grCoordinateSpace (GrCoordinateSpaceMode_t mode); -void FX_CALL trap_grDepthRange (FxFloat n, FxFloat f); -void FX_CALL trap_grStippleMode (GrStippleMode_t mode); -void FX_CALL trap_grStipplePattern (GrStipplePattern_t mode); -void FX_CALL trap_grViewport (FxI32 x, FxI32 y, FxI32 width, FxI32 height); - -/* -** texture mapping control functions -*/ -FxU32 FX_CALL trap_grTexCalcMemRequired (GrLOD_t lodmin, GrLOD_t lodmax, GrAspectRatio_t aspect, GrTextureFormat_t fmt); -FxU32 FX_CALL trap_grTexTextureMemRequired (FxU32 evenOdd, GrTexInfo *info); -FxU32 FX_CALL trap_grTexMinAddress (GrChipID_t tmu); -FxU32 FX_CALL trap_grTexMaxAddress (GrChipID_t tmu); -void FX_CALL trap_grTexNCCTable (GrNCCTable_t table); -void FX_CALL trap_grTexSource (GrChipID_t tmu, FxU32 startAddress, FxU32 evenOdd, GrTexInfo *info); -void FX_CALL trap_grTexClampMode (GrChipID_t tmu, GrTextureClampMode_t s_clampmode, GrTextureClampMode_t t_clampmode); -void FX_CALL trap_grTexCombine (GrChipID_t tmu, GrCombineFunction_t rgb_function, GrCombineFactor_t rgb_factor, GrCombineFunction_t alpha_function, GrCombineFactor_t alpha_factor, FxBool rgb_invert, FxBool alpha_invert); -void FX_CALL trap_grTexDetailControl (GrChipID_t tmu, int lod_bias, FxU8 detail_scale, float detail_max); -void FX_CALL trap_grTexFilterMode (GrChipID_t tmu, GrTextureFilterMode_t minfilter_mode, GrTextureFilterMode_t magfilter_mode); -void FX_CALL trap_grTexLodBiasValue (GrChipID_t tmu, float bias); -void FX_CALL trap_grTexDownloadMipMap (GrChipID_t tmu, FxU32 startAddress, FxU32 evenOdd, GrTexInfo *info); -void FX_CALL trap_grTexDownloadMipMapLevel (GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLod, GrLOD_t largeLod, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 evenOdd, void *data); -FxBool FX_CALL trap_grTexDownloadMipMapLevelPartial (GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLod, GrLOD_t largeLod, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 evenOdd, void *data, int start, int end); -void FX_CALL trap_grTexDownloadTable (GrTexTable_t type, void *data); -void FX_CALL trap_grTexDownloadTablePartial (GrTexTable_t type, void *data, int start, int end); -void FX_CALL trap_grTexMipMapMode (GrChipID_t tmu, GrMipMapMode_t mode, FxBool lodBlend); -void FX_CALL trap_grTexMultibase (GrChipID_t tmu, FxBool enable); -void FX_CALL trap_grTexMultibaseAddress (GrChipID_t tmu, GrTexBaseRange_t range, FxU32 startAddress, FxU32 evenOdd, GrTexInfo *info); - -/* -** linear frame buffer functions -*/ -FxBool FX_CALL trap_grLfbLock (GrLock_t type, GrBuffer_t buffer, GrLfbWriteMode_t writeMode, GrOriginLocation_t origin, FxBool pixelPipeline, GrLfbInfo_t *info); -FxBool FX_CALL trap_grLfbUnlock (GrLock_t type, GrBuffer_t buffer); -void FX_CALL trap_grLfbConstantAlpha (GrAlpha_t alpha); -void FX_CALL trap_grLfbConstantDepth (FxU32 depth); -void FX_CALL trap_grLfbWriteColorSwizzle (FxBool swizzleBytes, FxBool swapWords); -void FX_CALL trap_grLfbWriteColorFormat (GrColorFormat_t colorFormat); -FxBool FX_CALL trap_grLfbWriteRegion (GrBuffer_t dst_buffer, FxU32 dst_x, FxU32 dst_y, GrLfbSrcFmt_t src_format, FxU32 src_width, FxU32 src_height, FxBool pixelPipeline, FxI32 src_stride, void *src_data); -FxBool FX_CALL trap_grLfbReadRegion (GrBuffer_t src_buffer, FxU32 src_x, FxU32 src_y, FxU32 src_width, FxU32 src_height, FxU32 dst_stride, void *dst_data); - -/* -** glide management functions -*/ -void FX_CALL trap_grGlideInit (void); -void FX_CALL trap_grGlideShutdown (void); -void FX_CALL trap_grGlideGetState (void *state); -void FX_CALL trap_grGlideSetState (const void *state); -void FX_CALL trap_grGlideGetVertexLayout (void *layout); -void FX_CALL trap_grGlideSetVertexLayout (const void *layout); - -/* -** glide utility functions -*/ -void FX_CALL trap_guGammaCorrectionRGB (FxFloat red, FxFloat green, FxFloat blue); -float FX_CALL trap_guFogTableIndexToW (int i); -void FX_CALL trap_guFogGenerateExp (GrFog_t *fogtable, float density); -void FX_CALL trap_guFogGenerateExp2 (GrFog_t *fogtable, float density); -void FX_CALL trap_guFogGenerateLinear (GrFog_t *fogtable, float nearZ, float farZ); - -#ifndef FX_TRAP_GLIDE_internal -/* -** rendering functions -*/ -#define grDrawPoint trap_grDrawPoint -#define grDrawLine trap_grDrawLine -#define grDrawTriangle trap_grDrawTriangle -#define grVertexLayout trap_grVertexLayout -#define grDrawVertexArray trap_grDrawVertexArray -#define grDrawVertexArrayContiguous trap_grDrawVertexArrayContiguous - -/* -** Antialiasing Functions -*/ -#define grAADrawTriangle trap_grAADrawTriangle - -/* -** buffer management -*/ -#define grBufferClear trap_grBufferClear -#define grBufferSwap trap_grBufferSwap -#define grRenderBuffer trap_grRenderBuffer - -/* -** error management -*/ -#define grErrorSetCallback trap_grErrorSetCallback - -/* -** SST routines -*/ -#define grFinish trap_grFinish -#define grFlush trap_grFlush -#define grSstWinOpen trap_grSstWinOpen -#define grSstWinClose trap_grSstWinClose -#define grSelectContext trap_grSelectContext -#define grSstOrigin trap_grSstOrigin -#define grSstSelect trap_grSstSelect - -/* -** Glide configuration and special effect maintenance functions -*/ -#define grAlphaBlendFunction trap_grAlphaBlendFunction -#define grAlphaCombine trap_grAlphaCombine -#define grAlphaControlsITRGBLighting trap_grAlphaControlsITRGBLighting -#define grAlphaTestFunction trap_grAlphaTestFunction -#define grAlphaTestReferenceValue trap_grAlphaTestReferenceValue -#define grChromakeyMode trap_grChromakeyMode -#define grChromakeyValue trap_grChromakeyValue -#define grClipWindow trap_grClipWindow -#define grColorCombine trap_grColorCombine -#define grColorMask trap_grColorMask -#define grCullMode trap_grCullMode -#define grConstantColorValue trap_grConstantColorValue -#define grDepthBiasLevel trap_grDepthBiasLevel -#define grDepthBufferFunction trap_grDepthBufferFunction -#define grDepthBufferMode trap_grDepthBufferMode -#define grDepthMask trap_grDepthMask -#define grDisableAllEffects trap_grDisableAllEffects -#define grDitherMode trap_grDitherMode -#define grFogColorValue trap_grFogColorValue -#define grFogMode trap_grFogMode -#define grFogTable trap_grFogTable -#define grLoadGammaTable trap_grLoadGammaTable -#define grSplash trap_grSplash -#define grGet trap_grGet -#define grGetString trap_grGetString -#define grQueryResolutions trap_grQueryResolutions -#define grReset trap_grReset -#define grGetProcAddress trap_grGetProcAddress -#define grEnable trap_grEnable -#define grDisable trap_grDisable -#define grCoordinateSpace trap_grCoordinateSpace -#define grDepthRange trap_grDepthRange -#define grStippleMode trap_grStippleMode -#define grStipplePattern trap_grStipplePattern -#define grViewport trap_grViewport - -/* -** texture mapping control functions -*/ -#define grTexCalcMemRequired trap_grTexCalcMemRequired -#define grTexTextureMemRequired trap_grTexTextureMemRequired -#define grTexMinAddress trap_grTexMinAddress -#define grTexMaxAddress trap_grTexMaxAddress -#define grTexNCCTable trap_grTexNCCTable -#define grTexSource trap_grTexSource -#define grTexClampMode trap_grTexClampMode -#define grTexCombine trap_grTexCombine -#define grTexDetailControl trap_grTexDetailControl -#define grTexFilterMode trap_grTexFilterMode -#define grTexLodBiasValue trap_grTexLodBiasValue -#define grTexDownloadMipMap trap_grTexDownloadMipMap -#define grTexDownloadMipMapLevel trap_grTexDownloadMipMapLevel -#define grTexDownloadMipMapLevelPartial trap_grTexDownloadMipMapLevelPartial -#define grTexDownloadTable trap_grTexDownloadTable -#define grTexDownloadTablePartial trap_grTexDownloadTablePartial -#define grTexMipMapMode trap_grTexMipMapMode -#define grTexMultibase trap_grTexMultibase -#define grTexMultibaseAddress trap_grTexMultibaseAddress - -/* -** linear frame buffer functions -*/ -#define grLfbLock trap_grLfbLock -#define grLfbUnlock trap_grLfbUnlock -#define grLfbConstantAlpha trap_grLfbConstantAlpha -#define grLfbConstantDepth trap_grLfbConstantDepth -#define grLfbWriteColorSwizzle trap_grLfbWriteColorSwizzle -#define grLfbWriteColorFormat trap_grLfbWriteColorFormat -#define grLfbWriteRegion trap_grLfbWriteRegion -#define grLfbReadRegion trap_grLfbReadRegion - -/* -** glide management functions -*/ -#define grGlideInit trap_grGlideInit -#define grGlideShutdown trap_grGlideShutdown -#define grGlideGetState trap_grGlideGetState -#define grGlideSetState trap_grGlideSetState -#define grGlideGetVertexLayout trap_grGlideGetVertexLayout -#define grGlideSetVertexLayout trap_grGlideSetVertexLayout - -/* -** glide utility functions -*/ -#define guGammaCorrectionRGB trap_guGammaCorrectionRGB -#define guFogTableIndexToW trap_guFogTableIndexToW -#define guFogGenerateExp trap_guFogGenerateExp -#define guFogGenerateExp2 trap_guFogGenerateExp2 -#define guFogGenerateLinear trap_guFogGenerateLinear -#endif /* FX_TRAP_GLIDE_internal */ -#endif /* FX_TRAP_GLIDE */ - - - -/* <texus.h> */ -#define TX_MAX_LEVEL 16 -typedef struct _TxMip { - int format; - int width; - int height; - int depth; - int size; - void *data[TX_MAX_LEVEL]; - FxU32 pal[256]; -} TxMip; - -#define TX_DITHER_NONE 0x00000000 -#define TX_DITHER_4x4 0x00000001 -#define TX_DITHER_ERR 0x00000002 - -#define TX_COMPRESSION_STATISTICAL 0x00000000 -#define TX_COMPRESSION_HEURISTIC 0x00000010 -/* <texus.h> */ - - - -struct tdfx_glide { - /* - ** glide extensions - */ - void (FX_CALL *grSetNumPendingBuffers) (FxI32 NumPendingBuffers); - char * (FX_CALL *grGetRegistryOrEnvironmentStringExt) (char *theEntry); - void (FX_CALL *grGetGammaTableExt) (FxU32 nentries, FxU32 *red, FxU32 *green, FxU32 *blue); - void (FX_CALL *grChromaRangeModeExt) (GrChromakeyMode_t mode); - void (FX_CALL *grChromaRangeExt) (GrColor_t color, GrColor_t range, GrChromaRangeMode_t match_mode); - void (FX_CALL *grTexChromaModeExt) (GrChipID_t tmu, GrChromakeyMode_t mode); - void (FX_CALL *grTexChromaRangeExt) (GrChipID_t tmu, GrColor_t min, GrColor_t max, GrTexChromakeyMode_t mode); - - /* pointcast */ - void (FX_CALL *grTexDownloadTableExt) (GrChipID_t tmu, GrTexTable_t type, void *data); - void (FX_CALL *grTexDownloadTablePartialExt) (GrChipID_t tmu, GrTexTable_t type, void *data, int start, int end); - void (FX_CALL *grTexNCCTableExt) (GrChipID_t tmu, GrNCCTable_t table); - - /* tbext */ - void (FX_CALL *grTextureBufferExt) (GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLOD, GrLOD_t largeLOD, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 odd_even_mask); - void (FX_CALL *grTextureAuxBufferExt) (GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLOD, GrLOD_t largeLOD, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 odd_even_mask); - void (FX_CALL *grAuxBufferExt) (GrBuffer_t buffer); - - /* napalm */ - GrContext_t (FX_CALL *grSstWinOpenExt) (FxU32 hWnd, GrScreenResolution_t resolution, GrScreenRefresh_t refresh, GrColorFormat_t format, GrOriginLocation_t origin, GrPixelFormat_t pixelformat, int nColBuffers, int nAuxBuffers); - void (FX_CALL *grStencilFuncExt) (GrCmpFnc_t fnc, GrStencil_t ref, GrStencil_t mask); - void (FX_CALL *grStencilMaskExt) (GrStencil_t value); - void (FX_CALL *grStencilOpExt) (GrStencilOp_t stencil_fail, GrStencilOp_t depth_fail, GrStencilOp_t depth_pass); - void (FX_CALL *grLfbConstantStencilExt) (GrStencil_t value); - void (FX_CALL *grBufferClearExt) (GrColor_t color, GrAlpha_t alpha, FxU32 depth, GrStencil_t stencil); - void (FX_CALL *grColorCombineExt) (GrCCUColor_t a, GrCombineMode_t a_mode, GrCCUColor_t b, GrCombineMode_t b_mode, GrCCUColor_t c, FxBool c_invert, GrCCUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert); - void (FX_CALL *grAlphaCombineExt) (GrACUColor_t a, GrCombineMode_t a_mode, GrACUColor_t b, GrCombineMode_t b_mode, GrACUColor_t c, FxBool c_invert, GrACUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert); - void (FX_CALL *grTexColorCombineExt) (GrChipID_t tmu, GrTCCUColor_t a, GrCombineMode_t a_mode, GrTCCUColor_t b, GrCombineMode_t b_mode, GrTCCUColor_t c, FxBool c_invert, GrTCCUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert); - void (FX_CALL *grTexAlphaCombineExt) (GrChipID_t tmu, GrTACUColor_t a, GrCombineMode_t a_mode, GrTACUColor_t b, GrCombineMode_t b_mode, GrTACUColor_t c, FxBool c_invert, GrTACUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert); - void (FX_CALL *grConstantColorValueExt) (GrChipID_t tmu, GrColor_t value); - void (FX_CALL *grColorMaskExt) (FxBool r, FxBool g, FxBool b, FxBool a); - void (FX_CALL *grAlphaBlendFunctionExt) (GrAlphaBlendFnc_t rgb_sf, GrAlphaBlendFnc_t rgb_df, GrAlphaBlendOp_t rgb_op, GrAlphaBlendFnc_t alpha_sf, GrAlphaBlendFnc_t alpha_df, GrAlphaBlendOp_t alpha_op); - void (FX_CALL *grTBufferWriteMaskExt) (FxU32 tmask); - - /* - ** Texus2 functions - */ - void (FX_CALL *txImgQuantize) (char *dst, char *src, int w, int h, FxU32 format, FxU32 dither); - void (FX_CALL *txMipQuantize) (TxMip *pxMip, TxMip *txMip, int fmt, FxU32 d, FxU32 comp); - void (FX_CALL *txPalToNcc) (GuNccTable *ncc_table, const FxU32 *pal); -}; - -void tdfx_hook_glide (struct tdfx_glide *Glide, int pointcast); - -#endif diff --git a/src/mesa/drivers/glide/fxglidew.c b/src/mesa/drivers/glide/fxglidew.c deleted file mode 100644 index 1fedf2ab96..0000000000 --- a/src/mesa/drivers/glide/fxglidew.c +++ /dev/null @@ -1,269 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * David Bucciarelli - * Brian Paul - * Daryll Strauss - * Keith Whitwell - * Daniel Borca - * Hiroshi Morii - */ - -/* fxsetup.c - 3Dfx VooDoo rendering mode setup functions */ - - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#if defined(FX) -#include "fxglidew.h" -#include "fxdrv.h" - -#include <stdlib.h> -#include <string.h> - -FxI32 -FX_grGetInteger_NoLock(FxU32 pname) -{ - FxI32 result; - - if (grGet(pname, 4, &result)) { - return result; - } - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "FX_grGetInteger_NoLock: wrong parameter (%lx)\n", pname); - } - return -1; -} - -FxBool -FX_grSstControl(FxU32 code) -{ - /* The glide 3 sources call for grEnable/grDisable to be called in exchange - * for grSstControl. */ - switch (code) { - case GR_CONTROL_ACTIVATE: - grEnable(GR_PASSTHRU); - break; - case GR_CONTROL_DEACTIVATE: - grDisable(GR_PASSTHRU); - break; - } - /* Appearently GR_CONTROL_RESIZE can be ignored. */ - return 1; /* OK? */ -} - - -int -FX_grSstScreenWidth() -{ - FxI32 result[4]; - - BEGIN_BOARD_LOCK(); - grGet(GR_VIEWPORT, sizeof(FxI32) * 4, result); - END_BOARD_LOCK(); - - return result[2]; -} - -int -FX_grSstScreenHeight() -{ - FxI32 result[4]; - - BEGIN_BOARD_LOCK(); - grGet(GR_VIEWPORT, sizeof(FxI32) * 4, result); - END_BOARD_LOCK(); - - return result[3]; -} - -void -FX_grSstPerfStats(GrSstPerfStats_t * st) -{ - FxI32 n; - grGet(GR_STATS_PIXELS_IN, 4, &n); - st->pixelsIn = n; - grGet(GR_STATS_PIXELS_CHROMA_FAIL, 4, &n); - st->chromaFail = n; - grGet(GR_STATS_PIXELS_DEPTHFUNC_FAIL, 4, &n); - st->zFuncFail = n; - grGet(GR_STATS_PIXELS_AFUNC_FAIL, 4, &n); - st->aFuncFail = n; - grGet(GR_STATS_PIXELS_OUT, 4, &n); - st->pixelsOut = n; -} - -void -FX_setupGrVertexLayout(void) -{ - BEGIN_BOARD_LOCK(); - grReset(GR_VERTEX_PARAMETER); - - grCoordinateSpace(GR_WINDOW_COORDS); - grVertexLayout(GR_PARAM_XY, GR_VERTEX_X_OFFSET << 2, GR_PARAM_ENABLE); -#if FX_PACKEDCOLOR - grVertexLayout(GR_PARAM_PARGB, GR_VERTEX_PARGB_OFFSET << 2, GR_PARAM_ENABLE); -#else /* !FX_PACKEDCOLOR */ - grVertexLayout(GR_PARAM_RGB, GR_VERTEX_RGB_OFFSET << 2, GR_PARAM_ENABLE); - grVertexLayout(GR_PARAM_A, GR_VERTEX_A_OFFSET << 2, GR_PARAM_ENABLE); -#endif /* !FX_PACKEDCOLOR */ - grVertexLayout(GR_PARAM_Q, GR_VERTEX_OOW_OFFSET << 2, GR_PARAM_ENABLE); - grVertexLayout(GR_PARAM_Z, GR_VERTEX_OOZ_OFFSET << 2, GR_PARAM_ENABLE); - grVertexLayout(GR_PARAM_ST0, GR_VERTEX_SOW_TMU0_OFFSET << 2, - GR_PARAM_ENABLE); - grVertexLayout(GR_PARAM_Q0, GR_VERTEX_OOW_TMU0_OFFSET << 2, - GR_PARAM_DISABLE); - grVertexLayout(GR_PARAM_ST1, GR_VERTEX_SOW_TMU1_OFFSET << 2, - GR_PARAM_DISABLE); - grVertexLayout(GR_PARAM_Q1, GR_VERTEX_OOW_TMU1_OFFSET << 2, - GR_PARAM_DISABLE); - END_BOARD_LOCK(); -} - -void -FX_grHints_NoLock(GrHint_t hintType, FxU32 hintMask) -{ - switch (hintType) { - case GR_HINT_STWHINT: - { - if (hintMask & GR_STWHINT_W_DIFF_TMU0) - grVertexLayout(GR_PARAM_Q0, GR_VERTEX_OOW_TMU0_OFFSET << 2, - GR_PARAM_ENABLE); - else - grVertexLayout(GR_PARAM_Q0, GR_VERTEX_OOW_TMU0_OFFSET << 2, - GR_PARAM_DISABLE); - - if (hintMask & GR_STWHINT_ST_DIFF_TMU1) - grVertexLayout(GR_PARAM_ST1, GR_VERTEX_SOW_TMU1_OFFSET << 2, - GR_PARAM_ENABLE); - else - grVertexLayout(GR_PARAM_ST1, GR_VERTEX_SOW_TMU1_OFFSET << 2, - GR_PARAM_DISABLE); - - if (hintMask & GR_STWHINT_W_DIFF_TMU1) - grVertexLayout(GR_PARAM_Q1, GR_VERTEX_OOW_TMU1_OFFSET << 2, - GR_PARAM_ENABLE); - else - grVertexLayout(GR_PARAM_Q1, GR_VERTEX_OOW_TMU1_OFFSET << 2, - GR_PARAM_DISABLE); - - } - } -} - -/* - * Glide3 doesn't have the grSstQueryHardware function anymore. - * Instead, we call grGet() and fill in the data structures ourselves. - */ -int -FX_grSstQueryHardware(GrHwConfiguration * config) -{ - int i, j; - int numFB; - - BEGIN_BOARD_LOCK(); - - grGet(GR_NUM_BOARDS, 4, (void *) &(config->num_sst)); - if (config->num_sst == 0) - return 0; - - for (i = 0; i < config->num_sst; i++) { - FxI32 result; - const char *extension; - - grSstSelect(i); - - extension = grGetString(GR_HARDWARE); - if (strstr(extension, "Rush")) { - config->SSTs[i].type = GR_SSTTYPE_SST96; - } else if (strstr(extension, "Voodoo2")) { - config->SSTs[i].type = GR_SSTTYPE_Voodoo2; - } else if (strstr(extension, "Voodoo Banshee")) { - config->SSTs[i].type = GR_SSTTYPE_Banshee; - } else if (strstr(extension, "Voodoo3")) { - config->SSTs[i].type = GR_SSTTYPE_Voodoo3; - } else if (strstr(extension, "Voodoo4")) { - config->SSTs[i].type = GR_SSTTYPE_Voodoo4; - } else if (strstr(extension, "Voodoo5")) { - config->SSTs[i].type = GR_SSTTYPE_Voodoo5; - } else { - config->SSTs[i].type = GR_SSTTYPE_VOODOO; - } - - grGet(GR_MEMORY_FB, 4, &result); - config->SSTs[i].fbRam = result / (1024 * 1024); - - grGet(GR_NUM_TMU, 4, &result); - config->SSTs[i].nTexelfx = result; - - grGet(GR_REVISION_FB, 4, &result); - config->SSTs[i].fbiRev = result; - - for (j = 0; j < config->SSTs[i].nTexelfx; j++) { - grGet(GR_MEMORY_TMU, 4, &result); - config->SSTs[i].tmuConfig[j].tmuRam = result / (1024 * 1024); - grGet(GR_REVISION_TMU, 4, &result); - config->SSTs[i].tmuConfig[j].tmuRev = result; - } - - extension = grGetString(GR_EXTENSION); - config->SSTs[i].HavePalExt = (strstr(extension, " PALETTE6666 ") != NULL); - config->SSTs[i].HavePixExt = (strstr(extension, " PIXEXT ") != NULL); - config->SSTs[i].HaveTexFmt = (strstr(extension, " TEXFMT ") != NULL); - config->SSTs[i].HaveCmbExt = (strstr(extension, " COMBINE ") != NULL); - config->SSTs[i].HaveMirExt = (strstr(extension, " TEXMIRROR ") != NULL); - config->SSTs[i].HaveTexUma = (strstr(extension, " TEXUMA ") != NULL); - - /* number of Voodoo chips */ - grGet(GR_NUM_FB, 4, (void *) &numFB); - config->SSTs[i].numChips = numFB; - - } - - tdfx_hook_glide(&config->Glide, getenv("MESA_FX_POINTCAST") != NULL); - - END_BOARD_LOCK(); - return 1; -} - - - -#else - -/* - * Need this to provide at least one external definition. - */ - -extern int gl_fx_dummy_function_glidew(void); -int -gl_fx_dummy_function_glidew(void) -{ - return 0; -} - -#endif /* FX */ diff --git a/src/mesa/drivers/glide/fxglidew.h b/src/mesa/drivers/glide/fxglidew.h deleted file mode 100644 index a19d0b58c7..0000000000 --- a/src/mesa/drivers/glide/fxglidew.h +++ /dev/null @@ -1,228 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * David Bucciarelli - * Brian Paul - * Daryll Strauss - * Keith Whitwell - * Daniel Borca - * Hiroshi Morii - */ - - -#ifndef __FX_GLIDE_WARPER__ -#define __FX_GLIDE_WARPER__ - - -#include "fxg.h" - -#ifndef FX_PACKEDCOLOR -#define FX_PACKEDCOLOR 1 -#endif - -#define MAX_NUM_SST 4 - -enum { - GR_SSTTYPE_VOODOO = 0, - GR_SSTTYPE_SST96 = 1, - GR_SSTTYPE_AT3D = 2, - GR_SSTTYPE_Voodoo2 = 3, - GR_SSTTYPE_Banshee = 4, - GR_SSTTYPE_Voodoo3 = 5, - GR_SSTTYPE_Voodoo4 = 6, - GR_SSTTYPE_Voodoo5 = 7 -}; - -#define GrState void - -typedef int GrSstType; - -typedef struct GrTMUConfig_St { - int tmuRev; /* Rev of Texelfx chip */ - int tmuRam; /* 1, 2, or 4 MB */ -} GrTMUConfig_t; - -typedef struct { - int num_sst; /* # of HW units in the system */ - struct SstCard_St { - GrSstType type; /* Which hardware is it? */ - int fbRam; /* 1, 2, or 4 MB */ - int fbiRev; /* Rev of Pixelfx chip */ - int nTexelfx; /* How many texelFX chips are there? */ - int numChips; /* Number of Voodoo chips */ - GrTMUConfig_t tmuConfig[GLIDE_NUM_TMU]; /* Configuration of the Texelfx chips */ - /* Glide3 extensions */ - FxBool HavePalExt; /* PALETTE6666 */ - FxBool HavePixExt; /* PIXEXT */ - FxBool HaveTexFmt; /* TEXFMT */ - FxBool HaveCmbExt; /* COMBINE */ - FxBool HaveMirExt; /* TEXMIRROR */ - FxBool HaveTexUma; /* TEXUMA */ - } - SSTs[MAX_NUM_SST]; /* configuration for each board */ - struct tdfx_glide Glide; -} GrHwConfiguration; - - - -typedef FxU32 GrHint_t; -#define GR_HINTTYPE_MIN 0 -#define GR_HINT_STWHINT 0 - -typedef FxU32 GrSTWHint_t; -#define GR_STWHINT_W_DIFF_FBI FXBIT(0) -#define GR_STWHINT_W_DIFF_TMU0 FXBIT(1) -#define GR_STWHINT_ST_DIFF_TMU0 FXBIT(2) -#define GR_STWHINT_W_DIFF_TMU1 FXBIT(3) -#define GR_STWHINT_ST_DIFF_TMU1 FXBIT(4) -#define GR_STWHINT_W_DIFF_TMU2 FXBIT(5) -#define GR_STWHINT_ST_DIFF_TMU2 FXBIT(6) - -#define GR_CONTROL_ACTIVATE 1 -#define GR_CONTROL_DEACTIVATE 0 - - - -/* -** move the vertex layout defintion to application -*/ -typedef struct { - float sow; /* s texture ordinate (s over w) */ - float tow; /* t texture ordinate (t over w) */ - float oow; /* 1/w (used mipmapping - really 0xfff/w) */ -} GrTmuVertex; - -#if FX_PACKEDCOLOR -typedef struct { - float x, y; /* X and Y in screen space */ - float ooz; /* 65535/Z (used for Z-buffering) */ - float oow; /* 1/W (used for W-buffering, texturing) */ - unsigned char pargb[4]; /* B, G, R, A [0..255] */ - GrTmuVertex tmuvtx[GLIDE_NUM_TMU]; - float fog; /* fog coordinate */ - unsigned char pspec[4]; /* B, G, R, A [0..255] */ - float psize; /* point size */ - long pad[16 - 14]; /* ensure 64b structure */ -} GrVertex; - -#define GR_VERTEX_X_OFFSET 0 -#define GR_VERTEX_Y_OFFSET 1 -#define GR_VERTEX_OOZ_OFFSET 2 -#define GR_VERTEX_OOW_OFFSET 3 -#define GR_VERTEX_PARGB_OFFSET 4 -#define GR_VERTEX_SOW_TMU0_OFFSET 5 -#define GR_VERTEX_TOW_TMU0_OFFSET 6 -#define GR_VERTEX_OOW_TMU0_OFFSET 7 -#define GR_VERTEX_SOW_TMU1_OFFSET 8 -#define GR_VERTEX_TOW_TMU1_OFFSET 9 -#define GR_VERTEX_OOW_TMU1_OFFSET 10 -#define GR_VERTEX_FOG_OFFSET 11 -#define GR_VERTEX_PSPEC_OFFSET 12 -#else /* !FX_PACKEDCOLOR */ -typedef struct { - float x, y; /* X and Y in screen space */ - float ooz; /* 65535/Z (used for Z-buffering) */ - float oow; /* 1/W (used for W-buffering, texturing) */ - float r, g, b, a; /* R, G, B, A [0..255] */ - GrTmuVertex tmuvtx[GLIDE_NUM_TMU]; - float fog; /* fog coordinate */ - float r1, g1, b1; /* R, G, B [0..255] */ - float psize; /* point size */ - long pad[20 - 19]; /* ensure multiple of 16 */ -} GrVertex; - -#define GR_VERTEX_X_OFFSET 0 -#define GR_VERTEX_Y_OFFSET 1 -#define GR_VERTEX_OOZ_OFFSET 2 -#define GR_VERTEX_OOW_OFFSET 3 -#define GR_VERTEX_RGB_OFFSET 4 -#define GR_VERTEX_A_OFFSET 7 -#define GR_VERTEX_SOW_TMU0_OFFSET 8 -#define GR_VERTEX_TOW_TMU0_OFFSET 9 -#define GR_VERTEX_OOW_TMU0_OFFSET 10 -#define GR_VERTEX_SOW_TMU1_OFFSET 11 -#define GR_VERTEX_TOW_TMU1_OFFSET 12 -#define GR_VERTEX_OOW_TMU1_OFFSET 13 -#define GR_VERTEX_FOG_OFFSET 14 -#define GR_VERTEX_SPEC_OFFSET 15 -#endif /* !FX_PACKEDCOLOR */ - - - -/* - * For Lod/LodLog2 conversion. - */ -#define FX_largeLodLog2(info) (info).largeLodLog2 -#define FX_aspectRatioLog2(info) (info).aspectRatioLog2 -#define FX_smallLodLog2(info) (info).smallLodLog2 -#define FX_lodToValue(val) ((int)(GR_LOD_LOG2_256-val)) -#define FX_largeLodValue(info) ((int)(GR_LOD_LOG2_256-(info).largeLodLog2)) -#define FX_smallLodValue(info) ((int)(GR_LOD_LOG2_256-(info).smallLodLog2)) -#define FX_valueToLod(val) ((GrLOD_t)(GR_LOD_LOG2_256-val)) - - - -/* - * Query - */ -extern int FX_grSstScreenWidth(void); -extern int FX_grSstScreenHeight(void); -extern void FX_grSstPerfStats(GrSstPerfStats_t *st); -extern int FX_grSstQueryHardware(GrHwConfiguration *config); -#define FX_grGetInteger FX_grGetInteger_NoLock -extern FxI32 FX_grGetInteger_NoLock(FxU32 pname); - - - -/* - * GrHints - */ -#define FX_grHints FX_grHints_NoLock -extern void FX_grHints_NoLock(GrHint_t hintType, FxU32 hintMask); - - - -/* - * Needed for Glide3 only, to set up Glide2 compatible vertex layout. - */ -extern void FX_setupGrVertexLayout(void); - - - -/* - * grSstControl stuff - */ -extern FxBool FX_grSstControl(FxU32 code); - -#define FX_grBufferClear(c, a, d) \ - do { \ - BEGIN_CLIP_LOOP(); \ - grBufferClear(c, a, d); \ - END_CLIP_LOOP(); \ - } while (0) - - - -#endif /* __FX_GLIDE_WARPER__ */ diff --git a/src/mesa/drivers/glide/fxsetup.c b/src/mesa/drivers/glide/fxsetup.c deleted file mode 100644 index 9bb352fcb8..0000000000 --- a/src/mesa/drivers/glide/fxsetup.c +++ /dev/null @@ -1,2220 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * David Bucciarelli - * Brian Paul - * Daryll Strauss - * Keith Whitwell - * Daniel Borca - * Hiroshi Morii - */ - -/* fxsetup.c - 3Dfx VooDoo rendering mode setup functions */ - - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#if defined(FX) - -#include "fxdrv.h" -#include "main/enums.h" -#include "main/formats.h" -#include "main/texstore.h" -#include "tnl/tnl.h" -#include "tnl/t_context.h" -#include "swrast/swrast.h" - - -static void -fxTexValidate(GLcontext * ctx, struct gl_texture_object *tObj) -{ - tfxTexInfo *ti = fxTMGetTexInfo(tObj); - GLint minl, maxl; - - if (ti->validated) { - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxTexValidate(NOP)\n"); - } - return; - } - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxTexValidate(%p (%d))\n", (void *)tObj, tObj->Name); - } - - ti->tObj = tObj; - minl = ti->minLevel = tObj->BaseLevel; - maxl = ti->maxLevel = MIN2(tObj->MaxLevel, tObj->Image[0][0]->MaxLog2); - -#if FX_RESCALE_BIG_TEXURES_HACK -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - /* [dBorca] - * Fake textures larger than HW supports: - * 1) we have mipmaps. Then we just push up to the first supported - * LOD. A possible drawback is that Mesa will ignore the skipped - * LODs on further texture handling. - * Will this interfere with GL_TEXTURE_[MIN|BASE]_LEVEL? How? - * 2) we don't have mipmaps. We need to rescale the big LOD in place. - * The above approach is somehow dumb! we might have rescaled - * once in TexImage2D to accomodate aspect ratio, and now we - * are rescaling again. The thing is, in TexImage2D we don't - * know whether we'll hit 1) or 2) by the time of validation. - */ - if ((tObj->MinFilter == GL_NEAREST) || (tObj->MinFilter == GL_LINEAR)) { - /* no mipmaps! */ - struct gl_texture_image *texImage = tObj->Image[0][minl]; - tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - GLint _w, _h, maxSize = 1 << fxMesa->textureMaxLod; - if ((mml->width > maxSize) || (mml->height > maxSize)) { - /* need to rescale */ - GLint texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); - GLvoid *texImage_Data = texImage->Data; - _w = MIN2(texImage->Width, maxSize); - _h = MIN2(texImage->Height, maxSize); - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxTexValidate: rescaling %d x %d -> %d x %d\n", - texImage->Width, texImage->Height, _w, _h); - } - /* we should leave these as is and... (!) */ - texImage->Width = _w; - texImage->Height = _h; - fxTexGetInfo(_w, _h, NULL, NULL, NULL, NULL, - &(mml->wScale), &(mml->hScale)); - _w *= mml->wScale; - _h *= mml->hScale; - texImage->Data = malloc(_w * _h * texelBytes); - _mesa_rescale_teximage2d(texelBytes, - mml->width, - _w * texelBytes, /* dst stride */ - mml->width, mml->height, /* src */ - _w, _h, /* dst */ - texImage_Data /*src*/, texImage->Data /*dst*/ ); - free(texImage_Data); - mml->width = _w; - mml->height = _h; - /* (!) ... and set mml->wScale = _w / texImage->Width */ - } - } else { - /* mipmapping */ - if (maxl - minl > fxMesa->textureMaxLod) { - /* skip a certain number of LODs */ - minl += maxl - fxMesa->textureMaxLod; - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxTexValidate: skipping %d LODs\n", minl - ti->minLevel); - } - ti->minLevel = tObj->BaseLevel = minl; - } - } -} -#endif - - fxTexGetInfo(tObj->Image[0][minl]->Width, tObj->Image[0][minl]->Height, - &(FX_largeLodLog2(ti->info)), &(FX_aspectRatioLog2(ti->info)), - &(ti->sScale), &(ti->tScale), - NULL, NULL); - - if ((tObj->MinFilter != GL_NEAREST) && (tObj->MinFilter != GL_LINEAR)) - fxTexGetInfo(tObj->Image[0][maxl]->Width, tObj->Image[0][maxl]->Height, - &(FX_smallLodLog2(ti->info)), NULL, - NULL, NULL, NULL, NULL); - else - FX_smallLodLog2(ti->info) = FX_largeLodLog2(ti->info); - - /* [dBorca] this is necessary because of fxDDCompressedTexImage2D */ - if (ti->padded) { - struct gl_texture_image *texImage = tObj->Image[0][minl]; - tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - if (mml->wScale != 1 || mml->hScale != 1) { - ti->sScale /= mml->wScale; - ti->tScale /= mml->hScale; - } - } - - ti->baseLevelInternalFormat = tObj->Image[0][minl]->Format; - - ti->validated = GL_TRUE; - - ti->info.data = NULL; -} - -static void -fxPrintUnitsMode(const char *msg, GLuint mode) -{ - fprintf(stderr, - "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n", - msg, - mode, - (mode & FX_UM_E0_REPLACE) ? "E0_REPLACE, " : "", - (mode & FX_UM_E0_MODULATE) ? "E0_MODULATE, " : "", - (mode & FX_UM_E0_DECAL) ? "E0_DECAL, " : "", - (mode & FX_UM_E0_BLEND) ? "E0_BLEND, " : "", - (mode & FX_UM_E1_REPLACE) ? "E1_REPLACE, " : "", - (mode & FX_UM_E1_MODULATE) ? "E1_MODULATE, " : "", - (mode & FX_UM_E1_DECAL) ? "E1_DECAL, " : "", - (mode & FX_UM_E1_BLEND) ? "E1_BLEND, " : "", - (mode & FX_UM_E0_ALPHA) ? "E0_ALPHA, " : "", - (mode & FX_UM_E0_LUMINANCE) ? "E0_LUMINANCE, " : "", - (mode & FX_UM_E0_LUMINANCE_ALPHA) ? "E0_LUMINANCE_ALPHA, " : "", - (mode & FX_UM_E0_INTENSITY) ? "E0_INTENSITY, " : "", - (mode & FX_UM_E0_RGB) ? "E0_RGB, " : "", - (mode & FX_UM_E0_RGBA) ? "E0_RGBA, " : "", - (mode & FX_UM_E1_ALPHA) ? "E1_ALPHA, " : "", - (mode & FX_UM_E1_LUMINANCE) ? "E1_LUMINANCE, " : "", - (mode & FX_UM_E1_LUMINANCE_ALPHA) ? "E1_LUMINANCE_ALPHA, " : "", - (mode & FX_UM_E1_INTENSITY) ? "E1_INTENSITY, " : "", - (mode & FX_UM_E1_RGB) ? "E1_RGB, " : "", - (mode & FX_UM_E1_RGBA) ? "E1_RGBA, " : "", - (mode & FX_UM_COLOR_ITERATED) ? "COLOR_ITERATED, " : "", - (mode & FX_UM_COLOR_CONSTANT) ? "COLOR_CONSTANT, " : "", - (mode & FX_UM_ALPHA_ITERATED) ? "ALPHA_ITERATED, " : "", - (mode & FX_UM_ALPHA_CONSTANT) ? "ALPHA_CONSTANT, " : ""); -} - -static GLuint -fxGetTexSetConfiguration(GLcontext * ctx, - struct gl_texture_object *tObj0, - struct gl_texture_object *tObj1) -{ - GLuint unitsmode = 0; - GLuint envmode = 0; - GLuint ifmt = 0; - - if ((ctx->Light.ShadeModel == GL_SMOOTH) || 1 || - (ctx->Point.SmoothFlag) || - (ctx->Line.SmoothFlag) || - (ctx->Polygon.SmoothFlag)) unitsmode |= FX_UM_ALPHA_ITERATED; - else - unitsmode |= FX_UM_ALPHA_CONSTANT; - - if (ctx->Light.ShadeModel == GL_SMOOTH || 1) - unitsmode |= FX_UM_COLOR_ITERATED; - else - unitsmode |= FX_UM_COLOR_CONSTANT; - - - - /* - OpenGL Feeds Texture 0 into Texture 1 - Glide Feeds Texture 1 into Texture 0 - */ - if (tObj0) { - tfxTexInfo *ti0 = fxTMGetTexInfo(tObj0); - - switch (ti0->baseLevelInternalFormat) { - case GL_ALPHA: - ifmt |= FX_UM_E0_ALPHA; - break; - case GL_LUMINANCE: - ifmt |= FX_UM_E0_LUMINANCE; - break; - case GL_LUMINANCE_ALPHA: - ifmt |= FX_UM_E0_LUMINANCE_ALPHA; - break; - case GL_INTENSITY: - ifmt |= FX_UM_E0_INTENSITY; - break; - case GL_RGB: - ifmt |= FX_UM_E0_RGB; - break; - case GL_RGBA: - ifmt |= FX_UM_E0_RGBA; - break; - } - - switch (ctx->Texture.Unit[0].EnvMode) { - case GL_DECAL: - envmode |= FX_UM_E0_DECAL; - break; - case GL_MODULATE: - envmode |= FX_UM_E0_MODULATE; - break; - case GL_REPLACE: - envmode |= FX_UM_E0_REPLACE; - break; - case GL_BLEND: - envmode |= FX_UM_E0_BLEND; - break; - case GL_ADD: - envmode |= FX_UM_E0_ADD; - break; - default: - /* do nothing */ - break; - } - } - - if (tObj1) { - tfxTexInfo *ti1 = fxTMGetTexInfo(tObj1); - - switch (ti1->baseLevelInternalFormat) { - case GL_ALPHA: - ifmt |= FX_UM_E1_ALPHA; - break; - case GL_LUMINANCE: - ifmt |= FX_UM_E1_LUMINANCE; - break; - case GL_LUMINANCE_ALPHA: - ifmt |= FX_UM_E1_LUMINANCE_ALPHA; - break; - case GL_INTENSITY: - ifmt |= FX_UM_E1_INTENSITY; - break; - case GL_RGB: - ifmt |= FX_UM_E1_RGB; - break; - case GL_RGBA: - ifmt |= FX_UM_E1_RGBA; - break; - default: - /* do nothing */ - break; - } - - switch (ctx->Texture.Unit[1].EnvMode) { - case GL_DECAL: - envmode |= FX_UM_E1_DECAL; - break; - case GL_MODULATE: - envmode |= FX_UM_E1_MODULATE; - break; - case GL_REPLACE: - envmode |= FX_UM_E1_REPLACE; - break; - case GL_BLEND: - envmode |= FX_UM_E1_BLEND; - break; - case GL_ADD: - envmode |= FX_UM_E1_ADD; - break; - default: - /* do nothing */ - break; - } - } - - unitsmode |= (ifmt | envmode); - - if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE)) - fxPrintUnitsMode("fxGetTexSetConfiguration", unitsmode); - - return unitsmode; -} - -/************************************************************************/ -/************************* Rendering Mode SetUp *************************/ -/************************************************************************/ - -/************************* Single Texture Set ***************************/ - -static void -fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj) -{ - tfxTexInfo *ti = fxTMGetTexInfo(tObj); - int tmu; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupSingleTMU_NoLock(%p (%d))\n", (void *)tObj, tObj->Name); - } - - ti->lastTimeUsed = fxMesa->texBindNumber; - - /* Make sure we're not loaded incorrectly */ - if (ti->isInTM) { - if (ti->LODblend) { - if (ti->whichTMU != FX_TMU_SPLIT) - fxTMMoveOutTM(fxMesa, tObj); - } - else { - if (ti->whichTMU == FX_TMU_SPLIT) - fxTMMoveOutTM(fxMesa, tObj); - } - } - - /* Make sure we're loaded correctly */ - if (!ti->isInTM) { - if (ti->LODblend) - fxTMMoveInTM_NoLock(fxMesa, tObj, FX_TMU_SPLIT); - else { - if (fxMesa->haveTwoTMUs) { - if (fxTMCheckStartAddr(fxMesa, FX_TMU0, ti)) { - fxTMMoveInTM_NoLock(fxMesa, tObj, FX_TMU0); - } - else { - fxTMMoveInTM_NoLock(fxMesa, tObj, FX_TMU1); - } - } - else - fxTMMoveInTM_NoLock(fxMesa, tObj, FX_TMU0); - } - } - - if (ti->LODblend && ti->whichTMU == FX_TMU_SPLIT) { - /* broadcast */ - if ((ti->info.format == GR_TEXFMT_P_8) - && (!fxMesa->haveGlobalPaletteTexture)) { - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupSingleTMU_NoLock: uploading texture palette\n"); - } - grTexDownloadTable(ti->paltype, &(ti->palette)); - } - - grTexClampMode(GR_TMU0, ti->sClamp, ti->tClamp); - grTexClampMode(GR_TMU1, ti->sClamp, ti->tClamp); - grTexFilterMode(GR_TMU0, ti->minFilt, ti->maxFilt); - grTexFilterMode(GR_TMU1, ti->minFilt, ti->maxFilt); - grTexMipMapMode(GR_TMU0, ti->mmMode, ti->LODblend); - grTexMipMapMode(GR_TMU1, ti->mmMode, ti->LODblend); - - grTexSource(GR_TMU0, ti->tm[FX_TMU0]->startAddr, - GR_MIPMAPLEVELMASK_ODD, &(ti->info)); - grTexSource(GR_TMU1, ti->tm[FX_TMU1]->startAddr, - GR_MIPMAPLEVELMASK_EVEN, &(ti->info)); - } - else { - if (ti->whichTMU == FX_TMU_BOTH) - tmu = FX_TMU0; - else - tmu = ti->whichTMU; - - /* pointcast */ - if ((ti->info.format == GR_TEXFMT_P_8) - && (!fxMesa->haveGlobalPaletteTexture)) { - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupSingleTMU_NoLock: uploading texture palette\n"); - } - fxMesa->Glide.grTexDownloadTableExt(tmu, ti->paltype, &(ti->palette)); - } - - /* KW: The alternative is to do the download to the other tmu. If - * we get to this point, I think it means we are thrashing the - * texture memory, so perhaps it's not a good idea. - */ - if (ti->LODblend && (TDFX_DEBUG & VERBOSE_DRIVER)) { - fprintf(stderr, "fxSetupSingleTMU_NoLock: not blending texture - only one tmu\n"); - } - - grTexClampMode(tmu, ti->sClamp, ti->tClamp); - grTexFilterMode(tmu, ti->minFilt, ti->maxFilt); - grTexMipMapMode(tmu, ti->mmMode, FXFALSE); - - grTexSource(tmu, ti->tm[tmu]->startAddr, GR_MIPMAPLEVELMASK_BOTH, &(ti->info)); - } -} - -static void -fxSelectSingleTMUSrc_NoLock(fxMesaContext fxMesa, GLint tmu, FxBool LODblend) -{ - struct tdfx_texcombine tex0, tex1; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSelectSingleTMUSrc_NoLock(%d, %d)\n", tmu, LODblend); - } - - tex0.InvertRGB = FXFALSE; - tex0.InvertAlpha = FXFALSE; - tex1.InvertRGB = FXFALSE; - tex1.InvertAlpha = FXFALSE; - - if (LODblend) { - tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND; - tex0.FactorRGB = GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND; - tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION; - - tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - - fxMesa->tmuSrc = FX_TMU_SPLIT; - } - else { - if (tmu != FX_TMU1) { - tex0.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex0.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex0.FactorAlpha = GR_COMBINE_FACTOR_NONE; - - tex1.FunctionRGB = GR_COMBINE_FUNCTION_ZERO; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_ZERO; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - - fxMesa->tmuSrc = FX_TMU0; - } - else { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - - /* correct values to set TMU0 in passthrough mode */ - tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND; - tex0.FactorRGB = GR_COMBINE_FACTOR_ONE; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND; - tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE; - - fxMesa->tmuSrc = FX_TMU1; - } - } - - grTexCombine(GR_TMU0, - tex0.FunctionRGB, - tex0.FactorRGB, - tex0.FunctionAlpha, - tex0.FactorAlpha, - tex0.InvertRGB, - tex0.InvertAlpha); - if (fxMesa->haveTwoTMUs) { - grTexCombine(GR_TMU1, - tex1.FunctionRGB, - tex1.FactorRGB, - tex1.FunctionAlpha, - tex1.FactorAlpha, - tex1.InvertRGB, - tex1.InvertAlpha); - } -} - -static void -fxSetupTextureSingleTMU_NoLock(GLcontext * ctx, GLuint textureset) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - struct tdfx_combine alphaComb, colorComb; - GrCombineLocal_t localc, locala; - GLuint unitsmode; - GLint ifmt; - tfxTexInfo *ti; - struct gl_texture_object *tObj = ctx->Texture.Unit[textureset]._Current; - int tmu; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupTextureSingleTMU_NoLock(%d)\n", textureset); - } - - ti = fxTMGetTexInfo(tObj); - - fxTexValidate(ctx, tObj); - - fxSetupSingleTMU_NoLock(fxMesa, tObj); - - if (ti->whichTMU == FX_TMU_BOTH) - tmu = FX_TMU0; - else - tmu = ti->whichTMU; - if (fxMesa->tmuSrc != tmu) - fxSelectSingleTMUSrc_NoLock(fxMesa, tmu, ti->LODblend); - - if (textureset == 0 || !fxMesa->haveTwoTMUs) - unitsmode = fxGetTexSetConfiguration(ctx, tObj, NULL); - else - unitsmode = fxGetTexSetConfiguration(ctx, NULL, tObj); - -/* if(fxMesa->lastUnitsMode==unitsmode) */ -/* return; */ - - fxMesa->lastUnitsMode = unitsmode; - - fxMesa->stw_hint_state = 0; - FX_grHints_NoLock(GR_HINT_STWHINT, 0); - - ifmt = ti->baseLevelInternalFormat; - - if (unitsmode & FX_UM_ALPHA_ITERATED) - locala = GR_COMBINE_LOCAL_ITERATED; - else - locala = GR_COMBINE_LOCAL_CONSTANT; - - if (unitsmode & FX_UM_COLOR_ITERATED) - localc = GR_COMBINE_LOCAL_ITERATED; - else - localc = GR_COMBINE_LOCAL_CONSTANT; - - if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE)) - fprintf(stderr, "fxSetupTextureSingleTMU_NoLock: envmode is %s\n", - _mesa_lookup_enum_by_nr(ctx->Texture.Unit[textureset].EnvMode)); - - alphaComb.Local = locala; - alphaComb.Invert = FXFALSE; - colorComb.Local = localc; - colorComb.Invert = FXFALSE; - - switch (ctx->Texture.Unit[textureset].EnvMode) { - case GL_DECAL: - alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; - alphaComb.Factor = GR_COMBINE_FACTOR_NONE; - alphaComb.Other = GR_COMBINE_OTHER_NONE; - - colorComb.Function = GR_COMBINE_FUNCTION_BLEND; - colorComb.Factor = GR_COMBINE_FACTOR_TEXTURE_ALPHA; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - break; - case GL_MODULATE: - alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - alphaComb.Factor = GR_COMBINE_FACTOR_LOCAL; - alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; - - if (ifmt == GL_ALPHA) { - colorComb.Function = GR_COMBINE_FUNCTION_LOCAL; - colorComb.Factor = GR_COMBINE_FACTOR_NONE; - colorComb.Other = GR_COMBINE_OTHER_NONE; - } else { - colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - colorComb.Factor = GR_COMBINE_FACTOR_LOCAL; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - } - break; - case GL_BLEND: - if (ifmt == GL_LUMINANCE || ifmt == GL_RGB) { - /* Av = Af */ - alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; - alphaComb.Factor = GR_COMBINE_FACTOR_NONE; - alphaComb.Other = GR_COMBINE_OTHER_NONE; - } - else if (ifmt == GL_INTENSITY) { - /* Av = Af * (1 - It) + Ac * It */ - alphaComb.Function = GR_COMBINE_FUNCTION_BLEND; - alphaComb.Factor = GR_COMBINE_FACTOR_TEXTURE_ALPHA; - alphaComb.Other = GR_COMBINE_OTHER_CONSTANT; - } - else { - /* Av = Af * At */ - alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - alphaComb.Factor = GR_COMBINE_FACTOR_LOCAL; - alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; - } - - if (ifmt == GL_ALPHA) { - colorComb.Function = GR_COMBINE_FUNCTION_LOCAL; - colorComb.Factor = GR_COMBINE_FACTOR_NONE; - colorComb.Other = GR_COMBINE_OTHER_NONE; - } else { - if (fxMesa->type >= GR_SSTTYPE_Voodoo2) { - colorComb.Function = GR_COMBINE_FUNCTION_BLEND; - colorComb.Factor = GR_COMBINE_FACTOR_TEXTURE_RGB; - colorComb.Other = GR_COMBINE_OTHER_CONSTANT; - } else if (ifmt == GL_INTENSITY) { - /* just a hack: RGB == ALPHA */ - colorComb.Function = GR_COMBINE_FUNCTION_BLEND; - colorComb.Factor = GR_COMBINE_FACTOR_TEXTURE_ALPHA; - colorComb.Other = GR_COMBINE_OTHER_CONSTANT; - } else { - /* Only Voodoo^2 can GL_BLEND (GR_COMBINE_FACTOR_TEXTURE_RGB) - * These settings assume that the TexEnv color is black and - * incoming fragment color is white. - */ - colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - colorComb.Factor = GR_COMBINE_FACTOR_ONE; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - colorComb.Invert = FXTRUE; - _mesa_problem(NULL, "can't GL_BLEND with SST1"); - } - } - - grConstantColorValue( - (((GLuint)(ctx->Texture.Unit[textureset].EnvColor[0] * 255.0f)) ) | - (((GLuint)(ctx->Texture.Unit[textureset].EnvColor[1] * 255.0f)) << 8) | - (((GLuint)(ctx->Texture.Unit[textureset].EnvColor[2] * 255.0f)) << 16) | - (((GLuint)(ctx->Texture.Unit[textureset].EnvColor[3] * 255.0f)) << 24)); - break; - case GL_REPLACE: - if ((ifmt == GL_RGB) || (ifmt == GL_LUMINANCE)) { - alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; - alphaComb.Factor = GR_COMBINE_FACTOR_NONE; - alphaComb.Other = GR_COMBINE_OTHER_NONE; - } else { - alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - alphaComb.Factor = GR_COMBINE_FACTOR_ONE; - alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; - } - - if (ifmt == GL_ALPHA) { - colorComb.Function = GR_COMBINE_FUNCTION_LOCAL; - colorComb.Factor = GR_COMBINE_FACTOR_NONE; - colorComb.Other = GR_COMBINE_OTHER_NONE; - } else { - colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - colorComb.Factor = GR_COMBINE_FACTOR_ONE; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - } - break; - case GL_ADD: - if (ifmt == GL_ALPHA || - ifmt == GL_LUMINANCE_ALPHA || - ifmt == GL_RGBA) { - /* product of texel and fragment alpha */ - alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - alphaComb.Factor = GR_COMBINE_FACTOR_LOCAL; - alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; - } - else if (ifmt == GL_LUMINANCE || ifmt == GL_RGB) { - /* fragment alpha is unchanged */ - alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; - alphaComb.Factor = GR_COMBINE_FACTOR_NONE; - alphaComb.Other = GR_COMBINE_OTHER_NONE; - } - else { - /* sum of texel and fragment alpha */ - alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL; - alphaComb.Factor = GR_COMBINE_FACTOR_ONE; - alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; - } - - if (ifmt == GL_ALPHA) { - /* rgb unchanged */ - colorComb.Function = GR_COMBINE_FUNCTION_LOCAL; - colorComb.Factor = GR_COMBINE_FACTOR_NONE; - colorComb.Other = GR_COMBINE_OTHER_NONE; - } - else { - /* sum of texel and fragment rgb */ - colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL; - colorComb.Factor = GR_COMBINE_FACTOR_ONE; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - } - break; - default: - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupTextureSingleTMU_NoLock: %x Texture.EnvMode not yet supported\n", - ctx->Texture.Unit[textureset].EnvMode); - } - return; - } - - grAlphaCombine(alphaComb.Function, - alphaComb.Factor, - alphaComb.Local, - alphaComb.Other, - alphaComb.Invert); - grColorCombine(colorComb.Function, - colorComb.Factor, - colorComb.Local, - colorComb.Other, - colorComb.Invert); -} - -#if 00 -static void -fxSetupTextureSingleTMU(GLcontext * ctx, GLuint textureset) -{ - BEGIN_BOARD_LOCK(); - fxSetupTextureSingleTMU_NoLock(ctx, textureset); - END_BOARD_LOCK(); -} -#endif - - -/************************* Double Texture Set ***************************/ - -static void -fxSetupDoubleTMU_NoLock(fxMesaContext fxMesa, - struct gl_texture_object *tObj0, - struct gl_texture_object *tObj1) -{ -#define T0_NOT_IN_TMU 0x01 -#define T1_NOT_IN_TMU 0x02 -#define T0_IN_TMU0 0x04 -#define T1_IN_TMU0 0x08 -#define T0_IN_TMU1 0x10 -#define T1_IN_TMU1 0x20 - - tfxTexInfo *ti0 = fxTMGetTexInfo(tObj0); - tfxTexInfo *ti1 = fxTMGetTexInfo(tObj1); - GLuint tstate = 0; - int tmu0 = 0, tmu1 = 1; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupDoubleTMU_NoLock(...)\n"); - } - - /* We shouldn't need to do this. There is something wrong with - mutlitexturing when the TMUs are swapped. So, we're forcing - them to always be loaded correctly. !!! */ - if (ti0->whichTMU == FX_TMU1) - fxTMMoveOutTM_NoLock(fxMesa, tObj0); - if (ti1->whichTMU == FX_TMU0) - fxTMMoveOutTM_NoLock(fxMesa, tObj1); - - if (ti0->isInTM) { - switch (ti0->whichTMU) { - case FX_TMU0: - tstate |= T0_IN_TMU0; - break; - case FX_TMU1: - tstate |= T0_IN_TMU1; - break; - case FX_TMU_BOTH: - tstate |= T0_IN_TMU0 | T0_IN_TMU1; - break; - case FX_TMU_SPLIT: - tstate |= T0_NOT_IN_TMU; - break; - } - } - else - tstate |= T0_NOT_IN_TMU; - - if (ti1->isInTM) { - switch (ti1->whichTMU) { - case FX_TMU0: - tstate |= T1_IN_TMU0; - break; - case FX_TMU1: - tstate |= T1_IN_TMU1; - break; - case FX_TMU_BOTH: - tstate |= T1_IN_TMU0 | T1_IN_TMU1; - break; - case FX_TMU_SPLIT: - tstate |= T1_NOT_IN_TMU; - break; - } - } - else - tstate |= T1_NOT_IN_TMU; - - ti0->lastTimeUsed = fxMesa->texBindNumber; - ti1->lastTimeUsed = fxMesa->texBindNumber; - - /* Move texture maps into TMUs */ - - if (!(((tstate & T0_IN_TMU0) && (tstate & T1_IN_TMU1)) || - ((tstate & T0_IN_TMU1) && (tstate & T1_IN_TMU0)))) { - if (tObj0 == tObj1) - fxTMMoveInTM_NoLock(fxMesa, tObj1, FX_TMU_BOTH); - else { - /* Find the minimal way to correct the situation */ - if ((tstate & T0_IN_TMU0) || (tstate & T1_IN_TMU1)) { - /* We have one in the standard order, setup the other */ - if (tstate & T0_IN_TMU0) { /* T0 is in TMU0, put T1 in TMU1 */ - fxTMMoveInTM_NoLock(fxMesa, tObj1, FX_TMU1); - } - else { - fxTMMoveInTM_NoLock(fxMesa, tObj0, FX_TMU0); - } - /* tmu0 and tmu1 are setup */ - } - else if ((tstate & T0_IN_TMU1) || (tstate & T1_IN_TMU0)) { - /* we have one in the reverse order, setup the other */ - if (tstate & T1_IN_TMU0) { /* T1 is in TMU0, put T0 in TMU1 */ - fxTMMoveInTM_NoLock(fxMesa, tObj0, FX_TMU1); - } - else { - fxTMMoveInTM_NoLock(fxMesa, tObj1, FX_TMU0); - } - tmu0 = 1; - tmu1 = 0; - } - else { /* Nothing is loaded */ - fxTMMoveInTM_NoLock(fxMesa, tObj0, FX_TMU0); - fxTMMoveInTM_NoLock(fxMesa, tObj1, FX_TMU1); - /* tmu0 and tmu1 are setup */ - } - } - } - - /* [dBorca] Hack alert: - * we put these in reverse order, so that if we can't - * do _REAL_ pointcast, the TMU0 table gets broadcasted - */ - if (!fxMesa->haveGlobalPaletteTexture) { - /* pointcast */ - if (ti1->info.format == GR_TEXFMT_P_8) { - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupDoubleTMU_NoLock: uploading texture palette for TMU1\n"); - } - fxMesa->Glide.grTexDownloadTableExt(ti1->whichTMU, ti1->paltype, &(ti1->palette)); - } - if (ti0->info.format == GR_TEXFMT_P_8) { - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupDoubleTMU_NoLock: uploading texture palette for TMU0\n"); - } - fxMesa->Glide.grTexDownloadTableExt(ti0->whichTMU, ti0->paltype, &(ti0->palette)); - } - } - - grTexSource(tmu0, ti0->tm[tmu0]->startAddr, - GR_MIPMAPLEVELMASK_BOTH, &(ti0->info)); - grTexClampMode(tmu0, ti0->sClamp, ti0->tClamp); - grTexFilterMode(tmu0, ti0->minFilt, ti0->maxFilt); - grTexMipMapMode(tmu0, ti0->mmMode, FXFALSE); - - grTexSource(tmu1, ti1->tm[tmu1]->startAddr, - GR_MIPMAPLEVELMASK_BOTH, &(ti1->info)); - grTexClampMode(tmu1, ti1->sClamp, ti1->tClamp); - grTexFilterMode(tmu1, ti1->minFilt, ti1->maxFilt); - grTexMipMapMode(tmu1, ti1->mmMode, FXFALSE); - -#undef T0_NOT_IN_TMU -#undef T1_NOT_IN_TMU -#undef T0_IN_TMU0 -#undef T1_IN_TMU0 -#undef T0_IN_TMU1 -#undef T1_IN_TMU1 -} - -static void -fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - struct tdfx_combine alphaComb, colorComb; - struct tdfx_texcombine tex0, tex1; - GrCombineLocal_t localc, locala; - tfxTexInfo *ti0, *ti1; - struct gl_texture_object *tObj0 = ctx->Texture.Unit[1]._Current; - struct gl_texture_object *tObj1 = ctx->Texture.Unit[0]._Current; - GLuint envmode, ifmt, unitsmode; - int tmu0 = 0, tmu1 = 1; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupTextureDoubleTMU_NoLock(...)\n"); - } - - ti0 = fxTMGetTexInfo(tObj0); - fxTexValidate(ctx, tObj0); - - ti1 = fxTMGetTexInfo(tObj1); - fxTexValidate(ctx, tObj1); - - fxSetupDoubleTMU_NoLock(fxMesa, tObj0, tObj1); - - unitsmode = fxGetTexSetConfiguration(ctx, tObj0, tObj1); - -/* if(fxMesa->lastUnitsMode==unitsmode) */ -/* return; */ - - fxMesa->lastUnitsMode = unitsmode; - - fxMesa->stw_hint_state |= GR_STWHINT_ST_DIFF_TMU1; - FX_grHints_NoLock(GR_HINT_STWHINT, fxMesa->stw_hint_state); - - envmode = unitsmode & FX_UM_E_ENVMODE; - ifmt = unitsmode & FX_UM_E_IFMT; - - if (unitsmode & FX_UM_ALPHA_ITERATED) - locala = GR_COMBINE_LOCAL_ITERATED; - else - locala = GR_COMBINE_LOCAL_CONSTANT; - - if (unitsmode & FX_UM_COLOR_ITERATED) - localc = GR_COMBINE_LOCAL_ITERATED; - else - localc = GR_COMBINE_LOCAL_CONSTANT; - - - if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE)) - fprintf(stderr, "fxSetupTextureDoubleTMU_NoLock: envmode is %s/%s\n", - _mesa_lookup_enum_by_nr(ctx->Texture.Unit[0].EnvMode), - _mesa_lookup_enum_by_nr(ctx->Texture.Unit[1].EnvMode)); - - - if ((ti0->whichTMU == FX_TMU1) || (ti1->whichTMU == FX_TMU0)) { - tmu0 = 1; - tmu1 = 0; - } - fxMesa->tmuSrc = FX_TMU_BOTH; - - tex0.InvertRGB = FXFALSE; - tex0.InvertAlpha = FXFALSE; - tex1.InvertRGB = FXFALSE; - tex1.InvertAlpha = FXFALSE; - alphaComb.Local = locala; - alphaComb.Invert = FXFALSE; - colorComb.Local = localc; - colorComb.Invert = FXFALSE; - - switch (envmode) { - case (FX_UM_E0_MODULATE | FX_UM_E1_MODULATE): - { - GLboolean isalpha[FX_NUM_TMU]; - - isalpha[tmu0] = (ti0->baseLevelInternalFormat == GL_ALPHA); - isalpha[tmu1] = (ti1->baseLevelInternalFormat == GL_ALPHA); - - if (isalpha[FX_TMU1]) { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_ZERO; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - tex1.InvertRGB = FXTRUE; - } else { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - } - - if (isalpha[FX_TMU0]) { - tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorRGB = GR_COMBINE_FACTOR_ONE; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorAlpha = GR_COMBINE_FACTOR_LOCAL; - } else { - tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorRGB = GR_COMBINE_FACTOR_LOCAL; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorAlpha = GR_COMBINE_FACTOR_LOCAL; - } - - colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - colorComb.Factor = GR_COMBINE_FACTOR_LOCAL; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - - alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - alphaComb.Factor = GR_COMBINE_FACTOR_LOCAL; - alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; - break; - } - case (FX_UM_E0_REPLACE | FX_UM_E1_BLEND): /* Only for GLQuake */ - if (tmu0 == FX_TMU1) { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - tex1.InvertRGB = FXTRUE; - - tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorRGB = GR_COMBINE_FACTOR_LOCAL; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorAlpha = GR_COMBINE_FACTOR_LOCAL; - } - else { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - - tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorRGB = GR_COMBINE_FACTOR_ONE_MINUS_LOCAL; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE_MINUS_LOCAL; - } - - alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; - alphaComb.Factor = GR_COMBINE_FACTOR_NONE; - alphaComb.Other = GR_COMBINE_OTHER_NONE; - - colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - colorComb.Factor = GR_COMBINE_FACTOR_ONE; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - break; - case (FX_UM_E0_REPLACE | FX_UM_E1_MODULATE): /* Quake 2 and 3 */ - if (tmu1 == FX_TMU1) { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_ZERO; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - tex1.InvertAlpha = FXTRUE; - - tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorRGB = GR_COMBINE_FACTOR_LOCAL; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorAlpha = GR_COMBINE_FACTOR_LOCAL; - } - else { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - - tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorRGB = GR_COMBINE_FACTOR_LOCAL; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE; - } - - if (ti0->baseLevelInternalFormat == GL_RGB) { - alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; - alphaComb.Factor = GR_COMBINE_FACTOR_NONE; - alphaComb.Other = GR_COMBINE_OTHER_NONE; - } else { - alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - alphaComb.Factor = GR_COMBINE_FACTOR_ONE; - alphaComb.Other = GR_COMBINE_OTHER_NONE; - } - - colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - colorComb.Factor = GR_COMBINE_FACTOR_ONE; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - break; - - - case (FX_UM_E0_MODULATE | FX_UM_E1_ADD): /* Quake 3 Sky */ - { - GLboolean isalpha[FX_NUM_TMU]; - - isalpha[tmu0] = (ti0->baseLevelInternalFormat == GL_ALPHA); - isalpha[tmu1] = (ti1->baseLevelInternalFormat == GL_ALPHA); - - if (isalpha[FX_TMU1]) { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_ZERO; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - tex1.InvertRGB = FXTRUE; - } else { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - } - - if (isalpha[FX_TMU0]) { - tex0.FunctionRGB = GR_COMBINE_FUNCTION_SCALE_OTHER; - tex0.FactorRGB = GR_COMBINE_FACTOR_ONE; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL; - tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE; - } else { - tex0.FunctionRGB = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL; - tex0.FactorRGB = GR_COMBINE_FACTOR_ONE; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL; - tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE; - } - - colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - colorComb.Factor = GR_COMBINE_FACTOR_LOCAL; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - - alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - alphaComb.Factor = GR_COMBINE_FACTOR_LOCAL; - alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; - break; - } - - case (FX_UM_E0_REPLACE | FX_UM_E1_ADD): /* Vulpine Sky */ - { - GLboolean isalpha[FX_NUM_TMU]; - - isalpha[tmu0] = (ti0->baseLevelInternalFormat == GL_ALPHA); - isalpha[tmu1] = (ti1->baseLevelInternalFormat == GL_ALPHA); - - if (isalpha[FX_TMU1]) { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_ZERO; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - tex1.InvertRGB = FXTRUE; - } else { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - } - - if (isalpha[FX_TMU0]) { - tex0.FunctionRGB = GR_COMBINE_FUNCTION_SCALE_OTHER; - tex0.FactorRGB = GR_COMBINE_FACTOR_ONE; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL; - tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE; - } else { - tex0.FunctionRGB = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL; - tex0.FactorRGB = GR_COMBINE_FACTOR_ONE; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL; - tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE; - } - - colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - colorComb.Factor = GR_COMBINE_FACTOR_ONE; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - - alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - alphaComb.Factor = GR_COMBINE_FACTOR_ONE; - alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; - break; - } - - case (FX_UM_E0_MODULATE | FX_UM_E1_REPLACE): /* Homeworld2 */ - { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_ZERO; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_ZERO; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - - tex0.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex0.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex0.FactorAlpha = GR_COMBINE_FACTOR_NONE; - - if (ifmt & (FX_UM_E0_RGB | FX_UM_E0_LUMINANCE)) { - alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; - alphaComb.Factor = GR_COMBINE_FACTOR_NONE; - alphaComb.Other = GR_COMBINE_OTHER_NONE; - } else { - alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - alphaComb.Factor = GR_COMBINE_FACTOR_ONE; - alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; - } - - if (ifmt & FX_UM_E0_ALPHA) { - colorComb.Function = GR_COMBINE_FUNCTION_LOCAL; - colorComb.Factor = GR_COMBINE_FACTOR_NONE; - colorComb.Other = GR_COMBINE_OTHER_NONE; - } else { - colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - colorComb.Factor = GR_COMBINE_FACTOR_ONE; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - } - break; - } - default: - fprintf(stderr, "fxSetupTextureDoubleTMU_NoLock: Unexpected dual texture mode encountered\n"); - return; - } - - grAlphaCombine(alphaComb.Function, - alphaComb.Factor, - alphaComb.Local, - alphaComb.Other, - alphaComb.Invert); - grColorCombine(colorComb.Function, - colorComb.Factor, - colorComb.Local, - colorComb.Other, - colorComb.Invert); - grTexCombine(GR_TMU0, - tex0.FunctionRGB, - tex0.FactorRGB, - tex0.FunctionAlpha, - tex0.FactorAlpha, - tex0.InvertRGB, - tex0.InvertAlpha); - grTexCombine(GR_TMU1, - tex1.FunctionRGB, - tex1.FactorRGB, - tex1.FunctionAlpha, - tex1.FactorAlpha, - tex1.InvertRGB, - tex1.InvertAlpha); -} - -/************************* No Texture ***************************/ - -static void -fxSetupTextureNone_NoLock(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrCombineLocal_t localc, locala; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupTextureNone_NoLock(...)\n"); - } - - if ((ctx->Light.ShadeModel == GL_SMOOTH) || 1 || - (ctx->Point.SmoothFlag) || - (ctx->Line.SmoothFlag) || - (ctx->Polygon.SmoothFlag)) locala = GR_COMBINE_LOCAL_ITERATED; - else - locala = GR_COMBINE_LOCAL_CONSTANT; - - if (ctx->Light.ShadeModel == GL_SMOOTH || 1) - localc = GR_COMBINE_LOCAL_ITERATED; - else - localc = GR_COMBINE_LOCAL_CONSTANT; - - grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - locala, - GR_COMBINE_OTHER_NONE, - FXFALSE); - - grColorCombine(GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - localc, - GR_COMBINE_OTHER_NONE, - FXFALSE); - - fxMesa->lastUnitsMode = FX_UM_NONE; -} - -#include "fxsetup.h" - -/************************************************************************/ -/************************** Texture Mode SetUp **************************/ -/************************************************************************/ - -static void -fxSetupTexture_NoLock(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupTexture_NoLock(...)\n"); - } - - if (fxMesa->HaveCmbExt) { - /* Texture Combine, Color Combine and Alpha Combine. */ - if ((ctx->Texture.Unit[0]._ReallyEnabled & (TEXTURE_1D_BIT|TEXTURE_2D_BIT)) && - (ctx->Texture.Unit[1]._ReallyEnabled & (TEXTURE_1D_BIT|TEXTURE_2D_BIT)) && - fxMesa->haveTwoTMUs) { - fxSetupTextureDoubleTMUNapalm_NoLock(ctx); - } - else if (ctx->Texture.Unit[0]._ReallyEnabled & (TEXTURE_1D_BIT|TEXTURE_2D_BIT)) { - fxSetupTextureSingleTMUNapalm_NoLock(ctx, 0); - } - else if (ctx->Texture.Unit[1]._ReallyEnabled & (TEXTURE_1D_BIT|TEXTURE_2D_BIT)) { - fxSetupTextureSingleTMUNapalm_NoLock(ctx, 1); - } - else { - fxSetupTextureNoneNapalm_NoLock(ctx); - } - } else { - /* Texture Combine, Color Combine and Alpha Combine. */ - if ((ctx->Texture.Unit[0]._ReallyEnabled & (TEXTURE_1D_BIT|TEXTURE_2D_BIT)) && - (ctx->Texture.Unit[1]._ReallyEnabled & (TEXTURE_1D_BIT|TEXTURE_2D_BIT)) && - fxMesa->haveTwoTMUs) { - fxSetupTextureDoubleTMU_NoLock(ctx); - } - else if (ctx->Texture.Unit[0]._ReallyEnabled & (TEXTURE_1D_BIT|TEXTURE_2D_BIT)) { - fxSetupTextureSingleTMU_NoLock(ctx, 0); - } - else if (ctx->Texture.Unit[1]._ReallyEnabled & (TEXTURE_1D_BIT|TEXTURE_2D_BIT)) { - fxSetupTextureSingleTMU_NoLock(ctx, 1); - } - else { - fxSetupTextureNone_NoLock(ctx); - } - } -} - -void -fxSetupTexture(GLcontext * ctx) -{ - BEGIN_BOARD_LOCK(); - fxSetupTexture_NoLock(ctx); - END_BOARD_LOCK(); -} - -/************************************************************************/ -/**************************** Blend SetUp *******************************/ -/************************************************************************/ - -void -fxDDBlendFuncSeparate(GLcontext * ctx, GLenum sfactor, GLenum dfactor, GLenum asfactor, GLenum adfactor) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - GLboolean isNapalm = (fxMesa->type >= GR_SSTTYPE_Voodoo4); - GLboolean have32bpp = (fxMesa->colDepth == 32); - GLboolean haveAlpha = fxMesa->haveHwAlpha; - GrAlphaBlendFnc_t sfact, dfact, asfact, adfact; - - /* - * 15/16 BPP alpha channel alpha blending modes - * 0x0 AZERO Zero - * 0x4 AONE One - * - * 32 BPP alpha channel alpha blending modes - * 0x0 AZERO Zero - * 0x1 ASRC_ALPHA Source alpha - * 0x3 ADST_ALPHA Destination alpha - * 0x4 AONE One - * 0x5 AOMSRC_ALPHA 1 - Source alpha - * 0x7 AOMDST_ALPHA 1 - Destination alpha - * - * If we don't have HW alpha buffer: - * DST_ALPHA == 1 - * ONE_MINUS_DST_ALPHA == 0 - * Unsupported modes are: - * 1 if used as src blending factor - * 0 if used as dst blending factor - */ - - switch (sfactor) { - case GL_ZERO: - sfact = GR_BLEND_ZERO; - break; - case GL_ONE: - sfact = GR_BLEND_ONE; - break; - case GL_DST_COLOR: - sfact = GR_BLEND_DST_COLOR; - break; - case GL_ONE_MINUS_DST_COLOR: - sfact = GR_BLEND_ONE_MINUS_DST_COLOR; - break; - case GL_SRC_ALPHA: - sfact = GR_BLEND_SRC_ALPHA; - break; - case GL_ONE_MINUS_SRC_ALPHA: - sfact = GR_BLEND_ONE_MINUS_SRC_ALPHA; - break; - case GL_DST_ALPHA: - sfact = haveAlpha ? GR_BLEND_DST_ALPHA : GR_BLEND_ONE/*bad*/; - break; - case GL_ONE_MINUS_DST_ALPHA: - sfact = haveAlpha ? GR_BLEND_ONE_MINUS_DST_ALPHA : GR_BLEND_ZERO/*bad*/; - break; - case GL_SRC_ALPHA_SATURATE: - sfact = GR_BLEND_ALPHA_SATURATE; - break; - case GL_SRC_COLOR: - if (isNapalm) { - sfact = GR_BLEND_SAME_COLOR_EXT; - break; - } - case GL_ONE_MINUS_SRC_COLOR: - if (isNapalm) { - sfact = GR_BLEND_ONE_MINUS_SAME_COLOR_EXT; - break; - } - default: - sfact = GR_BLEND_ONE; - break; - } - - switch (asfactor) { - case GL_ZERO: - asfact = GR_BLEND_ZERO; - break; - case GL_ONE: - asfact = GR_BLEND_ONE; - break; - case GL_SRC_COLOR: - case GL_SRC_ALPHA: - asfact = have32bpp ? GR_BLEND_SRC_ALPHA : GR_BLEND_ONE/*bad*/; - break; - case GL_ONE_MINUS_SRC_COLOR: - case GL_ONE_MINUS_SRC_ALPHA: - asfact = have32bpp ? GR_BLEND_ONE_MINUS_SRC_ALPHA : GR_BLEND_ONE/*bad*/; - break; - case GL_DST_COLOR: - case GL_DST_ALPHA: - asfact = (have32bpp && haveAlpha) ? GR_BLEND_DST_ALPHA : GR_BLEND_ONE/*bad*/; - break; - case GL_ONE_MINUS_DST_COLOR: - case GL_ONE_MINUS_DST_ALPHA: - asfact = (have32bpp && haveAlpha) ? GR_BLEND_ONE_MINUS_DST_ALPHA : GR_BLEND_ZERO/*bad*/; - break; - case GL_SRC_ALPHA_SATURATE: - asfact = GR_BLEND_ONE; - break; - default: - asfact = GR_BLEND_ONE; - break; - } - - switch (dfactor) { - case GL_ZERO: - dfact = GR_BLEND_ZERO; - break; - case GL_ONE: - dfact = GR_BLEND_ONE; - break; - case GL_SRC_COLOR: - dfact = GR_BLEND_SRC_COLOR; - break; - case GL_ONE_MINUS_SRC_COLOR: - dfact = GR_BLEND_ONE_MINUS_SRC_COLOR; - break; - case GL_SRC_ALPHA: - dfact = GR_BLEND_SRC_ALPHA; - break; - case GL_ONE_MINUS_SRC_ALPHA: - dfact = GR_BLEND_ONE_MINUS_SRC_ALPHA; - break; - case GL_DST_ALPHA: - dfact = haveAlpha ? GR_BLEND_DST_ALPHA : GR_BLEND_ONE/*bad*/; - break; - case GL_ONE_MINUS_DST_ALPHA: - dfact = haveAlpha ? GR_BLEND_ONE_MINUS_DST_ALPHA : GR_BLEND_ZERO/*bad*/; - break; - case GL_DST_COLOR: - if (isNapalm) { - dfact = GR_BLEND_SAME_COLOR_EXT; - break; - } - case GL_ONE_MINUS_DST_COLOR: - if (isNapalm) { - dfact = GR_BLEND_ONE_MINUS_SAME_COLOR_EXT; - break; - } - default: - dfact = GR_BLEND_ZERO; - break; - } - - switch (adfactor) { - case GL_ZERO: - adfact = GR_BLEND_ZERO; - break; - case GL_ONE: - adfact = GR_BLEND_ONE; - break; - case GL_SRC_COLOR: - case GL_SRC_ALPHA: - adfact = have32bpp ? GR_BLEND_SRC_ALPHA : GR_BLEND_ZERO/*bad*/; - break; - case GL_ONE_MINUS_SRC_COLOR: - case GL_ONE_MINUS_SRC_ALPHA: - adfact = have32bpp ? GR_BLEND_ONE_MINUS_SRC_ALPHA : GR_BLEND_ZERO/*bad*/; - break; - case GL_DST_COLOR: - case GL_DST_ALPHA: - adfact = (have32bpp && haveAlpha) ? GR_BLEND_DST_ALPHA : GR_BLEND_ONE/*bad*/; - break; - case GL_ONE_MINUS_DST_COLOR: - case GL_ONE_MINUS_DST_ALPHA: - adfact = (have32bpp && haveAlpha) ? GR_BLEND_ONE_MINUS_DST_ALPHA : GR_BLEND_ZERO/*bad*/; - break; - default: - adfact = GR_BLEND_ZERO; - break; - } - - if ((sfact != us->blendSrcFuncRGB) || (asfact != us->blendSrcFuncAlpha)) { - us->blendSrcFuncRGB = sfact; - us->blendSrcFuncAlpha = asfact; - fxMesa->new_state |= FX_NEW_BLEND; - } - - if ((dfact != us->blendDstFuncRGB) || (adfact != us->blendDstFuncAlpha)) { - us->blendDstFuncRGB = dfact; - us->blendDstFuncAlpha = adfact; - fxMesa->new_state |= FX_NEW_BLEND; - } -} - -void -fxDDBlendEquationSeparate(GLcontext * ctx, GLenum modeRGB, GLenum modeA) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - GrAlphaBlendOp_t q; - - switch (modeRGB) { - case GL_FUNC_ADD: - q = GR_BLEND_OP_ADD; - break; - case GL_FUNC_SUBTRACT: - q = GR_BLEND_OP_SUB; - break; - case GL_FUNC_REVERSE_SUBTRACT: - q = GR_BLEND_OP_REVSUB; - break; - default: - q = us->blendEqRGB; - } - if (q != us->blendEqRGB) { - us->blendEqRGB = q; - fxMesa->new_state |= FX_NEW_BLEND; - } - - switch (modeA) { - case GL_FUNC_ADD: - q = GR_BLEND_OP_ADD; - break; - case GL_FUNC_SUBTRACT: - q = GR_BLEND_OP_SUB; - break; - case GL_FUNC_REVERSE_SUBTRACT: - q = GR_BLEND_OP_REVSUB; - break; - default: - q = us->blendEqAlpha; - } - if (q != us->blendEqAlpha) { - us->blendEqAlpha = q; - fxMesa->new_state |= FX_NEW_BLEND; - } -} - -void -fxSetupBlend(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (fxMesa->HavePixExt) { - if (us->blendEnabled) { - fxMesa->Glide.grAlphaBlendFunctionExt(us->blendSrcFuncRGB, us->blendDstFuncRGB, - us->blendEqRGB, - us->blendSrcFuncAlpha, us->blendDstFuncAlpha, - us->blendEqAlpha); - } else { - fxMesa->Glide.grAlphaBlendFunctionExt(GR_BLEND_ONE, GR_BLEND_ZERO, - GR_BLEND_OP_ADD, - GR_BLEND_ONE, GR_BLEND_ZERO, - GR_BLEND_OP_ADD); - } - } else { - if (us->blendEnabled) { - grAlphaBlendFunction(us->blendSrcFuncRGB, us->blendDstFuncRGB, - us->blendSrcFuncAlpha, us->blendDstFuncAlpha); - } else { - grAlphaBlendFunction(GR_BLEND_ONE, GR_BLEND_ZERO, - GR_BLEND_ONE, GR_BLEND_ZERO); - } - } -} - -/************************************************************************/ -/************************** Alpha Test SetUp ****************************/ -/************************************************************************/ - -void -fxDDAlphaFunc(GLcontext * ctx, GLenum func, GLfloat ref) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if ( - (us->alphaTestFunc != func) - || - (us->alphaTestRefValue != ref) - ) { - us->alphaTestFunc = func; - us->alphaTestRefValue = ref; - fxMesa->new_state |= FX_NEW_ALPHA; - } -} - -static void -fxSetupAlphaTest(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (us->alphaTestEnabled) { - GrAlpha_t ref = (GLint) (us->alphaTestRefValue * 255.0); - grAlphaTestFunction(us->alphaTestFunc - GL_NEVER + GR_CMP_NEVER); - grAlphaTestReferenceValue(ref); - } - else - grAlphaTestFunction(GR_CMP_ALWAYS); -} - -/************************************************************************/ -/************************** Depth Test SetUp ****************************/ -/************************************************************************/ - -void -fxDDDepthFunc(GLcontext * ctx, GLenum func) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (us->depthTestFunc != func) { - us->depthTestFunc = func; - fxMesa->new_state |= FX_NEW_DEPTH; - } -} - -void -fxDDDepthMask(GLcontext * ctx, GLboolean flag) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (flag != us->depthMask) { - us->depthMask = flag; - fxMesa->new_state |= FX_NEW_DEPTH; - } -} - -void -fxSetupDepthTest(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (us->depthTestEnabled) { - grDepthBufferFunction(us->depthTestFunc - GL_NEVER + GR_CMP_NEVER); - grDepthMask(us->depthMask); - } - else { - grDepthBufferFunction(GR_CMP_ALWAYS); - grDepthMask(FXFALSE); - } -} - -/************************************************************************/ -/************************** Stencil SetUp *******************************/ -/************************************************************************/ - -static GrStencil_t convertGLStencilOp( GLenum op ) -{ - switch ( op ) { - case GL_KEEP: - return GR_STENCILOP_KEEP; - case GL_ZERO: - return GR_STENCILOP_ZERO; - case GL_REPLACE: - return GR_STENCILOP_REPLACE; - case GL_INCR: - return GR_STENCILOP_INCR_CLAMP; - case GL_DECR: - return GR_STENCILOP_DECR_CLAMP; - case GL_INVERT: - return GR_STENCILOP_INVERT; - case GL_INCR_WRAP_EXT: - return GR_STENCILOP_INCR_WRAP; - case GL_DECR_WRAP_EXT: - return GR_STENCILOP_DECR_WRAP; - default: - _mesa_problem( NULL, "bad stencil op in convertGLStencilOp" ); - } - return GR_STENCILOP_KEEP; /* never get, silence compiler warning */ -} - -void -fxDDStencilFuncSeparate (GLcontext *ctx, GLenum face, GLenum func, - GLint ref, GLuint mask) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (ctx->Stencil.ActiveFace) { - return; - } - - if ( - (us->stencilFunction != func) - || - (us->stencilRefValue != ref) - || - (us->stencilValueMask != mask) - ) { - us->stencilFunction = func; - us->stencilRefValue = ref; - us->stencilValueMask = mask; - fxMesa->new_state |= FX_NEW_STENCIL; - } -} - -void -fxDDStencilMaskSeparate (GLcontext *ctx, GLenum face, GLuint mask) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (ctx->Stencil.ActiveFace) { - return; - } - - if (us->stencilWriteMask != mask) { - us->stencilWriteMask = mask; - fxMesa->new_state |= FX_NEW_STENCIL; - } -} - -void -fxDDStencilOpSeparate (GLcontext *ctx, GLenum face, GLenum sfail, - GLenum zfail, GLenum zpass) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (ctx->Stencil.ActiveFace) { - return; - } - - if ( - (us->stencilFailFunc != sfail) - || - (us->stencilZFailFunc != zfail) - || - (us->stencilZPassFunc != zpass) - ) { - us->stencilFailFunc = sfail; - us->stencilZFailFunc = zfail; - us->stencilZPassFunc = zpass; - fxMesa->new_state |= FX_NEW_STENCIL; - } -} - -void -fxSetupStencil (GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (us->stencilEnabled) { - GrCmpFnc_t stencilFailFunc = GR_STENCILOP_KEEP; - GrCmpFnc_t stencilZFailFunc = GR_STENCILOP_KEEP; - GrCmpFnc_t stencilZPassFunc = GR_STENCILOP_KEEP; - if (!fxMesa->multipass) { - stencilFailFunc = convertGLStencilOp(us->stencilFailFunc); - stencilZFailFunc = convertGLStencilOp(us->stencilZFailFunc); - stencilZPassFunc = convertGLStencilOp(us->stencilZPassFunc); - } - grEnable(GR_STENCIL_MODE_EXT); - fxMesa->Glide.grStencilOpExt(stencilFailFunc, - stencilZFailFunc, - stencilZPassFunc); - fxMesa->Glide.grStencilFuncExt(us->stencilFunction - GL_NEVER + GR_CMP_NEVER, - us->stencilRefValue, - us->stencilValueMask); - fxMesa->Glide.grStencilMaskExt(us->stencilWriteMask); - } else { - grDisable(GR_STENCIL_MODE_EXT); - } -} - -void -fxSetupStencilFace (GLcontext * ctx, GLint face) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (us->stencilEnabled) { - GrCmpFnc_t stencilFailFunc = GR_STENCILOP_KEEP; - GrCmpFnc_t stencilZFailFunc = GR_STENCILOP_KEEP; - GrCmpFnc_t stencilZPassFunc = GR_STENCILOP_KEEP; - if (!fxMesa->multipass) { - stencilFailFunc = convertGLStencilOp(ctx->Stencil.FailFunc[face]); - stencilZFailFunc = convertGLStencilOp(ctx->Stencil.ZFailFunc[face]); - stencilZPassFunc = convertGLStencilOp(ctx->Stencil.ZPassFunc[face]); - } - grEnable(GR_STENCIL_MODE_EXT); - fxMesa->Glide.grStencilOpExt(stencilFailFunc, - stencilZFailFunc, - stencilZPassFunc); - fxMesa->Glide.grStencilFuncExt(ctx->Stencil.Function[face] - GL_NEVER + GR_CMP_NEVER, - ctx->Stencil.Ref[face], - ctx->Stencil.ValueMask[face]); - fxMesa->Glide.grStencilMaskExt(ctx->Stencil.WriteMask[face]); - } else { - grDisable(GR_STENCIL_MODE_EXT); - } -} - -/************************************************************************/ -/**************************** Color Mask SetUp **************************/ -/************************************************************************/ - -void -fxDDColorMask(GLcontext * ctx, - GLboolean r, GLboolean g, GLboolean b, GLboolean a) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - fxMesa->new_state |= FX_NEW_COLOR_MASK; - (void) r; - (void) g; - (void) b; - (void) a; -} - -void -fxSetupColorMask(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (fxMesa->colDepth == 32) { - /* 32bpp mode */ - fxMesa->Glide.grColorMaskExt(ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP] && fxMesa->haveHwAlpha); - } - else { - /* 15/16 bpp mode */ - grColorMask(ctx->Color.ColorMask[RCOMP] | - ctx->Color.ColorMask[GCOMP] | - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP] && fxMesa->haveHwAlpha); - } -} - - - - -/************************************************************************/ -/**************************** Fog Mode SetUp ****************************/ -/************************************************************************/ - -/* - * This is called during state update in order to update the Glide fog state. - */ -static void -fxSetupFog(GLcontext * ctx) -{ - if (ctx->Fog.Enabled /*&& ctx->FogMode==FOG_FRAGMENT */ ) { - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - /* update fog color */ - GLubyte col[4]; - col[0] = (unsigned int) (255 * ctx->Fog.Color[0]); - col[1] = (unsigned int) (255 * ctx->Fog.Color[1]); - col[2] = (unsigned int) (255 * ctx->Fog.Color[2]); - col[3] = (unsigned int) (255 * ctx->Fog.Color[3]); - grFogColorValue(FXCOLOR4(col)); - - if (fxMesa->fogTableMode != ctx->Fog.Mode || - fxMesa->fogDensity != ctx->Fog.Density || - fxMesa->fogStart != ctx->Fog.Start || - fxMesa->fogEnd != ctx->Fog.End) { - /* reload the fog table */ - switch (ctx->Fog.Mode) { - case GL_LINEAR: - guFogGenerateLinear(fxMesa->fogTable, ctx->Fog.Start, - ctx->Fog.End); - if (fxMesa->fogTable[0] > 63) { - /* [dBorca] Hack alert: - * As per Glide3 Programming Guide: - * The difference between consecutive fog values - * must be less than 64. - */ - fxMesa->fogTable[0] = 63; - } - break; - case GL_EXP: - guFogGenerateExp(fxMesa->fogTable, ctx->Fog.Density); - break; - case GL_EXP2: - guFogGenerateExp2(fxMesa->fogTable, ctx->Fog.Density); - break; - default: - ; - } - fxMesa->fogTableMode = ctx->Fog.Mode; - fxMesa->fogDensity = ctx->Fog.Density; - fxMesa->fogStart = ctx->Fog.Start; - fxMesa->fogEnd = ctx->Fog.End; - } - - grFogTable(fxMesa->fogTable); - if (ctx->Fog.FogCoordinateSource == GL_FOG_COORDINATE_EXT) { - grVertexLayout(GR_PARAM_FOG_EXT, GR_VERTEX_FOG_OFFSET << 2, - GR_PARAM_ENABLE); - grFogMode(GR_FOG_WITH_TABLE_ON_FOGCOORD_EXT); - } else { - grVertexLayout(GR_PARAM_FOG_EXT, GR_VERTEX_FOG_OFFSET << 2, - GR_PARAM_DISABLE); - grFogMode(GR_FOG_WITH_TABLE_ON_Q); - } - } - else { - grFogMode(GR_FOG_DISABLE); - } -} - -void -fxDDFogfv(GLcontext * ctx, GLenum pname, const GLfloat * params) -{ - FX_CONTEXT(ctx)->new_state |= FX_NEW_FOG; - switch (pname) { - case GL_FOG_COORDINATE_SOURCE_EXT: { - GLenum p = (GLenum)*params; - if (p == GL_FOG_COORDINATE_EXT) { - _swrast_allow_vertex_fog(ctx, GL_TRUE); - _swrast_allow_pixel_fog(ctx, GL_FALSE); - _tnl_allow_vertex_fog( ctx, GL_TRUE); - _tnl_allow_pixel_fog( ctx, GL_FALSE); - } else { - _swrast_allow_vertex_fog(ctx, GL_FALSE); - _swrast_allow_pixel_fog(ctx, GL_TRUE); - _tnl_allow_vertex_fog( ctx, GL_FALSE); - _tnl_allow_pixel_fog( ctx, GL_TRUE); - } - break; - } - default: - ; - } -} - -/************************************************************************/ -/************************** Scissor Test SetUp **************************/ -/************************************************************************/ - -/* This routine is used in managing the lock state, and therefore can't lock */ -void -fxSetScissorValues(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - int xmin, xmax; - int ymin, ymax; - - if (ctx->Scissor.Enabled) { - xmin = ctx->Scissor.X; - xmax = ctx->Scissor.X + ctx->Scissor.Width; - ymin = ctx->Scissor.Y; - ymax = ctx->Scissor.Y + ctx->Scissor.Height; - - if (xmin < 0) - xmin = 0; - if (xmax > fxMesa->width) - xmax = fxMesa->width; - if (ymin < fxMesa->screen_height - fxMesa->height) - ymin = fxMesa->screen_height - fxMesa->height; - if (ymax > fxMesa->screen_height - 0) - ymax = fxMesa->screen_height - 0; - } - else { - xmin = 0; - ymin = 0; - xmax = fxMesa->width; - ymax = fxMesa->height; - } - - fxMesa->clipMinX = xmin; - fxMesa->clipMinY = ymin; - fxMesa->clipMaxX = xmax; - fxMesa->clipMaxY = ymax; - grClipWindow(xmin, ymin, xmax, ymax); -} - -void -fxSetupScissor(GLcontext * ctx) -{ - BEGIN_BOARD_LOCK(); - fxSetScissorValues(ctx); - END_BOARD_LOCK(); -} - -void -fxDDScissor(GLcontext * ctx, GLint x, GLint y, GLsizei w, GLsizei h) -{ - FX_CONTEXT(ctx)->new_state |= FX_NEW_SCISSOR; -} - -/************************************************************************/ -/*************************** Cull mode setup ****************************/ -/************************************************************************/ - - -void -fxDDCullFace(GLcontext * ctx, GLenum mode) -{ - (void) mode; - FX_CONTEXT(ctx)->new_state |= FX_NEW_CULL; -} - -void -fxDDFrontFace(GLcontext * ctx, GLenum mode) -{ - (void) mode; - FX_CONTEXT(ctx)->new_state |= FX_NEW_CULL; -} - - -void -fxSetupCull(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrCullMode_t mode = GR_CULL_DISABLE; - - if (ctx->Polygon.CullFlag && (fxMesa->raster_primitive == GL_TRIANGLES)) { - switch (ctx->Polygon.CullFaceMode) { - case GL_BACK: - if (ctx->Polygon.FrontFace == GL_CCW) - mode = GR_CULL_NEGATIVE; - else - mode = GR_CULL_POSITIVE; - break; - case GL_FRONT: - if (ctx->Polygon.FrontFace == GL_CCW) - mode = GR_CULL_POSITIVE; - else - mode = GR_CULL_NEGATIVE; - break; - case GL_FRONT_AND_BACK: - /* Handled as a fallback on triangles in tdfx_tris.c */ - return; - default: - ASSERT(0); - break; - } - } - - if (fxMesa->cullMode != mode) { - fxMesa->cullMode = mode; - grCullMode(mode); - } -} - - -/************************************************************************/ -/****************************** DD Enable ******************************/ -/************************************************************************/ - -void -fxDDEnable(GLcontext * ctx, GLenum cap, GLboolean state) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "%s(%s)\n", state ? "fxDDEnable" : "fxDDDisable", - _mesa_lookup_enum_by_nr(cap)); - } - - switch (cap) { - case GL_ALPHA_TEST: - if (state != us->alphaTestEnabled) { - us->alphaTestEnabled = state; - fxMesa->new_state |= FX_NEW_ALPHA; - } - break; - case GL_BLEND: - if (state != us->blendEnabled) { - us->blendEnabled = state; - fxMesa->new_state |= FX_NEW_BLEND; - } - break; - case GL_DEPTH_TEST: - if (state != us->depthTestEnabled) { - us->depthTestEnabled = state; - fxMesa->new_state |= FX_NEW_DEPTH; - } - break; - case GL_STENCIL_TEST: - if (fxMesa->haveHwStencil && state != us->stencilEnabled) { - us->stencilEnabled = state; - fxMesa->new_state |= FX_NEW_STENCIL; - } - break; - case GL_DITHER: - if (state) { - grDitherMode(GR_DITHER_4x4); - } - else { - grDitherMode(GR_DITHER_DISABLE); - } - break; - case GL_SCISSOR_TEST: - fxMesa->new_state |= FX_NEW_SCISSOR; - break; - case GL_SHARED_TEXTURE_PALETTE_EXT: - fxDDTexUseGlbPalette(ctx, state); - break; - case GL_FOG: - fxMesa->new_state |= FX_NEW_FOG; - break; - case GL_CULL_FACE: - fxMesa->new_state |= FX_NEW_CULL; - break; - case GL_LINE_SMOOTH: - case GL_LINE_STIPPLE: - case GL_POINT_SMOOTH: - case GL_POLYGON_SMOOTH: - case GL_TEXTURE_1D: - case GL_TEXTURE_2D: - fxMesa->new_state |= FX_NEW_TEXTURING; - break; - default: - ; /* XXX no-op? */ - } -} - - - - -/************************************************************************/ -/************************** Changes to units state **********************/ -/************************************************************************/ - - -/* All units setup is handled under texture setup. - */ -void -fxDDShadeModel(GLcontext * ctx, GLenum mode) -{ - FX_CONTEXT(ctx)->new_state |= FX_NEW_TEXTURING; -} - - - -/************************************************************************/ -/****************************** Units SetUp *****************************/ -/************************************************************************/ -static void -fx_print_state_flags(const char *msg, GLuint flags) -{ - fprintf(stderr, - "%s: (0x%x) %s%s%s%s%s%s%s%s\n", - msg, - flags, - (flags & FX_NEW_TEXTURING) ? "texture, " : "", - (flags & FX_NEW_BLEND) ? "blend, " : "", - (flags & FX_NEW_ALPHA) ? "alpha, " : "", - (flags & FX_NEW_FOG) ? "fog, " : "", - (flags & FX_NEW_SCISSOR) ? "scissor, " : "", - (flags & FX_NEW_COLOR_MASK) ? "colormask, " : "", - (flags & FX_NEW_CULL) ? "cull, " : "", - (flags & FX_NEW_STENCIL) ? "stencil, " : ""); -} - -void -fxSetupFXUnits(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLuint newstate = fxMesa->new_state; - - if (TDFX_DEBUG & VERBOSE_DRIVER) - fx_print_state_flags("fxSetupFXUnits", newstate); - - if (newstate) { - if (newstate & FX_NEW_TEXTURING) - fxSetupTexture(ctx); - - if (newstate & FX_NEW_BLEND) - fxSetupBlend(ctx); - - if (newstate & FX_NEW_ALPHA) - fxSetupAlphaTest(ctx); - - if (newstate & FX_NEW_DEPTH) - fxSetupDepthTest(ctx); - - if (newstate & FX_NEW_STENCIL) - fxSetupStencil(ctx); - - if (newstate & FX_NEW_FOG) - fxSetupFog(ctx); - - if (newstate & FX_NEW_SCISSOR) - fxSetupScissor(ctx); - - if (newstate & FX_NEW_COLOR_MASK) - fxSetupColorMask(ctx); - - if (newstate & FX_NEW_CULL) - fxSetupCull(ctx); - - fxMesa->new_state = 0; - } -} - - - -#else - - -/* - * Need this to provide at least one external definition. - */ - -extern int gl_fx_dummy_function_setup(void); -int -gl_fx_dummy_function_setup(void) -{ - return 0; -} - -#endif /* FX */ diff --git a/src/mesa/drivers/glide/fxsetup.h b/src/mesa/drivers/glide/fxsetup.h deleted file mode 100644 index 9d337d4b0d..0000000000 --- a/src/mesa/drivers/glide/fxsetup.h +++ /dev/null @@ -1,850 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * David Bucciarelli - * Brian Paul - * Daryll Strauss - * Keith Whitwell - * Daniel Borca - * Hiroshi Morii - */ - -/* fxsetup.c - 3Dfx VooDoo rendering mode setup functions */ -/* This code belongs to fxsetup.c, but I didn't want to clutter - * the original code with Napalm specifics, in order to keep things - * clear -- especially for backward compatibility. I should have - * put it into another .c file, but I didn't want to export so many - * things... - * The point is, Napalm uses a different technique for texture env. - * SST1 Single texturing: - * setup standard grTexCombine - * fiddle with grColorCombine/grAlphaCombine - * SST1 Multi texturing: - * fiddle with grTexCombine/grColorCombine/grAlphaCombine - * Napalm Single texturing: - * setup standard grColorCombineExt/grAlphaCombineExt - * fiddle with grTexColorCombine/grTexAlphaCombine - * Napalm Multi texturing: - * setup standard grColorCombineExt/grAlphaCombineExt - * fiddle with grTexColorCombine/grTexAlphaCombine - */ - -/* - * These macros are used below when handling COMBINE_EXT. - */ -#define TEXENV_OPERAND_INVERTED(operand) \ - (((operand) == GL_ONE_MINUS_SRC_ALPHA) \ - || ((operand) == GL_ONE_MINUS_SRC_COLOR)) -#define TEXENV_OPERAND_ALPHA(operand) \ - (((operand) == GL_SRC_ALPHA) || ((operand) == GL_ONE_MINUS_SRC_ALPHA)) -#define TEXENV_SETUP_ARG_A(param, source, operand, iteratedAlpha) \ - switch (source) { \ - case GL_TEXTURE: \ - param = GR_CMBX_LOCAL_TEXTURE_ALPHA; \ - break; \ - case GL_CONSTANT_EXT: \ - param = GR_CMBX_TMU_CALPHA; \ - break; \ - case GL_PRIMARY_COLOR_EXT: \ - param = GR_CMBX_ITALPHA; \ - break; \ - case GL_PREVIOUS_EXT: \ - param = iteratedAlpha; \ - break; \ - default: \ - /* \ - * This is here just to keep from getting \ - * compiler warnings. \ - */ \ - param = GR_CMBX_ZERO; \ - break; \ - } - -#define TEXENV_SETUP_ARG_RGB(param, source, operand, iteratedColor, iteratedAlpha) \ - if (!TEXENV_OPERAND_ALPHA(operand)) { \ - switch (source) { \ - case GL_TEXTURE: \ - param = GR_CMBX_LOCAL_TEXTURE_RGB; \ - break; \ - case GL_CONSTANT_EXT: \ - param = GR_CMBX_TMU_CCOLOR; \ - break; \ - case GL_PRIMARY_COLOR_EXT: \ - param = GR_CMBX_ITRGB; \ - break; \ - case GL_PREVIOUS_EXT: \ - param = iteratedColor; \ - break; \ - default: \ - /* \ - * This is here just to keep from getting \ - * compiler warnings. \ - */ \ - param = GR_CMBX_ZERO; \ - break; \ - } \ - } else { \ - switch (source) { \ - case GL_TEXTURE: \ - param = GR_CMBX_LOCAL_TEXTURE_ALPHA; \ - break; \ - case GL_CONSTANT_EXT: \ - param = GR_CMBX_TMU_CALPHA; \ - break; \ - case GL_PRIMARY_COLOR_EXT: \ - param = GR_CMBX_ITALPHA; \ - break; \ - case GL_PREVIOUS_EXT: \ - param = iteratedAlpha; \ - break; \ - default: \ - /* \ - * This is here just to keep from getting \ - * compiler warnings. \ - */ \ - param = GR_CMBX_ZERO; \ - break; \ - } \ - } - -#define TEXENV_SETUP_MODE_RGB(param, operand) \ - switch (operand) { \ - case GL_SRC_COLOR: \ - case GL_SRC_ALPHA: \ - param = GR_FUNC_MODE_X; \ - break; \ - case GL_ONE_MINUS_SRC_ALPHA: \ - case GL_ONE_MINUS_SRC_COLOR: \ - param = GR_FUNC_MODE_ONE_MINUS_X; \ - break; \ - default: \ - param = GR_FUNC_MODE_ZERO; \ - break; \ - } - -#define TEXENV_SETUP_MODE_A(param, operand) \ - switch (operand) { \ - case GL_SRC_ALPHA: \ - param = GR_FUNC_MODE_X; \ - break; \ - case GL_ONE_MINUS_SRC_ALPHA: \ - param = GR_FUNC_MODE_ONE_MINUS_X; \ - break; \ - default: \ - param = GR_FUNC_MODE_ZERO; \ - break; \ - } - -static void -fxSetupTextureEnvNapalm_NoLock(GLcontext * ctx, GLuint textureset, GLuint tmu, GLboolean iterated) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[textureset]; - struct tdfx_combine_alpha_ext alphaComb; - struct tdfx_combine_color_ext colorComb; - const GLfloat *envColor = texUnit->EnvColor; - GrCombineLocal_t localc, locala; /* fragmentColor/Alpha */ - GLint ifmt; - tfxTexInfo *ti; - struct gl_texture_object *tObj = texUnit->_Current; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupTextureEnvNapalm_NoLock(unit %u, TMU %u, iterated %d)\n", - textureset, tmu, iterated); - } - - ti = fxTMGetTexInfo(tObj); - - ifmt = ti->baseLevelInternalFormat; - - if (iterated) { - /* we don't have upstream TMU */ - locala = GR_CMBX_ITALPHA; - localc = GR_CMBX_ITRGB; - } else { - /* we have upstream TMU */ - locala = GR_CMBX_OTHER_TEXTURE_ALPHA; - localc = GR_CMBX_OTHER_TEXTURE_RGB; - } - - alphaComb.InvertD = FXFALSE; - alphaComb.Shift = 0; - alphaComb.Invert = FXFALSE; - colorComb.InvertD = FXFALSE; - colorComb.Shift = 0; - colorComb.Invert = FXFALSE; - - switch (texUnit->EnvMode) { - case GL_DECAL: - alphaComb.SourceA = locala; - alphaComb.ModeA = GR_FUNC_MODE_X; - alphaComb.SourceB = GR_CMBX_ZERO; - alphaComb.ModeB = GR_FUNC_MODE_X; - alphaComb.SourceC = GR_CMBX_ZERO; - alphaComb.InvertC = FXTRUE; - alphaComb.SourceD = GR_CMBX_ZERO; - - colorComb.SourceA = GR_CMBX_LOCAL_TEXTURE_RGB; - colorComb.ModeA = GR_FUNC_MODE_X; - colorComb.SourceB = localc; - colorComb.ModeB = GR_FUNC_MODE_NEGATIVE_X; - colorComb.SourceC = GR_CMBX_LOCAL_TEXTURE_ALPHA; - colorComb.InvertC = FXFALSE; - colorComb.SourceD = GR_CMBX_B; - break; - case GL_MODULATE: - if (ifmt == GL_LUMINANCE || ifmt == GL_RGB) { - alphaComb.SourceA = locala; - alphaComb.ModeA = GR_FUNC_MODE_X; - alphaComb.SourceB = GR_CMBX_ZERO; - alphaComb.ModeB = GR_FUNC_MODE_X; - alphaComb.SourceC = GR_CMBX_ZERO; - alphaComb.InvertC = FXTRUE; - alphaComb.SourceD = GR_CMBX_ZERO; - } else { - alphaComb.SourceA = locala; - alphaComb.ModeA = GR_FUNC_MODE_X; - alphaComb.SourceB = GR_CMBX_ZERO; - alphaComb.ModeB = GR_FUNC_MODE_X; - alphaComb.SourceC = GR_CMBX_LOCAL_TEXTURE_ALPHA; - alphaComb.InvertC = FXFALSE; - alphaComb.SourceD = GR_CMBX_ZERO; - } - - if (ifmt == GL_ALPHA) { - colorComb.SourceA = localc; - colorComb.ModeA = GR_FUNC_MODE_X; - colorComb.SourceB = GR_CMBX_ZERO; - colorComb.ModeB = GR_FUNC_MODE_X; - colorComb.SourceC = GR_CMBX_ZERO; - colorComb.InvertC = FXTRUE; - colorComb.SourceD = GR_CMBX_ZERO; - } else { - colorComb.SourceA = localc; - colorComb.ModeA = GR_FUNC_MODE_X; - colorComb.SourceB = GR_CMBX_ZERO; - colorComb.ModeB = GR_FUNC_MODE_X; - colorComb.SourceC = GR_CMBX_LOCAL_TEXTURE_RGB; - colorComb.InvertC = FXFALSE; - colorComb.SourceD = GR_CMBX_ZERO; - } - break; - case GL_BLEND: - if (ifmt == GL_INTENSITY) { - alphaComb.SourceA = GR_CMBX_TMU_CALPHA; - alphaComb.ModeA = GR_FUNC_MODE_X; - alphaComb.SourceB = locala; - alphaComb.ModeB = GR_FUNC_MODE_X; - alphaComb.SourceC = GR_CMBX_LOCAL_TEXTURE_ALPHA; - alphaComb.InvertC = FXFALSE; - alphaComb.SourceD = GR_CMBX_ZERO; - } else { - alphaComb.SourceA = locala; - alphaComb.ModeA = GR_FUNC_MODE_X; - alphaComb.SourceB = GR_CMBX_ZERO; - alphaComb.ModeB = GR_FUNC_MODE_X; - alphaComb.SourceC = GR_CMBX_LOCAL_TEXTURE_ALPHA; - alphaComb.InvertC = FXFALSE; - alphaComb.SourceD = GR_CMBX_ZERO; - } - - if (ifmt == GL_ALPHA) { - colorComb.SourceA = localc; - colorComb.ModeA = GR_FUNC_MODE_X; - colorComb.SourceB = GR_CMBX_ZERO; - colorComb.ModeB = GR_FUNC_MODE_X; - colorComb.SourceC = GR_CMBX_ZERO; - colorComb.InvertC = FXTRUE; - colorComb.SourceD = GR_CMBX_ZERO; - } else { - colorComb.SourceA = GR_CMBX_TMU_CCOLOR; - colorComb.ModeA = GR_FUNC_MODE_X; - colorComb.SourceB = localc; - colorComb.ModeB = GR_FUNC_MODE_NEGATIVE_X; - colorComb.SourceC = GR_CMBX_LOCAL_TEXTURE_RGB; - colorComb.InvertC = FXFALSE; - colorComb.SourceD = GR_CMBX_B; - } - - fxMesa->Glide.grConstantColorValueExt(tmu, - (((GLuint)(envColor[0] * 255.0f)) ) | - (((GLuint)(envColor[1] * 255.0f)) << 8) | - (((GLuint)(envColor[2] * 255.0f)) << 16) | - (((GLuint)(envColor[3] * 255.0f)) << 24)); - break; - case GL_REPLACE: - if (ifmt == GL_LUMINANCE || ifmt == GL_RGB) { - alphaComb.SourceA = locala; - alphaComb.ModeA = GR_FUNC_MODE_X; - alphaComb.SourceB = GR_CMBX_ZERO; - alphaComb.ModeB = GR_FUNC_MODE_X; - alphaComb.SourceC = GR_CMBX_ZERO; - alphaComb.InvertC = FXTRUE; - alphaComb.SourceD = GR_CMBX_ZERO; - } else { - alphaComb.SourceA = GR_CMBX_LOCAL_TEXTURE_ALPHA; - alphaComb.ModeA = GR_FUNC_MODE_X; - alphaComb.SourceB = GR_CMBX_ZERO; - alphaComb.ModeB = GR_FUNC_MODE_X; - alphaComb.SourceC = GR_CMBX_ZERO; - alphaComb.InvertC = FXTRUE; - alphaComb.SourceD = GR_CMBX_ZERO; - } - - if (ifmt == GL_ALPHA) { - colorComb.SourceA = localc; - colorComb.ModeA = GR_FUNC_MODE_X; - colorComb.SourceB = GR_CMBX_ZERO; - colorComb.ModeB = GR_FUNC_MODE_X; - colorComb.SourceC = GR_CMBX_ZERO; - colorComb.InvertC = FXTRUE; - colorComb.SourceD = GR_CMBX_ZERO; - } else { - colorComb.SourceA = GR_CMBX_LOCAL_TEXTURE_RGB; - colorComb.ModeA = GR_FUNC_MODE_X; - colorComb.SourceB = GR_CMBX_ZERO; - colorComb.ModeB = GR_FUNC_MODE_X; - colorComb.SourceC = GR_CMBX_ZERO; - colorComb.InvertC = FXTRUE; - colorComb.SourceD = GR_CMBX_ZERO; - } - break; - case GL_ADD: - if (ifmt == GL_LUMINANCE || ifmt == GL_RGB) { - alphaComb.SourceA = locala; - alphaComb.ModeA = GR_FUNC_MODE_X; - alphaComb.SourceB = GR_CMBX_ZERO; - alphaComb.ModeB = GR_FUNC_MODE_X; - alphaComb.SourceC = GR_CMBX_ZERO; - alphaComb.InvertC = FXTRUE; - alphaComb.SourceD = GR_CMBX_ZERO; - } else if (ifmt == GL_INTENSITY) { - alphaComb.SourceA = locala; - alphaComb.ModeA = GR_FUNC_MODE_X; - alphaComb.SourceB = GR_CMBX_LOCAL_TEXTURE_ALPHA; - alphaComb.ModeB = GR_FUNC_MODE_X; - alphaComb.SourceC = GR_CMBX_ZERO; - alphaComb.InvertC = FXTRUE; - alphaComb.SourceD = GR_CMBX_ZERO; - } else { - alphaComb.SourceA = locala; - alphaComb.ModeA = GR_FUNC_MODE_X; - alphaComb.SourceB = GR_CMBX_ZERO; - alphaComb.ModeB = GR_FUNC_MODE_X; - alphaComb.SourceC = GR_CMBX_LOCAL_TEXTURE_ALPHA; - alphaComb.InvertC = FXFALSE; - alphaComb.SourceD = GR_CMBX_ZERO; - } - - if (ifmt == GL_ALPHA) { - colorComb.SourceA = localc; - colorComb.ModeA = GR_FUNC_MODE_X; - colorComb.SourceB = GR_CMBX_ZERO; - colorComb.ModeB = GR_FUNC_MODE_X; - colorComb.SourceC = GR_CMBX_ZERO; - colorComb.InvertC = FXTRUE; - colorComb.SourceD = GR_CMBX_ZERO; - } else { - colorComb.SourceA = localc; - colorComb.ModeA = GR_FUNC_MODE_X; - colorComb.SourceB = GR_CMBX_LOCAL_TEXTURE_RGB; - colorComb.ModeB = GR_FUNC_MODE_X; - colorComb.SourceC = GR_CMBX_ZERO; - colorComb.InvertC = FXTRUE; - colorComb.SourceD = GR_CMBX_ZERO; - } - break; - /* COMBINE_EXT */ - case GL_COMBINE_EXT: - /* XXX todo - INCOMPLETE!!! */ - if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE)) { -#if 1 - fprintf(stderr, "COMBINE_EXT: %s + %s\n", - _mesa_lookup_enum_by_nr(texUnit->Combine.ModeRGB), - _mesa_lookup_enum_by_nr(texUnit->Combine.ModeA)); -#else - fprintf(stderr, "Texture Unit %d\n", textureset); - fprintf(stderr, " GL_TEXTURE_ENV_MODE = %s\n", _mesa_lookup_enum_by_nr(texUnit->EnvMode)); - fprintf(stderr, " GL_COMBINE_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeRGB)); - fprintf(stderr, " GL_COMBINE_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeA)); - fprintf(stderr, " GL_SOURCE0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[0])); - fprintf(stderr, " GL_SOURCE1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[1])); - fprintf(stderr, " GL_SOURCE2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[2])); - fprintf(stderr, " GL_SOURCE0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[0])); - fprintf(stderr, " GL_SOURCE1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[1])); - fprintf(stderr, " GL_SOURCE2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[2])); - fprintf(stderr, " GL_OPERAND0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[0])); - fprintf(stderr, " GL_OPERAND1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[1])); - fprintf(stderr, " GL_OPERAND2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[2])); - fprintf(stderr, " GL_OPERAND0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[0])); - fprintf(stderr, " GL_OPERAND1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[1])); - fprintf(stderr, " GL_OPERAND2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[2])); - fprintf(stderr, " GL_RGB_SCALE = %d\n", 1 << texUnit->Combine.ScaleShiftRGB); - fprintf(stderr, " GL_ALPHA_SCALE = %d\n", 1 << texUnit->Combine.ScaleShiftA); - fprintf(stderr, " GL_TEXTURE_ENV_COLOR = (%f, %f, %f, %f)\n", envColor[0], envColor[1], envColor[2], envColor[3]); -#endif - } - - alphaComb.Shift = texUnit->Combine.ScaleShiftA; - colorComb.Shift = texUnit->Combine.ScaleShiftRGB; - - switch (texUnit->Combine.ModeRGB) { - case GL_MODULATE: - /* Arg0 * Arg1 == (A + 0) * C + 0 */ - TEXENV_SETUP_ARG_RGB(colorComb.SourceA, - texUnit->Combine.SourceRGB[0], - texUnit->Combine.OperandRGB[0], - localc, locala); - TEXENV_SETUP_MODE_RGB(colorComb.ModeA, - texUnit->Combine.OperandRGB[0]); - colorComb.SourceB = GR_CMBX_ZERO; - colorComb.ModeB = GR_FUNC_MODE_ZERO; - TEXENV_SETUP_ARG_RGB(colorComb.SourceC, - texUnit->Combine.SourceRGB[1], - texUnit->Combine.OperandRGB[1], - localc, locala); - colorComb.InvertC = TEXENV_OPERAND_INVERTED( - texUnit->Combine.OperandRGB[1]); - colorComb.SourceD = GR_CMBX_ZERO; - break; - case GL_REPLACE: - /* Arg0 == (A + 0) * 1 + 0 */ - TEXENV_SETUP_ARG_RGB(colorComb.SourceA, - texUnit->Combine.SourceRGB[0], - texUnit->Combine.OperandRGB[0], - localc, locala); - TEXENV_SETUP_MODE_RGB(colorComb.ModeA, - texUnit->Combine.OperandRGB[0]); - colorComb.SourceB = GR_CMBX_ZERO; - colorComb.ModeB = GR_FUNC_MODE_ZERO; - colorComb.SourceC = GR_CMBX_ZERO; - colorComb.InvertC = FXTRUE; - colorComb.SourceD = GR_CMBX_ZERO; - break; - case GL_ADD: - /* Arg0 + Arg1 = (A + B) * 1 + 0 */ - TEXENV_SETUP_ARG_RGB(colorComb.SourceA, - texUnit->Combine.SourceRGB[0], - texUnit->Combine.OperandRGB[0], - localc, locala); - TEXENV_SETUP_MODE_RGB(colorComb.ModeA, - texUnit->Combine.OperandRGB[0]); - TEXENV_SETUP_ARG_RGB(colorComb.SourceB, - texUnit->Combine.SourceRGB[1], - texUnit->Combine.OperandRGB[1], - localc, locala); - TEXENV_SETUP_MODE_RGB(colorComb.ModeB, - texUnit->Combine.OperandRGB[1]); - colorComb.SourceC = GR_CMBX_ZERO; - colorComb.InvertC = FXTRUE; - colorComb.SourceD = GR_CMBX_ZERO; - break; - case GL_INTERPOLATE_EXT: - /* Arg0 * Arg2 + Arg1 * (1 - Arg2) == - * (Arg0 - Arg1) * Arg2 + Arg1 == (A - B) * C + D - */ - TEXENV_SETUP_ARG_RGB(colorComb.SourceA, - texUnit->Combine.SourceRGB[0], - texUnit->Combine.OperandRGB[0], - localc, locala); - TEXENV_SETUP_MODE_RGB(colorComb.ModeA, - texUnit->Combine.OperandRGB[0]); - TEXENV_SETUP_ARG_RGB(colorComb.SourceB, - texUnit->Combine.SourceRGB[1], - texUnit->Combine.OperandRGB[1], - localc, locala); - if (TEXENV_OPERAND_INVERTED(texUnit->Combine.OperandRGB[1])) { - /* Hack alert!!! This case is wrong!!! */ - fprintf(stderr, "COMBINE_EXT_color: WRONG!!!\n"); - colorComb.ModeB = GR_FUNC_MODE_NEGATIVE_X; - } else { - colorComb.ModeB = GR_FUNC_MODE_NEGATIVE_X; - } - /* - * The Source/Operand for the C value must - * specify some kind of alpha value. - */ - TEXENV_SETUP_ARG_A(colorComb.SourceC, - texUnit->Combine.SourceRGB[2], - texUnit->Combine.OperandRGB[2], - locala); - colorComb.InvertC = FXFALSE; - colorComb.SourceD = GR_CMBX_B; - break; - default: - fprintf(stderr, "COMBINE_EXT_color: %s\n", - _mesa_lookup_enum_by_nr(texUnit->Combine.ModeRGB)); - } - - switch (texUnit->Combine.ModeA) { - case GL_MODULATE: - /* Arg0 * Arg1 == (A + 0) * C + 0 */ - TEXENV_SETUP_ARG_A(alphaComb.SourceA, - texUnit->Combine.SourceA[0], - texUnit->Combine.OperandA[0], - locala); - TEXENV_SETUP_MODE_A(alphaComb.ModeA, - texUnit->Combine.OperandA[0]); - alphaComb.SourceB = GR_CMBX_ZERO; - alphaComb.ModeB = GR_FUNC_MODE_ZERO; - TEXENV_SETUP_ARG_A(alphaComb.SourceC, - texUnit->Combine.SourceA[1], - texUnit->Combine.OperandA[1], - locala); - alphaComb.InvertC = TEXENV_OPERAND_INVERTED( - texUnit->Combine.OperandA[1]); - alphaComb.SourceD = GR_CMBX_ZERO; - break; - case GL_REPLACE: - /* Arg0 == (A + 0) * 1 + 0 */ - TEXENV_SETUP_ARG_A(alphaComb.SourceA, - texUnit->Combine.SourceA[0], - texUnit->Combine.OperandA[0], - locala); - TEXENV_SETUP_MODE_A(alphaComb.ModeA, - texUnit->Combine.OperandA[0]); - alphaComb.SourceB = GR_CMBX_ZERO; - alphaComb.ModeB = GR_FUNC_MODE_ZERO; - alphaComb.SourceC = GR_CMBX_ZERO; - alphaComb.InvertC = FXTRUE; - alphaComb.SourceD = GR_CMBX_ZERO; - break; - case GL_ADD: - /* Arg0 + Arg1 = (A + B) * 1 + 0 */ - TEXENV_SETUP_ARG_A(alphaComb.SourceA, - texUnit->Combine.SourceA[0], - texUnit->Combine.OperandA[0], - locala); - TEXENV_SETUP_MODE_A(alphaComb.ModeA, - texUnit->Combine.OperandA[0]); - TEXENV_SETUP_ARG_A(alphaComb.SourceB, - texUnit->Combine.SourceA[1], - texUnit->Combine.OperandA[1], - locala); - TEXENV_SETUP_MODE_A(alphaComb.ModeB, - texUnit->Combine.OperandA[1]); - alphaComb.SourceC = GR_CMBX_ZERO; - alphaComb.InvertC = FXTRUE; - alphaComb.SourceD = GR_CMBX_ZERO; - break; - default: - fprintf(stderr, "COMBINE_EXT_alpha: %s\n", - _mesa_lookup_enum_by_nr(texUnit->Combine.ModeA)); - } - - fxMesa->Glide.grConstantColorValueExt(tmu, - (((GLuint)(envColor[0] * 255.0f)) ) | - (((GLuint)(envColor[1] * 255.0f)) << 8) | - (((GLuint)(envColor[2] * 255.0f)) << 16) | - (((GLuint)(envColor[3] * 255.0f)) << 24)); - break; - - default: - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupTextureEnvNapalm_NoLock: %x Texture.EnvMode not yet supported\n", - texUnit->EnvMode); - } - return; - } - - /* On Napalm we simply put the color combine unit into passthrough mode - * and do everything we need with the texture combine units. */ - fxMesa->Glide.grColorCombineExt(GR_CMBX_TEXTURE_RGB, - GR_FUNC_MODE_X, - GR_CMBX_ZERO, - GR_FUNC_MODE_X, - GR_CMBX_ZERO, - FXTRUE, - GR_CMBX_ZERO, - FXFALSE, - 0, - FXFALSE); - fxMesa->Glide.grAlphaCombineExt(GR_CMBX_TEXTURE_ALPHA, - GR_FUNC_MODE_X, - GR_CMBX_ZERO, - GR_FUNC_MODE_X, - GR_CMBX_ZERO, - FXTRUE, - GR_CMBX_ZERO, - FXFALSE, - 0, - FXFALSE); - - fxMesa->Glide.grTexAlphaCombineExt(tmu, - alphaComb.SourceA, - alphaComb.ModeA, - alphaComb.SourceB, - alphaComb.ModeB, - alphaComb.SourceC, - alphaComb.InvertC, - alphaComb.SourceD, - alphaComb.InvertD, - alphaComb.Shift, - alphaComb.Invert); - fxMesa->Glide.grTexColorCombineExt(tmu, - colorComb.SourceA, - colorComb.ModeA, - colorComb.SourceB, - colorComb.ModeB, - colorComb.SourceC, - colorComb.InvertC, - colorComb.SourceD, - colorComb.InvertD, - colorComb.Shift, - colorComb.Invert); -} - - -/************************* Single Texture Set ***************************/ - -static void -fxSelectSingleTMUSrcNapalm_NoLock(fxMesaContext fxMesa, GLint tmu, FxBool LODblend) -{ - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSelectSingleTMUSrcNapalm_NoLock(%d, %d)\n", tmu, LODblend); - } - - if (LODblend) { - /* XXX todo - GR_CMBX_LOD_FRAC? */ - fxMesa->tmuSrc = FX_TMU_SPLIT; - } - else { - if (tmu != FX_TMU1) { - /* disable tex1 */ - if (fxMesa->haveTwoTMUs) { - fxMesa->Glide.grTexAlphaCombineExt(FX_TMU1, - GR_CMBX_ZERO, - GR_FUNC_MODE_ZERO, - GR_CMBX_ZERO, - GR_FUNC_MODE_ZERO, - GR_CMBX_ZERO, - FXTRUE, - GR_CMBX_ZERO, - FXFALSE, - 0, - FXFALSE); - fxMesa->Glide.grTexColorCombineExt(FX_TMU1, - GR_CMBX_ZERO, - GR_FUNC_MODE_ZERO, - GR_CMBX_ZERO, - GR_FUNC_MODE_ZERO, - GR_CMBX_ZERO, - FXTRUE, - GR_CMBX_ZERO, - FXFALSE, - 0, - FXFALSE); - } - - fxMesa->tmuSrc = FX_TMU0; - } - else { -#if 1 - grTexCombine(GR_TMU0, - GR_COMBINE_FUNCTION_BLEND, - GR_COMBINE_FACTOR_ONE, - GR_COMBINE_FUNCTION_BLEND, - GR_COMBINE_FACTOR_ONE, - FXFALSE, - FXFALSE); -#else - /* [dBorca] why, oh why? doesn't work! stupid Glide? */ - fxMesa->Glide.grTexAlphaCombineExt(FX_TMU0, - GR_CMBX_OTHER_TEXTURE_ALPHA, - GR_FUNC_MODE_X, - GR_CMBX_ZERO, - GR_FUNC_MODE_X, - GR_CMBX_ZERO, - FXTRUE, - GR_CMBX_ZERO, - FXFALSE, - 0, - FXFALSE); - fxMesa->Glide.grTexColorCombineExt(FX_TMU0, - GR_CMBX_OTHER_TEXTURE_RGB, - GR_FUNC_MODE_X, - GR_CMBX_ZERO, - GR_FUNC_MODE_X, - GR_CMBX_ZERO, - FXTRUE, - GR_CMBX_ZERO, - FXFALSE, - 0, - FXFALSE); -#endif - - fxMesa->tmuSrc = FX_TMU1; - } - } -} - -static void -fxSetupTextureSingleTMUNapalm_NoLock(GLcontext * ctx, GLuint textureset) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLuint unitsmode; - tfxTexInfo *ti; - struct gl_texture_object *tObj = ctx->Texture.Unit[textureset]._Current; - int tmu; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupTextureSingleTMUNapalm_NoLock(%d)\n", textureset); - } - - ti = fxTMGetTexInfo(tObj); - - fxTexValidate(ctx, tObj); - - fxSetupSingleTMU_NoLock(fxMesa, tObj); - - if (ti->whichTMU == FX_TMU_BOTH) - tmu = FX_TMU0; - else - tmu = ti->whichTMU; - if (fxMesa->tmuSrc != tmu) - fxSelectSingleTMUSrcNapalm_NoLock(fxMesa, tmu, ti->LODblend); - - if (textureset == 0 || !fxMesa->haveTwoTMUs) - unitsmode = fxGetTexSetConfiguration(ctx, tObj, NULL); - else - unitsmode = fxGetTexSetConfiguration(ctx, NULL, tObj); - -/* if(fxMesa->lastUnitsMode==unitsmode) */ -/* return; */ - - fxMesa->lastUnitsMode = unitsmode; - - fxMesa->stw_hint_state = 0; - FX_grHints_NoLock(GR_HINT_STWHINT, 0); - - if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE)) - fprintf(stderr, "fxSetupTextureSingleTMUNapalm_NoLock: envmode is %s\n", - _mesa_lookup_enum_by_nr(ctx->Texture.Unit[textureset].EnvMode)); - - /* [dBorca] Hack alert: - * what if we're in split mode? (LODBlend) - * also should we update BOTH TMUs in FX_TMU_BOTH mode? - */ - fxSetupTextureEnvNapalm_NoLock(ctx, textureset, tmu, GL_TRUE); -} - - -/************************* Double Texture Set ***************************/ - -static void -fxSetupTextureDoubleTMUNapalm_NoLock(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxTexInfo *ti0, *ti1; - struct gl_texture_object *tObj0 = ctx->Texture.Unit[1]._Current; - struct gl_texture_object *tObj1 = ctx->Texture.Unit[0]._Current; - GLuint unitsmode; - int tmu0 = 0, tmu1 = 1; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupTextureDoubleTMUNapalm_NoLock(...)\n"); - } - - ti0 = fxTMGetTexInfo(tObj0); - fxTexValidate(ctx, tObj0); - - ti1 = fxTMGetTexInfo(tObj1); - fxTexValidate(ctx, tObj1); - - fxSetupDoubleTMU_NoLock(fxMesa, tObj0, tObj1); - - unitsmode = fxGetTexSetConfiguration(ctx, tObj0, tObj1); - -/* if(fxMesa->lastUnitsMode==unitsmode) */ -/* return; */ - - fxMesa->lastUnitsMode = unitsmode; - - fxMesa->stw_hint_state |= GR_STWHINT_ST_DIFF_TMU1; - FX_grHints_NoLock(GR_HINT_STWHINT, fxMesa->stw_hint_state); - - if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE)) - fprintf(stderr, "fxSetupTextureDoubleTMUNapalm_NoLock: envmode is %s/%s\n", - _mesa_lookup_enum_by_nr(ctx->Texture.Unit[0].EnvMode), - _mesa_lookup_enum_by_nr(ctx->Texture.Unit[1].EnvMode)); - - - if ((ti0->whichTMU == FX_TMU1) || (ti1->whichTMU == FX_TMU0)) { - tmu0 = 1; - tmu1 = 0; - } - fxMesa->tmuSrc = FX_TMU_BOTH; - - /* OpenGL vs Glide texture pipeline */ - fxSetupTextureEnvNapalm_NoLock(ctx, 0, 1, GL_TRUE); - fxSetupTextureEnvNapalm_NoLock(ctx, 1, 0, GL_FALSE); -} - -/************************* No Texture ***************************/ - -static void -fxSetupTextureNoneNapalm_NoLock(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupTextureNoneNapalm_NoLock(...)\n"); - } - - /* the combiner formula is: (A + B) * C + D - ** - ** a = tc_otherselect - ** a_mode = tc_invert_other - ** b = tc_localselect - ** b_mode = tc_invert_local - ** c = (tc_mselect, tc_mselect_7) - ** d = (tc_add_clocal, tc_add_alocal) - ** shift = tc_outshift - ** invert = tc_invert_output - */ - - fxMesa->Glide.grColorCombineExt(GR_CMBX_ITRGB, - GR_FUNC_MODE_X, - GR_CMBX_ZERO, - GR_FUNC_MODE_ZERO, - GR_CMBX_ZERO, - FXTRUE, - GR_CMBX_ZERO, - FXFALSE, - 0, - FXFALSE); - fxMesa->Glide.grAlphaCombineExt(GR_CMBX_ITALPHA, - GR_FUNC_MODE_X, - GR_CMBX_ZERO, - GR_FUNC_MODE_ZERO, - GR_CMBX_ZERO, - FXTRUE, - GR_CMBX_ZERO, - FXFALSE, - 0, - FXFALSE); - - fxMesa->lastUnitsMode = FX_UM_NONE; -} diff --git a/src/mesa/drivers/glide/fxtexman.c b/src/mesa/drivers/glide/fxtexman.c deleted file mode 100644 index 940c8fd0b9..0000000000 --- a/src/mesa/drivers/glide/fxtexman.c +++ /dev/null @@ -1,874 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * David Bucciarelli - * Brian Paul - * Daryll Strauss - * Keith Whitwell - * Daniel Borca - * Hiroshi Morii - */ - -/* fxtexman.c - 3Dfx VooDoo texture memory functions */ - - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#if defined(FX) - -#include "hash.h" -#include "fxdrv.h" - -int texSwaps = 0; -static FxU32 texBoundMask; - -#define FX_2MB_SPLIT 0x200000 - -static struct gl_texture_object *fxTMFindOldestObject(fxMesaContext fxMesa, - int tmu); - - -#ifdef TEXSANITY -static void -fubar() -{ -} - - /* Sanity Check */ -static void -sanity(fxMesaContext fxMesa) -{ - MemRange *tmp, *prev, *pos; - - prev = 0; - tmp = fxMesa->tmFree[0]; - while (tmp) { - if (!tmp->startAddr && !tmp->endAddr) { - fprintf(stderr, "Textures fubar\n"); - fubar(); - } - if (tmp->startAddr >= tmp->endAddr) { - fprintf(stderr, "Node fubar\n"); - fubar(); - } - if (prev && (prev->startAddr >= tmp->startAddr || - prev->endAddr > tmp->startAddr)) { - fprintf(stderr, "Sorting fubar\n"); - fubar(); - } - prev = tmp; - tmp = tmp->next; - } - prev = 0; - tmp = fxMesa->tmFree[1]; - while (tmp) { - if (!tmp->startAddr && !tmp->endAddr) { - fprintf(stderr, "Textures fubar\n"); - fubar(); - } - if (tmp->startAddr >= tmp->endAddr) { - fprintf(stderr, "Node fubar\n"); - fubar(); - } - if (prev && (prev->startAddr >= tmp->startAddr || - prev->endAddr > tmp->startAddr)) { - fprintf(stderr, "Sorting fubar\n"); - fubar(); - } - prev = tmp; - tmp = tmp->next; - } -} -#endif - -static MemRange * -fxTMNewRangeNode(fxMesaContext fxMesa, FxU32 start, FxU32 end) -{ - MemRange *result = 0; - - if (fxMesa->tmPool) { - result = fxMesa->tmPool; - fxMesa->tmPool = fxMesa->tmPool->next; - } - else { - if (!(result = MALLOC(sizeof(MemRange)))) { - fprintf(stderr, "fxTMNewRangeNode: ERROR: out of memory!\n"); - fxCloseHardware(); - exit(-1); - } - } - result->startAddr = start; - result->endAddr = end; - return result; -} - -#if 1 -#define fxTMDeleteRangeNode(fxMesa, range) \ - do { \ - range->next = fxMesa->tmPool; \ - fxMesa->tmPool = range; \ - } while (0); -#else -static void -fxTMDeleteRangeNode(fxMesaContext fxMesa, MemRange * range) -{ - range->next = fxMesa->tmPool; - fxMesa->tmPool = range; -} -#endif - -static void -fxTMUInit(fxMesaContext fxMesa, int tmu) -{ - MemRange *tmn, *last; - FxU32 start, end, blockstart, blockend, chunk; - - start = grTexMinAddress(tmu); - end = grTexMaxAddress(tmu); - - chunk = (fxMesa->type >= GR_SSTTYPE_Banshee) ? (end - start) : FX_2MB_SPLIT; - - if (fxMesa->verbose) { - fprintf(stderr, "Voodoo TMU%d configuration:\n", tmu); - } - - fxMesa->freeTexMem[tmu] = end - start; - fxMesa->tmFree[tmu] = NULL; - - last = 0; - blockstart = start; - while (blockstart < end) { - if (blockstart + chunk > end) - blockend = end; - else - blockend = blockstart + chunk; - - if (fxMesa->verbose) - fprintf(stderr, "Voodoo %08u-%08u\n", - (unsigned int) blockstart, (unsigned int) blockend); - - tmn = fxTMNewRangeNode(fxMesa, blockstart, blockend); - tmn->next = NULL; - - - if (last) - last->next = tmn; - else - fxMesa->tmFree[tmu] = tmn; - last = tmn; - - blockstart += chunk; - } -} - -static int -fxTMFindStartAddr(fxMesaContext fxMesa, GLint tmu, int size) -{ - MemRange *prev, *tmp; - int result; - struct gl_texture_object *obj; - - if (fxMesa->HaveTexUma) { - tmu = FX_TMU0; - } - - while (1) { - prev = 0; - tmp = fxMesa->tmFree[tmu]; - while (tmp) { - if (tmp->endAddr - tmp->startAddr >= size) { /* Fits here */ - result = tmp->startAddr; - tmp->startAddr += size; - if (tmp->startAddr == tmp->endAddr) { /* Empty */ - if (prev) { - prev->next = tmp->next; - } - else { - fxMesa->tmFree[tmu] = tmp->next; - } - fxTMDeleteRangeNode(fxMesa, tmp); - } - fxMesa->freeTexMem[tmu] -= size; - return result; - } - prev = tmp; - tmp = tmp->next; - } - /* No free space. Discard oldest */ - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxTMFindStartAddr: No free space. Discard oldest\n"); - } - obj = fxTMFindOldestObject(fxMesa, tmu); - if (!obj) { - fprintf(stderr, "fxTMFindStartAddr: ERROR: No space for texture\n"); - return -1; - } - fxTMMoveOutTM(fxMesa, obj); - texSwaps++; - } -} - -int fxTMCheckStartAddr (fxMesaContext fxMesa, GLint tmu, tfxTexInfo *ti) -{ - MemRange *tmp; - int size; - - if (fxMesa->HaveTexUma) { - return FXTRUE; - } - - size = grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &(ti->info)); - - tmp = fxMesa->tmFree[tmu]; - while (tmp) { - if (tmp->endAddr - tmp->startAddr >= size) { /* Fits here */ - return FXTRUE; - } - tmp = tmp->next; - } - - return FXFALSE; -} - -static void -fxTMRemoveRange(fxMesaContext fxMesa, GLint tmu, MemRange * range) -{ - MemRange *tmp, *prev; - - if (fxMesa->HaveTexUma) { - tmu = FX_TMU0; - } - - if (range->startAddr == range->endAddr) { - fxTMDeleteRangeNode(fxMesa, range); - return; - } - fxMesa->freeTexMem[tmu] += range->endAddr - range->startAddr; - prev = 0; - tmp = fxMesa->tmFree[tmu]; - while (tmp) { - if (range->startAddr > tmp->startAddr) { - prev = tmp; - tmp = tmp->next; - } - else - break; - } - /* When we create the regions, we make a split at the 2MB boundary. - Now we have to make sure we don't join those 2MB boundary regions - back together again. */ - range->next = tmp; - if (tmp) { - if (range->endAddr == tmp->startAddr - && tmp->startAddr & texBoundMask) { - /* Combine */ - tmp->startAddr = range->startAddr; - fxTMDeleteRangeNode(fxMesa, range); - range = tmp; - } - } - if (prev) { - if (prev->endAddr == range->startAddr - && range->startAddr & texBoundMask) { - /* Combine */ - prev->endAddr = range->endAddr; - prev->next = range->next; - fxTMDeleteRangeNode(fxMesa, range); - } - else - prev->next = range; - } - else { - fxMesa->tmFree[tmu] = range; - } -} - -static struct gl_texture_object * -fxTMFindOldestObject(fxMesaContext fxMesa, int tmu) -{ - GLuint age, old, lasttime, bindnumber; - GLfloat lowestPriority; - struct gl_texture_object *obj, *lowestPriorityObj; - struct _mesa_HashTable *textures = fxMesa->glCtx->Shared->TexObjects; - GLuint id; - - if (!_mesa_HashFirstEntry(textures)) - return 0; - - obj = NULL; - old = 0; - - lowestPriorityObj = NULL; - lowestPriority = 1.0F; - - bindnumber = fxMesa->texBindNumber; - - for (id = _mesa_HashFirstEntry(textures); - id; - id = _mesa_HashNextEntry(textures, id)) { - struct gl_texture_object *tmp - = (struct gl_texture_object *) _mesa_HashLookup(textures, id); - tfxTexInfo *info = fxTMGetTexInfo(tmp); - - if (info && info->isInTM && - ((info->whichTMU == tmu) || - (info->whichTMU == FX_TMU_BOTH) || - (info->whichTMU == FX_TMU_SPLIT) || - fxMesa->HaveTexUma - ) - ) { - lasttime = info->lastTimeUsed; - - if (lasttime > bindnumber) - age = bindnumber + (UINT_MAX - lasttime + 1); /* TO DO: check wrap around */ - else - age = bindnumber - lasttime; - - if (age >= old) { - old = age; - obj = tmp; - } - - /* examine priority */ - if (tmp->Priority < lowestPriority) { - lowestPriority = tmp->Priority; - lowestPriorityObj = tmp; - } - } - } - - if (lowestPriorityObj != NULL) { - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxTMFindOldestObject: %d pri=%f\n", lowestPriorityObj->Name, lowestPriority); - } - return lowestPriorityObj; - } - else { - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - if (obj != NULL) { - fprintf(stderr, "fxTMFindOldestObject: %d age=%d\n", obj->Name, old); - } - } - return obj; - } -} - -static MemRange * -fxTMAddObj(fxMesaContext fxMesa, - struct gl_texture_object *tObj, GLint tmu, int texmemsize) -{ - FxI32 startAddr; - MemRange *range; - - startAddr = fxTMFindStartAddr(fxMesa, tmu, texmemsize); - if (startAddr < 0) - return 0; - range = fxTMNewRangeNode(fxMesa, startAddr, startAddr + texmemsize); - return range; -} - -/* External Functions */ - -void -fxTMMoveInTM_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj, - GLint where) -{ - tfxTexInfo *ti = fxTMGetTexInfo(tObj); - int i, l; - int texmemsize; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxTMMoveInTM_NoLock(%d)\n", tObj->Name); - } - - fxMesa->stats.reqTexUpload++; - - if (!ti->validated) { - fprintf(stderr, "fxTMMoveInTM_NoLock: INTERNAL ERROR: not validated\n"); - fxCloseHardware(); - exit(-1); - } - - if (ti->isInTM) { - if (ti->whichTMU == where) - return; - if (where == FX_TMU_SPLIT || ti->whichTMU == FX_TMU_SPLIT) - fxTMMoveOutTM_NoLock(fxMesa, tObj); - else { - if (ti->whichTMU == FX_TMU_BOTH) - return; - where = FX_TMU_BOTH; - } - } - - if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE)) { - fprintf(stderr, "fxTMMoveInTM_NoLock: downloading %p (%d) in texture memory in %d\n", - (void *)tObj, tObj->Name, where); - } - - ti->whichTMU = (FxU32) where; - - switch (where) { - case FX_TMU0: - case FX_TMU1: - texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &(ti->info)); - ti->tm[where] = fxTMAddObj(fxMesa, tObj, where, texmemsize); - fxMesa->stats.memTexUpload += texmemsize; - - for (i = FX_largeLodValue(ti->info), l = ti->minLevel; - i <= FX_smallLodValue(ti->info); i++, l++) { - struct gl_texture_image *texImage = tObj->Image[0][l]; - grTexDownloadMipMapLevel(where, - ti->tm[where]->startAddr, - FX_valueToLod(i), - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_BOTH, - texImage->Data); - } - break; - case FX_TMU_SPLIT: - texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_ODD, &(ti->info)); - ti->tm[FX_TMU0] = fxTMAddObj(fxMesa, tObj, FX_TMU0, texmemsize); - fxMesa->stats.memTexUpload += texmemsize; - - texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_EVEN, &(ti->info)); - ti->tm[FX_TMU1] = fxTMAddObj(fxMesa, tObj, FX_TMU1, texmemsize); - fxMesa->stats.memTexUpload += texmemsize; - - for (i = FX_largeLodValue(ti->info), l = ti->minLevel; - i <= FX_smallLodValue(ti->info); i++, l++) { - struct gl_texture_image *texImage = tObj->Image[0][l]; - - grTexDownloadMipMapLevel(GR_TMU0, - ti->tm[FX_TMU0]->startAddr, - FX_valueToLod(i), - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_ODD, - texImage->Data); - - grTexDownloadMipMapLevel(GR_TMU1, - ti->tm[FX_TMU1]->startAddr, - FX_valueToLod(i), - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_EVEN, - texImage->Data); - } - break; - case FX_TMU_BOTH: - texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &(ti->info)); - ti->tm[FX_TMU0] = fxTMAddObj(fxMesa, tObj, FX_TMU0, texmemsize); - fxMesa->stats.memTexUpload += texmemsize; - - /*texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &(ti->info));*/ - ti->tm[FX_TMU1] = fxTMAddObj(fxMesa, tObj, FX_TMU1, texmemsize); - fxMesa->stats.memTexUpload += texmemsize; - - for (i = FX_largeLodValue(ti->info), l = ti->minLevel; - i <= FX_smallLodValue(ti->info); i++, l++) { - struct gl_texture_image *texImage = tObj->Image[0][l]; - grTexDownloadMipMapLevel(GR_TMU0, - ti->tm[FX_TMU0]->startAddr, - FX_valueToLod(i), - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_BOTH, - texImage->Data); - - grTexDownloadMipMapLevel(GR_TMU1, - ti->tm[FX_TMU1]->startAddr, - FX_valueToLod(i), - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_BOTH, - texImage->Data); - } - break; - default: - fprintf(stderr, "fxTMMoveInTM_NoLock: INTERNAL ERROR: wrong tmu (%d)\n", where); - fxCloseHardware(); - exit(-1); - } - - fxMesa->stats.texUpload++; - - ti->isInTM = GL_TRUE; -} - - -void -fxTMMoveInTM(fxMesaContext fxMesa, struct gl_texture_object *tObj, - GLint where) -{ - BEGIN_BOARD_LOCK(); - fxTMMoveInTM_NoLock(fxMesa, tObj, where); - END_BOARD_LOCK(); -} - - -void -fxTMReloadMipMapLevel(fxMesaContext fxMesa, struct gl_texture_object *tObj, - GLint level) -{ - tfxTexInfo *ti = fxTMGetTexInfo(tObj); - GrLOD_t lodlevel; - GLint tmu; - struct gl_texture_image *texImage = tObj->Image[0][level]; - tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxTMReloadMipMapLevel(%p (%d), %d)\n", (void *)tObj, tObj->Name, level); - } - - assert(mml); - assert(mml->width > 0); - assert(mml->height > 0); - assert(mml->glideFormat > 0); - assert(ti->isInTM); - - if (!ti->validated) { - fprintf(stderr, "fxTMReloadMipMapLevel: INTERNAL ERROR: not validated\n"); - fxCloseHardware(); - exit(-1); - } - - tmu = (int) ti->whichTMU; - fxMesa->stats.reqTexUpload++; - fxMesa->stats.texUpload++; - - lodlevel = ti->info.largeLodLog2 - (level - ti->minLevel); - - switch (tmu) { - case FX_TMU0: - case FX_TMU1: - grTexDownloadMipMapLevel(tmu, - ti->tm[tmu]->startAddr, - lodlevel, - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_BOTH, texImage->Data); - break; - case FX_TMU_SPLIT: - grTexDownloadMipMapLevel(GR_TMU0, - ti->tm[GR_TMU0]->startAddr, - lodlevel, - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_ODD, texImage->Data); - - grTexDownloadMipMapLevel(GR_TMU1, - ti->tm[GR_TMU1]->startAddr, - lodlevel, - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_EVEN, texImage->Data); - break; - case FX_TMU_BOTH: - grTexDownloadMipMapLevel(GR_TMU0, - ti->tm[GR_TMU0]->startAddr, - lodlevel, - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_BOTH, texImage->Data); - - grTexDownloadMipMapLevel(GR_TMU1, - ti->tm[GR_TMU1]->startAddr, - lodlevel, - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_BOTH, texImage->Data); - break; - - default: - fprintf(stderr, "fxTMReloadMipMapLevel: INTERNAL ERROR: wrong tmu (%d)\n", tmu); - fxCloseHardware(); - exit(-1); - } -} - -void -fxTMReloadSubMipMapLevel(fxMesaContext fxMesa, - struct gl_texture_object *tObj, - GLint level, GLint yoffset, GLint height) -{ - tfxTexInfo *ti = fxTMGetTexInfo(tObj); - GrLOD_t lodlevel; - unsigned short *data; - GLint tmu; - struct gl_texture_image *texImage = tObj->Image[0][level]; - tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - - assert(mml); - - if (!ti->validated) { - fprintf(stderr, "fxTMReloadSubMipMapLevel: INTERNAL ERROR: not validated\n"); - fxCloseHardware(); - exit(-1); - } - - tmu = (int) ti->whichTMU; - fxTMMoveInTM(fxMesa, tObj, tmu); - - fxTexGetInfo(mml->width, mml->height, - &lodlevel, NULL, NULL, NULL, NULL, NULL); - - if ((ti->info.format == GR_TEXFMT_INTENSITY_8) || - (ti->info.format == GR_TEXFMT_P_8) || - (ti->info.format == GR_TEXFMT_ALPHA_8)) - data = (GLushort *) texImage->Data + ((yoffset * mml->width) >> 1); - else - data = (GLushort *) texImage->Data + yoffset * mml->width; - - switch (tmu) { - case FX_TMU0: - case FX_TMU1: - grTexDownloadMipMapLevelPartial(tmu, - ti->tm[tmu]->startAddr, - FX_valueToLod(FX_lodToValue(lodlevel) - + level), - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_BOTH, data, - yoffset, yoffset + height - 1); - break; - case FX_TMU_SPLIT: - grTexDownloadMipMapLevelPartial(GR_TMU0, - ti->tm[FX_TMU0]->startAddr, - FX_valueToLod(FX_lodToValue(lodlevel) - + level), - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_ODD, data, - yoffset, yoffset + height - 1); - - grTexDownloadMipMapLevelPartial(GR_TMU1, - ti->tm[FX_TMU1]->startAddr, - FX_valueToLod(FX_lodToValue(lodlevel) - + level), - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_EVEN, data, - yoffset, yoffset + height - 1); - break; - case FX_TMU_BOTH: - grTexDownloadMipMapLevelPartial(GR_TMU0, - ti->tm[FX_TMU0]->startAddr, - FX_valueToLod(FX_lodToValue(lodlevel) - + level), - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_BOTH, data, - yoffset, yoffset + height - 1); - - grTexDownloadMipMapLevelPartial(GR_TMU1, - ti->tm[FX_TMU1]->startAddr, - FX_valueToLod(FX_lodToValue(lodlevel) - + level), - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_BOTH, data, - yoffset, yoffset + height - 1); - break; - default: - fprintf(stderr, "fxTMReloadSubMipMapLevel: INTERNAL ERROR: wrong tmu (%d)\n", tmu); - fxCloseHardware(); - exit(-1); - } -} - -void -fxTMMoveOutTM(fxMesaContext fxMesa, struct gl_texture_object *tObj) -{ - tfxTexInfo *ti = fxTMGetTexInfo(tObj); - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxTMMoveOutTM(%p (%d))\n", (void *)tObj, tObj->Name); - } - - if (!ti->isInTM) - return; - - switch (ti->whichTMU) { - case FX_TMU0: - case FX_TMU1: - fxTMRemoveRange(fxMesa, (int) ti->whichTMU, ti->tm[ti->whichTMU]); - break; - case FX_TMU_SPLIT: - case FX_TMU_BOTH: - fxTMRemoveRange(fxMesa, FX_TMU0, ti->tm[FX_TMU0]); - fxTMRemoveRange(fxMesa, FX_TMU1, ti->tm[FX_TMU1]); - break; - default: - fprintf(stderr, "fxTMMoveOutTM: INTERNAL ERROR: bad TMU (%ld)\n", ti->whichTMU); - fxCloseHardware(); - exit(-1); - } - - ti->isInTM = GL_FALSE; - ti->whichTMU = FX_TMU_NONE; -} - -void -fxTMFreeTexture(fxMesaContext fxMesa, struct gl_texture_object *tObj) -{ - tfxTexInfo *ti = fxTMGetTexInfo(tObj); - int i; - - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxTMFreeTexture(%p (%d))\n", (void *)tObj, tObj->Name); - } - - fxTMMoveOutTM(fxMesa, tObj); - - for (i = 0; i < MAX_TEXTURE_LEVELS; i++) { - struct gl_texture_image *texImage = tObj->Image[0][i]; - if (texImage) { - if (texImage->DriverData) { - FREE(texImage->DriverData); - texImage->DriverData = NULL; - } - } - } - switch (ti->whichTMU) { - case FX_TMU0: - case FX_TMU1: - fxTMDeleteRangeNode(fxMesa, ti->tm[ti->whichTMU]); - break; - case FX_TMU_SPLIT: - case FX_TMU_BOTH: - fxTMDeleteRangeNode(fxMesa, ti->tm[FX_TMU0]); - fxTMDeleteRangeNode(fxMesa, ti->tm[FX_TMU1]); - break; - } -} - -void -fxTMInit(fxMesaContext fxMesa) -{ - fxMesa->texBindNumber = 0; - fxMesa->tmPool = 0; - - if (fxMesa->HaveTexUma) { - grEnable(GR_TEXTURE_UMA_EXT); - } - - fxTMUInit(fxMesa, FX_TMU0); - - if (!fxMesa->HaveTexUma && fxMesa->haveTwoTMUs) - fxTMUInit(fxMesa, FX_TMU1); - - texBoundMask = (fxMesa->type >= GR_SSTTYPE_Banshee) ? -1 : (FX_2MB_SPLIT - 1); -} - -void -fxTMClose(fxMesaContext fxMesa) -{ - MemRange *tmp, *next; - - tmp = fxMesa->tmPool; - while (tmp) { - next = tmp->next; - FREE(tmp); - tmp = next; - } - tmp = fxMesa->tmFree[FX_TMU0]; - while (tmp) { - next = tmp->next; - FREE(tmp); - tmp = next; - } - if (fxMesa->haveTwoTMUs) { - tmp = fxMesa->tmFree[FX_TMU1]; - while (tmp) { - next = tmp->next; - FREE(tmp); - tmp = next; - } - } -} - -void -fxTMRestoreTextures_NoLock(fxMesaContext ctx) -{ - struct _mesa_HashTable *textures = ctx->glCtx->Shared->TexObjects; - GLuint id; - - for (id = _mesa_HashFirstEntry(textures); - id; - id = _mesa_HashNextEntry(textures, id)) { - struct gl_texture_object *tObj - = (struct gl_texture_object *) _mesa_HashLookup(textures, id); - tfxTexInfo *ti = fxTMGetTexInfo(tObj); - if (ti && ti->isInTM) { - int i; - for (i = 0; i < MAX_TEXTURE_UNITS; i++) { - if (ctx->glCtx->Texture.Unit[i]._Current == tObj) { - /* Force the texture onto the board, as it could be in use */ - int where = ti->whichTMU; - fxTMMoveOutTM_NoLock(ctx, tObj); - fxTMMoveInTM_NoLock(ctx, tObj, where); - break; - } - } - if (i == MAX_TEXTURE_UNITS) /* Mark the texture as off the board */ - fxTMMoveOutTM_NoLock(ctx, tObj); - } - } -} - -#else - - -/* - * Need this to provide at least one external definition. - */ - -extern int gl_fx_dummy_function_texman(void); -int -gl_fx_dummy_function_texman(void) -{ - return 0; -} - -#endif /* FX */ diff --git a/src/mesa/drivers/glide/fxtris.c b/src/mesa/drivers/glide/fxtris.c deleted file mode 100644 index aff91fe7d4..0000000000 --- a/src/mesa/drivers/glide/fxtris.c +++ /dev/null @@ -1,1832 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * Keith Whitwell <keith@tungstengraphics.com> - * Daniel Borca <dborca@users.sourceforge.net> - */ - -#include "glheader.h" - -#ifdef FX - -#include "main/imports.h" -#include "main/mtypes.h" -#include "main/macros.h" -#include "main/colormac.h" -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "tnl/t_context.h" -#include "tnl/t_pipeline.h" - -#include "fxdrv.h" - - -static GLboolean fxMultipass_ColorSum (GLcontext *ctx, GLuint pass); - - -/* - * Subpixel offsets to adjust Mesa's (true) window coordinates to - * Glide coordinates. We need these to ensure precise rasterization. - * Otherwise, we'll fail a bunch of conformance tests. - */ -#define TRI_X_OFFSET ( 0.0F) -#define TRI_Y_OFFSET ( 0.0F) -#define LINE_X_OFFSET ( 0.0F) -#define LINE_Y_OFFSET ( 0.125F) -#define PNT_X_OFFSET ( 0.375F) -#define PNT_Y_OFFSET ( 0.375F) - -static void fxRasterPrimitive( GLcontext *ctx, GLenum prim ); -static void fxRenderPrimitive( GLcontext *ctx, GLenum prim ); - -static GLenum reduced_prim[GL_POLYGON+1] = { - GL_POINTS, - GL_LINES, - GL_LINES, - GL_LINES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES -}; - -/*********************************************************************** - * Macros for t_dd_tritmp.h to draw basic primitives * - ***********************************************************************/ - -#define TRI( a, b, c ) \ -do { \ - if (DO_FALLBACK) \ - fxMesa->draw_tri( fxMesa, a, b, c ); \ - else \ - grDrawTriangle( a, b, c ); \ -} while (0) \ - -#define QUAD( a, b, c, d ) \ -do { \ - if (DO_FALLBACK) { \ - fxMesa->draw_tri( fxMesa, a, b, d ); \ - fxMesa->draw_tri( fxMesa, b, c, d ); \ - } else { \ - GrVertex *_v_[4]; \ - _v_[0] = d; \ - _v_[1] = a; \ - _v_[2] = b; \ - _v_[3] = c; \ - grDrawVertexArray(GR_TRIANGLE_FAN, 4, _v_);\ - /*grDrawTriangle( a, b, d );*/ \ - /*grDrawTriangle( b, c, d );*/ \ - } \ -} while (0) - -#define LINE( v0, v1 ) \ -do { \ - if (DO_FALLBACK) \ - fxMesa->draw_line( fxMesa, v0, v1 ); \ - else { \ - v0->x += LINE_X_OFFSET - TRI_X_OFFSET; \ - v0->y += LINE_Y_OFFSET - TRI_Y_OFFSET; \ - v1->x += LINE_X_OFFSET - TRI_X_OFFSET; \ - v1->y += LINE_Y_OFFSET - TRI_Y_OFFSET; \ - grDrawLine( v0, v1 ); \ - v0->x -= LINE_X_OFFSET - TRI_X_OFFSET; \ - v0->y -= LINE_Y_OFFSET - TRI_Y_OFFSET; \ - v1->x -= LINE_X_OFFSET - TRI_X_OFFSET; \ - v1->y -= LINE_Y_OFFSET - TRI_Y_OFFSET; \ - } \ -} while (0) - -#define POINT( v0 ) \ -do { \ - if (DO_FALLBACK) \ - fxMesa->draw_point( fxMesa, v0 ); \ - else { \ - v0->x += PNT_X_OFFSET - TRI_X_OFFSET; \ - v0->y += PNT_Y_OFFSET - TRI_Y_OFFSET; \ - grDrawPoint( v0 ); \ - v0->x -= PNT_X_OFFSET - TRI_X_OFFSET; \ - v0->y -= PNT_Y_OFFSET - TRI_Y_OFFSET; \ - } \ -} while (0) - - -/*********************************************************************** - * Fallback to swrast for basic primitives * - ***********************************************************************/ - -/* Build an SWvertex from a hardware vertex. - * - * This code is hit only when a mix of accelerated and unaccelerated - * primitives are being drawn, and only for the unaccelerated - * primitives. - */ -static void -fx_translate_vertex( GLcontext *ctx, const GrVertex *src, SWvertex *dst) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLuint ts0 = fxMesa->tmu_source[0]; - GLuint ts1 = fxMesa->tmu_source[1]; - GLfloat w = 1.0F / src->oow; - - dst->win[0] = src->x; - dst->win[1] = src->y; - dst->win[2] = src->ooz; - dst->win[3] = src->oow; - -#if FX_PACKEDCOLOR - dst->color[0] = src->pargb[2]; - dst->color[1] = src->pargb[1]; - dst->color[2] = src->pargb[0]; - dst->color[3] = src->pargb[3]; - - dst->specular[0] = src->pspec[2]; - dst->specular[1] = src->pspec[1]; - dst->specular[2] = src->pspec[0]; -#else /* !FX_PACKEDCOLOR */ - dst->color[0] = src->r; - dst->color[1] = src->g; - dst->color[2] = src->b; - dst->color[3] = src->a; - - dst->specular[0] = src->r1; - dst->specular[1] = src->g1; - dst->specular[2] = src->g1; -#endif /* !FX_PACKEDCOLOR */ - - dst->texcoord[ts0][0] = fxMesa->inv_s0scale * src->tmuvtx[0].sow * w; - dst->texcoord[ts0][1] = fxMesa->inv_t0scale * src->tmuvtx[0].tow * w; - - if (fxMesa->stw_hint_state & GR_STWHINT_W_DIFF_TMU0) - dst->texcoord[ts0][3] = src->tmuvtx[0].oow * w; - else - dst->texcoord[ts0][3] = 1.0F; - - if (fxMesa->SetupIndex & SETUP_TMU1) { - dst->texcoord[ts1][0] = fxMesa->inv_s1scale * src->tmuvtx[1].sow * w; - dst->texcoord[ts1][1] = fxMesa->inv_t1scale * src->tmuvtx[1].tow * w; - - if (fxMesa->stw_hint_state & GR_STWHINT_W_DIFF_TMU1) - dst->texcoord[ts1][3] = src->tmuvtx[1].oow * w; - else - dst->texcoord[ts1][3] = 1.0F; - } - - dst->pointSize = src->psize; -} - - -static void -fx_fallback_tri( fxMesaContext fxMesa, - GrVertex *v0, - GrVertex *v1, - GrVertex *v2 ) -{ - GLcontext *ctx = fxMesa->glCtx; - SWvertex v[3]; - - fx_translate_vertex( ctx, v0, &v[0] ); - fx_translate_vertex( ctx, v1, &v[1] ); - fx_translate_vertex( ctx, v2, &v[2] ); - _swrast_Triangle( ctx, &v[0], &v[1], &v[2] ); -} - - -static void -fx_fallback_line( fxMesaContext fxMesa, - GrVertex *v0, - GrVertex *v1 ) -{ - GLcontext *ctx = fxMesa->glCtx; - SWvertex v[2]; - fx_translate_vertex( ctx, v0, &v[0] ); - fx_translate_vertex( ctx, v1, &v[1] ); - _swrast_Line( ctx, &v[0], &v[1] ); -} - - -static void -fx_fallback_point( fxMesaContext fxMesa, - GrVertex *v0 ) -{ - GLcontext *ctx = fxMesa->glCtx; - SWvertex v[1]; - fx_translate_vertex( ctx, v0, &v[0] ); - _swrast_Point( ctx, &v[0] ); -} - -/*********************************************************************** - * Functions to draw basic primitives * - ***********************************************************************/ - -static void fx_print_vertex( GLcontext *ctx, const GrVertex *v ) -{ - fprintf(stderr, "fx_print_vertex:\n"); - - fprintf(stderr, "\tvertex at %p\n", (void *) v); - - fprintf(stderr, "\tx %f y %f z %f oow %f\n", v->x, v->y, v->ooz, v->oow); -#if FX_PACKEDCOLOR - fprintf(stderr, "\tr %d g %d b %d a %d\n", v->pargb[2], v->pargb[1], v->pargb[0], v->pargb[3]); -#else /* !FX_PACKEDCOLOR */ - fprintf(stderr, "\tr %f g %f b %f a %f\n", v->r, v->g, v->b, v->a); -#endif /* !FX_PACKEDCOLOR */ - - fprintf(stderr, "\n"); -} - -#define DO_FALLBACK 0 - -/* Need to do clip loop at each triangle when mixing swrast and hw - * rendering. These functions are only used when mixed-mode rendering - * is occurring. - */ -static void fx_draw_triangle( fxMesaContext fxMesa, - GrVertex *v0, - GrVertex *v1, - GrVertex *v2 ) -{ - BEGIN_CLIP_LOOP(); - TRI( v0, v1, v2 ); - END_CLIP_LOOP(); -} - -static void fx_draw_line( fxMesaContext fxMesa, - GrVertex *v0, - GrVertex *v1 ) -{ - /* No support for wide lines (avoid wide/aa line fallback). - */ - BEGIN_CLIP_LOOP(); - LINE(v0, v1); - END_CLIP_LOOP(); -} - -static void fx_draw_point( fxMesaContext fxMesa, - GrVertex *v0 ) -{ - /* No support for wide points. - */ - BEGIN_CLIP_LOOP(); - POINT( v0 ); - END_CLIP_LOOP(); -} - -#ifndef M_2PI -#define M_2PI 6.28318530717958647692528676655901 -#endif -#define __GL_COSF cos -#define __GL_SINF sin -static void fx_draw_point_sprite ( fxMesaContext fxMesa, - GrVertex *v0, GLfloat psize ) -{ - const GLcontext *ctx = fxMesa->glCtx; - - GLfloat radius; - GrVertex _v_[4]; - GLuint ts0 = fxMesa->tmu_source[0]; - GLuint ts1 = fxMesa->tmu_source[1]; - GLfloat w = v0->oow; - GLfloat u0scale = fxMesa->s0scale * w; - GLfloat v0scale = fxMesa->t0scale * w; - GLfloat u1scale = fxMesa->s1scale * w; - GLfloat v1scale = fxMesa->t1scale * w; - - radius = psize / 2.0F; - _v_[0] = *v0; - _v_[1] = *v0; - _v_[2] = *v0; - _v_[3] = *v0; - /* CLIP_LOOP ?!? */ - /* point coverage? */ - /* we don't care about culling here (see fxSetupCull) */ - - if (ctx->Point.SpriteOrigin == GL_UPPER_LEFT) { - _v_[0].x -= radius; - _v_[0].y += radius; - _v_[1].x += radius; - _v_[1].y += radius; - _v_[2].x += radius; - _v_[2].y -= radius; - _v_[3].x -= radius; - _v_[3].y -= radius; - } else { - _v_[0].x -= radius; - _v_[0].y -= radius; - _v_[1].x += radius; - _v_[1].y -= radius; - _v_[2].x += radius; - _v_[2].y += radius; - _v_[3].x -= radius; - _v_[3].y += radius; - } - - if (ctx->Point.CoordReplace[ts0]) { - _v_[0].tmuvtx[0].sow = 0; - _v_[0].tmuvtx[0].tow = 0; - _v_[1].tmuvtx[0].sow = u0scale; - _v_[1].tmuvtx[0].tow = 0; - _v_[2].tmuvtx[0].sow = u0scale; - _v_[2].tmuvtx[0].tow = v0scale; - _v_[3].tmuvtx[0].sow = 0; - _v_[3].tmuvtx[0].tow = v0scale; - } - if (ctx->Point.CoordReplace[ts1]) { - _v_[0].tmuvtx[1].sow = 0; - _v_[0].tmuvtx[1].tow = 0; - _v_[1].tmuvtx[1].sow = u1scale; - _v_[1].tmuvtx[1].tow = 0; - _v_[2].tmuvtx[1].sow = u1scale; - _v_[2].tmuvtx[1].tow = v1scale; - _v_[3].tmuvtx[1].sow = 0; - _v_[3].tmuvtx[1].tow = v1scale; - } - - grDrawVertexArrayContiguous(GR_TRIANGLE_FAN, 4, _v_, sizeof(GrVertex)); -} - -static void fx_draw_point_wide ( fxMesaContext fxMesa, - GrVertex *v0 ) -{ - GLint i, n; - GLfloat ang, radius, oon; - GrVertex vtxB, vtxC; - GrVertex *_v_[3]; - - const GLcontext *ctx = fxMesa->glCtx; - const GLfloat psize = (ctx->_TriangleCaps & DD_POINT_ATTEN) - ? CLAMP(v0->psize, ctx->Point.MinSize, ctx->Point.MaxSize) - : ctx->Point._Size; /* clamped */ - - if (ctx->Point.PointSprite) { - fx_draw_point_sprite(fxMesa, v0, psize); - return; - } - - _v_[0] = v0; - _v_[1] = &vtxB; - _v_[2] = &vtxC; - - radius = psize / 2.0F; - n = IROUND(psize * 2); /* radius x 4 */ - if (n < 4) n = 4; - oon = 1.0F / (GLfloat)n; - - /* CLIP_LOOP ?!? */ - /* point coverage? */ - /* we don't care about culling here (see fxSetupCull) */ - - vtxB = *v0; - vtxC = *v0; - - vtxB.x += radius; - ang = M_2PI * oon; - vtxC.x += radius * __GL_COSF(ang); - vtxC.y += radius * __GL_SINF(ang); - grDrawVertexArray(GR_TRIANGLE_FAN, 3, _v_); - for (i = 2; i <= n; i++) { - ang = M_2PI * i * oon; - vtxC.x = v0->x + radius * __GL_COSF(ang); - vtxC.y = v0->y + radius * __GL_SINF(ang); - grDrawVertexArray(GR_TRIANGLE_FAN_CONTINUE, 1, &_v_[2]); - } -} - -static void fx_render_pw_verts( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - (void) flags; - - fxRenderPrimitive( ctx, GL_POINTS ); - - for ( ; start < count ; start++) - fx_draw_point_wide(fxMesa, fxVB + start); -} - -static void fx_render_pw_elts ( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; - (void) flags; - - fxRenderPrimitive( ctx, GL_POINTS ); - - for ( ; start < count ; start++) - fx_draw_point_wide(fxMesa, fxVB + elt[start]); -} - -static void fx_draw_point_wide_aa ( fxMesaContext fxMesa, - GrVertex *v0 ) -{ - GLint i, n; - GLfloat ang, radius, oon; - GrVertex vtxB, vtxC; - - const GLcontext *ctx = fxMesa->glCtx; - const GLfloat psize = (ctx->_TriangleCaps & DD_POINT_ATTEN) - ? CLAMP(v0->psize, ctx->Point.MinSize, ctx->Point.MaxSize) - : ctx->Point._Size; /* clamped */ - - if (ctx->Point.PointSprite) { - fx_draw_point_sprite(fxMesa, v0, psize); - return; - } - - radius = psize / 2.0F; - n = IROUND(psize * 2); /* radius x 4 */ - if (n < 4) n = 4; - oon = 1.0F / (GLfloat)n; - - /* CLIP_LOOP ?!? */ - /* point coverage? */ - /* we don't care about culling here (see fxSetupCull) */ - - vtxB = *v0; - vtxC = *v0; - - vtxB.x += radius; - for (i = 1; i <= n; i++) { - ang = M_2PI * i * oon; - vtxC.x = v0->x + radius * __GL_COSF(ang); - vtxC.y = v0->y + radius * __GL_SINF(ang); - grAADrawTriangle( v0, &vtxB, &vtxC, FXFALSE, FXTRUE, FXFALSE); - /*grDrawTriangle( v0, &vtxB, &vtxC);*/ - vtxB.x = vtxC.x; - vtxB.y = vtxC.y; - } -} -#undef __GLCOSF -#undef __GLSINF -#undef M_2PI - -#undef DO_FALLBACK - - -#define FX_UNFILLED_BIT 0x1 -#define FX_OFFSET_BIT 0x2 -#define FX_TWOSIDE_BIT 0x4 -#define FX_FLAT_BIT 0x8 -#define FX_TWOSTENCIL_BIT 0x10 -#define FX_FALLBACK_BIT 0x20 -#define FX_MAX_TRIFUNC 0x40 - -static struct { - tnl_points_func points; - tnl_line_func line; - tnl_triangle_func triangle; - tnl_quad_func quad; -} rast_tab[FX_MAX_TRIFUNC]; - -#define DO_FALLBACK (IND & FX_FALLBACK_BIT) -#define DO_OFFSET (IND & FX_OFFSET_BIT) -#define DO_UNFILLED (IND & FX_UNFILLED_BIT) -#define DO_TWOSIDE (IND & FX_TWOSIDE_BIT) -#define DO_FLAT (IND & FX_FLAT_BIT) -#define DO_TWOSTENCIL (IND & FX_TWOSTENCIL_BIT) -#define DO_TRI 1 -#define DO_QUAD 1 -#define DO_LINE 1 -#define DO_POINTS 1 -#define DO_FULL_QUAD 1 - -#define HAVE_RGBA 1 -#define HAVE_SPEC 1 -#define HAVE_HW_FLATSHADE 0 -#define HAVE_BACK_COLORS 0 -#define VERTEX GrVertex -#define TAB rast_tab - -#define DEPTH_SCALE 1.0 -#define UNFILLED_TRI unfilled_tri -#define UNFILLED_QUAD unfilled_quad -#define VERT_X(_v) _v->x -#define VERT_Y(_v) _v->y -#define VERT_Z(_v) _v->ooz -#define AREA_IS_CCW( a ) IS_NEGATIVE( a ) -#define GET_VERTEX(e) (fxMesa->verts + e) - - -#if FX_PACKEDCOLOR -#define VERT_SET_RGBA( dst, f ) \ -do { \ - UNCLAMPED_FLOAT_TO_UBYTE(dst->pargb[2], f[0]);\ - UNCLAMPED_FLOAT_TO_UBYTE(dst->pargb[1], f[1]);\ - UNCLAMPED_FLOAT_TO_UBYTE(dst->pargb[0], f[2]);\ - UNCLAMPED_FLOAT_TO_UBYTE(dst->pargb[3], f[3]);\ -} while (0) - -#define VERT_COPY_RGBA( v0, v1 ) \ - *(GLuint *)&v0->pargb = *(GLuint *)&v1->pargb - -#define VERT_SAVE_RGBA( idx ) \ - *(GLuint *)&color[idx] = *(GLuint *)&v[idx]->pargb - -#define VERT_RESTORE_RGBA( idx ) \ - *(GLuint *)&v[idx]->pargb = *(GLuint *)&color[idx] - - -#define VERT_SET_SPEC( dst, f ) \ -do { \ - UNCLAMPED_FLOAT_TO_UBYTE(dst->pspec[2], f[0]);\ - UNCLAMPED_FLOAT_TO_UBYTE(dst->pspec[1], f[1]);\ - UNCLAMPED_FLOAT_TO_UBYTE(dst->pspec[0], f[2]);\ -} while (0) - -#define VERT_COPY_SPEC( v0, v1 ) \ - *(GLuint *)&v0->pspec = *(GLuint *)&v1->pspec - -#define VERT_SAVE_SPEC( idx ) \ - *(GLuint *)&spec[idx] = *(GLuint *)&v[idx]->pspec - -#define VERT_RESTORE_SPEC( idx ) \ - *(GLuint *)&v[idx]->pspec = *(GLuint *)&spec[idx] - - -#define LOCAL_VARS(n) \ - fxMesaContext fxMesa = FX_CONTEXT(ctx); \ - GLubyte color[n][4], spec[n][4]; \ - (void) color; (void) spec; -#else /* !FX_PACKEDCOLOR */ -#define VERT_SET_RGBA( dst, f ) \ -do { \ - CNORM(dst->r, f[0]); \ - CNORM(dst->g, f[1]); \ - CNORM(dst->b, f[2]); \ - CNORM(dst->a, f[3]); \ -} while (0) - -#define VERT_COPY_RGBA( v0, v1 ) \ -do { \ - COPY_FLOAT(v0->r, v1->r); \ - COPY_FLOAT(v0->g, v1->g); \ - COPY_FLOAT(v0->b, v1->b); \ - COPY_FLOAT(v0->a, v1->a); \ -} while (0) - -#define VERT_SAVE_RGBA( idx ) \ -do { \ - COPY_FLOAT(color[idx][0], v[idx]->r); \ - COPY_FLOAT(color[idx][1], v[idx]->g); \ - COPY_FLOAT(color[idx][2], v[idx]->b); \ - COPY_FLOAT(color[idx][3], v[idx]->a); \ -} while (0) - -#define VERT_RESTORE_RGBA( idx ) \ -do { \ - COPY_FLOAT(v[idx]->r, color[idx][0]); \ - COPY_FLOAT(v[idx]->g, color[idx][1]); \ - COPY_FLOAT(v[idx]->b, color[idx][2]); \ - COPY_FLOAT(v[idx]->a, color[idx][3]); \ -} while (0) - - -#define VERT_SET_SPEC( dst, f ) \ -do { \ - CNORM(dst->r1, f[0]); \ - CNORM(dst->g1, f[1]); \ - CNORM(dst->b1, f[2]); \ -} while (0) - -#define VERT_COPY_SPEC( v0, v1 ) \ -do { \ - COPY_FLOAT(v0->r1, v1->r1); \ - COPY_FLOAT(v0->g1, v1->g1); \ - COPY_FLOAT(v0->b1, v1->b1); \ -} while (0) - -#define VERT_SAVE_SPEC( idx ) \ -do { \ - COPY_FLOAT(spec[idx][0], v[idx]->r1); \ - COPY_FLOAT(spec[idx][1], v[idx]->g1); \ - COPY_FLOAT(spec[idx][2], v[idx]->b1); \ -} while (0) - -#define VERT_RESTORE_SPEC( idx ) \ -do { \ - COPY_FLOAT(v[idx]->r1, spec[idx][0]); \ - COPY_FLOAT(v[idx]->g1, spec[idx][1]); \ - COPY_FLOAT(v[idx]->b1, spec[idx][2]); \ -} while (0) - - -#define LOCAL_VARS(n) \ - fxMesaContext fxMesa = FX_CONTEXT(ctx); \ - GLfloat color[n][4], spec[n][4]; \ - (void) color; (void) spec; -#endif /* !FX_PACKEDCOLOR */ - - -/*********************************************************************** - * Twoside stencil * - ***********************************************************************/ -#define SETUP_STENCIL(f) if (f) fxSetupStencilFace(ctx, f) -#define UNSET_STENCIL(f) if (f) fxSetupStencil(ctx) - - -/*********************************************************************** - * Functions to draw basic unfilled primitives * - ***********************************************************************/ - -#define RASTERIZE(x) if (fxMesa->raster_primitive != reduced_prim[x]) \ - fxRasterPrimitive( ctx, reduced_prim[x] ) -#define RENDER_PRIMITIVE fxMesa->render_primitive -#define IND FX_FALLBACK_BIT -#define TAG(x) x -#include "tnl_dd/t_dd_unfilled.h" -#undef IND - -/*********************************************************************** - * Functions to draw GL primitives * - ***********************************************************************/ - -#define IND (0) -#define TAG(x) x -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT) -#define TAG(x) x##_offset -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT) -#define TAG(x) x##_twoside -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT) -#define TAG(x) x##_twoside_offset -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_UNFILLED_BIT) -#define TAG(x) x##_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_UNFILLED_BIT) -#define TAG(x) x##_offset_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_UNFILLED_BIT) -#define TAG(x) x##_twoside_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_UNFILLED_BIT) -#define TAG(x) x##_twoside_offset_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_FALLBACK_BIT) -#define TAG(x) x##_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_FALLBACK_BIT) -#define TAG(x) x##_offset_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_FALLBACK_BIT) -#define TAG(x) x##_twoside_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_FALLBACK_BIT) -#define TAG(x) x##_twoside_offset_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_UNFILLED_BIT|FX_FALLBACK_BIT) -#define TAG(x) x##_unfilled_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_FALLBACK_BIT) -#define TAG(x) x##_offset_unfilled_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_UNFILLED_BIT|FX_FALLBACK_BIT) -#define TAG(x) x##_twoside_unfilled_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_UNFILLED_BIT| \ - FX_FALLBACK_BIT) -#define TAG(x) x##_twoside_offset_unfilled_fallback -#include "tnl_dd/t_dd_tritmp.h" - - -/* Fx doesn't support provoking-vertex flat-shading? - */ -#define IND (FX_FLAT_BIT) -#define TAG(x) x##_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_FLAT_BIT) -#define TAG(x) x##_offset_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_FLAT_BIT) -#define TAG(x) x##_twoside_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_FLAT_BIT) -#define TAG(x) x##_twoside_offset_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_UNFILLED_BIT|FX_FLAT_BIT) -#define TAG(x) x##_unfilled_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_FLAT_BIT) -#define TAG(x) x##_offset_unfilled_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_UNFILLED_BIT|FX_FLAT_BIT) -#define TAG(x) x##_twoside_unfilled_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_FLAT_BIT) -#define TAG(x) x##_twoside_offset_unfilled_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_FALLBACK_BIT|FX_FLAT_BIT) -#define TAG(x) x##_fallback_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT) -#define TAG(x) x##_offset_fallback_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT) -#define TAG(x) x##_twoside_fallback_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT) -#define TAG(x) x##_twoside_offset_fallback_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT) -#define TAG(x) x##_unfilled_fallback_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT) -#define TAG(x) x##_offset_unfilled_fallback_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT) -#define TAG(x) x##_twoside_unfilled_fallback_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_UNFILLED_BIT| \ - FX_FALLBACK_BIT|FX_FLAT_BIT) -#define TAG(x) x##_twoside_offset_unfilled_fallback_flat -#include "tnl_dd/t_dd_tritmp.h" - - -/* 2-sided stencil begin */ -#define IND (FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_offset_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_offset_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_UNFILLED_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_unfilled_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_offset_unfilled_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_UNFILLED_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_unfilled_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_offset_unfilled_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_FALLBACK_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_fallback_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_FALLBACK_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_offset_fallback_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_FALLBACK_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_fallback_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_FALLBACK_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_offset_fallback_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_unfilled_fallback_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_offset_unfilled_fallback_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_unfilled_fallback_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_UNFILLED_BIT| \ - FX_FALLBACK_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_offset_unfilled_fallback_twostencil -#include "tnl_dd/t_dd_tritmp.h" - - -/* Fx doesn't support provoking-vertex flat-shading? - */ -#define IND (FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_offset_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_offset_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_UNFILLED_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_unfilled_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_offset_unfilled_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_UNFILLED_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_unfilled_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_offset_unfilled_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_FALLBACK_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_fallback_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_offset_fallback_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_fallback_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_offset_fallback_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_unfilled_fallback_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_offset_unfilled_fallback_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_unfilled_fallback_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_UNFILLED_BIT| \ - FX_FALLBACK_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_offset_unfilled_fallback_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" -/* 2-sided stencil end */ - - -static void init_rast_tab( void ) -{ - init(); - init_offset(); - init_twoside(); - init_twoside_offset(); - init_unfilled(); - init_offset_unfilled(); - init_twoside_unfilled(); - init_twoside_offset_unfilled(); - init_fallback(); - init_offset_fallback(); - init_twoside_fallback(); - init_twoside_offset_fallback(); - init_unfilled_fallback(); - init_offset_unfilled_fallback(); - init_twoside_unfilled_fallback(); - init_twoside_offset_unfilled_fallback(); - - init_flat(); - init_offset_flat(); - init_twoside_flat(); - init_twoside_offset_flat(); - init_unfilled_flat(); - init_offset_unfilled_flat(); - init_twoside_unfilled_flat(); - init_twoside_offset_unfilled_flat(); - init_fallback_flat(); - init_offset_fallback_flat(); - init_twoside_fallback_flat(); - init_twoside_offset_fallback_flat(); - init_unfilled_fallback_flat(); - init_offset_unfilled_fallback_flat(); - init_twoside_unfilled_fallback_flat(); - init_twoside_offset_unfilled_fallback_flat(); - - /* 2-sided stencil begin */ - init_twostencil(); - init_offset_twostencil(); - init_twoside_twostencil(); - init_twoside_offset_twostencil(); - init_unfilled_twostencil(); - init_offset_unfilled_twostencil(); - init_twoside_unfilled_twostencil(); - init_twoside_offset_unfilled_twostencil(); - init_fallback_twostencil(); - init_offset_fallback_twostencil(); - init_twoside_fallback_twostencil(); - init_twoside_offset_fallback_twostencil(); - init_unfilled_fallback_twostencil(); - init_offset_unfilled_fallback_twostencil(); - init_twoside_unfilled_fallback_twostencil(); - init_twoside_offset_unfilled_fallback_twostencil(); - - init_flat_twostencil(); - init_offset_flat_twostencil(); - init_twoside_flat_twostencil(); - init_twoside_offset_flat_twostencil(); - init_unfilled_flat_twostencil(); - init_offset_unfilled_flat_twostencil(); - init_twoside_unfilled_flat_twostencil(); - init_twoside_offset_unfilled_flat_twostencil(); - init_fallback_flat_twostencil(); - init_offset_fallback_flat_twostencil(); - init_twoside_fallback_flat_twostencil(); - init_twoside_offset_fallback_flat_twostencil(); - init_unfilled_fallback_flat_twostencil(); - init_offset_unfilled_fallback_flat_twostencil(); - init_twoside_unfilled_fallback_flat_twostencil(); - init_twoside_offset_unfilled_fallback_flat_twostencil(); - /* 2-sided stencil end */ -} - - -/**********************************************************************/ -/* Render whole begin/end objects */ -/**********************************************************************/ - - -/* Accelerate vertex buffer rendering when renderindex == 0 and - * there is no clipping. - */ -#define INIT(x) fxRenderPrimitive( ctx, x ) - -static void fx_render_vb_points( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - GLint i; - (void) flags; - - if (TDFX_DEBUG & VERBOSE_VARRAY) { - fprintf(stderr, "fx_render_vb_points\n"); - } - - INIT(GL_POINTS); - - /* Adjust point coords */ - for (i = start; i < count; i++) { - fxVB[i].x += PNT_X_OFFSET - TRI_X_OFFSET; - fxVB[i].y += PNT_Y_OFFSET - TRI_Y_OFFSET; - } - - grDrawVertexArrayContiguous( GR_POINTS, count-start, - fxVB + start, sizeof(GrVertex)); - /* restore point coords */ - for (i = start; i < count; i++) { - fxVB[i].x -= PNT_X_OFFSET - TRI_X_OFFSET; - fxVB[i].y -= PNT_Y_OFFSET - TRI_Y_OFFSET; - } -} - -static void fx_render_vb_line_strip( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - GLint i; - (void) flags; - - if (TDFX_DEBUG & VERBOSE_VARRAY) { - fprintf(stderr, "fx_render_vb_line_strip\n"); - } - - INIT(GL_LINE_STRIP); - - /* adjust line coords */ - for (i = start; i < count; i++) { - fxVB[i].x += LINE_X_OFFSET - TRI_X_OFFSET; - fxVB[i].y += LINE_Y_OFFSET - TRI_Y_OFFSET; - } - - grDrawVertexArrayContiguous( GR_LINE_STRIP, count-start, - fxVB + start, sizeof(GrVertex)); - - /* restore line coords */ - for (i = start; i < count; i++) { - fxVB[i].x -= LINE_X_OFFSET - TRI_X_OFFSET; - fxVB[i].y -= LINE_Y_OFFSET - TRI_Y_OFFSET; - } -} - -static void fx_render_vb_line_loop( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - GLint i; - GLint j = start; - (void) flags; - - if (TDFX_DEBUG & VERBOSE_VARRAY) { - fprintf(stderr, "fx_render_vb_line_loop\n"); - } - - INIT(GL_LINE_LOOP); - - if (!(flags & PRIM_BEGIN)) { - j++; - } - - /* adjust line coords */ - for (i = start; i < count; i++) { - fxVB[i].x += LINE_X_OFFSET - TRI_X_OFFSET; - fxVB[i].y += LINE_Y_OFFSET - TRI_Y_OFFSET; - } - - grDrawVertexArrayContiguous( GR_LINE_STRIP, count-j, - fxVB + j, sizeof(GrVertex)); - - if (flags & PRIM_END) - grDrawLine( fxVB + (count - 1), - fxVB + start ); - - /* restore line coords */ - for (i = start; i < count; i++) { - fxVB[i].x -= LINE_X_OFFSET - TRI_X_OFFSET; - fxVB[i].y -= LINE_Y_OFFSET - TRI_Y_OFFSET; - } -} - -static void fx_render_vb_lines( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - GLint i; - (void) flags; - - if (TDFX_DEBUG & VERBOSE_VARRAY) { - fprintf(stderr, "fx_render_vb_lines\n"); - } - - INIT(GL_LINES); - - /* adjust line coords */ - for (i = start; i < count; i++) { - fxVB[i].x += LINE_X_OFFSET - TRI_X_OFFSET; - fxVB[i].y += LINE_Y_OFFSET - TRI_Y_OFFSET; - } - - grDrawVertexArrayContiguous( GR_LINES, count-start, - fxVB + start, sizeof(GrVertex)); - - /* restore line coords */ - for (i = start; i < count; i++) { - fxVB[i].x -= LINE_X_OFFSET - TRI_X_OFFSET; - fxVB[i].y -= LINE_Y_OFFSET - TRI_Y_OFFSET; - } -} - -static void fx_render_vb_triangles( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - GLuint j; - (void) flags; - - if (TDFX_DEBUG & VERBOSE_VARRAY) { - fprintf(stderr, "fx_render_vb_triangles\n"); - } - - INIT(GL_TRIANGLES); - - for (j=start+2; j<count; j+=3) { - grDrawTriangle(fxVB + (j-2), fxVB + (j-1), fxVB + j); - } -} - - -static void fx_render_vb_tri_strip( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - (void) flags; - - if (TDFX_DEBUG & VERBOSE_VARRAY) { - fprintf(stderr, "fx_render_vb_tri_strip\n"); - } - - INIT(GL_TRIANGLE_STRIP); - - /* no GR_TRIANGLE_STRIP_CONTINUE?!? */ - - grDrawVertexArrayContiguous( GR_TRIANGLE_STRIP, count-start, - fxVB + start, sizeof(GrVertex)); -} - - -static void fx_render_vb_tri_fan( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - (void) flags; - - if (TDFX_DEBUG & VERBOSE_VARRAY) { - fprintf(stderr, "fx_render_vb_tri_fan\n"); - } - - INIT(GL_TRIANGLE_FAN); - - grDrawVertexArrayContiguous( GR_TRIANGLE_FAN, count-start, - fxVB + start, sizeof(GrVertex) ); -} - -static void fx_render_vb_quads( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - GLuint i; - (void) flags; - - if (TDFX_DEBUG & VERBOSE_VARRAY) { - fprintf(stderr, "fx_render_vb_quads\n"); - } - - INIT(GL_QUADS); - - for (i = start + 3 ; i < count ; i += 4 ) { -#define VERT(x) (fxVB + (x)) - GrVertex *_v_[4]; - _v_[0] = VERT(i); - _v_[1] = VERT(i-3); - _v_[2] = VERT(i-2); - _v_[3] = VERT(i-1); - grDrawVertexArray(GR_TRIANGLE_FAN, 4, _v_); - /*grDrawTriangle( VERT(i-3), VERT(i-2), VERT(i) );*/ - /*grDrawTriangle( VERT(i-2), VERT(i-1), VERT(i) );*/ -#undef VERT - } -} - -static void fx_render_vb_quad_strip( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - (void) flags; - - if (TDFX_DEBUG & VERBOSE_VARRAY) { - fprintf(stderr, "fx_render_vb_quad_strip\n"); - } - - INIT(GL_QUAD_STRIP); - - count -= (count-start)&1; - - grDrawVertexArrayContiguous( GR_TRIANGLE_STRIP, - count-start, fxVB + start, sizeof(GrVertex)); -} - -static void fx_render_vb_poly( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - (void) flags; - - if (TDFX_DEBUG & VERBOSE_VARRAY) { - fprintf(stderr, "fx_render_vb_poly\n"); - } - - INIT(GL_POLYGON); - - grDrawVertexArrayContiguous( GR_POLYGON, count-start, - fxVB + start, sizeof(GrVertex)); -} - -static void fx_render_vb_noop( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - (void) (ctx && start && count && flags); -} - -static void (*fx_render_tab_verts[GL_POLYGON+2])(GLcontext *, - GLuint, - GLuint, - GLuint) = -{ - fx_render_vb_points, - fx_render_vb_lines, - fx_render_vb_line_loop, - fx_render_vb_line_strip, - fx_render_vb_triangles, - fx_render_vb_tri_strip, - fx_render_vb_tri_fan, - fx_render_vb_quads, - fx_render_vb_quad_strip, - fx_render_vb_poly, - fx_render_vb_noop, -}; -#undef INIT - - -/**********************************************************************/ -/* Render whole (indexed) begin/end objects */ -/**********************************************************************/ - - -#define VERT(x) (vertptr + x) - -#define RENDER_POINTS( start, count ) \ - for ( ; start < count ; start++) \ - grDrawPoint( VERT(ELT(start)) ); - -#define RENDER_LINE( v0, v1 ) \ - grDrawLine( VERT(v0), VERT(v1) ) - -#define RENDER_TRI( v0, v1, v2 ) \ - grDrawTriangle( VERT(v0), VERT(v1), VERT(v2) ) - -#define RENDER_QUAD( v0, v1, v2, v3 ) \ - do { \ - GrVertex *_v_[4]; \ - _v_[0] = VERT(v3);\ - _v_[1] = VERT(v0);\ - _v_[2] = VERT(v1);\ - _v_[3] = VERT(v2);\ - grDrawVertexArray(GR_TRIANGLE_FAN, 4, _v_);\ - /*grDrawTriangle( VERT(v0), VERT(v1), VERT(v3) );*/\ - /*grDrawTriangle( VERT(v1), VERT(v2), VERT(v3) );*/\ - } while (0) - -#define INIT(x) fxRenderPrimitive( ctx, x ) - -#undef LOCAL_VARS -#define LOCAL_VARS \ - fxMesaContext fxMesa = FX_CONTEXT(ctx); \ - GrVertex *vertptr = fxMesa->verts; \ - const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \ - (void) elt; - -#define RESET_STIPPLE -#define RESET_OCCLUSION -#define PRESERVE_VB_DEFS - -/* Elts, no clipping. - */ -#undef ELT -#undef TAG -#define TAG(x) fx_##x##_elts -#define ELT(x) elt[x] -#include "tnl_dd/t_dd_rendertmp.h" - -/* Verts, no clipping. - */ -#undef ELT -#undef TAG -#define TAG(x) fx_##x##_verts -#define ELT(x) x -/*#include "tnl_dd/t_dd_rendertmp.h"*/ /* we have fx_render_vb_* now */ - - - -/**********************************************************************/ -/* Render clipped primitives */ -/**********************************************************************/ - - - -static void fxRenderClippedPoly( GLcontext *ctx, const GLuint *elts, - GLuint n ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *VB = &tnl->vb; - GLuint prim = fxMesa->render_primitive; - - /* Render the new vertices as an unclipped polygon. - */ - { - GLuint *tmp = VB->Elts; - VB->Elts = (GLuint *)elts; - tnl->Driver.Render.PrimTabElts[GL_POLYGON]( ctx, 0, n, - PRIM_BEGIN|PRIM_END ); - VB->Elts = tmp; - } - - /* Restore the render primitive - */ - if (prim != GL_POLYGON) - tnl->Driver.Render.PrimitiveNotify( ctx, prim ); -} - - -static void fxFastRenderClippedPoly( GLcontext *ctx, const GLuint *elts, - GLuint n ) -{ - int i; - fxMesaContext fxMesa = FX_CONTEXT( ctx ); - GrVertex *vertptr = fxMesa->verts; - if (n == 3) { - grDrawTriangle( VERT(elts[0]), VERT(elts[1]), VERT(elts[2]) ); - } else if (n <= 32) { - GrVertex *newvptr[32]; - for (i = 0 ; i < n ; i++) { - newvptr[i] = VERT(elts[i]); - } - grDrawVertexArray(GR_TRIANGLE_FAN, n, newvptr); - } else { - const GrVertex *start = VERT(elts[0]); - for (i = 2 ; i < n ; i++) { - grDrawTriangle( start, VERT(elts[i-1]), VERT(elts[i]) ); - } - } -} - -/**********************************************************************/ -/* Choose render functions */ -/**********************************************************************/ - - -#define POINT_FALLBACK (DD_POINT_SMOOTH) -#define LINE_FALLBACK (DD_LINE_STIPPLE) -#define TRI_FALLBACK (DD_TRI_SMOOTH | DD_TRI_STIPPLE) -#define ANY_FALLBACK_FLAGS (POINT_FALLBACK | LINE_FALLBACK | TRI_FALLBACK) -#define ANY_RASTER_FLAGS (DD_FLATSHADE | DD_TRI_LIGHT_TWOSIDE | DD_TRI_OFFSET \ - | DD_TRI_UNFILLED | DD_TRI_TWOSTENCIL) - - - -void fxDDChooseRenderState(GLcontext *ctx) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLuint flags = ctx->_TriangleCaps; - GLuint index = 0; - - if (flags & (ANY_FALLBACK_FLAGS|ANY_RASTER_FLAGS)) { - if (flags & ANY_RASTER_FLAGS) { - if (flags & DD_TRI_TWOSTENCIL) index |= FX_TWOSTENCIL_BIT; - if (flags & DD_TRI_LIGHT_TWOSIDE) index |= FX_TWOSIDE_BIT; - if (flags & DD_TRI_OFFSET) index |= FX_OFFSET_BIT; - if (flags & DD_TRI_UNFILLED) index |= FX_UNFILLED_BIT; - if (flags & DD_FLATSHADE) index |= FX_FLAT_BIT; - } - - fxMesa->draw_point = fx_draw_point; - fxMesa->draw_line = fx_draw_line; - fxMesa->draw_tri = fx_draw_triangle; - - /* Hook in fallbacks for specific primitives. */ - if (flags & (POINT_FALLBACK| - LINE_FALLBACK| - TRI_FALLBACK)) - { - if (fxMesa->verbose) { - fprintf(stderr, "Voodoo ! fallback (%x), raster (%x)\n", - flags & ANY_FALLBACK_FLAGS, flags & ANY_RASTER_FLAGS); - } - - if (flags & POINT_FALLBACK) - fxMesa->draw_point = fx_fallback_point; - - if (flags & LINE_FALLBACK) - fxMesa->draw_line = fx_fallback_line; - - if (flags & TRI_FALLBACK) - fxMesa->draw_tri = fx_fallback_tri; - - index |= FX_FALLBACK_BIT; - } - } - - tnl->Driver.Render.Points = rast_tab[index].points; - tnl->Driver.Render.Line = rast_tab[index].line; - tnl->Driver.Render.ClippedLine = rast_tab[index].line; - tnl->Driver.Render.Triangle = rast_tab[index].triangle; - tnl->Driver.Render.Quad = rast_tab[index].quad; - - if (index == 0) { - tnl->Driver.Render.PrimTabVerts = fx_render_tab_verts; - tnl->Driver.Render.PrimTabElts = fx_render_tab_elts; - tnl->Driver.Render.ClippedPolygon = fxFastRenderClippedPoly; - } else { - tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; - tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; - tnl->Driver.Render.ClippedPolygon = fxRenderClippedPoly; - } - - fxMesa->render_index = index; - - /* [dBorca] Hack alert: more a trick than a real plug-in!!! */ - if (flags & (DD_POINT_SIZE | DD_POINT_ATTEN)) { - /* We need to set the point primitive to go through "rast_tab", - * to make sure "POINT" calls "fxMesa->draw_point" instead of - * "grDrawPoint". We can achieve this by using FX_FALLBACK_BIT - * (not really a total rasterization fallback, so we don't alter - * "fxMesa->render_index"). If we get here with DD_POINT_SMOOTH, - * we're done, cos we've already set _tnl_render_tab_{verts|elts} - * above. Otherwise, the T&L engine can optimize point rendering - * by using fx_render_tab_{verts|elts} hence the extra work. - */ - if (flags & DD_POINT_SMOOTH) { - fxMesa->draw_point = fx_draw_point_wide_aa; - } else { - fxMesa->draw_point = fx_draw_point_wide; - fx_render_tab_verts[0] = fx_render_pw_verts; - fx_render_tab_elts[0] = fx_render_pw_elts; - } - tnl->Driver.Render.Points = rast_tab[index|FX_FALLBACK_BIT].points; - } else { - fx_render_tab_verts[0] = fx_render_vb_points; - fx_render_tab_elts[0] = fx_render_points_elts; - } -} - - -/**********************************************************************/ -/* Runtime render state and callbacks */ -/**********************************************************************/ - -static void fxRunPipeline( GLcontext *ctx ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLuint new_gl_state = fxMesa->new_gl_state; - - if (TDFX_DEBUG & VERBOSE_PIPELINE) { - fprintf(stderr, "fxRunPipeline()\n"); - } - -#if 0 - /* Recalculate fog table on projection matrix changes. This used to - * be triggered by the NearFar callback. - */ - if (new_gl_state & _NEW_PROJECTION) - fxMesa->new_state |= FX_NEW_FOG; -#endif - - if (new_gl_state & _FX_NEW_IS_IN_HARDWARE) - fxCheckIsInHardware(ctx); - - if (fxMesa->new_state) - fxSetupFXUnits(ctx); - - if (!fxMesa->fallback) { - if (new_gl_state & _FX_NEW_RENDERSTATE) - fxDDChooseRenderState(ctx); - - if (new_gl_state & _FX_NEW_SETUP_FUNCTION) - fxChooseVertexState(ctx); - } - - if (new_gl_state & _NEW_TEXTURE) { - struct gl_texture_unit *t0 = &ctx->Texture.Unit[fxMesa->tmu_source[0]]; - struct gl_texture_unit *t1 = &ctx->Texture.Unit[fxMesa->tmu_source[1]]; - - if (t0->_Current && FX_TEXTURE_DATA(t0)) { - fxMesa->s0scale = FX_TEXTURE_DATA(t0)->sScale; - fxMesa->t0scale = FX_TEXTURE_DATA(t0)->tScale; - fxMesa->inv_s0scale = 1.0F / fxMesa->s0scale; - fxMesa->inv_t0scale = 1.0F / fxMesa->t0scale; - } - - if (t1->_Current && FX_TEXTURE_DATA(t1)) { - fxMesa->s1scale = FX_TEXTURE_DATA(t1)->sScale; - fxMesa->t1scale = FX_TEXTURE_DATA(t1)->tScale; - fxMesa->inv_s1scale = 1.0F / fxMesa->s1scale; - fxMesa->inv_t1scale = 1.0F / fxMesa->t1scale; - } - } - - fxMesa->new_gl_state = 0; - - _tnl_run_pipeline( ctx ); -} - - - -/* Always called between RenderStart and RenderFinish --> We already - * hold the lock. - */ -static void fxRasterPrimitive( GLcontext *ctx, GLenum prim ) -{ - fxMesaContext fxMesa = FX_CONTEXT( ctx ); - - fxMesa->raster_primitive = prim; - - fxSetupCull(ctx); -} - - - -/* Determine the rasterized primitive when not drawing unfilled - * polygons. - */ -static void fxRenderPrimitive( GLcontext *ctx, GLenum prim ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLuint rprim = reduced_prim[prim]; - - fxMesa->render_primitive = prim; - - if (rprim == GL_TRIANGLES && (ctx->_TriangleCaps & DD_TRI_UNFILLED)) - return; - - if (fxMesa->raster_primitive != rprim) { - fxRasterPrimitive( ctx, rprim ); - } -} - -static void fxRenderFinish( GLcontext *ctx ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (fxMesa->render_index & FX_FALLBACK_BIT) - _swrast_flush( ctx ); -} - - - -/**********************************************************************/ -/* Manage total rasterization fallbacks */ -/**********************************************************************/ - -static char *fallbackStrings[] = { - "3D/Rect/Cube Texture map", - "glDrawBuffer(GL_FRONT_AND_BACK)", - "Separate specular color", - "glEnable/Disable(GL_STENCIL_TEST)", - "glRenderMode(selection or feedback)", - "glLogicOp()", - "Texture env mode", - "Texture border", - "glColorMask", - "blend mode", - "multitex" -}; - - -static char *getFallbackString(GLuint bit) -{ - int i = 0; - while (bit > 1) { - i++; - bit >>= 1; - } - return fallbackStrings[i]; -} - - -void fxCheckIsInHardware( GLcontext *ctx ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint oldfallback = fxMesa->fallback; - GLuint newfallback = fxMesa->fallback = fx_check_IsInHardware( ctx ); - - if (newfallback) { - if (oldfallback == 0) { - if (fxMesa->verbose) { - fprintf(stderr, "Voodoo ! enter SW 0x%08x %s\n", newfallback, getFallbackString(newfallback)); - } - _swsetup_Wakeup( ctx ); - } - } - else { - if (oldfallback) { - _swrast_flush( ctx ); - tnl->Driver.Render.Start = fxCheckTexSizes; - tnl->Driver.Render.Finish = fxRenderFinish; - tnl->Driver.Render.PrimitiveNotify = fxRenderPrimitive; - tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon; - tnl->Driver.Render.ClippedLine = _tnl_RenderClippedLine; - tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; - tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; - tnl->Driver.Render.ResetLineStipple = _swrast_ResetLineStipple; - tnl->Driver.Render.BuildVertices = fxBuildVertices; - fxChooseVertexState(ctx); - fxDDChooseRenderState(ctx); - if (fxMesa->verbose) { - fprintf(stderr, "Voodoo ! leave SW 0x%08x %s\n", oldfallback, getFallbackString(oldfallback)); - } - } - tnl->Driver.Render.Multipass = NULL; - if (HAVE_SPEC && NEED_SECONDARY_COLOR(ctx)) { - tnl->Driver.Render.Multipass = fxMultipass_ColorSum; - /* obey stencil, but do not change it */ - fxMesa->multipass = GL_TRUE; - if (fxMesa->unitsState.stencilEnabled) { - fxMesa->new_state |= FX_NEW_STENCIL; - } - } - } -} - -void fxDDInitTriFuncs( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - static int firsttime = 1; - - if (firsttime) { - init_rast_tab(); - firsttime = 0; - } - - tnl->Driver.RunPipeline = fxRunPipeline; - tnl->Driver.Render.Start = fxCheckTexSizes; - tnl->Driver.Render.Finish = fxRenderFinish; - tnl->Driver.Render.PrimitiveNotify = fxRenderPrimitive; - tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon; - tnl->Driver.Render.ClippedLine = _tnl_RenderClippedLine; - tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; - tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; - tnl->Driver.Render.ResetLineStipple = _swrast_ResetLineStipple; - tnl->Driver.Render.BuildVertices = fxBuildVertices; - tnl->Driver.Render.Multipass = NULL; - - (void) fx_print_vertex; -} - - -/* [dBorca] Hack alert: - * doesn't work with blending. - */ -static GLboolean -fxMultipass_ColorSum (GLcontext *ctx, GLuint pass) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - static int t0 = 0; - static int t1 = 0; - - switch (pass) { - case 1: /* first pass: the TEXTURED triangles are drawn */ - /* set stencil's real values */ - fxMesa->multipass = GL_FALSE; - if (us->stencilEnabled) { - fxSetupStencil(ctx); - } - /* save per-pass data */ - fxMesa->restoreUnitsState = *us; - /* turn off texturing */ - t0 = ctx->Texture.Unit[0]._ReallyEnabled; - t1 = ctx->Texture.Unit[1]._ReallyEnabled; - ctx->Texture.Unit[0]._ReallyEnabled = 0; - ctx->Texture.Unit[1]._ReallyEnabled = 0; - /* SUM the colors */ - fxDDBlendEquationSeparate(ctx, GL_FUNC_ADD, GL_FUNC_ADD); - fxDDBlendFuncSeparate(ctx, GL_ONE, GL_ONE, GL_ZERO, GL_ONE); - fxDDEnable(ctx, GL_BLEND, GL_TRUE); - /* make sure we draw only where we want to */ - if (us->depthTestEnabled) { - switch (us->depthTestFunc) { - default: - fxDDDepthFunc(ctx, GL_EQUAL); - case GL_NEVER: - case GL_ALWAYS: - ; - } - fxDDDepthMask(ctx, GL_FALSE); - } - /* switch to secondary colors */ -#if FX_PACKEDCOLOR - grVertexLayout(GR_PARAM_PARGB, GR_VERTEX_PSPEC_OFFSET << 2, GR_PARAM_ENABLE); -#else /* !FX_PACKEDCOLOR */ - grVertexLayout(GR_PARAM_RGB, GR_VERTEX_SPEC_OFFSET << 2, GR_PARAM_ENABLE); -#endif /* !FX_PACKEDCOLOR */ - /* don't advertise new state */ - fxMesa->new_state = 0; - break; - case 2: /* 2nd pass (last): the secondary color is summed over texture */ - /* restore original state */ - *us = fxMesa->restoreUnitsState; - /* restore texturing */ - ctx->Texture.Unit[0]._ReallyEnabled = t0; - ctx->Texture.Unit[1]._ReallyEnabled = t1; - /* revert to primary colors */ -#if FX_PACKEDCOLOR - grVertexLayout(GR_PARAM_PARGB, GR_VERTEX_PARGB_OFFSET << 2, GR_PARAM_ENABLE); -#else /* !FX_PACKEDCOLOR */ - grVertexLayout(GR_PARAM_RGB, GR_VERTEX_RGB_OFFSET << 2, GR_PARAM_ENABLE); -#endif /* !FX_PACKEDCOLOR */ - break; - default: - assert(0); /* NOTREACHED */ - } - - /* update HW state */ - fxSetupBlend(ctx); - fxSetupDepthTest(ctx); - fxSetupTexture(ctx); - - return (pass == 1); -} - - -#else - - -/* - * Need this to provide at least one external definition. - */ - -extern int gl_fx_dummy_function_tris(void); -int -gl_fx_dummy_function_tris(void) -{ - return 0; -} - -#endif /* FX */ diff --git a/src/mesa/drivers/glide/fxvb.c b/src/mesa/drivers/glide/fxvb.c deleted file mode 100644 index 64453cbe4b..0000000000 --- a/src/mesa/drivers/glide/fxvb.c +++ /dev/null @@ -1,838 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 5.1 - * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * KEITH WHITWELL, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * Keith Whitwell <keith@tungstengraphics.com> - * Daniel Borca <dborca@users.sourceforge.net> - */ - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#ifdef FX - -#include "main/glheader.h" -#include "main/mtypes.h" -#include "main/imports.h" -#include "main/macros.h" -#include "main/colormac.h" - -#include "math/m_translate.h" -#include "swrast_setup/swrast_setup.h" - -#include "tnl/tnl.h" -#include "tnl/t_context.h" - -#include "fxdrv.h" - - -static void copy_pv( GLcontext *ctx, GLuint edst, GLuint esrc ) -{ - fxMesaContext fxMesa = FX_CONTEXT( ctx ); - GrVertex *dst = fxMesa->verts + edst; - GrVertex *src = fxMesa->verts + esrc; - -#if FX_PACKEDCOLOR - *(GLuint *)&dst->pargb = *(GLuint *)&src->pargb; -#else /* !FX_PACKEDCOLOR */ - COPY_FLOAT(dst->r, src->r); - COPY_FLOAT(dst->g, src->g); - COPY_FLOAT(dst->b, src->b); - COPY_FLOAT(dst->a, src->a); -#endif /* !FX_PACKEDCOLOR */ -} - -static void copy_pv2( GLcontext *ctx, GLuint edst, GLuint esrc ) -{ - fxMesaContext fxMesa = FX_CONTEXT( ctx ); - GrVertex *dst = fxMesa->verts + edst; - GrVertex *src = fxMesa->verts + esrc; - -#if FX_PACKEDCOLOR - *(GLuint *)&dst->pargb = *(GLuint *)&src->pargb; - *(GLuint *)&dst->pspec = *(GLuint *)&src->pspec; -#else /* !FX_PACKEDCOLOR */ - COPY_FLOAT(dst->r, src->r); - COPY_FLOAT(dst->g, src->g); - COPY_FLOAT(dst->b, src->b); - COPY_FLOAT(dst->a, src->a); - COPY_FLOAT(dst->r1, src->r1); - COPY_FLOAT(dst->g1, src->g1); - COPY_FLOAT(dst->b1, src->b1); -#endif /* !FX_PACKEDCOLOR */ -} - -static struct { - void (*emit) (GLcontext *ctx, GLuint start, GLuint end, void *dest); - tnl_copy_pv_func copy_pv; - tnl_interp_func interp; - GLboolean (*check_tex_sizes) (GLcontext *ctx); - GLuint vertex_format; -} setup_tab[MAX_SETUP]; - - -#define GET_COLOR(ptr, idx) ((ptr)->data[idx]) - - -static void interp_extras( GLcontext *ctx, - GLfloat t, - GLuint dst, GLuint out, GLuint in, - GLboolean force_boundary ) -{ - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - - if (VB->BackfaceColorPtr) { - /* If stride is zero, BackfaceColorPtr is constant across the VB, so - * there is no point interpolating between two values as they will - * be identical. This case is handled in t_dd_tritmp.h - */ - if (VB->BackfaceColorPtr->stride) { - assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat)); - INTERP_4F( t, - GET_COLOR(VB->BackfaceColorPtr, dst), - GET_COLOR(VB->BackfaceColorPtr, out), - GET_COLOR(VB->BackfaceColorPtr, in) ); - } - - if (VB->BackfaceSecondaryColorPtr) { - INTERP_3F( t, - GET_COLOR(VB->BackfaceSecondaryColorPtr, dst), - GET_COLOR(VB->BackfaceSecondaryColorPtr, out), - GET_COLOR(VB->BackfaceSecondaryColorPtr, in) ); - } - } - - if (VB->EdgeFlag) { - VB->EdgeFlag[dst] = VB->EdgeFlag[out] || force_boundary; - } - - setup_tab[FX_CONTEXT(ctx)->SetupIndex].interp(ctx, t, dst, out, in, - force_boundary); -} - -static void copy_pv_extras( GLcontext *ctx, GLuint dst, GLuint src ) -{ - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - - if (VB->BackfaceColorPtr) { - COPY_4FV( GET_COLOR(VB->BackfaceColorPtr, dst), - GET_COLOR(VB->BackfaceColorPtr, src) ); - - if (VB->BackfaceSecondaryColorPtr) { - COPY_3FV( GET_COLOR(VB->BackfaceSecondaryColorPtr, dst), - GET_COLOR(VB->BackfaceSecondaryColorPtr, src) ); - } - } - - setup_tab[FX_CONTEXT(ctx)->SetupIndex].copy_pv(ctx, dst, src); -} - - -#define IND (SETUP_XYZW|SETUP_RGBA) -#define TAG(x) x##_wg -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0) -#define TAG(x) x##_wgt0 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_TMU1) -#define TAG(x) x##_wgt0t1 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_PTEX) -#define TAG(x) x##_wgpt0 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_TMU1|\ - SETUP_PTEX) -#define TAG(x) x##_wgpt0t1 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_PSIZ) -#define TAG(x) x##_wga -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_PSIZ) -#define TAG(x) x##_wgt0a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_TMU1|SETUP_PSIZ) -#define TAG(x) x##_wgt0t1a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_PTEX|SETUP_PSIZ) -#define TAG(x) x##_wgpt0a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_TMU1|\ - SETUP_PTEX|SETUP_PSIZ) -#define TAG(x) x##_wgpt0t1a -#include "fxvbtmp.h" - - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC) -#define TAG(x) x##_2wg -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0) -#define TAG(x) x##_2wgt0 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_TMU1) -#define TAG(x) x##_2wgt0t1 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_PTEX) -#define TAG(x) x##_2wgpt0 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_TMU1|\ - SETUP_PTEX) -#define TAG(x) x##_2wgpt0t1 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_PSIZ) -#define TAG(x) x##_2wga -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_PSIZ) -#define TAG(x) x##_2wgt0a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_TMU1|SETUP_PSIZ) -#define TAG(x) x##_2wgt0t1a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_PTEX|SETUP_PSIZ) -#define TAG(x) x##_2wgpt0a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_TMU1|\ - SETUP_PTEX|SETUP_PSIZ) -#define TAG(x) x##_2wgpt0t1a -#include "fxvbtmp.h" - -/* fog { */ -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_FOGC) -#define TAG(x) x##_wgf -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_FOGC) -#define TAG(x) x##_wgt0f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_TMU1|SETUP_FOGC) -#define TAG(x) x##_wgt0t1f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_PTEX|SETUP_FOGC) -#define TAG(x) x##_wgpt0f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_TMU1|\ - SETUP_PTEX|SETUP_FOGC) -#define TAG(x) x##_wgpt0t1f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_wgaf -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_wgt0af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_TMU1|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_wgt0t1af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_PTEX|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_wgpt0af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_TMU1|\ - SETUP_PTEX|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_wgpt0t1af -#include "fxvbtmp.h" - - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_FOGC) -#define TAG(x) x##_2wgf -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_FOGC) -#define TAG(x) x##_2wgt0f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_TMU1|SETUP_FOGC) -#define TAG(x) x##_2wgt0t1f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_PTEX|SETUP_FOGC) -#define TAG(x) x##_2wgpt0f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_TMU1|\ - SETUP_PTEX|SETUP_FOGC) -#define TAG(x) x##_2wgpt0t1f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_2wgaf -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_2wgt0af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_TMU1|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_2wgt0t1af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_PTEX|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_2wgpt0af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_TMU1|\ - SETUP_PTEX|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_2wgpt0t1af -#include "fxvbtmp.h" -/* fog } */ - - -/* Snapping for voodoo-1 - */ -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA) -#define TAG(x) x##_wsg -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0) -#define TAG(x) x##_wsgt0 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_TMU1) -#define TAG(x) x##_wsgt0t1 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_PTEX) -#define TAG(x) x##_wsgpt0 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PTEX) -#define TAG(x) x##_wsgpt0t1 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_PSIZ) -#define TAG(x) x##_wsga -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|SETUP_PSIZ) -#define TAG(x) x##_wsgt0a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PSIZ) -#define TAG(x) x##_wsgt0t1a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_PTEX|SETUP_PSIZ) -#define TAG(x) x##_wsgpt0a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PTEX|SETUP_PSIZ) -#define TAG(x) x##_wsgpt0t1a -#include "fxvbtmp.h" - - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC) -#define TAG(x) x##_2wsg -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0) -#define TAG(x) x##_2wsgt0 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_TMU1) -#define TAG(x) x##_2wsgt0t1 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_PTEX) -#define TAG(x) x##_2wsgpt0 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PTEX) -#define TAG(x) x##_2wsgpt0t1 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_PSIZ) -#define TAG(x) x##_2wsga -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_PSIZ) -#define TAG(x) x##_2wsgt0a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PSIZ) -#define TAG(x) x##_2wsgt0t1a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_PTEX|SETUP_PSIZ) -#define TAG(x) x##_2wsgpt0a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PTEX|SETUP_PSIZ) -#define TAG(x) x##_2wsgpt0t1a -#include "fxvbtmp.h" - -/* fog { */ -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_FOGC) -#define TAG(x) x##_wsgf -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|SETUP_FOGC) -#define TAG(x) x##_wsgt0f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_TMU1|SETUP_FOGC) -#define TAG(x) x##_wsgt0t1f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_PTEX|SETUP_FOGC) -#define TAG(x) x##_wsgpt0f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PTEX|SETUP_FOGC) -#define TAG(x) x##_wsgpt0t1f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_wsgaf -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_wsgt0af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_wsgt0t1af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_PTEX|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_wsgpt0af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PTEX|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_wsgpt0t1af -#include "fxvbtmp.h" - - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_FOGC) -#define TAG(x) x##_2wsgf -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_FOGC) -#define TAG(x) x##_2wsgt0f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_TMU1|SETUP_FOGC) -#define TAG(x) x##_2wsgt0t1f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_PTEX|SETUP_FOGC) -#define TAG(x) x##_2wsgpt0f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PTEX|SETUP_FOGC) -#define TAG(x) x##_2wsgpt0t1f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_2wsgaf -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_2wsgt0af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_2wsgt0t1af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_PTEX|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_2wsgpt0af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PTEX|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_2wsgpt0t1af -#include "fxvbtmp.h" -/* fog } */ - - -/* Vertex repair (multipass rendering) - */ -#define IND (SETUP_RGBA) -#define TAG(x) x##_g -#include "fxvbtmp.h" - -#define IND (SETUP_TMU0) -#define TAG(x) x##_t0 -#include "fxvbtmp.h" - -#define IND (SETUP_TMU0|SETUP_TMU1) -#define TAG(x) x##_t0t1 -#include "fxvbtmp.h" - -#define IND (SETUP_RGBA|SETUP_TMU0) -#define TAG(x) x##_gt0 -#include "fxvbtmp.h" - -#define IND (SETUP_RGBA|SETUP_TMU0|SETUP_TMU1) -#define TAG(x) x##_gt0t1 -#include "fxvbtmp.h" - - -#define IND (SETUP_RGBA|SETUP_SPEC) -#define TAG(x) x##_2g -#include "fxvbtmp.h" - -#define IND (SETUP_TMU0|SETUP_SPEC) -#define TAG(x) x##_2t0 -#include "fxvbtmp.h" - -#define IND (SETUP_TMU0|SETUP_SPEC|SETUP_TMU1) -#define TAG(x) x##_2t0t1 -#include "fxvbtmp.h" - -#define IND (SETUP_RGBA|SETUP_SPEC|SETUP_TMU0) -#define TAG(x) x##_2gt0 -#include "fxvbtmp.h" - -#define IND (SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_TMU1) -#define TAG(x) x##_2gt0t1 -#include "fxvbtmp.h" - - - -static void init_setup_tab( void ) -{ - init_wg(); - init_wgt0(); - init_wgt0t1(); - init_wgpt0(); - init_wgpt0t1(); - init_wga(); - init_wgt0a(); - init_wgt0t1a(); - init_wgpt0a(); - init_wgpt0t1a(); - init_2wg(); - init_2wgt0(); - init_2wgt0t1(); - init_2wgpt0(); - init_2wgpt0t1(); - init_2wga(); - init_2wgt0a(); - init_2wgt0t1a(); - init_2wgpt0a(); - init_2wgpt0t1a(); - init_wgf(); - init_wgt0f(); - init_wgt0t1f(); - init_wgpt0f(); - init_wgpt0t1f(); - init_wgaf(); - init_wgt0af(); - init_wgt0t1af(); - init_wgpt0af(); - init_wgpt0t1af(); - init_2wgf(); - init_2wgt0f(); - init_2wgt0t1f(); - init_2wgpt0f(); - init_2wgpt0t1f(); - init_2wgaf(); - init_2wgt0af(); - init_2wgt0t1af(); - init_2wgpt0af(); - init_2wgpt0t1af(); - - init_wsg(); - init_wsgt0(); - init_wsgt0t1(); - init_wsgpt0(); - init_wsgpt0t1(); - init_wsga(); - init_wsgt0a(); - init_wsgt0t1a(); - init_wsgpt0a(); - init_wsgpt0t1a(); - init_2wsg(); - init_2wsgt0(); - init_2wsgt0t1(); - init_2wsgpt0(); - init_2wsgpt0t1(); - init_2wsga(); - init_2wsgt0a(); - init_2wsgt0t1a(); - init_2wsgpt0a(); - init_2wsgpt0t1a(); - init_wsgf(); - init_wsgt0f(); - init_wsgt0t1f(); - init_wsgpt0f(); - init_wsgpt0t1f(); - init_wsgaf(); - init_wsgt0af(); - init_wsgt0t1af(); - init_wsgpt0af(); - init_wsgpt0t1af(); - init_2wsgf(); - init_2wsgt0f(); - init_2wsgt0t1f(); - init_2wsgpt0f(); - init_2wsgpt0t1f(); - init_2wsgaf(); - init_2wsgt0af(); - init_2wsgt0t1af(); - init_2wsgpt0af(); - init_2wsgpt0t1af(); - - init_g(); - init_t0(); - init_t0t1(); - init_gt0(); - init_gt0t1(); - init_2g(); - init_2t0(); - init_2t0t1(); - init_2gt0(); - init_2gt0t1(); -} - - -void fxPrintSetupFlags(char *msg, GLuint flags ) -{ - fprintf(stderr, "%s(%x): %s%s%s%s%s%s%s%s\n", - msg, - (int)flags, - (flags & SETUP_XYZW) ? " xyzw," : "", - (flags & SETUP_SNAP) ? " snap," : "", - (flags & SETUP_RGBA) ? " rgba," : "", - (flags & SETUP_TMU0) ? " tex-0," : "", - (flags & SETUP_TMU1) ? " tex-1," : "", - (flags & SETUP_PSIZ) ? " psiz," : "", - (flags & SETUP_SPEC) ? " spec," : "", - (flags & SETUP_FOGC) ? " fog," : ""); -} - - - -void fxCheckTexSizes( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - fxMesaContext fxMesa = FX_CONTEXT( ctx ); - - if (!setup_tab[fxMesa->SetupIndex].check_tex_sizes(ctx)) { - GLuint ind = fxMesa->SetupIndex |= (SETUP_PTEX|SETUP_RGBA); - - /* Tdfx handles projective textures nicely; just have to change - * up to the new vertex format. - */ - if (setup_tab[ind].vertex_format != fxMesa->stw_hint_state) { - - fxMesa->stw_hint_state = setup_tab[ind].vertex_format; - FX_grHints(GR_HINT_STWHINT, fxMesa->stw_hint_state); - - /* This is required as we have just changed the vertex - * format, so the interp routines must also change. - * In the unfilled and twosided cases we are using the - * Extras ones anyway, so leave them in place. - */ - if (!(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) { - tnl->Driver.Render.Interp = setup_tab[fxMesa->SetupIndex].interp; - } - } - } -} - - -void fxBuildVertices( GLcontext *ctx, GLuint start, GLuint end, - GLuint newinputs ) -{ - fxMesaContext fxMesa = FX_CONTEXT( ctx ); - GrVertex *v = (fxMesa->verts + start); - - if (!newinputs) - return; - - if (newinputs & VERT_BIT_POS) { - setup_tab[fxMesa->SetupIndex].emit( ctx, start, end, v ); - } else { - GLuint ind = 0; - - if (newinputs & VERT_BIT_COLOR0) - ind |= SETUP_RGBA; - - if (newinputs & VERT_BIT_COLOR1) - ind |= SETUP_SPEC; - - if (newinputs & VERT_BIT_FOG) - ind |= SETUP_FOGC; - - if (newinputs & VERT_BIT_TEX0) - ind |= SETUP_TMU0; - - if (newinputs & VERT_BIT_TEX1) - ind |= SETUP_TMU0|SETUP_TMU1; - - if (fxMesa->SetupIndex & SETUP_PTEX) - ind = ~0; - - ind &= fxMesa->SetupIndex; - - if (ind) { - setup_tab[ind].emit( ctx, start, end, v ); - } - } -} - - -void fxChooseVertexState( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - fxMesaContext fxMesa = FX_CONTEXT( ctx ); - GLuint ind = SETUP_XYZW|SETUP_RGBA; - - if (fxMesa->snapVertices) - ind |= SETUP_SNAP; - - fxMesa->tmu_source[0] = 0; - fxMesa->tmu_source[1] = 1; - - if (ctx->Texture._EnabledUnits & 0x2) { - if (ctx->Texture._EnabledUnits & 0x1) { - ind |= SETUP_TMU1; - } - ind |= SETUP_TMU0; - fxMesa->tmu_source[0] = 1; - fxMesa->tmu_source[1] = 0; - } - else if (ctx->Texture._EnabledUnits & 0x1) { - ind |= SETUP_TMU0; - } - - if (ctx->_TriangleCaps & DD_POINT_ATTEN) { - ind |= SETUP_PSIZ; - } - - if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) { - ind |= SETUP_SPEC; - } - - if (ctx->Fog.FogCoordinateSource == GL_FOG_COORDINATE_EXT) { - ind |= SETUP_FOGC; - } - - fxMesa->SetupIndex = ind; - - if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) { - tnl->Driver.Render.Interp = interp_extras; - tnl->Driver.Render.CopyPV = copy_pv_extras; - } else { - tnl->Driver.Render.Interp = setup_tab[ind].interp; - tnl->Driver.Render.CopyPV = setup_tab[ind].copy_pv; - } - - if (setup_tab[ind].vertex_format != fxMesa->stw_hint_state) { - fxMesa->stw_hint_state = setup_tab[ind].vertex_format; - FX_grHints(GR_HINT_STWHINT, fxMesa->stw_hint_state); - } -} - - - -void fxAllocVB( GLcontext *ctx ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLuint size = TNL_CONTEXT(ctx)->vb.Size; - static int firsttime = 1; - if (firsttime) { - init_setup_tab(); - firsttime = 0; - } - - fxMesa->verts = (GrVertex *)_mesa_align_malloc(size * sizeof(GrVertex), 32); - fxMesa->SetupIndex = SETUP_XYZW|SETUP_RGBA; -} - - -void fxFreeVB( GLcontext *ctx ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - if (fxMesa->verts) { - _mesa_align_free(fxMesa->verts); - fxMesa->verts = 0; - } -} -#else - - -/* - * Need this to provide at least one external definition. - */ - -extern int gl_fx_dummy_function_vb(void); -int -gl_fx_dummy_function_vb(void) -{ - return 0; -} - -#endif /* FX */ diff --git a/src/mesa/drivers/glide/fxvbtmp.h b/src/mesa/drivers/glide/fxvbtmp.h deleted file mode 100644 index f7893c1573..0000000000 --- a/src/mesa/drivers/glide/fxvbtmp.h +++ /dev/null @@ -1,370 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.1 - * - * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * Keith Whitwell <keith@tungstengraphics.com> - * Daniel Borca <dborca@users.sourceforge.net> - */ - - -#define VIEWPORT_X(dst,x) dst = s[0] * x + s[12] -#define VIEWPORT_Y(dst,y) dst = s[5] * y + s[13] -#define VIEWPORT_Z(dst,z) dst = s[10] * z + s[14] - -static void TAG(emit)( GLcontext *ctx, - GLuint start, GLuint end, - void *dest ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - GLuint tmu0_source = fxMesa->tmu_source[0]; - GLuint tmu1_source = fxMesa->tmu_source[1]; - GLfloat (*tc0)[4], (*tc1)[4]; - GLfloat (*col)[4], (*spec)[4]; - GLuint tc0_stride, tc1_stride, col_stride, spec_stride; - GLuint tc0_size, tc1_size, col_size; - GLfloat (*proj)[4] = VB->NdcPtr->data; - GLuint proj_stride = VB->NdcPtr->stride; - GLfloat (*psize)[4]; - GLuint psize_stride; - GLfloat (*fog)[4]; - GLuint fog_stride; - GrVertex *v = (GrVertex *)dest; - GLfloat u0scale,v0scale,u1scale,v1scale; - const GLubyte *mask = VB->ClipMask; - const GLfloat *const s = ctx->Viewport._WindowMap.m; - int i; - - if (IND & SETUP_PSIZ) { - psize = VB->PointSizePtr->data; - psize_stride = VB->PointSizePtr->stride; - } - - if (IND & SETUP_TMU0) { - tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->data; - tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->stride; - u0scale = fxMesa->s0scale; - v0scale = fxMesa->t0scale; - if (IND & SETUP_PTEX) - tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->size; - } - - if (IND & SETUP_TMU1) { - tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->data; - tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->stride; - u1scale = fxMesa->s1scale; /* wrong if tmu1_source == 0, possible? */ - v1scale = fxMesa->t1scale; - if (IND & SETUP_PTEX) - tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->size; - } - - if (IND & SETUP_RGBA) { - col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; - col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; - col_size = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size; - } - - if (IND & SETUP_SPEC) { - spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data; - spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride; - } - - if (IND & SETUP_FOGC) { - fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data; - fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride; - } - - if (start) { - proj = (GLfloat (*)[4])((GLubyte *)proj + start * proj_stride); - if (IND & SETUP_PSIZ) - psize = (GLfloat (*)[4])((GLubyte *)psize + start * psize_stride); - if (IND & SETUP_TMU0) - tc0 = (GLfloat (*)[4])((GLubyte *)tc0 + start * tc0_stride); - if (IND & SETUP_TMU1) - tc1 = (GLfloat (*)[4])((GLubyte *)tc1 + start * tc1_stride); - if (IND & SETUP_RGBA) - STRIDE_4F(col, start * col_stride); - if (IND & SETUP_SPEC) - STRIDE_4F(spec, start * spec_stride); - if (IND & SETUP_FOGC) - fog = (GLfloat (*)[4])((GLubyte *)fog + start * fog_stride); - } - - for (i=start; i < end; i++, v++) { - if (IND & SETUP_PSIZ) { - v->psize = psize[0][0]; - psize = (GLfloat (*)[4])((GLubyte *)psize + psize_stride); - } - - if (IND & SETUP_XYZW) { - if (mask[i] == 0) { - /* unclipped */ - VIEWPORT_X(v->x, proj[0][0]); - VIEWPORT_Y(v->y, proj[0][1]); - VIEWPORT_Z(v->ooz, proj[0][2]); - v->oow = proj[0][3]; - - if (IND & SETUP_SNAP) { -#if defined(USE_IEEE) - const float snapper = (3L << 18); - v->x += snapper; - v->x -= snapper; - v->y += snapper; - v->y -= snapper; -#else - v->x = ((int) (v->x * 16.0f)) * (1.0f / 16.0f); - v->y = ((int) (v->y * 16.0f)) * (1.0f / 16.0f); -#endif - } - } else { - /* clipped */ - v->oow = 1.0; - } - - proj = (GLfloat (*)[4])((GLubyte *)proj + proj_stride); - } - if (IND & SETUP_RGBA) { -#if FX_PACKEDCOLOR - UNCLAMPED_FLOAT_TO_UBYTE(v->pargb[2], col[0][0]); - UNCLAMPED_FLOAT_TO_UBYTE(v->pargb[1], col[0][1]); - UNCLAMPED_FLOAT_TO_UBYTE(v->pargb[0], col[0][2]); - if (col_size == 4) { - UNCLAMPED_FLOAT_TO_UBYTE(v->pargb[3], col[0][3]); - } else { - v->pargb[3] = 255; - } -#else /* !FX_PACKEDCOLOR */ - CNORM(v->r, col[0][0]); - CNORM(v->g, col[0][1]); - CNORM(v->b, col[0][2]); - if (col_size == 4) { - CNORM(v->a, col[0][3]); - } else { - v->a = 255.0f; - } -#endif /* !FX_PACKEDCOLOR */ - STRIDE_4F(col, col_stride); - } - if (IND & SETUP_SPEC) { -#if FX_PACKEDCOLOR - UNCLAMPED_FLOAT_TO_UBYTE(v->pspec[2], spec[0][0]); - UNCLAMPED_FLOAT_TO_UBYTE(v->pspec[1], spec[0][1]); - UNCLAMPED_FLOAT_TO_UBYTE(v->pspec[0], spec[0][2]); -#else /* !FX_PACKEDCOLOR */ - CNORM(v->r1, spec[0][0]); - CNORM(v->g1, spec[0][1]); - CNORM(v->b1, spec[0][2]); -#endif /* !FX_PACKEDCOLOR */ - STRIDE_4F(spec, spec_stride); - } - if (IND & SETUP_FOGC) { - v->fog = CLAMP(fog[0][0], 0.0f, 1.0f); - fog = (GLfloat (*)[4])((GLubyte *)fog + fog_stride); - } - if (IND & SETUP_TMU0) { - GLfloat w = v->oow; - v->tmuvtx[0].sow = tc0[0][0] * u0scale * w; - v->tmuvtx[0].tow = tc0[0][1] * v0scale * w; - if (IND & SETUP_PTEX) { - v->tmuvtx[0].oow = w; - if (tc0_size == 4) - v->tmuvtx[0].oow *= tc0[0][3]; - } - tc0 = (GLfloat (*)[4])((GLubyte *)tc0 + tc0_stride); - } - if (IND & SETUP_TMU1) { - GLfloat w = v->oow; - v->tmuvtx[1].sow = tc1[0][0] * u1scale * w; - v->tmuvtx[1].tow = tc1[0][1] * v1scale * w; - if (IND & SETUP_PTEX) { - v->tmuvtx[1].oow = w; - if (tc1_size == 4) - v->tmuvtx[1].oow *= tc1[0][3]; - } - tc1 = (GLfloat (*)[4])((GLubyte *)tc1 + tc1_stride); - } - } -} - -#if (IND & SETUP_XYZW) && (IND & SETUP_RGBA) - -static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) -{ -/* fprintf(stderr, "%s\n", __FUNCTION__); */ - - if (IND & SETUP_PTEX) - return GL_TRUE; - - if (IND & SETUP_TMU0) { - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - - if (IND & SETUP_TMU1) { - if (VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0) - VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1]; - - if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4) - return GL_FALSE; - } - - if (VB->AttribPtr[_TNL_ATTRIB_TEX0] && - VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4) - return GL_FALSE; - } - - return GL_TRUE; -} - -static void TAG(interp)( GLcontext *ctx, - GLfloat t, - GLuint edst, GLuint eout, GLuint ein, - GLboolean force_boundary ) -{ - fxMesaContext fxMesa = FX_CONTEXT( ctx ); - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - const GLfloat *dstclip = VB->ClipPtr->data[edst]; - const GLfloat oow = (dstclip[3] == 0.0F) ? 1.0F : (1.0F / dstclip[3]); - const GLfloat *const s = ctx->Viewport._WindowMap.m; - GrVertex *fxverts = fxMesa->verts; - GrVertex *dst = (GrVertex *) (fxverts + edst); - const GrVertex *out = (const GrVertex *) (fxverts + eout); - const GrVertex *in = (const GrVertex *) (fxverts + ein); - const GLfloat wout = oow / out->oow; - const GLfloat win = oow / in->oow; - - VIEWPORT_X(dst->x, dstclip[0] * oow); - VIEWPORT_Y(dst->y, dstclip[1] * oow); - VIEWPORT_Z(dst->ooz, dstclip[2] * oow); - dst->oow = oow; - - if (IND & SETUP_SNAP) { -#if defined(USE_IEEE) - const float snapper = (3L << 18); - dst->x += snapper; - dst->x -= snapper; - dst->y += snapper; - dst->y -= snapper; -#else - dst->x = ((int) (dst->x * 16.0f)) * (1.0f / 16.0f); - dst->y = ((int) (dst->y * 16.0f)) * (1.0f / 16.0f); -#endif - } - - -#if FX_PACKEDCOLOR - INTERP_UB( t, dst->pargb[0], out->pargb[0], in->pargb[0] ); - INTERP_UB( t, dst->pargb[1], out->pargb[1], in->pargb[1] ); - INTERP_UB( t, dst->pargb[2], out->pargb[2], in->pargb[2] ); - INTERP_UB( t, dst->pargb[3], out->pargb[3], in->pargb[3] ); -#else /* !FX_PACKEDCOLOR */ - INTERP_F( t, dst->r, out->r, in->r ); - INTERP_F( t, dst->g, out->g, in->g ); - INTERP_F( t, dst->b, out->b, in->b ); - INTERP_F( t, dst->a, out->a, in->a ); -#endif /* !FX_PACKEDCOLOR */ - - if (IND & SETUP_SPEC) { -#if FX_PACKEDCOLOR - INTERP_UB( t, dst->pspec[0], out->pspec[0], in->pspec[0] ); - INTERP_UB( t, dst->pspec[1], out->pspec[1], in->pspec[1] ); - INTERP_UB( t, dst->pspec[2], out->pspec[2], in->pspec[2] ); -#else /* !FX_PACKEDCOLOR */ - INTERP_F( t, dst->r1, out->r1, in->r1 ); - INTERP_F( t, dst->g1, out->g1, in->g1 ); - INTERP_F( t, dst->b1, out->b1, in->b1 ); -#endif /* !FX_PACKEDCOLOR */ - } - - if (IND & SETUP_FOGC) { - INTERP_F( t, dst->fog, out->fog, in->fog ); - } - - if (IND & SETUP_TMU0) { - INTERP_F( t, - dst->tmuvtx[0].sow, - out->tmuvtx[0].sow * wout, - in->tmuvtx[0].sow * win ); - INTERP_F( t, - dst->tmuvtx[0].tow, - out->tmuvtx[0].tow * wout, - in->tmuvtx[0].tow * win ); - if (IND & SETUP_PTEX) { - INTERP_F( t, - dst->tmuvtx[0].oow, - out->tmuvtx[0].oow * wout, - in->tmuvtx[0].oow * win ); - } - } - - if (IND & SETUP_TMU1) { - INTERP_F( t, - dst->tmuvtx[1].sow, - out->tmuvtx[1].sow * wout, - in->tmuvtx[1].sow * win ); - INTERP_F( t, - dst->tmuvtx[1].tow, - out->tmuvtx[1].tow * wout, - in->tmuvtx[1].tow * win ); - if (IND & SETUP_PTEX) { - INTERP_F( t, - dst->tmuvtx[1].oow, - out->tmuvtx[1].oow * wout, - in->tmuvtx[1].oow * win ); - } - } -} -#endif - - -static void TAG(init)( void ) -{ - setup_tab[IND].emit = TAG(emit); - - if (IND & SETUP_SPEC) { - setup_tab[IND].copy_pv = copy_pv2; - } else { - setup_tab[IND].copy_pv = copy_pv; - } - -#if ((IND & SETUP_XYZW) && (IND & SETUP_RGBA)) - setup_tab[IND].check_tex_sizes = TAG(check_tex_sizes); - setup_tab[IND].interp = TAG(interp); - - setup_tab[IND].vertex_format = 0; - if (IND & SETUP_PTEX) { - setup_tab[IND].vertex_format |= GR_STWHINT_W_DIFF_TMU0; - } - -#if (IND & SETUP_TMU1) - setup_tab[IND].vertex_format |= GR_STWHINT_ST_DIFF_TMU1; - if (IND & SETUP_PTEX) { - setup_tab[IND].vertex_format |= GR_STWHINT_W_DIFF_TMU1; - } -#endif - -#endif -} - - -#undef IND -#undef TAG |