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authorBrian Paul <brian.paul@tungstengraphics.com>2001-11-13 00:26:07 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2001-11-13 00:26:07 +0000
commit299a71fe044d96e372a1bcc7505b17bfc58c6a4c (patch)
treeb2ab53bdaa001aab505b78de732eeb0754647c0b /docs
parent63da26bd62eb30c0e6dbd1964caadca74a6c209e (diff)
added better sub-pixel AA item
Diffstat (limited to 'docs')
-rw-r--r--docs/VERSIONS4
1 files changed, 3 insertions, 1 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS
index 8f9989b7bd..5a5619129e 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1,4 +1,4 @@
-$Id: VERSIONS,v 1.73.2.4 2001/11/09 22:05:10 brianp Exp $
+$Id: VERSIONS,v 1.73.2.5 2001/11/13 00:26:07 brianp Exp $
Mesa Version History
@@ -899,6 +899,8 @@ Mesa Version History
- fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
4.0.1 Month, ??, 200?
+ New:
+ - better sub-pixel sample positions for AA triangles (Ray Tice)
Bug fixes:
- added missing break statements in glGet*() for multisample cases
- fixed uninitialized hash table mutex bug (display lists / texobjs)