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authorBrian Paul <brianp@vmware.com>2009-02-20 10:47:28 -0700
committerIan Romanick <ian.d.romanick@intel.com>2009-03-13 17:38:39 -0700
commit5efbca1e21bd4e1c281c2dd8cdeafcf42eea7b18 (patch)
tree26054be08a320b7874031907fedd15c0667e70b5
parentd6d8663a88aa6b9820fa977cf2efd75e1f433f5f (diff)
intel: fix datatype typo, s/GLboolean/GLuint/
Fixes mysterious failures in glean glsl1 test. (cherry picked from commit da2b661ee45a2754bab06359477428ef7df570ca)
-rw-r--r--src/mesa/drivers/dri/intel/intel_clear.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c
index facf1a9d69..dcb6b2316c 100644
--- a/src/mesa/drivers/dri/intel/intel_clear.c
+++ b/src/mesa/drivers/dri/intel/intel_clear.c
@@ -83,7 +83,7 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask)
struct gl_framebuffer *fb = ctx->DrawBuffer;
int i;
GLboolean saved_fp_enable = GL_FALSE, saved_vp_enable = GL_FALSE;
- GLboolean saved_shader_program = 0;
+ GLuint saved_shader_program = 0;
unsigned int saved_active_texture;
assert((mask & ~(TRI_CLEAR_COLOR_BITS | BUFFER_BIT_DEPTH |