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authorVinson Lee <vlee@vmware.com>2010-11-09 05:35:24 -0800
committerVinson Lee <vlee@vmware.com>2010-11-09 05:35:24 -0800
commita20e440c65987a2d5b97dd0cbf6c2efbfdf5ec57 (patch)
tree3c8bec2b7a215804d589a88aa6435e10732477a2
parent934fc80b06a757d8c006fc7bb92e2bfa114dc11a (diff)
mesa: Clean up header file inclusion in light.h.
-rw-r--r--src/mesa/main/light.h7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/mesa/main/light.h b/src/mesa/main/light.h
index 021f5ea193..f42fbe6f50 100644
--- a/src/mesa/main/light.h
+++ b/src/mesa/main/light.h
@@ -28,7 +28,12 @@
#define LIGHT_H
-#include "mtypes.h"
+#include "glheader.h"
+#include "mfeatures.h"
+
+struct gl_context;
+struct gl_light;
+struct gl_material;
extern void GLAPIENTRY
_mesa_ShadeModel( GLenum mode );