diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2000-07-15 03:14:25 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2000-07-15 03:14:25 +0000 |
commit | d126c7f8d8ae16748a61ab4d05e3a59ee55c759f (patch) | |
tree | 4763bc06b29b6fa186f8704e760ffe0fc3b0a824 | |
parent | 6fae9eb4b46ec0569b0ccad7c529fbcfd8b5f1cb (diff) |
another tweak to optimized GL_RETURN code
-rw-r--r-- | src/mesa/main/accum.c | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/mesa/main/accum.c b/src/mesa/main/accum.c index cb226022d9..79733d6aca 100644 --- a/src/mesa/main/accum.c +++ b/src/mesa/main/accum.c @@ -1,4 +1,4 @@ -/* $Id: accum.c,v 1.22 2000/07/14 04:15:37 brianp Exp $ */ +/* $Id: accum.c,v 1.23 2000/07/15 03:14:25 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -348,16 +348,14 @@ _mesa_Accum( GLenum op, GLfloat value ) if (ctx->IntegerAccumMode && value != 1.0) rescale_accum(ctx); - if (ctx->IntegerAccumMode && ctx->IntegerAccumScaler > 0 - && (GLint) (256 / ctx->IntegerAccumScaler) <= 32768) { + if (ctx->IntegerAccumMode && ctx->IntegerAccumScaler > 0) { /* build lookup table to avoid many floating point multiplies */ const GLfloat mult = ctx->IntegerAccumScaler; static GLchan multTable[32768]; static GLfloat prevMult = 0.0; GLuint j; - const GLint max = (GLint) (256 / mult); + const GLint max = MIN2((GLint) (256 / mult), 32767); if (mult != prevMult) { - assert(max <= 32768); for (j = 0; j < max; j++) multTable[j] = (GLint) ((GLfloat) j * mult + 0.5F); prevMult = mult; |