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authorBrian Paul <brian.paul@tungstengraphics.com>2001-02-14 00:08:23 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2001-02-14 00:08:23 +0000
commitb0f1460f1397f4cc9c2b907376ca3621328680f5 (patch)
tree8155aaee86b9d57118c7a1b4b7b40d9461fb1047
parent08a935593241b2c1152068d2508638f271e0b17d (diff)
added latest 3.4.1 bug fixes
-rw-r--r--docs/VERSIONS10
1 files changed, 8 insertions, 2 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS
index eca342cb83..6842b1088c 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1,4 +1,4 @@
-$Id: VERSIONS,v 1.38.2.26 2001/02/07 22:54:04 brianp Exp $
+$Id: VERSIONS,v 1.38.2.27 2001/02/14 00:08:23 brianp Exp $
Mesa Version History
@@ -776,7 +776,7 @@ Mesa Version History
- finished internal support for compressed textures for DRI
-3.4.1 February 9, 2001
+3.4.1 February 14, 2001
New:
- fixed some Linux build problems
- fixed some Windows build problems
@@ -795,3 +795,9 @@ Mesa Version History
- glPopAttrib() didn't restore all derived Mesa state correctly
- Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
conformance problems at 16bpp.
+ - clearing depth buffer with scissoring was broken, somtimes segfaulted
+ - OSMesaGetDepthBuffer() returned bad bytesPerValue value
+ - fixed a line clipping bug (reported by Craig McDaniel)
+ - fixed RGB color over/underflow bug for very tiny triangles
+ Known problems:
+ - NURBS or evaluator surfaces inside display lists don't always work