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authorBrian Paul <brian.paul@tungstengraphics.com>2003-03-25 00:01:45 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2003-03-25 00:01:45 +0000
commitbc0359a0765b9a4726196a35b2eb4dbef713542d (patch)
tree31b945e09835f30d3be8ecbbfc29a2e9365bf6a2
parent6677a919f15ba13c9d841a85da7bac8febfe59a3 (diff)
vertex program EXP fix
-rw-r--r--docs/VERSIONS3
1 files changed, 2 insertions, 1 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS
index 1e2eacc56f..794b587f93 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1,4 +1,4 @@
-$Id: VERSIONS,v 1.118.2.21 2003/03/21 13:20:43 brianp Exp $
+$Id: VERSIONS,v 1.118.2.22 2003/03/25 00:01:45 brianp Exp $
Mesa Version History
@@ -1107,6 +1107,7 @@ Mesa Version History
- fixed color interpolation bug when GLchan==GLfloat (bug 694461)
- glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
- fixed a minor GL_COLOR_MATERIAL bug
+ - NV vertex program EXP instruction was broken
Changes:
- use glPolygonOffset in gloss demo to avoid z-fighting artifacts
- updated winpos and pointblast demos to use ARB extensions