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authorBrian Paul <brian.paul@tungstengraphics.com>2000-03-21 16:39:55 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2000-03-21 16:39:55 +0000
commit0b616332f7584b8a166016fb95c3e07af990a482 (patch)
tree3db68723401fe740392d2b7d5b260fbcf1e43f6b
parent4f030d12ad7c3a05922b108302b854816ce6afb1 (diff)
added list of Keith's bug fixes
-rw-r--r--docs/VERSIONS10
1 files changed, 8 insertions, 2 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS
index 2ff80d42ae..aa9782479f 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1,4 +1,4 @@
-$Id: VERSIONS,v 1.13.2.21 2000/02/29 23:01:44 brianp Exp $
+$Id: VERSIONS,v 1.13.2.22 2000/03/21 16:39:55 brianp Exp $
Mesa Version History
@@ -694,9 +694,15 @@ Mesa Version History
- Actual depth of transformation matrix stacks was off by one
- 24bpp visuals didn't address pixels correctly
- mipmap level of detail (lambda) calculation simplified, more accurate
+ - 101691 - Polygon clipping and GL_LINE
+ - 101928 - Polygon clipping and GL_LINE (same fix as above)
+ - 101808 - Non-glVertexArrays tristrip bug
+ - 101971 - find_last_3f on Dec OSF (worked around)
+ - 102369 - segv on dec osf (possibly a duplicate of the above)
+ - 102893 - orientations of modelview cause segfault
New:
- updated SVGA Linux driver
- added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX
Changes:
- - glXCopyContext's mask parameter is now unsigned long, per the GLX spec
+ - glXCopyContext's mask parameter is now unsigned long, per GLX spec