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authorBrian Paul <brianp@vmware.com>2009-08-14 10:41:03 -0600
committerBrian Paul <brianp@vmware.com>2009-08-14 11:27:33 -0600
commita48b0a5ce7fc17eab4daa375fb95768fa2f50825 (patch)
tree2f56979fa93f4013124e86657119854bb5bc6df1
parent51c47383f9ec68d2ac851e0abd447311ebce2d7f (diff)
mesa: minor error string changes
-rw-r--r--src/mesa/main/api_validate.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c
index 33f4dd152a..0c6d9af4a8 100644
--- a/src/mesa/main/api_validate.c
+++ b/src/mesa/main/api_validate.c
@@ -100,11 +100,11 @@ max_buffer_index(GLcontext *ctx, GLuint count, GLenum type,
* Check if OK to render by examining framebuffer status and vertex arrays.
*/
static GLboolean
-check_valid_to_render(GLcontext *ctx, char *function)
+check_valid_to_render(GLcontext *ctx, const char *function)
{
if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
_mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
- "glDraw%s(incomplete framebuffer)", function);
+ "%s(incomplete framebuffer)", function);
return GL_FALSE;
}
@@ -161,7 +161,7 @@ _mesa_validate_DrawElements(GLcontext *ctx,
if (ctx->NewState)
_mesa_update_state(ctx);
- if (!check_valid_to_render(ctx, "Elements"))
+ if (!check_valid_to_render(ctx, "glDrawElements"))
return GL_FALSE;
/* Vertex buffer object tests */
@@ -234,7 +234,7 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode,
if (ctx->NewState)
_mesa_update_state(ctx);
- if (!check_valid_to_render(ctx, "RangeElements"))
+ if (!check_valid_to_render(ctx, "glDrawRangeElements"))
return GL_FALSE;
/* Vertex buffer object tests */
@@ -290,7 +290,7 @@ _mesa_validate_DrawArrays(GLcontext *ctx,
if (ctx->NewState)
_mesa_update_state(ctx);
- if (!check_valid_to_render(ctx, "Arrays"))
+ if (!check_valid_to_render(ctx, "glDrawArrays"))
return GL_FALSE;
if (ctx->Const.CheckArrayBounds) {