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authorZack Rusin <zackr@vmware.com>2009-12-07 18:13:57 -0500
committerZack Rusin <zackr@vmware.com>2009-12-07 18:13:57 -0500
commit45412c2343a3ed1de388aca6a5ae25c49918c9bc (patch)
tree44303c67e10949cad86ed1bf1fe818c397288e7b /src/glx/x11/indirect.h
parent9b5f260756356a73984d60c907c525b8a2f8cf94 (diff)
parentcad14c2542698de144bb5434cefa02d7a00aaa74 (diff)
Merge remote branch 'origin/master' into arb_geometry_shader4arb_geometry_shader4
Conflicts: src/gallium/auxiliary/tgsi/tgsi_exec.c src/mesa/glapi/glapitemp.h src/mesa/glapi/glprocs.h src/mesa/main/enums.c src/mesa/main/remap_helper.h src/mesa/state_tracker/st_atom_shader.c src/mesa/state_tracker/st_program.c src/mesa/state_tracker/st_program.h
Diffstat (limited to 'src/glx/x11/indirect.h')
-rw-r--r--src/glx/x11/indirect.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/glx/x11/indirect.h b/src/glx/x11/indirect.h
index 0719a1b302..19a8c0d134 100644
--- a/src/glx/x11/indirect.h
+++ b/src/glx/x11/indirect.h
@@ -572,6 +572,7 @@ extern HIDDEN void __indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GL
extern HIDDEN void __indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params);
extern HIDDEN GLboolean __indirect_glIsQueryARB(GLuint id);
extern HIDDEN void __indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs);
+extern HIDDEN void __indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
extern HIDDEN void __indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert);
extern HIDDEN void __indirect_glSamplePatternSGIS(GLenum pattern);
extern HIDDEN void __indirect_glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer);
@@ -710,6 +711,8 @@ extern HIDDEN void __indirect_glGetRenderbufferParameterivEXT(GLenum target, GLe
extern HIDDEN GLboolean __indirect_glIsFramebufferEXT(GLuint framebuffer);
extern HIDDEN GLboolean __indirect_glIsRenderbufferEXT(GLuint renderbuffer);
extern HIDDEN void __indirect_glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+extern HIDDEN void __indirect_glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+extern HIDDEN void __indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
# undef HIDDEN
# undef FASTCALL