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authorBrian Paul <brian.paul@tungstengraphics.com>2005-03-02 16:33:57 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2005-03-02 16:33:57 +0000
commit79569a105b2619cb72c06801e30344f31696a590 (patch)
treea6d678cdb42c167ecf4a406d164160043e7861d2
parent60edc4395bf0a4d758ec6e7cfa1b985ab61dc36f (diff)
fixes for XMesaGetDepthBuffer() and color material
-rw-r--r--docs/VERSIONS2
1 files changed, 2 insertions, 0 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS
index 4f2a8fe9d4..12d7ea8284 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1323,3 +1323,5 @@ Mesa Version History
- fixed a couple per-pixel fog bugs (Soju Matsumoto)
- glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
- fixed float parsing bug in ARB frag/vert programs (bug 2520)
+ - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
+ - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha