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authorEric Anholt <eric@anholt.net>2010-09-28 14:32:16 -0700
committerIan Romanick <ian.d.romanick@intel.com>2010-09-28 18:41:05 -0700
commit836b44b2c8ecc3dbf1cfdc1bd830ab7000be3d52 (patch)
tree5643aa39224b9dd92a1605011c9840930d3ee28e /Makefile
parent83854a9c84ee664707383e83cc0a1b9b5b870052 (diff)
glsl: Also update implicit sizes of varyings at link time.
Otherwise, we'll often end up with gl_TexCoord being 0 length, for example. With ir_to_mesa, things ended up working out anyway, as long as multiple implicitly-sized arrays weren't involved. (cherry picked from commit 586b4b500fed64fb724beb3753bc190cd1c676e0)
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