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authorBrian Paul <brian.paul@tungstengraphics.com>2008-07-16 14:47:21 -0600
committerBrian Paul <brian.paul@tungstengraphics.com>2008-07-16 16:20:00 -0600
commitb8f0a1fe2b634d86da3617a036fa1fe608ad6271 (patch)
treef8b592108984a2923377cb79f46907df2298d420
parent850a75d76e12da736d980fe5200edaccda6907de (diff)
mesa: fix copy&paste errors in degrees() functions
-rw-r--r--src/mesa/shader/slang/library/slang_common_builtin.gc6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/shader/slang/library/slang_common_builtin.gc b/src/mesa/shader/slang/library/slang_common_builtin.gc
index f741c657e4..b095a6434b 100644
--- a/src/mesa/shader/slang/library/slang_common_builtin.gc
+++ b/src/mesa/shader/slang/library/slang_common_builtin.gc
@@ -203,19 +203,19 @@ float degrees(const float rad)
vec2 degrees(const vec2 rad)
{
- const float c = 3.1415926 / 180.0;
+ const float c = 180.0 / 3.1415926;
__asm vec4_multiply __retVal.xy, rad.xy, c.xx;
}
vec3 degrees(const vec3 rad)
{
- const float c = 3.1415926 / 180.0;
+ const float c = 180.0 / 3.1415926;
__asm vec4_multiply __retVal.xyz, rad.xyz, c.xxx;
}
vec4 degrees(const vec4 rad)
{
- const float c = 3.1415926 / 180.0;
+ const float c = 180.0 / 3.1415926;
__asm vec4_multiply __retVal, rad, c.xxxx;
}