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authorBrian Paul <brian.paul@tungstengraphics.com>2003-04-03 20:42:05 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2003-04-03 20:42:05 +0000
commitf58c55f35f0b5d1592f95e34ad3569fc05a3e88a (patch)
tree59c149395097c35501e652adcb95ebac118cec18
parent826f8d5f62bbb08796817f149177ad9b14b2fec8 (diff)
remove $Id$ tags, etc
-rw-r--r--include/GL/amesa.h2
-rw-r--r--include/GL/foomesa.h13
-rw-r--r--include/GL/fxmesa.h2
-rw-r--r--include/GL/ggimesa.h2
-rw-r--r--include/GL/gl.h2
-rw-r--r--include/GL/gl_mangle.h2
-rw-r--r--include/GL/glu_mangle.h21
-rw-r--r--include/GL/glx.h2
-rw-r--r--include/GL/glx_mangle.h2
-rw-r--r--include/GL/mesa_wgl.h2
-rw-r--r--include/GL/mglmesa.h5
-rw-r--r--include/GL/osmesa.h2
-rw-r--r--include/GL/svgamesa.h2
-rw-r--r--include/GL/wmesa.h28
-rw-r--r--include/GL/xmesa.h2
15 files changed, 3 insertions, 86 deletions
diff --git a/include/GL/amesa.h b/include/GL/amesa.h
index 25a5aa48a8..852d34cf4f 100644
--- a/include/GL/amesa.h
+++ b/include/GL/amesa.h
@@ -1,5 +1,3 @@
-/* $Id: amesa.h,v 1.2 2000/02/09 19:03:28 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
* Version: 3.3
diff --git a/include/GL/foomesa.h b/include/GL/foomesa.h
index 8874629450..8517d88388 100644
--- a/include/GL/foomesa.h
+++ b/include/GL/foomesa.h
@@ -1,5 +1,3 @@
-/* $Id: foomesa.h,v 1.1 1999/08/19 00:55:40 jtg Exp $ */
-
/*
* Mesa 3-D graphics library
* Version: 3.0
@@ -22,17 +20,6 @@
/*
- * $Log: foomesa.h,v $
- * Revision 1.1 1999/08/19 00:55:40 jtg
- * Initial revision
- *
- * Revision 1.1 1998/06/02 01:34:18 brianp
- * Initial revision
- *
- */
-
-
-/*
* Example Foo/Mesa interface. See src/ddsample.c for more info.
*/
diff --git a/include/GL/fxmesa.h b/include/GL/fxmesa.h
index 60a9b5f99e..b197892398 100644
--- a/include/GL/fxmesa.h
+++ b/include/GL/fxmesa.h
@@ -1,5 +1,3 @@
-/* $Id: fxmesa.h,v 1.4 2001/09/23 16:06:13 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
* Version: 4.0
diff --git a/include/GL/ggimesa.h b/include/GL/ggimesa.h
index 1e8eb52b6a..90e0b42222 100644
--- a/include/GL/ggimesa.h
+++ b/include/GL/ggimesa.h
@@ -1,5 +1,3 @@
-/* $Id: ggimesa.h,v 1.4 2002/06/10 15:16:44 brianp Exp $ */
-
/*
* Mesa 3-D graphics library GGI bindings (GGIGL [giggle])
* Version: 4.0
diff --git a/include/GL/gl.h b/include/GL/gl.h
index 3d75e09e55..93398c2528 100644
--- a/include/GL/gl.h
+++ b/include/GL/gl.h
@@ -1,5 +1,3 @@
-/* $Id: gl.h,v 1.72.2.1 2003/02/28 16:29:05 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
* Version: 5.0.1
diff --git a/include/GL/gl_mangle.h b/include/GL/gl_mangle.h
index c83e55497a..de73fff552 100644
--- a/include/GL/gl_mangle.h
+++ b/include/GL/gl_mangle.h
@@ -1,4 +1,4 @@
-#if 0 /* $Id: gl_mangle.h,v 1.11.4.1 2003/02/04 02:29:45 brianp Exp $ */
+#if 0
#define GL_MANGLE_C1 "DO NOT EDIT!!! - TO REGENERATE from gl.h, EXECUTE THIS FILE IN SHELL (/bin/sh) and save the output"
#define GL_MANGLE_C2 "This file is used to create GL function protypes and aliases for the function names"
files="gl.h glext.h"
diff --git a/include/GL/glu_mangle.h b/include/GL/glu_mangle.h
index 6f92f221a5..4cc9b6f044 100644
--- a/include/GL/glu_mangle.h
+++ b/include/GL/glu_mangle.h
@@ -1,5 +1,3 @@
-/* $Id: glu_mangle.h,v 1.3 2001/09/20 22:18:47 kschultz Exp $ */
-
/*
* Mesa 3-D graphics library
* Version: 3.0
@@ -21,25 +19,6 @@
*/
-/*
- * $Log: glu_mangle.h,v $
- * Revision 1.3 2001/09/20 22:18:47 kschultz
- * add mangling for new entry points
- *
- * Revision 1.2 1999/09/10 02:08:19 gareth
- * Added GLU 1.3 tessellation (except winding rule code).
- *
- * Revision 1.1.1.1 1999/08/19 00:55:40 jtg
- * Imported sources
- *
- * Revision 3.1 1999/06/21 22:00:42 brianp
- * added #ifndef GLU_MANGLE_H stuff
- *
- * Revision 3.0 1998/02/20 05:04:45 brianp
- * initial rev
- *
- */
-
#ifndef GLU_MANGLE_H
#define GLU_MANGLE_H
diff --git a/include/GL/glx.h b/include/GL/glx.h
index 4236ece75a..78786b552f 100644
--- a/include/GL/glx.h
+++ b/include/GL/glx.h
@@ -1,5 +1,3 @@
-/* $Id: glx.h,v 1.38 2002/10/14 13:52:27 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
* Version: 4.1
diff --git a/include/GL/glx_mangle.h b/include/GL/glx_mangle.h
index da96d2003f..d0b47d94e7 100644
--- a/include/GL/glx_mangle.h
+++ b/include/GL/glx_mangle.h
@@ -1,5 +1,3 @@
-/* $Id: glx_mangle.h,v 1.2 2001/11/09 22:01:02 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
* Version: 4.1
diff --git a/include/GL/mesa_wgl.h b/include/GL/mesa_wgl.h
index 8a7b746857..a331bb3514 100644
--- a/include/GL/mesa_wgl.h
+++ b/include/GL/mesa_wgl.h
@@ -1,5 +1,3 @@
-/* $Id: mesa_wgl.h,v 1.6 2001/05/07 13:58:00 gareth Exp $ */
-
/*
* Mesa 3-D graphics library
* Version: 3.1
diff --git a/include/GL/mglmesa.h b/include/GL/mglmesa.h
index 76deb33971..d9ba61c175 100644
--- a/include/GL/mglmesa.h
+++ b/include/GL/mglmesa.h
@@ -5,8 +5,8 @@
* Copyright (C) 1996 SciTech Software.
* All rights reserved.
*
-* Filename: $Workfile: mglmesa.h $
-* Version: $Revision: 1.1 $
+* Filename: mglmesa.h
+* Version: Revision: 1.1.1.1
*
* Language: ANSI C
* Environment: Any
@@ -34,7 +34,6 @@
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
-* $Date: 1999/08/19 00:55:40 $ $Author: jtg $
*
****************************************************************************/
diff --git a/include/GL/osmesa.h b/include/GL/osmesa.h
index d941237812..cf892b91c9 100644
--- a/include/GL/osmesa.h
+++ b/include/GL/osmesa.h
@@ -1,5 +1,3 @@
-/* $Id: osmesa.h,v 1.10 2002/04/04 16:58:04 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
* Version: 4.1
diff --git a/include/GL/svgamesa.h b/include/GL/svgamesa.h
index 775251a05b..67c0e4c5c6 100644
--- a/include/GL/svgamesa.h
+++ b/include/GL/svgamesa.h
@@ -1,5 +1,3 @@
-/* $Id: svgamesa.h,v 1.6 2001/09/23 16:06:13 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
* Version: 4.0
diff --git a/include/GL/wmesa.h b/include/GL/wmesa.h
index 67ca17f7a4..dc1ec89d2b 100644
--- a/include/GL/wmesa.h
+++ b/include/GL/wmesa.h
@@ -1,5 +1,3 @@
-/* $Id: wmesa.h,v 1.2 2002/04/23 18:23:32 kschultz Exp $ */
-
/*
* Mesa 3-D graphics library
* Version: 3.0
@@ -23,32 +21,6 @@
/*
- * $Log: wmesa.h,v $
- * Revision 1.2 2002/04/23 18:23:32 kschultz
- * Fix up alpha buffer handling for Windows.
- * - add two new Pixel Format Descriptors that do not have alpha bits to
- * mirror the two that do.
- * - add logic to wglChoosePixelFormat to match PFD's with respect to alpha.
- * - Create/clear software alpha buffer as required.
- * Now a wgl or GLUT program can control the creation of a software alpha
- * buffer via the PFD or GLUT parms, respectively.
- *
- * Revision 1.1.1.1 1999/08/19 00:55:40 jtg
- * Imported sources
- *
- * Revision 3.2 1999/01/03 02:54:45 brianp
- * updated per Ted Jump
- *
- * Revision 3.1 1998/12/01 02:34:27 brianp
- * applied Mark Kilgard's patches from November 30, 1998
- *
- * Revision 3.0 1998/02/20 05:06:59 brianp
- * initial rev
- *
- */
-
-
-/*
* Windows driver by: Mark E. Peterson (markp@ic.mankato.mn.us)
* Updated by Li Wei (liwei@aiar.xjtu.edu.cn)
*
diff --git a/include/GL/xmesa.h b/include/GL/xmesa.h
index d5a08f9d5f..2b7f367543 100644
--- a/include/GL/xmesa.h
+++ b/include/GL/xmesa.h
@@ -1,5 +1,3 @@
-/* $Id: xmesa.h,v 1.14 2002/10/05 03:03:37 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
* Version: 4.1