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author | Nicolai Hähnle <nhaehnle@gmail.com> | 2009-10-03 01:26:38 +0200 |
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committer | Nicolai Hähnle <nhaehnle@gmail.com> | 2009-10-03 01:39:13 +0200 |
commit | bbe384c86afeaf5995cddd286a76e1fd789e18f1 (patch) | |
tree | abfd58da4495819027ac24f39783c3c6f6316550 /docs | |
parent | c01a77d304776153e968d68617a2c84e3af35555 (diff) |
r300: Workaround problem on R500 with very large fragment programs
The non-KMS interface is to blame here. In theory, a proper fix
could be produced that works for the KMS interface only, but it
require cleaning a lot of mess. Easier to just do it right in r300g.
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
Diffstat (limited to 'docs')
-rw-r--r-- | docs/relnotes-7.6.1.html | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/relnotes-7.6.1.html b/docs/relnotes-7.6.1.html index a475845c02..d69af7aec2 100644 --- a/docs/relnotes-7.6.1.html +++ b/docs/relnotes-7.6.1.html @@ -41,6 +41,7 @@ tbd <li>glXQueryContext(GLX_RENDER_TYPE) returned wrong values (bug 24211) <li>GLSL sqrt(0) returned unpredictable results <li>Fixed default texture binding bug when a bound texture was deleted. +<li>r300: Work around an issue with very large fragment programs on R500. </ul> </body> |