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author | Michel Dänzer <michel@tungstengraphics.com> | 2006-12-12 09:23:53 +0100 |
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committer | Michel Dänzer <michel@tungstengraphics.com> | 2006-12-14 11:01:38 +0100 |
commit | 78a6e054393533a9cb2fe9f5a087d10b0f15bd9c (patch) | |
tree | d35ff6417acdb48b300e5d1561d2b53c81267620 | |
parent | 2956a0c8a8395e4d9ae00888aeb88ea5c38b89ad (diff) |
mipmap_limits: Fix display of current texture filtering mode.
-rw-r--r-- | progs/tests/mipmap_limits.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/progs/tests/mipmap_limits.c b/progs/tests/mipmap_limits.c index 3bcb8a8858..dc066cab1f 100644 --- a/progs/tests/mipmap_limits.c +++ b/progs/tests/mipmap_limits.c @@ -127,7 +127,7 @@ static void display(void) GLfloat tcm = 4.0; printf("BASE_LEVEL = %d MAX_LEVEL = %d MIN_LOD = %f MAX_LOD = %f Bias = %.2g filter = %s\n", BaseLevel, MaxLevel, MinLod, MaxLod, LodBias, - NearestFilter ? "LINEAR" : "NEAREST"); + NearestFilter ? "NEAREST" : "LINEAR"); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, BaseLevel); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, MaxLevel); |