diff options
author | Zack Rusin <zackr@vmware.com> | 2009-12-07 18:13:57 -0500 |
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committer | Zack Rusin <zackr@vmware.com> | 2009-12-07 18:13:57 -0500 |
commit | 45412c2343a3ed1de388aca6a5ae25c49918c9bc (patch) | |
tree | 44303c67e10949cad86ed1bf1fe818c397288e7b /src/glx/x11/indirect.h | |
parent | 9b5f260756356a73984d60c907c525b8a2f8cf94 (diff) | |
parent | cad14c2542698de144bb5434cefa02d7a00aaa74 (diff) |
Merge remote branch 'origin/master' into arb_geometry_shader4arb_geometry_shader4
Conflicts:
src/gallium/auxiliary/tgsi/tgsi_exec.c
src/mesa/glapi/glapitemp.h
src/mesa/glapi/glprocs.h
src/mesa/main/enums.c
src/mesa/main/remap_helper.h
src/mesa/state_tracker/st_atom_shader.c
src/mesa/state_tracker/st_program.c
src/mesa/state_tracker/st_program.h
Diffstat (limited to 'src/glx/x11/indirect.h')
-rw-r--r-- | src/glx/x11/indirect.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/glx/x11/indirect.h b/src/glx/x11/indirect.h index 0719a1b302..19a8c0d134 100644 --- a/src/glx/x11/indirect.h +++ b/src/glx/x11/indirect.h @@ -572,6 +572,7 @@ extern HIDDEN void __indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GL extern HIDDEN void __indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params); extern HIDDEN GLboolean __indirect_glIsQueryARB(GLuint id); extern HIDDEN void __indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs); +extern HIDDEN void __indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); extern HIDDEN void __indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert); extern HIDDEN void __indirect_glSamplePatternSGIS(GLenum pattern); extern HIDDEN void __indirect_glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); @@ -710,6 +711,8 @@ extern HIDDEN void __indirect_glGetRenderbufferParameterivEXT(GLenum target, GLe extern HIDDEN GLboolean __indirect_glIsFramebufferEXT(GLuint framebuffer); extern HIDDEN GLboolean __indirect_glIsRenderbufferEXT(GLuint renderbuffer); extern HIDDEN void __indirect_glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +extern HIDDEN void __indirect_glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +extern HIDDEN void __indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); # undef HIDDEN # undef FASTCALL |