diff options
author | Brian Paul <brianp@vmware.com> | 2009-04-18 10:21:00 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2009-04-18 10:21:00 -0600 |
commit | e7d499f9356247cf0a2dc31f950460c4f6a0db35 (patch) | |
tree | 01099679d04e632da7efdc8f6afbc90a6b570ced | |
parent | 51e7600d770083c5e29c884a4c688e911def3e93 (diff) |
mesa: add switch case for GL_VERTEX_STATE_PROGRAM_NV in _mesa_new_program()
Fixes bug seen in progs/tests/vptest1.c
(cherry picked from master, commit c5af2ed60fa4fe3f33b53a8e252e24cfa490a156)
-rw-r--r-- | src/mesa/shader/program.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c index 828db38a49..aa6c6c4951 100644 --- a/src/mesa/shader/program.c +++ b/src/mesa/shader/program.c @@ -296,6 +296,7 @@ _mesa_new_program(GLcontext *ctx, GLenum target, GLuint id) struct gl_program *prog; switch (target) { case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */ + case GL_VERTEX_STATE_PROGRAM_NV: prog = _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program), target, id ); break; |