diff options
author | Eric Anholt <eric@anholt.net> | 2011-05-13 11:54:15 -0700 |
---|---|---|
committer | Eric Anholt <eric@anholt.net> | 2011-05-18 13:57:17 -0700 |
commit | a98dd64af750fb6dae54b2dc02e0c5a3711156af (patch) | |
tree | 4ecad27b14fbbb6200f3712301b6734b0826ffcb | |
parent | 64f8ddaf9b89e99396862fa38af631dd08b8c0c5 (diff) |
i965: Stop caching the combined depth/stencil region in brw_context.c.
This was going to get in the way of separate depth/stencil (which
wants to know about both, and whether they are the same rb), and also
wasn't a sufficient flag for the fix in the following commit.
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.h | 24 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_misc_state.c | 36 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_state_upload.c | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vtbl.c | 9 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_state.c | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/gen7_misc_state.c | 28 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/gen7_sf_state.c | 4 |
7 files changed, 53 insertions, 55 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 22a6826420..1d2ef066db 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -138,7 +138,6 @@ enum brw_state_id { BRW_STATE_INDICES, BRW_STATE_VERTICES, BRW_STATE_BATCH, - BRW_STATE_DEPTH_BUFFER, BRW_STATE_NR_WM_SURFACES, BRW_STATE_NR_VS_SURFACES, BRW_STATE_INDEX_BUFFER, @@ -168,7 +167,6 @@ enum brw_state_id { */ #define BRW_NEW_BATCH (1 << BRW_STATE_BATCH) /** \see brw.state.depth_region */ -#define BRW_NEW_DEPTH_BUFFER (1 << BRW_STATE_DEPTH_BUFFER) #define BRW_NEW_NR_WM_SURFACES (1 << BRW_STATE_NR_WM_SURFACES) #define BRW_NEW_NR_VS_SURFACES (1 << BRW_STATE_NR_VS_SURFACES) #define BRW_NEW_INDEX_BUFFER (1 << BRW_STATE_INDEX_BUFFER) @@ -490,28 +488,6 @@ struct brw_context struct { struct brw_state_flags dirty; - - /** - * \name Cached region pointers - * - * When the draw buffer is updated, often the depth buffer is not - * changed. Caching the pointer to the buffer's region allows us to - * detect when the buffer has in fact changed, and allows us to avoid - * updating the buffer's GPU state when it has not. - * - * The original of each cached pointer is an instance of - * \c intel_renderbuffer.region. - * - * \see brw_set_draw_region() - * - * \{ - */ - - /** \see struct brw_tracked_state brw_depthbuffer */ - struct intel_region *depth_region; - - /** \} */ - /** * List of buffers accumulated in brw_validate_state to receive * drm_intel_bo_check_aperture treatment before exec, so we can diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index cb2814b6ef..938f6cf070 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -32,6 +32,7 @@ #include "intel_batchbuffer.h" +#include "intel_fbo.h" #include "intel_regions.h" #include "brw_context.h" @@ -193,18 +194,33 @@ const struct brw_tracked_state brw_psp_urb_cbs = { static void prepare_depthbuffer(struct brw_context *brw) { - struct intel_region *region = brw->state.depth_region; - - if (region != NULL) - brw_add_validated_bo(brw, region->buffer); + struct intel_context *intel = &brw->intel; + struct gl_context *ctx = &intel->ctx; + struct gl_framebuffer *fb = ctx->DrawBuffer; + struct intel_renderbuffer *drb = intel_get_renderbuffer(fb, BUFFER_DEPTH); + struct intel_renderbuffer *srb = intel_get_renderbuffer(fb, BUFFER_STENCIL); + + if (drb) + brw_add_validated_bo(brw, drb->region->buffer); + if (srb) + brw_add_validated_bo(brw, srb->region->buffer); } static void emit_depthbuffer(struct brw_context *brw) { struct intel_context *intel = &brw->intel; - struct intel_region *region = brw->state.depth_region; + struct gl_context *ctx = &intel->ctx; + struct gl_framebuffer *fb = ctx->DrawBuffer; + /* _NEW_BUFFERS */ + struct intel_renderbuffer *irb = intel_get_renderbuffer(fb, BUFFER_DEPTH); unsigned int len; + /* If we're combined depth stencil but no depth is attached, look + * up stencil. + */ + if (!irb) + irb = intel_get_renderbuffer(fb, BUFFER_STENCIL); + if (intel->gen >= 6) len = 7; else if (intel->is_g4x || intel->gen == 5) @@ -212,7 +228,7 @@ static void emit_depthbuffer(struct brw_context *brw) else len = 5; - if (region == NULL) { + if (!irb) { BEGIN_BATCH(len); OUT_BATCH(_3DSTATE_DEPTH_BUFFER << 16 | (len - 2)); OUT_BATCH((BRW_DEPTHFORMAT_D32_FLOAT << 18) | @@ -229,6 +245,7 @@ static void emit_depthbuffer(struct brw_context *brw) ADVANCE_BATCH(); } else { + struct intel_region *region = irb->region; unsigned int format; switch (region->cpp) { @@ -282,13 +299,10 @@ static void emit_depthbuffer(struct brw_context *brw) } } -/** - * \see brw_context.state.depth_region - */ const struct brw_tracked_state brw_depthbuffer = { .dirty = { - .mesa = 0, - .brw = BRW_NEW_DEPTH_BUFFER | BRW_NEW_BATCH, + .mesa = _NEW_BUFFERS, + .brw = BRW_NEW_BATCH, .cache = 0, }, .prepare = prepare_depthbuffer, diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index f4a7048f52..6a4c112dcf 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -371,7 +371,6 @@ static struct dirty_bit_map brw_bits[] = { DEFINE_BIT(BRW_NEW_INDEX_BUFFER), DEFINE_BIT(BRW_NEW_VERTICES), DEFINE_BIT(BRW_NEW_BATCH), - DEFINE_BIT(BRW_NEW_DEPTH_BUFFER), DEFINE_BIT(BRW_NEW_NR_WM_SURFACES), DEFINE_BIT(BRW_NEW_NR_VS_SURFACES), DEFINE_BIT(BRW_NEW_VS_CONSTBUF), diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c index 28d5f62f34..9f99ef5721 100644 --- a/src/mesa/drivers/dri/i965/brw_vtbl.c +++ b/src/mesa/drivers/dri/i965/brw_vtbl.c @@ -68,8 +68,6 @@ static void brw_destroy_context( struct intel_context *intel ) brw_clear_validated_bos(brw); ralloc_free(brw->wm.compile_data); - intel_region_release(&brw->state.depth_region); - dri_bo_release(&brw->curbe.curbe_bo); dri_bo_release(&brw->vs.prog_bo); dri_bo_release(&brw->vs.const_bo); @@ -93,13 +91,6 @@ static void brw_set_draw_region( struct intel_context *intel, struct intel_region *depth_region, GLuint num_color_regions) { - struct brw_context *brw = brw_context(&intel->ctx); - - if (brw->state.depth_region != depth_region) { - brw->state.dirty.brw |= BRW_NEW_DEPTH_BUFFER; - intel_region_release(&brw->state.depth_region); - intel_region_reference(&brw->state.depth_region, depth_region); - } } diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c index a91ae511b7..a356711470 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_state.c @@ -31,6 +31,7 @@ +#include "intel_fbo.h" #include "brw_context.h" #include "brw_state.h" #include "brw_defines.h" @@ -144,11 +145,11 @@ brw_prepare_wm_unit(struct brw_context *brw) (1 << FRAG_ATTRIB_WPOS)) != 0; wm->wm5.program_computes_depth = (fp->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) != 0; - /* BRW_NEW_DEPTH_BUFFER + /* _NEW_BUFFERS * Override for NULL depthbuffer case, required by the Pixel Shader Computed * Depth field. */ - if (brw->state.depth_region == NULL) + if (!intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH)) wm->wm5.program_computes_depth = 0; /* _NEW_COLOR */ @@ -266,7 +267,6 @@ const struct brw_tracked_state brw_wm_unit = { .brw = (BRW_NEW_BATCH | BRW_NEW_FRAGMENT_PROGRAM | BRW_NEW_CURBE_OFFSETS | - BRW_NEW_DEPTH_BUFFER | BRW_NEW_NR_WM_SURFACES), .cache = (CACHE_NEW_WM_PROG | diff --git a/src/mesa/drivers/dri/i965/gen7_misc_state.c b/src/mesa/drivers/dri/i965/gen7_misc_state.c index adcb31f7a9..68a222eb3f 100644 --- a/src/mesa/drivers/dri/i965/gen7_misc_state.c +++ b/src/mesa/drivers/dri/i965/gen7_misc_state.c @@ -23,6 +23,7 @@ #include "intel_batchbuffer.h" #include "intel_regions.h" +#include "intel_fbo.h" #include "brw_context.h" #include "brw_state.h" #include "brw_defines.h" @@ -30,10 +31,18 @@ unsigned int gen7_depth_format(struct brw_context *brw) { - struct intel_region *region = brw->state.depth_region; struct intel_context *intel = &brw->intel; + struct gl_context *ctx = &intel->ctx; + struct gl_framebuffer *fb = ctx->DrawBuffer; + struct intel_renderbuffer *drb = intel_get_renderbuffer(fb, BUFFER_DEPTH); + struct intel_renderbuffer *srb = intel_get_renderbuffer(fb, BUFFER_STENCIL); + struct intel_region *region = NULL; - if (region == NULL) + if (drb) + region = drb->region; + else if (srb) + region = srb->region; + else return BRW_DEPTHFORMAT_D32_FLOAT; switch (region->cpp) { @@ -52,9 +61,18 @@ gen7_depth_format(struct brw_context *brw) static void emit_depthbuffer(struct brw_context *brw) { - struct intel_region *region = brw->state.depth_region; struct intel_context *intel = &brw->intel; struct gl_context *ctx = &intel->ctx; + struct gl_framebuffer *fb = ctx->DrawBuffer; + struct intel_renderbuffer *drb = intel_get_renderbuffer(fb, BUFFER_DEPTH); + struct intel_renderbuffer *srb = intel_get_renderbuffer(fb, BUFFER_STENCIL); + struct intel_region *region = NULL; + + /* _NEW_BUFFERS */ + if (drb) + region = drb->region; + else if (srb) + region = srb->region; if (region == NULL) { BEGIN_BATCH(7); @@ -114,8 +132,8 @@ static void emit_depthbuffer(struct brw_context *brw) */ const struct brw_tracked_state gen7_depthbuffer = { .dirty = { - .mesa = 0, - .brw = BRW_NEW_DEPTH_BUFFER | BRW_NEW_BATCH, + .mesa = _NEW_BUFFERS, + .brw = BRW_NEW_BATCH, .cache = 0, }, .emit = emit_depthbuffer, diff --git a/src/mesa/drivers/dri/i965/gen7_sf_state.c b/src/mesa/drivers/dri/i965/gen7_sf_state.c index d1bf8a8187..99efe96a1f 100644 --- a/src/mesa/drivers/dri/i965/gen7_sf_state.c +++ b/src/mesa/drivers/dri/i965/gen7_sf_state.c @@ -128,6 +128,7 @@ upload_sf_state(struct brw_context *brw) dw1 = GEN6_SF_STATISTICS_ENABLE | GEN6_SF_VIEWPORT_TRANSFORM_ENABLE; + /* _NEW_BUFFERS */ dw1 |= (gen7_depth_format(brw) << GEN7_SF_DEPTH_BUFFER_SURFACE_FORMAT_SHIFT); /* _NEW_POLYGON */ @@ -258,8 +259,7 @@ const struct brw_tracked_state gen7_sf_state = { _NEW_SCISSOR | _NEW_BUFFERS | _NEW_POINT), - .brw = (BRW_NEW_CONTEXT | - BRW_NEW_DEPTH_BUFFER), + .brw = (BRW_NEW_CONTEXT), .cache = CACHE_NEW_VS_PROG }, .emit = upload_sf_state, |