diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2000-07-17 19:28:13 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2000-07-17 19:28:13 +0000 |
commit | b3215842b2dda3287edf8f536fcbbcfe0124c3be (patch) | |
tree | f6491aebaf5fb15e8faa4ba2baf623e324f96179 | |
parent | 4403f5cd30ff156c6df1ace641364e12bd394fc3 (diff) |
more bug fixes
-rw-r--r-- | docs/VERSIONS | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS index ae2df87030..35847a61ee 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1,4 +1,4 @@ -$Id: VERSIONS,v 1.13.2.45 2000/07/11 14:15:30 brianp Exp $ +$Id: VERSIONS,v 1.13.2.46 2000/07/17 19:28:13 brianp Exp $ Mesa Version History @@ -740,6 +740,9 @@ Mesa Version History - GL_NICEST fog didn't always work with flat shading - glRect commands in display lists were sometimes miscolored - Line Z offset didn't always work + - fixed texgen normal vector problem (gloss's teapot) + - numerous GL conformance bugs fixed Changes: - glColorMask(false, false, false, false) handled better/faster - reverted to old GLU polygon tessellator, GLU 1.1 + - updated Win32 build files |