diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2000-06-27 15:04:39 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2000-06-27 15:04:39 +0000 |
commit | 9c1629bd1785f5a286aef7a8425cab0ca8adb4bf (patch) | |
tree | 35449dc276ef7434a637829e4eebb67c465ba608 | |
parent | 83670c38ca2637586fb5d6d460141bc54b6d7420 (diff) |
added lighting and polygon mode bug fixes
-rw-r--r-- | docs/VERSIONS | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS index f184936215..581ada6ff0 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1,4 +1,4 @@ -$Id: VERSIONS,v 1.13.2.39 2000/06/23 20:32:55 brianp Exp $ +$Id: VERSIONS,v 1.13.2.40 2000/06/27 15:04:39 brianp Exp $ Mesa Version History @@ -731,5 +731,9 @@ Mesa Version History - no longer cull very, very tiny triangles - blending w/ drawbuffer==GL_FRONT_BACK caused segfault (sw rendering) - fixed Motif detection code in widgets-mesa/configure.in + - glColorMaterial and glMaterial updates to emissive and ambient + didn't always work right + - Specular highlights weren't always in the right place + - clipped GL_LINE mode polygons had interior lines appear Changes: - glColorMask(false, false, false, false) handled better/faster |