diff options
author | Luca Barbieri <luca@luca-barbieri.com> | 2010-09-14 05:10:59 +0200 |
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committer | Luca Barbieri <luca@luca-barbieri.com> | 2010-09-14 06:08:03 +0200 |
commit | fbc7c9b7a9d9df979ea82136d2b74121e5d4346e (patch) | |
tree | a61b356d5158d54c690eac91773981afa94ddcc3 | |
parent | b37459388b22fb6a831d45bc08e51cdb7b9c610c (diff) |
mesa/st: ask GLSL to not emit noise since we have a dummy implementation
Note, BTW, that the Gallium implementation returns 0.5, which seems
to violate the GLSL spec, where it should return 0.0 instead.
Not sure whether changing it to 0 is correct or not.
-rw-r--r-- | src/mesa/state_tracker/st_extensions.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 3f91eb78d8..4c223f3374 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -162,6 +162,8 @@ void st_init_limits(struct st_context *st) pc->MaxNativeAddressRegs = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_ADDRS); pc->MaxNativeParameters = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_CONSTS); + options->EmitNoNoise = TRUE; + /* TODO: make these more fine-grained if anyone needs it */ options->EmitNoIfs = !screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH); options->EmitNoFunctions = !screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH); |