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author | Brian Paul <brian.paul@tungstengraphics.com> | 2005-03-02 16:33:57 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2005-03-02 16:33:57 +0000 |
commit | 79569a105b2619cb72c06801e30344f31696a590 (patch) | |
tree | a6d678cdb42c167ecf4a406d164160043e7861d2 | |
parent | 60edc4395bf0a4d758ec6e7cfa1b985ab61dc36f (diff) |
fixes for XMesaGetDepthBuffer() and color material
-rw-r--r-- | docs/VERSIONS | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS index 4f2a8fe9d4..12d7ea8284 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1323,3 +1323,5 @@ Mesa Version History - fixed a couple per-pixel fog bugs (Soju Matsumoto) - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken - fixed float parsing bug in ARB frag/vert programs (bug 2520) + - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue + - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha |