diff options
author | Brian Paul <brianp@vmware.com> | 2009-04-07 08:34:04 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2009-04-07 08:34:04 -0600 |
commit | 14f13fbcfabb699d0308feb88a528056f2b39c47 (patch) | |
tree | 9bdcd434c56c71b7cbf289eb0d930bfbc032e7f8 | |
parent | ca24095c1e8a9432036d55fab18744af7d167815 (diff) |
mesa: replace >= with > when testing if we've exceeded max local params
Now a program that uses 256 locals works as it should.
(cherry picked from master, commit a4173956ebcc224b5a0d76bace07b87bdf8bed03)
-rw-r--r-- | src/mesa/shader/arbprogparse.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index a3a75c3b0a..8b7b5b1dbd 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -1908,10 +1908,10 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst, /* Make sure we haven't blown past our parameter limits */ if (((Program->Base.Target == GL_VERTEX_PROGRAM_ARB) && - (Program->Base.NumParameters >= + (Program->Base.NumParameters > ctx->Const.VertexProgram.MaxLocalParams)) || ((Program->Base.Target == GL_FRAGMENT_PROGRAM_ARB) - && (Program->Base.NumParameters >= + && (Program->Base.NumParameters > ctx->Const.FragmentProgram.MaxLocalParams))) { program_error(ctx, Program->Position, "Too many parameter variables"); return 1; |