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authorIan Romanick <ian.d.romanick@intel.com>2009-11-30 17:47:07 -0800
committerIan Romanick <ian.d.romanick@intel.com>2009-11-30 17:47:07 -0800
commit650e02003fbb5511ec758d993b7ec0a302ee2235 (patch)
tree96ff849518962856e51b2e3a26b78ba008b2f9ad /progs/util/shaderutil.c
parent270d36da146b899d39e08f830fe34b63833a3731 (diff)
parent587a52e95bbe96788e8b96b63f091bb3022fc048 (diff)
Merge branch 'mesa_7_6_branch' into mesa_7_7_branch
Conflicts: progs/util/shaderutil.c src/mesa/drivers/dri/r600/r600_context.c src/mesa/main/version.h
Diffstat (limited to 'progs/util/shaderutil.c')
-rw-r--r--progs/util/shaderutil.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/progs/util/shaderutil.c b/progs/util/shaderutil.c
index 4fb3199a19..2f44c388d8 100644
--- a/progs/util/shaderutil.c
+++ b/progs/util/shaderutil.c
@@ -25,7 +25,11 @@ GLboolean
ShadersSupported(void)
{
const char *version = (const char *) glGetString(GL_VERSION);
- if (version[0] == '2' && version[1] == '.') {
+
+ /* NVIDIA binary drivers will return "3.0.0", and they clearly support
+ * shaders.
+ */
+ if (version[0] >= '2' && version[1] == '.') {
return GL_TRUE;
}
else if (glutExtensionSupported("GL_ARB_vertex_shader")